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  1. A few weeks ago we had Deviant: The Renegades developer Eric Zawadzki on the Onyx Path Twitch channel to run a game of Deviant for a collection of friends who stream other Onyx Path games. That video’s now up on YouTube, which you can watch here: You can preorder Deviant now on BackerKit!
  2. "Sir! Sir!" Sebastian asked the man sobbing on the floor. "Are you alright?" The man just sat there, back to the wall, blubbering. "Dagumit..." He stepped from his room to look around at the chaos. He needed to find that voice. No one was getting eaten on his shift. Jael glanced at Zac and smirked. "Well, I think we just got called out. Wanna go see who's calling us?" "Am I the gone man or the little wolf ?" Zac shook his head. The painkillers were actually stronger than he expected... Zac slid his left hand under his armpit, feeling with a reassured sigh the grip of his Beretta M9. His left ear was ringing after what seemed to be hell through the speakers to him, but the pain was definitely gone for a moment. "I guess we could have a chat with that ourodiets screaming around..." “You’re clearly the gone man, since you only stick around for money,” Jael said with a caustic smile. She waves at her front. “Also, I am no man. C’mon, let’s go.” Together the assassins eased into the hallway. Jael hadn’t pulled her weapon yet, but Zac could see her hand hovering near it. They’d only gotten a few steps before they spotted the big kid from the crash. “Hey, hot-stuff!” Jael called, glad to see the Strong Man. “Wanna be the big damned heroes of this place?” "Reckon I would, ma'am." The big kid said with a determined nod. "You know where that voice is coming from?" "Not a clue," Jael said with almost cheerful indifference, "but I suspect it won't be hard to find him. He's a patient here." Zac almost stumbled into Jael who had stopped but managed somehow to dodge her, stumbling then into Bastion. "Hello, big boy. I... think I have a clue of where the freak is. I don't know how, but I have a rough idea. Also, we just have to follow the personnel rushing towards him..." Zac was following Jael's steps, a bit lunatic, fascinated as he was by what he felt at the moment. Something terribly... wrong was closing in on them, but further into the hospital, he could feel movement, things being drawn to a greater... thing. There was no word to fully explain it. Surprised by Jael stopping, he almost stumbled on her, dodging to instead stumble into Bastion. There was something frightening with him, though he could not explain what. "H- Hello, big boy. I- I think I have a clue of where to go. Don't ask me how, but I got a rough idea. If we get lost, we can still head towards the personnel apparently rushing to the freak's room..." The trio paced an erratic line through the hospital, eventually ending up in the main cafeteria. A wild-looking man, weirdly reminiscent of Jafar pretending to be a starving prisoner at the start of Aladdin, was lounging in a “sexy model” pose on top of one of the food-serving carts in the middle of the cafeteria; he grinned maniacally as they came through the doors. Behind him, dozens of medical machines had cordoned off about a quarter of the room, pinning in several dozen people and menacing them with various protrusions and tubes. Most of the people have a leg or arm wrapped in tubes to keep them from being able to leave. The unlucky few had needles stuck in them instead, their eyes glassy and expressions slack.
  3. October 26 - 27th, 2019 Marama, Cook Islands The suggestion of a Stormer get-together had been an off-the-cuff remark by Davian in a meeting about how to market Nova Solutions as a corporation to work for. Ideas were bandied around and finally Davian laughed and threw out, "Well, it's October. We could throw a Halloween Stormers party." He should have known better. Ryan should have stopped him - teleported him out of the room or to another continent before the words escaped his lips. But he didn't and Deezy heard them and now Davian was making invitations and arrangements after convincing his father to let him use the private island they owned in the Cook Islands. Deezy and Ryan were responsible for getting the physical invites out, but Nova Solutions also made a press release (using Layton Industries media arm for now) inviting "all Stormers, regardless of nationality" to the Nova Solutions Halloween Storm Bash on October 26th and 27th. The island was in three parts, with the largest speck of land hosting an amazing stretch of beach with the sprawling beach house nestled just under the canopy of palm trees towards the center of the island. Cabana were set up along the beach along with a large tent home to a massive buffet. Everything was festooned in Halloween - spiders, skeletons, witches, zombies, and ghosts peaking out from every corner; candy apples, mummied sausages, and smoking punch bowls with witch's brew were tucked in with dozens of other Halloween'd gourmet foods. Inside the house, bowls of candy were scattered around, cobwebs dripped over the ornate surfaces and the servants were dressed like dancers from Michael Jackson's Thriller. Davian was dressed in sandals, a simple Grecian toga with gold braiding, and a laurel crown around his head; he looked every inch the young godling he was honestly raised to be. We've got real gods, now, he though ruefully to himself and chuckled. No more pretend. As the first guests began arriving through Ryan's portals, he effortlessly took up the duties of host, greeting and making people feel at ease while also making a mental list of just who all actually did decide to show up. "Welcome, everyone! Happy Halloween!"
