Jump to content
  • Content Count

    757
  • Joined

  • Last visited

  • Days Won

    11

Everything posted by Dave ST

  1. Yeah, I've said that before, too. It doesn't happen. They don't talk to you, they whine to Nina like she's a babysitter and not a grown woman with more important shit to worry about in her life. Side fics with Bannon are not easy to make happen. I said not easy, not impossible. Neither of the Jauntsens are comfortable around a guy who takes murder and bloodletting as casual as Jason does. He's like that friend at a party where everyone is getting on and having a good time and he brings out a gun. Suddenly everyone isn't cool with the idea of a gun. They tell him to put away but he just wants to shoot something. The party isn't fun anymore, the vibe is ruined and people just wanna go. That's how they feel around him. He's self destructive and no one knows what he's really capable of... the twins don't wanna be around him and take that chance. You watched Hannibal, thought it was a great show, wanted to play 'that guy' we've all done it. Marissa won't want to be around a man capable of doing to people what Jason did to another human being (for fear of it happening to her). She's mean, not murderous. Devin isn't going to trust his sister be around a guy like that. He got pissed and broke a dude's nose... he couldn't imagine someone doing that to his sister. The party scenario could easily be applied to the twins. They poison the air, make it unfun. That's why I'm not having them show up to anymore parties. You guys win, I still get to enjoy playing my PCs the way I want to and allow them to develop on a path of my choosing. You guys get to indulge in all the deviant social behavior, rape, and attempted murder you like, all while not having to deal with a few mean words. Everybody wins. It's not negotiable at this point. Where Nina takes the story, I'll be a part of the plot. Don't expect a hello, just expect my characters to move in a direction according to that plot. I don't need your approval and I'm not looking for permission. You wanna hash out plot stuff? I'll be reading. When you're done, I'll continue moving the plot. Don't waste your time with my PCs. You won't get an answer. You wanna be buddy-buddy, you have each other. Knock yourselves out. I enjoy writing. I don't enjoy you. This is my only outlet for stress out here and if I have to remove the human element from it in order to unwind from what I have to deal with here, that's what I'll do.
  2. Since the ST feels there is nothing wrong with my characters, or the way I play them, I will continue to participate in the plot threads. Thank you Nina for being, and remaining, open minded.
  3. If I'm currently inolved in any threads, I'll finish them out. If you feel like it's a waste of time since you know how it ends, then simply don't post there and I won't bother.
  4. Yeah, I don't have the to participate in all the stuff. I can maybe sustain one or two stories, but I'm not sure.
  5. Meldarion 'Dread' Delgath Fighter (Champion) 4 Medium humanoid (human), Lawful Neutral (Personal Code of Honor) Armor Class: 16 (Studded Leather, +3 Dex, +1 Two Weapon Bonus) Hit Points: 58 (10,8,8,8 +24) Speed: 30 ft. STR 18 (+4) | DEX 16 (+3) | CON 18 (+4) | INT 12 (+1) | WIS 12 (+1) | CHA 12 (+1) Saving Throws: STR +6, CON +6 Skills: *Acrobatics +5, Animal Handling +1, *Athletics +6, Deception +3, *History +3, Insight +1, Intimidation +1, Perception +1, *Persuasion +3, Survival +3 Senses: Passive Perception 11 Languages: Common, Dwarvish, Elvish Actions: Longsword Melee Weapon Attack +6/+6 to hit, reach 5 ft., one target (1d8+4/19-20 slashing) Longsword Melee Weapon Attack Two Handed +6 to hit, reach 5ft., one target (1d10+4/19-20 slashing Dagger Melee Weapon Attack +6 to hit (+5 thrown), reach 5ft., one target (1d4+4/19-20 piercing), range 20/60 Feats: Dual Wielder, Tough Abilities: Fighting Style (Two-Weapon) Second Wind (Heal 1d10 + Ftr Lvl 1/short rest) Action Surge (Take one additional action on top of your regular action and a possible bonus action. Once used, this feature can't be used again until a short rest.) Improved Critical (19-20 threat range with any proficient weapon) Ability Score Improvement (4th +1 STR, +1 CON) Background: Noble (Fallen) Skills: History, Persuasion Tools: Gaming Set Languages: Elvish FEATURE: POSITION OF PRIVILEGE For whatever reason, Dread fell out with his family. He doesn't discuss it much. However using his noble upbringing and own personal magnetism and penchant for destroying any opposition in his way, he's acquired quite the reputation as one of the best mercenaries in The Crossing. People are inclined to think the best of him, but only when they need something. He won't be caught dead in high society, but his imposing presence generally convinces people to assume he has the