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Dave ST last won the day on October 29

Dave ST had the most liked content!

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About Dave ST

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    Heroic Character
  • Birthday 02/09/1977

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  • Location:
    Paris, Tennessee

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  • Open Game  ·  24 members  ·  Last active

    Weirder Stuff is a Trinity Continuum game using an re-imagined version of our AWS setting. In Weirder Stuff (henceforth WS) you will play a teenage high school student caught up in the weird happenings and mysteries in the northern Montana town of Shelly. The characters will begin play as normal humans and will have the opportunity to develop into either Talents or Psions. This is primarily a Modern setting with Thriller, Sci Fi, and Supernatural components.

  • Open Game  ·  21 members  ·  Last active

    Welcome to the new world.

  • Open Game  ·  10 members  ·  Last active

    There are cracks in the world. They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live. You are a shadowrunner, thriving in the margins, doing the jobs no one else can. You have no office, no permanent home, no background to check. You are whatever you make yourself. Will you seek justice? Sow seeds of chaos? Sell out to the highest bidder? It’s up to you, but this much is certain—if you do nothing, the streets will eat you alive. You can survive - even flourish - as long as you do what it takes. Sacrifice part of your soul for bleeding-edge gear. Push the limits of your will learning new and dangerous magic. Wire yourself into the Matrix, making your mind one with screaming streams of data. It’ll cost you something - everything does - but you can make it worth the price. Welcome to the Sixth World.

  • Open Game  ·  8 members  ·  Last active

    This game hasn't provided a description.

  • Open Game  ·  6 members  ·  Last active

    Seek your fortune in forbidden tombs or upon blood-soaked battlefields. Cast dark and terrible spells of unimaginable power, at the price of your soul. Sail upon untamed seas to lands where no human in living memory has walked. Fight for the fate of civilization — or barbarism — on a savage frontier.

  • Open Game  ·  13 members  ·  Last active

    This game hasn't provided a description.

  • Public Game  ·  Last active

    On the thirty-third floor of a Nechara office building, the corpse-faced woman leans out a window and pulls the trigger of her sniper rifle of soulsteel and bone, putting a single bullet through a president’s skull. High over the Southern desert, a Tengese ace pilots a jet with an open cockpit. Dodging fire from a Varangian fighter squadron, he grips the control stick with one hand and hurls lightning with the other. West of the Neck, a swimmer catches hold of the conning tower of the submarine she’s been pursuing. Taking on a monstrous bestial form, she rips open a hatch against fifty atmospheres of pressure. At an observatory in the Juche hills, a man sits before a bank of computers studying radio telescope data of distant stars, from which he derives a prophecy foretelling the collapse of a mighty corporation. In Plenilune, a retired cop with nothing to live for challenges an untouchable drug baron so he can go out in a blaze of glory. Instead he blazes with golden light as he Exalts, his service revolver shining like the sun. Welcome to the Second Age of Creation. Welcome to the Modern Age.
  • Open Game  ·  14 members  ·  Last active

    In Mutants and Masterminds: Hero Academy, the player characters take on the roles of teen aged super heroes trying to balance their lives between homework, social obligations, secret identities and, of course, who to ask to the next school dance all while trying to stay off the radar of the faculty at Claremont Academy.

  • Open Game  ·  5 members  ·  Last active

    In the year 2120 agents of a top secret branch of Proteus known as Section Minerva, travel the known galaxy on missions for the betterment of mankind. Aliens, Artificial Intelligence and even humanity itself stand in their path as they fight a war in the stars to hopefully bring peace to Earth and its many colonies. How does one determine friend from foe in a galaxy of agendas, political maneuvering, conspiracies and red tape?

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