  4. Max, can you edit a date in on Mergers and Acquisitions? I'm updating that calendar and that's the only one I can't pin to a day.
  5. There was a scramble at the base as the shockwave hit, soldiers diving to pull down the civilians and try to shield them from the blast of sand, sound, and force. The more aware ones did their best to drag people behind Deezy's shell instead of letting their clothes take the brunt of the mini sandstorm. Lucia popped her head up at Deezy's comment, eyes wide. "No shit. And I thought my stuff was scary. Guy could set off an earthquake." "Kid is an earthquake," Leo, the shipwright from Connecticut, muttered as he peeled a soldier that had rather laughably attempted to keep the much larger man from being scoured by the sand off from him with a grunt. Dr. Ballard was off to the side, conferring with several people and checking the feeds from drones that were little more than scrap metal and plastic now. The Colonel called over, "Get what you need, doctor? 'Cause I think that boy needs to get home before he takes out half the state." "Yeah," Ballard waved the soldier off. "We've got the readings. Some weird spikes, but nothing that looks like it's going to mutate the public. I want him to have some follow-ups with his PPC, make sure he's not having more weird side effects. We're going to need more drones if everyone else is going to show off like that." His tone was pretty neutral, just recounting a fact and not giving an opinion on such overwhelming use of power. Next to him, Wendy was more wide-eyed, quickly scribbling notes down a tablet and and blinking sand out of her eyes still. Several soldiers jogged into the yard, meeting with the Colonel and getting reassurance that things were indeed okay and the sandblast wasn't Storm Round 2. They disappeared back around the building, going over to the larger second group Ryan had caught sight of in his short flight earlier. The others with them in quarantine gave their own performances: Chula Mercier from the bayou who could warp and stretch her body, playing at being a marionette on invisible strings. Sora Matsuda, who healed those with cuts and sand burns with a touch and seemed to awe the soldiers perhaps even more than the flamboyant shows the others were putting on. Vanessa Carmichal, the Mean Girl from the west coast who spent the whole time trying on different glam faces and bodies, watching the soldiers to see who was watching her like they should be. Alejandro Juarez, the Latino dancer that played with the drones, sending them spinning around him in their own intricate dance without ever touching them or their controllers. Deliah Palmer, the middle-aged Black woman with kids to get home to, stood with a flame dancing over her palm and dared anyone to ask her to do something flashy just for the amusement of their military captors. Cynthia Richardson, who was grinning the entire time others were doing their bit, waiting to see when people would notice there were a dozen of her spectating around the yard - and one more sneaking around the side of the building to see what was going on on the other side. Leo Walker the shipwright shrunk down to child-size and then grew until even Sebastian and Emily could see him towering over the yard as they trekked back from their desert jaunt. As Balard cleared each person, the Colonel sent a soldier to show them back into the base. There a team of bureaucrats were waiting with paperwork, a recap of the world over the past four days, and an offer. They went over each person's current state of fame and what life back home was likely to be like, and then offered for them to go home and deal with that or go into WitSec until the world recovered and adjusted to the new status quo. Ryan was also requested to ferry those people that wanted to just go home all over the country - otherwise a plane trip to Tuscon later that day would get them started on the journey, and plane or train tickets would be provided to get them the rest of the way. Quarantine was over; now they just had to face the rest of the world.
  6. I don't know that Sprockets even checks here anymore. Again, this project has been defunct for years.
  7. For clarification of those in Peers & Pressures: You guys will be let out of quarantine just a little bit after where Peers is now. Literally a meeting with a bureaucrat that'll boil down to "Here's what we were able to do to preserve your privacy while you were here. If you go back to your life you will/won't be able to hide that you're a Stormer. Do you want to go into Witness Protection instead?" Ryan will be asked if he's up for 'porting people home, otherwise it'll be a little time waiting for mundane transport to Tuscon and then wherever else.
