Finally got a concept down, got a system in mind, now before I start making house rules it is time to guage iterest. It is a space exploration game in the vein of classic 1950s-1960s space operas modernized. What I have seen by what I am going to run it'll be like Star Trek and invites Halo to take a vacation there. The characters will be members of an away team on ship, tasked with assisting the crunshier scientists and diplomats in terms of security and survival. Also, they handle piloting the shuttlecraft that go from the ship to the planet below (NO TRANSPORTERS!). The team will be expected to be ready for combat, but must have some diplomatic skill and social tact in the process. House Rules - HERE If you're interested, the USS Noble Endeavor awaits.