right to be wherever he is. The common folk make every effort to accommodate him, but only to an extent and avoid his displeasure. Other people of high birth usually recognize him and treat him with grudging respect as a member of the same social sphere, mostly out of fear of who once was and who he's become. He can secure an audience with a local noble if he needs to. Equipment: 2 Longswords, Studded Leather Armor, Gaming Set, Ragged Clothing, Signet Ring, Backpack (Bedroll, Mess Kit, Tinderbox, Torches (10), Rations (10 days), Waterskin, Hempen (10')), Riding Horse (Saddle, Saddlebags) Wealth: 15pp, 50gp, 40sp, 100cp (241gp) House Background: The Delgaths are a rags to riches tale. Several generations ago they started off as nothing more than a three warrior brothers doing mercenary work for pay. Two of those brothers lived to have families of their own who in turn passes what they knew to their sons and daughters. From there a great line of warriors was born. Today the Delgaths offer their services as highly skilled warriors, knights, cavaliers, and even mercenaries to champion the causes against threats against the Shelters, and most recently, the budding surface communities. Within the lodge of a Delgath estate, as soon as a child takes their first steps they are taken to the armory and placed in the center of the room where they wander about until they choose a weapon, always a sword. They believe the gods guide the hand of the infant, who is too young to realize what they are really doing. This is called the Rite of Selection, and if the Delgaths have a religious ceremony, this one is the most sacred and it's selection is never disputed. Once they touch their first blade, their training in combat begins the next day. When they are old enough to begin training with a real blade, the sword they selected during their rite becomes theirs and it is their to care for and train with from then on. The selected sword is the closest thing to a holy symbol most Delgaths possess. Years of rigorous training yield a man or woman who is a true instrument of war and the greatest of Delgaths can be found as generals in armies or powerful retainers to nobles or Lords able to pay their price. Some nobles refute that the Delgaths are a true noble bloodline, stating they are nothing more than an elite clan of mercenaries. However, what the family's lodges have done in defense of the Shelters and the people who dwell within them give this claim little weight as they are staunch defenders of the citizens and noble warriors. There is no discrimination among the Delgath family. Men and woman are treated equally and all learn the blade the same way. Although the birthing rate within the family seems to be seven sons to every three daughters. Some view this as the god's way blessing (cursing) the family. The Delgaths do not marry outside of the family, meaning that those who wish to marry a Delgath must renounce their born name and title accept the Delgath name and all the duties and responsibilities that go along with it. Both men and women from outside the house are subjected to a series of physical tests and, of course, their sword arms are tested as well. Those who fail are turned away. Suffice it to say that not a lot of noble blood finds it's way to the Delgath lodges. Most of the spouses within the family are drawn from peasant stock, men and women with grit and determination. Despite age or lineage, no Delgath is accepted by the other members of the family until they have participated in a true battle for the first time. Until then, they are seen and treated as children. The family has one weakness: they value martial skill over all other art forms. For this reason there are very little spell casters within a particular Shelter's Lodge. Paladins and Rangers are not unheard of among their numbers, but Eldritch Knights just don't exist. They are generally a straight forward lot who see the easiest way to victory is to simply meet your foe head on to see who is stronger. “When all you have is a hammer, everything looks like a nail.” is a common phrase used to refer to the Delgaths. No Delgath can claim the age old 'silver spoon' adage that seems to apply to nobles. Each are raised on hard work, hard times, and harder living. Alignment: Most Delgaths are Lawful in some way, as they all adhere to the house's strict codes of honor in combat, but all alignments are possible. Despite this, however, even the most vile of Delgaths still seems to fight with some semblance of honor. Personalities: The Delgaths are a loud, boisterous, and fun loving lot. They revel in combat, celebration of victories, and sharing stories of battles both 'historious and glorious' (as they would say). The house is a mesh between the Norse way of life and the finery of English nobility. Most argue they are nothing more than finely dressed