  8. So far as I know, this project has been dead in the water for *years*. With the new Aberrant in the process of coming out, there might be some renewed interest using that system.
  9. In the months after the Storm event on September 19th, 2019 Once the first tallies were made in the weeks following the Storm, the world had lost roughly ten percent of its population. Losses ranged from barely-hit areas mostly dealing with odd phenomenon that caused a bit of damage and a lot of panic, to entire cities wiped away to the last person and building. The new celebrities and real life superheroes of the world, dubbed Stormers in the media, have become social focal points of both hope and cautious awe. The appearance of such people in the Storm seems fairly evenly distributed around the planet in pockets. Firm numbers have been impossible to come by, but it’s suspected that there’s somewhere between two and four thousand Stormers total. Monsters are still a problem around the world, though most have been either destroyed or herded away from population centers and pinned in by military barricades that can’t seem to kill them but can keep them in place. Terrifyingly, new monsters have appeared since the Storm - as have a post-Storm supers. The rate of both has, thankfully for a bruised and battered world, been incredibly low. In the US Congress has passed a law affirming the rights of Stormers as private citizens and putting in place governmental support systems to protect the privacy of Stormers that do not wish to be ‘outed’ on their status. There are new bills making their way through both chambers currently in support or fear of Stormers. On the side of fear there are calls to expel Stormers from the country based on their assumed monstrousness, outlaw the use of Stormer powers on American soil, or requiring Stormers to be put on a public registry for ‘public’ safety. On the side of those that support Stormers laws are being proposed that would give incentives for foreign Stormers to immigrate to the US and would set up a separate Department of Supernaturally Gifted Public Service for Stormers to serve the government under in whatever manner their gifts would benefit the country. One law is sitting before the President that would fund a public initiative to study the Stormer phenomenon by creating a national Center of Nova & Psi Radiation Study. Across the Pond, Britain has taken the turning point in history to commit fully to Brexit, negotiating a leave that still puts Northern Ireland in a legally complicated position that neither side is totally happy with - a sure sign of a good political compromise. The island nation has been busy negotiating new trade deals; the Storm and the massive damage done has thrown the world economies into chaos and Britain hopes that securing new trade deals will help ensure the flow of resources now and a stronger place on the world stage once everything settles out into the new normal. Having only a dozen Stormers, the nation hasn’t yet put any new legislation in place regarding those individuals or their supernatural abilities, though many of the Stormers have been invited to speak in Parliament on their experiences. The two most well-known Stormers, now known in the media by their leaked code names of Einherjar and Valkyrie, are two of the most loved celebrities in the nation and Britain has fully embrace a world with superheroes in it. Britain is on the leading front of actively recruiting Stormers to the country, with occasionally mostly-friendly swipes at the US for “stealing” one of their Stormers.
  10. Tomorrow, Tuesday the 5th, at 2pm EST, we start the Kickstarter campaign for Mummy: The Curse 2nd Edition! This is significant, at least to me, because Mummy: The Curse was the first Chronicles of Darkness (still New World of Darkness, then) new line we Kickstarted. We had a blast doing that back in the wild and woolly days that seem pretty long ago, and it is so amazing to be able to now present to everyone the 2nd Edition. In fact, Mummy: The Curse was already being worked on before Onyx Path was formed, during the time that Eddy and I were creating more TTRPG projects for CCP after the success of Vampire 20th. So we’ve got a long association with the line and the concepts presented within it. Certainly, a lot has changed with Onyx Path, the way we do Kickstarters, and with how the 2nd Editions have tightened up all of the CofD game lines. Both the systems and the setting have benefited from the years of play and thought that came after their initial releases. M20 