Sylvia Morganshire - PL 10
Strength 12, Stamina 12, Agility 4, Dexterity 4, Fighting 8, Intellect 3, Awareness 5, Presence 5
Accurate Attack, Chokehold, Defensive Attack, Equipment 5, Fast Grab, Fearless, Interpose, Leadership
Athletics 2 (+14), Expertise: Firefighting 5 (+8), Insight 4 (+9), Perception 4 (+9), Ranged Combat: ???? 4 (+8), Treatment 7 (+10), Vehicles 4 (+8)
Enhanced Ability: Enhanced Stamina 8 (+8 STA)
Enhanced Ability: Enhanced Strength 8 (+8 STR)
Immunity: Immunity 29 (Aging, Alteration Effects, Critical Hits, Fatigue Effects, Life Support, Sensory Affliction Effects, Sleep)
Impervious Defense: Impervious Toughness 8
Stonesense: Senses 3 (Acute (Type): Touch, Ranged: Touch)
Audio Recorder, Binoculars, Camo Clothing, Cell Phone (Smartphone), Commlink, Heavy Machine Gun
Grab, +8 (DC Spec 22)
Heavy Machine Gun, +4 (DC 21)
Throw, +4 (DC 27)
Unarmed, +8 (DC 27)
Made of Stone: Sylvia is very obviously make of some kind of super-tough stone. This causes problems both logistical (greater weight and density) and cosmetic (Sylvia is very obviously not normal.)
Motivations: Sylvia may never meet the gorgon who petrified her, and even if she does, she may not be able to kill her (two of the gorgons were mythically immortal) - but Sylvia doesn't care, and will purposefully seek out missions that may get her close enough to kill the creature that cursed her. She also wants to see what, if anything, can be done for the other victims of the gorgon that were recovered from the cave, and she wants to someday track down Daphne and see how she's fared in the thirty years hence.
Dodge 8, Parry 8, Fortitude 12, Toughness 12, Will 8
Abilities 74 + Powers 72 + Advantages 12 + Skills 15 (30 ranks) + Defenses 7 = 180
Thirty years ago, there weren't a lot of women firefighters, but theere was very little that could stop Sylvia Morganshire once she set her mind to doing something.
After several years of training and field work in the New York Fire Department, Sylvia took a vacation with her then-closeted girlfriend Daphne, setting out for scenic Greece. It was their first trip together, and also their last.
Sylvia was a naturally athletic woman, and in addition to firefighting she took up spelunking and exploring. She found a series of caves in the midst of her vacation, and couldn't resist the urge to explore them. It was down there, in the dark, that Sylvia came face to face with an abundance of statues, all made of solid stone but with attendant bits of clothing and jewelry on them, rotting away - all of them with stunned or surprised expressions on their faces. Before she put two and two together, Sylvia came face to face with a scaley woman with snakes for hair, her glowing yellow eyes illuminated by torchlight, and finally found something that stopped her in her tracks.
Sylvia was not quite dead but not quite alive, frozen in place as a stone statue for what may have been forever, were it not for something she can't yet explain. As time went by, Sylvia found herself adapting - first in consciousness, slow stonelike thoughts and memories gradually returning to her, followed by her senses, as she compensated for her now-opaque eyes with some kind of "tremor-sense," gradually making out the shapes of the cave and the other statues around her. Finally, with herculean force of will, after a length of time Sylvia finds impossible to quantify, she forced herself to move.
One step became two, then ten, then a hundred, as Sylvia scrambled out of the cave, emerged into the light, and made her way past stunned and terrified onlookers to a police station.
Calls were made, and the cave was explored, and some four dozen statues were hauled out, all taken into possession by the Sideshow. Whatever curse they're all under seems irreversible - and with Sylvia as a test case, it's entirely possible they're all still alive and sentient, trapped as statues.
With her family long passed on and with no knowledge of where her girlfriend is now, Sylvia has decided to focus on work in the Sideshow, using her incredible strength, speed and immunities to hunt down creatures that hide in the dark and prey on the unsuspecting. Not even a gorgon could stop Sylvia for long - so whatever's coming better hit a lot harder than that.