barbarians, but never within earshot of them (and they kinda are). To earn the respect of a Delgath is to earn the respect of the whole family and failure to live up that respect garners animosity from not one, but all. All Delgaths follow a code of honor, there is no written rule posted anywhere within the halls of their lodges, but as they are trained thy are taught to respect the sanctity of armed combat, to find their peace with the warrior spirits of old and to do their ancestors great respect by letting their conflicts be remembered through the ages. Even in the midst of a rage fueled brawl, a barbarian Delgath would not strike an unarmed opponent and would probably drop his weapon to make it a fair fight. A Cavalier/Knight Delgath may give their opponent ample time to prepare for the battle, or wait until the opponent is ready to properly defend against his attacks before making his strikes. It should be noted that this honor does not apply against spell casters. Sorcery, while not shunned, but does not follow the rules for honorable combat in the eyes of the Delgaths, and if used against one, all bets are off (and woe to the foe). Sayings: “The Gods do not win battles for us. They help deserving warriors win them on their own.” “We are born to die, we live to be remembered.” “You are only as strong as the warrior next to you.” “Let it hurt. Let it go.” “If I am to die this day, then I would see that this day not pass quietly.” Meldarion 'Dread' Delgath Born the only son of Vargas Delgath, Meldarion (the elven word for 'beloved') never met his mother. He grew up as a Delgath was expected until the day he took his Rite of Selection. On that day, as he wandered the room something happened that no one was prepared for: Meldarion touched two blades at the same time, smiling and tapping them both afterwards. As a rule, Delgaths generally don't use two use two weapons at once (even their Rangers), as it's not necessary to need more than one blade to kill a foe. For his father it was a matter of personal honor, no son of his would use two blades in combat, he would look weak requiring two weapons where most warriors only required one. However, the Rite of Selection was sacred, and if Meldarion touched two blades, then two blades are what he would be trained with. From that day on Meldarion and his father never got along. Bickering, fighting, arguing, it was a constant struggle for the young man to try and earn the acceptance of his father, and it never happened. As long as Meldarion wielded two blades in combat, in his father's eyes, he wasn't a true warrior. Once his training was complete he took place in his first battle, a caravan skirmish leading from one of the Shelters to The Crossing in an attempt to open trade routes for those who didn't wish to leave the safety of the underground. All present in the skirmish agreed that Meldarion fought with the fury of a thousand soldiers that day (exaggeration is common in the retelling of a tale), and he was officially welcomed into the Delgath house as an equal. It was on this night that his father, who had risen to a position of great power within the household, proclaimed that he was not, nor ever would be an equal. Delgaths did not use two swords in combat. All a warrior needed was as single blade and either his shield or a second hand on that blade to win any battle that came his way. A fight ensued between Meldarion and his father, with words being tossed back and forth across the mead hall. Both said things they'd come to regret but it was too late. Meldarion left their ancestral lodge within the Shelter close to The Crossing and wasn't seen again. Since that night Meldarion has made quite a name for himself in The Crossing as a sellsword who can, and will, complete a contract. That fact that he has a moral compass seems to help his reputation quite a bit, as does the Delgath name. However, anger and rage at his father has turned him into something of a bitter, jaded brat. He's always angry, short with people, and has a reputation for both women and drink. The former has already earned him the ire of a noble and a merchant whose daughters he deflowered and didn't seem to care one whit about it. He's earned the moniker of “The Dread Delgath”, both for his witnessed fighting prowess, and his less than savory exploits. He doesn't seem to mind, however, since he hates that his real name is elvish and sounds 'flowery'. To that end, he's taken to just calling himself 'Dread'. Personality: Dread values strength, courage and honor above all other things. Consistently bitter and depressed, Dread spends a lot of time drowning in women and booze. Coming from a home of warrior women, he knows what women are capable of. There's nothing a Delgathian man fears more than a Delgathian woman. Any problem can be solved with copious amounts of violence.