Book of the Fallen art by Sam Denmark So, is this your Mummy? A fair question if your a fan of 1st Edition, and also if you weren’t sold on Mummy: The Curse the first time around. Here are a whole collection of answers to that very question by Impish Ian Watson and Matthew “The Gentleman Gamer” Dawkins, the game’s developer: – There was a pre-Egyptian culture that spanned a large part of the world (just how big isn’t mentioned, but I think of it like Alexander the Great’s territory, or perhaps the Roman Empire). It was the first such empire in human history. It had no name, and thus is called the Nameless Empire. The center of the Empire, its Rome, was the City of Irem. – Irem was run by a collection of sorcerer-priests who wanted to turn themselves into gods of the underworld, and so they chose a number of servants to convert into Arisen in order to serve them. The gods need Sekhem, their particular flavour of spiritual juice, and they need you to provide it — mostly by retrieving Iremite artifacts and bringing them back to the underworld. – Mummies could have come from anywhere in the Empire, and their cults may have moved them from place-to-place for security or to follow an Iremite artifact. The Arisen quickly adapt to new cultures and languages when they wake up, so it’s possible to be “from” practically anywhere, even if the origin of their undead state is Irem. – Mummies are sort of anti-vampires: where vampires spend most of their time awake with shorter periods of torpor, mummies spend most of their time dead with brief periods of wakefulness. Where vampires start off weak and get stronger over time, mummies wake up at the peak of their power and slowly dwindle as their period of activity comes to an end. – If you’ve seen the Brendan Frasier Mummy movies, it’s something like that: you wake up, practically a corpse, running on instinct, but immensely powerful. As time goes on, your memory returns, life returns to your body until you appear human, and your power dwindles. – You typically wake up for one of three reasons: your cult wakes you up for a specific purpose (say, to choose a new leader from a list of candidates), because you sense the Sekhem in a nearby artifact, or because a Sothic Turn has passed since your creation. A Sothic Turn is a 1,461-year period of the star Sothis (Sirius). In the former two cases, you typically “die” again as soon as your task is finished. In the latter case, you may be up and active for years at a time. – Interestingly, you experience your periods of activity non-linearly. You might wake up in 2012, and then later wake up in 910 BCE, lamenting the lack of effective modern transport or communications. – If you enjoyed the immortals from World of Darkness: Immortals, you’ll be happy to find yourself reunited with Blood Bathers, Body Thieves, Eternals, and more, in Mummy 2e, as they act both as antagonists and as potential allies and cultists. – There are essentially three tiers to your character’s creation, allowing for a lot of character variety: your guild, your decree, and your Judge (being like an alien deific entity). – In this edition, we provide tools for your journey and trials through Duat, the Land of the Dead, so the game doesn’t end when you sleep. You can even bring others with you on your journey. – Sekhem Sorcerers are presented in this book, expanding on how they appeared in Dark Eras Companion. Again, they might act as antagonists or followers, depending on the group of sorcerers. – Mummies are not bound to a set appearance or body, and are able to plant their “pillars” in cultists, only to take over their body as their own one receives harm. Therefore, your mummy can theoretically demonstrate any ethnic, cultural, and biological background. – I’d describe Mummy as the Chronicles of Darkness game best-suited to Dark Eras play, due to its non-linear setup. Even if you don’t want to use the characters or splats presented in a given era from Dark Eras, Dark Eras Companion, or Dark Eras 2, each book presents a host of settings and events with which your mummies can interact. There you have it, from some fellas that know the material! Trinity Continuum: Aeon Ready Made Characters art by Aaron Riley A couple more notes about the Mummy: The Curse 2e Kickstarter itself: First, like most of our KSs, this is just a reminder that if you want to see for yourself how 2nd Edition has come together, backers will be getting sneak previews of the completed text all throughout the KS campaign. So you’ll be able to judge if it’s working for you before