A more or less valid point, but you assume that the idea of setting up our own org could not be done via npc behind the scenes. I've in fact done this in a home game, where we grab various people to handle the day to day while we actually go out doing things. Come to think of it, wasn't there a Paizo module that did the same thing?
It sounds to me like what you wish to play is something similar to a game of Delta Green or a Directive-focused Aberrant game. A crime drama such as that would be fine too, but I'd probably continue to be independent while I play.
As to the antarctic base, I wasn't around for that chatroom discussion so how far did that idea progress?