  6. So, what's my Project #3 going to be? Devin doesn't play D&D, nor did I plan on him doing so.
  7. Finding Chet wasn't to difficult, thankfully. With some side hustle from Marissa, whom Chet still texted with (because no guy would stop chatting with the hottest girl in school just because her brother punched him in the nose), locating him was the easy part. Now Devin and Sara had the great challenge of getting him to talk to them. They met him outside of the school, not far from the gym exit at a few picnic tables people would use when the weather was nice. He had just broken off from a group of a few of the more popular students and Devin gave Sara the nod that now was time to approach him. With hands dug deep in his hoodie Devin jogged lightly up to him, calling his name quietly as he approached. "Chet, hey," he offered the larger kid a nod. He still couldn't believe he'd broken Chet's nose that day considering one day Chet was going to collect on that fight and cave Devin's head in with a single blow. "What do you want?" He asked. Neither Sara nor Devin found it surprising that he wasn't particularly thrilled to see them. He looked at his phone then to Devin and offered up an expression of disappointment that Marissa had given him up to her brother again. "Look, she's talking to me and I really don't have time for the big brother act." "What?" Devin seemed confused for a moment then realized what he meant and shook his head. "No, no... that's not what this is about. Besides, we're twins, we'll always be the same age from womb to tomb. I wanted to ask you about Coby, bro." "We ain't 'bros', Jauntsen." Chet sternly set that boundary with a step forward like he wanted to smash Devin in the... well, nose. "Yeah, yeah," Devin stepped back, hands raised like he wasn't going to push the issue. Sara noticed that Devin didn't act like his usual tough guy self. He let Chet feel like he was in control of the conversation and lured him into feeling safe around Devin. No big brother routine, no wild punches, no more 'Prince of Shelly' (even though he was, let's face it). It was as interesting as it was nauseating watching the twin's manipulate people. Sara could have backed him up, but he'd asked her to chill and just be present. The more intimidating she was, the confrontational he'd get and like Devin, Sara was a bit impulsive at times. "Look, man, we just want to know what's up with Cody, okay? I'm getting questioned by police here, dude, and I don't even know what's going on. Could you fill me in, please? Is he okay?"
  8. They could, but you're not taking into consideration that other people may have known one, or any of those songs. I didn't know half the ones you linked. So I stopped reading, clicked the link, and listened to the songs... accomplishing the very thing you're saying your method prevents despite having the song title and all that. People with sound sensitivities shouldn't click on links. What results from clicking the link is their problem. No one forced them to click it. You're rolling the dice, learn coping skills. It's 2019... who doesn't know this by now? If you're in public and you click the link, again, that's your problem. You knew the risks. Accept culpability for your own actions. It's not the writer's fault PhoneGuyLOL69 decided to read posts and click links while he was in a board meeting. Listen when you get home, it's really that simple. If you can't listen when you get home, consider picking up a book on time management the next time you're out in public... clicking links. If they have to listen to it right then and right there and can not wait, they have impulse control issues way beyond what links they click.
  9. Says the player who linked 10 songs in a single post...
  10. I never heard a 'no' so I'm assuming you're okay with Steward, the Arch Demon?
  11. I'll try and get something up for the twins. I'm trying to avoid 'They walk through the door', but that's how all my posts have been turning out to be... I'll work on it.
  12. No hurry, seriously. With the training I have going on it has worked out great. You guys have been able to work out that scene with Marko elsewhere, doing other things. Don't rush the scene on my account. As much as I love being involved, I also love not slowing the pace. If you need to bring Marko back into the fold, by all means, I just don't anyone thinking I'm feeling left out, because I'm not. Keep at it guys, it's an awesome read.
  13. Holla when you need me back in this. Marko and Erica spent time together well into nightfall so when the time catches up with them, poke me.
  14. Air Force... Special Forces... LOL LOL LOL LOL... <ahem> Hehe.... <snicker> Sorry. Oh, you're serious... my bad. On a serious note, I think keeping the base is a great idea and I'm glad you did. Frankly I think it allows for a ton of stories and interactions. Like some evil General trying to hunt us like that dude always after the Hulk. The Mad Scientist who wants to cut us open to see how we do what we do. Even the opportunities for military types like Lilly's dad to be torn between orders and duty. As for Wealth, in all seriousness I wasn't sure what to put Devin's Wealth at, I picked 3 honestly for shit's and giggles so if the Scooby Gang needed anything he could reliably (and reluctantly) be the guy who hooks them up (within reason, his parents can still pull his purchasing power). In fact, one way for the people to go to Devin and get him involved would be to go to him for something that collectively the group couldn't afford on their own... at that point he'd prolly at least be around to see what the hell he bought, and what it's going to be used for. Also, be prepared to receive a lot of flack from him, he'd not help without putting up some kind of insult saturated argument.