we hit the end – unlike during the 1st Edition Mummy KS. Second, another reminder that the Mummy 2nd KS is going to be run on our Onyx Path Kickstarter account, not the RichT account that 1st Edition was run on. So keep an eye out for that, and see you at the Kickstarter! Now, onto a different topic for a second. Last weekend, a whole bunch of Onyx Path creators descended onto Game Hole Con in Madison, Wisconsin. Unfortunately, their fearless leader, Mighty Matt McElroy was laid low by a bug right before the con – yet Monica Valentinelli, Bill Bodden, Crystal Mazur, Travis Legge, and a bunch of other folks, helped out and pitched in to cover booth time and demo-games. A huge thank you to all you folks for coming to the aid of Matt and Onyx Path! They Came From Beneath the Sea! art by Brian LeBlanc They had six games of Realms of Pugmire games, as well as six Scarred Lands games, scheduled at the con, and also a bunch of pick-up games were also played. In fact, some of the adventures that were played there were actually play-tests of projects that are soon to show up on both game lines’ respective community content sites. To be fair, non-stealth play-tests were also played. Specifically for Legendlore, our next upcoming 5e fantasy game, and all reports sound like the players had a fantastic time. Sounds like everybody really loved the main idea of playing yourself transported to the world of the Realm, and that’s just what we want to hear! The Legendlore players also had tons of questions about the world and the rules, which we really appreciated hearing. Not only is that a great sign when folks want to hear more, but just scanning through the questions it seemed to me that most were actually already answered in the full text of the book (which the play-testers didn’t have). Which is a gratifying nod for developer Steffie de Vaan and her team, and how they set up the info in the book. You never know if you’re not only playing a great game session, but also helping one of our creators, when you sit down to play one of our games at a con. You never know when you’ll be one of the folks giving early feedback so we can create our: Many Worlds, One Path! BLURBS! Kickstarter! The Mummy: The Curse 2nd Edition Kickstarter arises tomorrow, Tuesday, Nov 5th, at 2pm Eastern US time. Be there to witness the majesty and terror of this new version of Mummy: The Curse! Onyx Path Media! This Friday’s Onyx Pathcast features the return of Meghan Fitzgerald in a no-holds-barred, drag-out, steel-cage match interview with one of our busiest writer/developers! It’s a Mummy: The Curse themed week! To start, we have an interview with Matthew Dawkins by the Story Told Podcast, where you’re likely to discover lots of revelations relating to Mummy: The Curse 2nd Edition: http://thestorytold.libsyn.com/website/mummy-2nd-edition-with-matthew-dawkins Excitingly, we also have the first episode of Red Moon Roleplaying‘s actual play of Mummy: The Curse 2nd Edition right here! Please check it out: https://www.youtube.com/watch?v=AJiyP2UzLSc As ever, we have a ton of excellent content on our Twitch channel, including games of Changeling, Aberrant, Scarred Lands, Vampire, Pugmire, and more! Please give us a look and a follow over on www.twitch.tv/theonyxpath It really helps us to have subscribers on our Twitch channel, and you can do so for free and catch premieres as they go up if you have an Amazon Prime account. Just type Twitch Amazon Prime into Google and you’ll be shown how to subscribe for free. Do you follow us on YouTube? Well, if you haven’t subscribed to us on Twitch, do not despair, as a couple of weeks after each episode on Twitch we transfer the videos over to YouTube right here: https://www.youtube.com/channel/UCzN5jRB35OvnC-6gxnRY4gQ We already have episodes of Aberrant and Changeling up, with more to come! Meanwhile, our fans keep creating excellent content, not limited to: We’re not going to forget the ever-popular Occultists Anonymous Mage: The Awakening 2nd Edition series, which continues right here: Episode 56: Bad To The Bone Songbird has called Celestial Fire to burn the body of Supay, just as Atratus felt like she was making in-roads with the Judge! Wyrd the Seer has slowed down Supay, but is it enough? https://youtu.be/inPtPBPaNCA Episode 57: Now & Again Atratus takes a dive into dark uncharted waters, metaphorically and metaphysically speaking. Songbird contemplates terrible things, while Wyrd stands guard… https://youtu.be/RBurUUf1kj4 Drop Matthew a message via the contact button on matthewdawkins.com if