Miscellaneous Trinity Articles
A fugitive Chitra Bhanu posts to the OpNet a controversial theory of the nature of Psi and Taint.
Character sheets that calculate die pools and figured stats (like Initiative) for you. Requires Microsoft Excel. In .zip format.
Trinity Shirt Transfers
Print these 3 designs onto inkjet iron-on transfer paper, put them on a shirt, and you'll be ready to impress everyone at the next 'Con with the latest in Psi Order-logo fashions. Print at 150 DPI for correct scaling. (By the way, they're supposed to be backwards, so they'll transfer correctly onto the shirts. If you just want to swipe the Order logo graphics, don't forget to flip them over.) And remember, these are for personal use only -- sell them, and you're in big trouble.
Legion Sweatshirt "Property of The Legions - Legion 7 - Squad No. 8R - Brisbane Training Camp." Made for a sweatshirt, muscle shirt or athletic tee.
Æsculapian Scrubs Three designs for the pocket of a hospital scrub top: "Montressor Clinic Staff," "Port-Au-Prince Clinic Staff," and for the conspiracy-minded, "Beaulac Clinic Staff."
Orgotek Golf Shirt Four designs for the pocket area of a tee or golf shirt: "Orgotek - Orgosoft Farms," "Orgotek - Knowledge In Motion," "2nd Annual Orgotek Golf Classic" and "Orgotek - Huang-Marr Project Team."
New Trinity Vehicle Sheets
Keep track of your vehicle statistics. 5 sizes (represented in number of damage boxes). In Adobe Acrobat PDF format.
New Trinity 2-page Character Sheets
Revised for the Player's Guide's flexible psi system. In Adobe Acrobat PDF format. Get Page 1 Get Page 2
Trinity fashion is not just Kostbaar. Dazyl Grenich takes Lifestyles viewers behind the curtains and beyond the runways for an inside look at five up-and-coming designers.
A look at the proposed new broacast schedule for Trinity's second-biggest megamed, with some ideas of how to use entertainment as plot hooks.
Originally posted 10.12.1998
A Baha'i believer looks at how the religion is presented in Luna Rising, and how to present more realistic Baha'i'ists and ISRAns in your Trinity games.
Originally posted 10.08.1998
An interview with Trinity developer Andrew Bates.
Originally posted 08.06.1998
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