  15. Preheat for 350. Let bake for 30 minutes, tweak as needed... Popularity (• to •••) Essentially this is Fame for characters who've yet to reach adulthood and are still traveling in rather small, but well known cultures within their own community. Your character is well known among a particular clique of people. He could be popular for his money, personal accomplishments, a stroke of blind luck, or perhaps for being the friend or lover of someone with more Popularity (often know as popularity bleed, or popular by proxy). • The character is well known within a small subculture in their neighborhood (like their school) or among select members of their home town's adult leadership (like community leaders, or faculty from their school). Whether well earned or not, the characters reputation grants them certain perks, like avoiding getting trouble or being allowed to stay later someplace after hours and 'lock up when you're done'. •• The character is either instantly recognizable to all members of his local community, like the small town quarterback who threw the winning pass last season, or the entire county in which he/she dwells. The county sheriff whose been around for years would be a prime example of two dots of county-wide popularity ••• Your character's popularity is now at a statewide level, perhaps a governor or an athlete who has brought quite a bit of accolades in the states name either recently or in the past few years. When choosing the Edge, define what your character is known for (star athlete, down home girl next door, scholastic ace, local rich guy). Each dot provides 1 Enhancement to any social actions among those who are impressed by their status. Drawback: Any attempts to find or identify your character gain 1 Enhancement per dot of the Edge. Also, he may have several 'hangers on' or be followed by people who just want to mooch of their popularity. Characters with Popularity, like the Fame Edge, cannot possess the Covert Edge or the Anonymous Enhanced Edge. Also, if you or someone else is part of 'popularity bleed' they can not possess more Popularity dots than the person who made them popular.
  16. I'm working on rewriting Fame and switching it to Popularity. The below 18, still dealing high school drama version of Fame. Essentially it will be Fame-lite and more suitable for kids in a small town and focus more on smaller influence scale. I'll submit it to you Nina when I get it done.
  17. Should have it ready tonight, Nina. Sorry for the delay. On a side note, can the witches go 5 minutes without using magic? These and other questions... tonight, on Ask Marko.
  18. I'm working on one, but Vivi surprised me and flew to D.C. to spend my 4 day weekend seeing sights and taking in culture. So my post will prolly be delayed until tomorrow night or Monday evening.
  19. "Well, that's a shame," she replied with her expression slightly twisting into mock concern. "I'm afraid the myriad of the machinations I have planned for you and the others will require far more than two minutes." "I do hope you'll, at the very least, finish out the remainder of your services this evening. I'd hate to not see you awarded everything you were offered this evening." She reached for him and her soft yet chilled hand took his own in hers. She looked at the bandages still adorning his fingers and spoke softly. "You clawed through in an attempt to unearth your wife's ghost," she chuckled softly. "I'll admit, that's a new one." She raised her eyes to meet his and smiled warmly. "Do have a good evening, M. Grim." With the same sway she approached him with she walked away into the shadows and glamour of Manhattan's aristocracy. The 'tings' of champagne glasses and the clamor of a couple hundreds voices all trying to be heard at once as she slithered her way in back amongst them. Excitedly Brent approached his old friend with a grin on his face. "Well? What'd she say? When do you start?"
  20. Yeah, unfortunately they didn't do any, or have enough time to do any, splat books for specific cities or countries around the world. Which is a shame because it really would have been nice.
  21. Ms. D'Sombra smiled at the charming Ravi and looked to both him and Casey. "If the two of you will excuse me, I've a matter to attend to." [Mel] She moved elegantly away, her black gown wrapped around her curves like a loving shadow never wanting to loose it's hold on her. With a predatory grace and devilish intent she slithered he way to where Brent and Mel were waiting patiently. "Gentleman. Mr. Grim, I assume you've decided to accept my offer? I admit, once Brent told me your background I decided I must have you. So, when can you start?"