you have actual plays, reviews, or game overviews you want us to profile on the blog! Please check any of these out and let us know if you find or produce any actual plays of our games! Electronic Gaming! As we find ways to enable our community to more easily play our games, the Onyx Dice Rolling App is live! Our dev team has been doing updates since we launched based on the excellent use-case comments by our community, and this thing is awesome! (Seriously, you need to roll 100 dice for Exalted? This app has you covered.) On Amazon and Barnes & Noble! You can now read our fiction from the comfort and convenience of your Kindle (from Amazon) and Nook (from Barnes & Noble). If you enjoy these or any other of our books, please help us by writing reviews on the site of the sales venue from which you bought it. Reviews really, really help us get folks interested in our amazing fiction! Our selection includes these latest fiction books: Our Sales Partners! We’re working with Studio2 to get Pugmire and Monarchies of Mau out into stores, as well as to individuals through their online store. You can pick up the traditionally printed main book, the screen, and the official Pugmire dice through our friends there! https://studio2publishing.com/search?q=pugmire We’ve added Prince’s Gambit to our Studio2 catalog: https://studio2publishing.com/products/prince-s-gambit-card-game Now, we’ve added Changeling: The Lost 2nd Edition products to Studio2‘s store! See them here: https://studio2publishing.com/collections/all-products/changeling-the-lost Scarred Lands (Pathfinder) books are also on sale at Studio2, and they have the 5e version, supplements, and dice as well!: https://studio2publishing.com/collections/scarred-lands Scion 2e books and other products are available now at Studio2: https://studio2publishing.com/blogs/new-releases/scion-second-edition-book-one-origin-now-available-at-your-local-retailer-or-online Looking for our Deluxe or Prestige Edition books? Try this link! http://www.indiepressrevolution.com/xcart/Onyx-Path-Publishing/ And you can order Pugmire, Monarchies of Mau, Cavaliers of Mars, and Changeling: The Lost 2e at the same link! And NOW Scion Origin and Scion Hero are available to order! As always, you can find most of Onyx Path’s titles at DriveThruRPG.com! On Sale This Week! This Wednesday, the W20 Art of Werewolf: The Apocalypse PDF and physical book PoD versions will go live on DTRPG! In addition, for the first time, we will be activating a PoD version of a Community Content book! In this case, it is Pugmire‘s Canis Minor project: Morty Corgi’s Scroll of Mysteries! Conventions! PAX Unplugged: December 6th – 8th, in Philadelphia, PA. 2020: Midwinter: January 9th – 12th, in Milwaukee, WI. And now, the new project status updates! DEVELOPMENT STATUS FROM EDDY WEBB (projects in bold have changed status since last week): First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted Essay Collection (Exalted) Exigents (Exalted 3rd Edition) Many-Faced Strangers – Lunars Companion (Exalted 3rd Edition) N!ternational Wrestling Entertainment (Trinity Continuum: Aberrant) Creating in the Realms of Pugmire (Realms of Pugmire) Contagion Chronicle Ready-Made Characters (Chronicles of Darkness) Trinity Continuum: Adventure! core (Trinity Continuum: Adventure!) Redlines Kith and Kin (Changeling: The Lost 2e) Crucible of Legends (Exalted 3rd Edition) M20 Victorian Mage (Mage: the Ascension 20th Anniversary Edition) Dragon-Blooded Novella #2 (Exalted 3rd Edition) Contagion Chronicle Jumpstart (Chronicles of Darkness) Second Draft Across the Eight Directions (Exalted 3rd Edition) Wraith20 Fiction Anthology (Wraith: The Oblivion 20th Anniversary Edition) Contagion Chronicle: Global Outbreaks (Chronicles of Darkness) Player’s Guide to the Contagion Chronicle (Chronicles of Darkness) Tales of Aquatic Terror (They Came From Beneath the Sea!) Development Heirs to the Shogunate (Exalted 3rd Edition) TC: Aberrant Reference Screen (Trinity Continuum: Aberrant) Titanomachy (Scion 2nd Edition) Trinity Continuum Jumpstart (Trinity Continuum Core) Monsters of the Deep (They Came From Beneath the Sea!) One Foot in the Grave Jumpstart (Geist: The Sin-Eaters 2e) Lunars Novella (Rosenberg) (Exalted 3rd Edition) Scion: Demigod (Scion 2nd Edition) Manuscript Approval Scion: Dragon (Scion 2nd Edition) Terra Firma (Trinity Continuum: Aeon) Masks of the Mythos (Scion 2nd Edition) Post-Approval Development Deviant: The Renegades (Deviant: The Renegades) Scion LARP Rules (Scion) Mummy: The Curse 2nd Edition core rulebook (Mummy: The Curse 2nd Edition) Editing Lunars: Fangs at the Gate (Exalted 3rd Edition) Hunter: The Vigil 2e core (Hunter: The Vigil 2nd Edition) Let the Streets Run Red (Vampire: The Masquerade 5th Edition) Geist 2e Fiction Anthology (Geist: The Sin-Eaters 2nd Edition) Dragon-Blooded Novella #1 (Exalted 3rd Edition) Scion Companion: Mysteries of the World (Scion 2nd Edition) Cults of the Blood Gods (Vampire: The Masquerade 5th Edition) Legendlore core book (Legendlore) WoD Ghost Hunters (World of Darkness) Mythical Denizens (Creatures of the World Bestiary) (Scion 2nd Edition) Vigil Watch (Scarred Lands) Pirates of Pugmire KS-Added Adventure (Realms of Pugmire) M20 The Technocracy Reloaded (Mage: the Ascension 20th Anniversary Edition) Yugman’s Guide to Ghelspad (Scarred Lands) Trinity Continuum: Aberrant core (Trinity Continuum: Aberrant) Post-Editing Development Chicago Folio/Dossier (Vampire: The Masquerade 5th Edition) TC: Aeon Ready-Made Characters (Trinity Continuum: Aeon) Night Horrors: Nameless and Accursed (Mage: the Awakening Second Edition) City of the Towered Tombs (Cavaliers of Mars) Oak, Ash, and Thorn: Changeling: The Lost 2nd Companion (Changeling: The Lost 2nd) W20 Shattered Dreams Gift Cards (Werewolf: The Apocalypse 20th) TC: Aeon Jumpstart (Trinity Continuum: Aeon) Tales of Good Dogs – Pugmire Fiction Anthology (Pugmire) Indexing ART DIRECTION FROM MIKE CHANEY! In Art Direction Contagion Chronicle – Sent out contracts. Trinity Continuum: Aberrant Hunter: The Vigil 2e Ex3 Lunars – Contracted. TCfBtS!: Heroic Land Dwellers Night Horrors: Nameless and Accursed Ex3 Monthly Stuff Cults of the Blood God (KS) Chicago Folio – Finals rolling in. Mummy 2 (KS) – Ready to roll. City of the Towered Tombs – Contracted. Let the Streets Run Red – Figuring out probable page count. CtL Oak Ash and Thorn – Awaiting artnotes. Scion Mythical Denizens – Contracted. Deviant Yugman’s Guide to Ghelspad Vigil Watch In Layout They Came from Beneath the Sea! – Knocking through chapters. Trinity Continuum Aeon: Distant Worlds VtR Spilled Blood Pirates of Pugmire Proofing Memento Mori Dark Eras 2 – Adding my comments to first dev pass. Trinity Continuum Aeon Jumpstart Trinity RMCs Geist 2e Screen – At WW for final approval. At Press Trinity: In Media Res – PoD proofs coming. V5: Chicago – Printing. Aeon Aexpansion – PoD proofs ordered. W20 Art Book – On sale Wednesday on DTRPG.com. W20 Auspice Gift Cards deck – PoD proofs ordered. Geist 2e (Geist: The Sin-Eaters 2nd Edition) – Getting print files ready. DR:E – Getting print files ready. DRE Screen – Getting print files prepped. C20 Cup of Dreams – Proof PoD ordered. DR:E Threat Guide – Helnau’s Guide to Wasteland Beasties – errata gathering. M20 Book of the Fallen – Backer PDF going out this week. Today’s Reason to Celebrate! Yesterday was the birthday of Jeremy Brett, born Peter Jeremy William Huggins, and he would have been 86 years old this year. And while I am no expert on the character, like my friend Eddy Webb is, Brett was, in my opinion, the greatest portrayer of Sherlock Holmes ever. From his bio: “Brett was obsessed with bringing more passion to the role of Holmes. He introduced Holmes’ rather eccentric hand gestures and short violent laughter. He would hurl himself on the ground just to look for a footprint, he would leap over the furniture or jump onto the parapet of a bridge with no regard for his personal safety.” I can’t to this day read the stories without hearing his voice as the voice of Holmes.
  11. The Colonel shook his head. "No, you don't have to. You're...Hodges, right? When you're done here, there's a case manager waiting to talk to you. I know your video got around, but you're pretty much the one person on video that had the sense to cover your face." He smiled, lines crinkling along his face. "So, you can likely step back into your life without too much of an issue so long as you keep your abilities under wraps. Your father is, of course, aware of your situation. Given his profession and standing, I don't know that you can expect your abilities to stay secret forever." Next to them, Ballard gave a sigh and a small glare at the military man. The colonel arched a brow at him, then rolled his eyes. "Oh, good lord doctor. I didn't peek at her medical records. She looks like one of the senators that's been breathin' down my neck for the past five days." Next to them, Wendy was watching the power displays with rapt attention. "It really is something," she breathed softly to herself in wonder.
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