  22. Your dodge pool becomes Perception + Teleport.
  23. [Mel] Brent smiled wide, pleased that his old friend had, in his opinion, made the right choice. "That's what I wanted to hear, Sarge." He said with a bit more excitement than he intended. He patted his old friend on the arm and tilted his head off toward the right. "C'mon, let's go meet the lady herself." The two men moved through the smaller galleries all filled with people with more money than taste. Mel never took his mind off security for the duration of the short trip. As they mingled past five thousand dollar suits and low cut evening gowns his eyes were always locked on the situations unfolding around him. For couple that conversed he had devised an escape plan for them and others if something were to suddenly go wrong. He was locked on the mission and that mission was keeping these people safe and keeping them from doing anything stupid, be it to themselves, or others. They rounded a corner, Brent could help but notice Mel still cornered like a military man, a strong turn and a full ninety degree pivot. He stopped suddenly, holding out his arm to stop Mel. "Hold up, she's with some people." [Ravi] "Of course you are," D'Sombra replied and Ravi could hear the suppression of an accent under her appraising eyes and deep red lips. "As am I. As a matter of fact, it's been forever since I've danced any steps at all. We should all go and try it sometime, I'm sure I could pencil it in." Sienna chuckled nervously, fidgeting with the stem of her champagne. "R-Ravenna, three for dancing could be a tad awkward." "So right dear," Ravenna replied without missing a step. Her tone was shrewd and malicious but masked so well behind years of practiced passive aggressive etiquette. "But I would wouldn't fret, dear. I'm sure you;ll find someone to come along with by then. I shan't schedule it short notice." [Ravi] Like a whipped puppy, Sienna lowered her head and didn't retort. It was strange to Ravi, after having known Sienna for the last several days, she'd seemed to strong and independent, an outspoken powerful woman with goals and ambitions, yet here in front of D'Sombra, she was weak and bullied into submission with only a few looks and a couple harsh words. What sort of power did this dark woman have over people? [Casey] Casey approached and the current conversation shifted to the lovely proprietor of coffee and Sienna visibly breathed a sigh of relief. For now, D'Sombra's attention was on the new comer. The break in the conversation forced a raised brow from Ravi, who decided, for the moment, to take a step back towards his date (who grasped his arm rather possessively, he noticed) and look on in sly amusement. It never ceased to amaze him how catty rich people could be. "Why, nothing at all," Ms. D'Sombra said, once more she didn't taken aback by anything that the transpired around her. This woman's composure was impeccable. "You see, it's not a rivalry, Ms. Mason, it's a game. You, the frizzy haired little mulatto girl, the ginger military man, hell," she gestured to Ravi, who seemed quite taken aback at the sudden inclusion. "Even this man isn't here by coincidence. We know things you don't. But you," she pointed a finger in Casey's direction, letting it bounce a few times before she continued on. "You're the spitfire. So much anger." In an expectant gesture she set her champagne glass off to the side where, as she predicted, Sienna quickly placed her own flue in the hand she was wrapped up in Ravi with and swiftly reached for Ravenna's before she let go. Sienna breathed deep, frustration and irritation in her expression in equal measures. "Mourn, sweetie, is a good man. He'd like to slowly ween you in on the details so that when you finally know the truth it doesn't hit you so hard your psyche doesn't spasm with the sudden realization that everything you know about the world, is wrong. I told him it wouldn't work with you, that you're just a ball of anger directed at a world you are powerless to change. Always trying to do the right thing while everyone around seems to exceed you by always doing wring. It's unfair, isn't it?" "I am the iron fist to his velvet glove, dear. I want to see you squirm and writhe in muck as your mind shatters to try and make sense of it all," her eyes narrowed and Casey, who considered herself a pretty brave person, felt fear. Ravenna was, if anything, evil incarnate with an excellent tailor and a hell of a boob job. "I manipulated you Ms. Mason. With a few choice words and a leaked secret, I had you running off in a fuming huff doing exactly what I knew you would: confront him here in public so when he ignored, like I knew he would, you'd come right back to me willing to do whatever I needed of you just so you could spite him. Yet, you still honestly know nothing as to what's going on. So, full disclosure, Ms. Mason, I lie, I cheat, I do mean things to decent people and yet look around." She gestured to the Gala. "Celebrities and the elite still show up to show out, in the words of the street poet, Bruno Mars. It's collateral damage for being rich, powerful, and ambitious. The less you care, the easier it is to do what needs doing. So, if your morals aren't afraid to get too tarnished, meet me next week, 8PM, in my office at Nyx, thirteenth floor, Google it. I'll make sure expected, and please, don't bother with the elevator, I'm sure your high horse will reach the balcony." Sienna looked to Ravi and offered him a disgusted look in reference to Ravenna, as if to say 'I hate that bitch' while she had the opportunity.
  24. Darrik, WTF, bro?! You have an interview happening up front! Handle your business, dude! Hire the hot chick or I'll hire her for you! Christ dude, focus!
×
×
  • Create New...