Ayre el KaBeer Posted October 29, 2004 Share Posted October 29, 2004 Welcome aboard Codex ::smiley5 Link to comment Share on other sites More sharing options...
ProfPotts Posted October 29, 2004 Share Posted October 29, 2004 Hiya Codex - if your character can kill zombies then... Welcome aboard! ::thumbsup We tried th' ol' 'aim for the head' trick & it didn't work... Apart from something with chainsaws, that's pretty much my practical zombie-hunting knowledge exhausted... ::lookaround Link to comment Share on other sites More sharing options...
Ayre el KaBeer Posted October 29, 2004 Share Posted October 29, 2004 What if we throw dated records at them? or hit them with cricket bats? Link to comment Share on other sites More sharing options...
Asbjørn Posted November 2, 2004 Author Share Posted November 2, 2004 Well, I hear Haitians don't play cricket, so that might work... ::wink Anyway: We have two new players in the story, Codex and Nullifier. Does anybody else want to join in? If not, I'll be throwing the two of you in on one of my next posts. Link to comment Share on other sites More sharing options...
Ayre el KaBeer Posted November 7, 2004 Share Posted November 7, 2004 Sorry all, I haven't had much time to post in the past week since it's nearing the end of the semester and I am flooded with assingments, new and overdue. Link to comment Share on other sites More sharing options...
ezekiel Posted November 7, 2004 Share Posted November 7, 2004 Anyway: We have two new players in the story, Codex and Nullifier. Does anybody else want to join in? If not, I'll be throwing the two of you in on one of my next posts. I'm too lazy/busy to read everything in reasonable time. What I have read seems excellent though! ::thumbsup Since I jumped on Prof's directive game though I definitely won't have time for this. Thanks for asking. ::smile Link to comment Share on other sites More sharing options...
Asbjørn Posted November 8, 2004 Author Share Posted November 8, 2004 Buggrit. ::lookaround I mean... woohoo!The reason for this somewhat confused post is that I won't be able to post anything in this story or any of the others I'm involved in for a week or so - which is a bummer - because I'm off on my first trip abroad for ages tomorrow - which is way cool.Prague, here I come... Link to comment Share on other sites More sharing options...
ProfPotts Posted November 8, 2004 Share Posted November 8, 2004 Hey - have fun, & thanks for the heads-up. ::thumbsup Link to comment Share on other sites More sharing options...
Heritage Posted November 12, 2004 Share Posted November 12, 2004 As much as I hate to say it, I think I'm gonna pass on bringing Bethany back into the game - I'm having major problems staying current in the games I'm running and playing right now, and I think any extra games are just going to make it that much more difficult.Bethany can either stay in her coma indefinitly, or quietly pass away, whichever you'd rather do, A. I'm bummed to admit it, but I think this is for the best... ::smiley4And have fun in Prague, dude! ::smiley5edit: It was pointed out to me that I did not allow for using Bethany as an NPC - please feel free to do so, with my blessing! ::blush ::tongue Link to comment Share on other sites More sharing options...
Ayre el KaBeer Posted November 23, 2004 Share Posted November 23, 2004 Sorry Asbjorn, I was going to have a post with the information you pm'd me a while ago but since then the amount of school work has increased and my due dates are all this week. Feel free to fill in the group wit what you told me as I won't be posting untill saturday at the earliest, again sorry for holding up the game. Link to comment Share on other sites More sharing options...
Asbjørn Posted November 23, 2004 Author Share Posted November 23, 2004 'The group' in this case consists entirely of ProfPotts, so it's up to him, really. I don't have a problem with either option. Link to comment Share on other sites More sharing options...
Asbjørn Posted November 29, 2004 Author Share Posted November 29, 2004 Like Ms Morgan I'm not entirely sure how many people there are room for in/on an autogyro. The listing in the book says 2 passengers, but doesn't specify if that includes the driver or not.The listing for a horse is 2, which in my opinion is pretty much the limit for those animals. Which in turn suggests that the number includes the driver. But the listing for a motorcycle is 1, which I find a little strange. What's the point of having a motorcycle if you can't have a passenger along with you...? ::halo I'm gonna rule that the list is passengers in addition to the driver, and that the game designers are slightly mislead when it comes to horses. A horse can safely take only one extra passenger.And the autogyro has room for David, Park and one more person. Link to comment Share on other sites More sharing options...
ProfPotts Posted November 29, 2004 Share Posted November 29, 2004 An autogyro of the period was typically just a normal aeroplane body without the wings but with an unpowered rotor assembly for lift instead - usually there'd be four supports mounted to the body of the thing & pointed into a sort of pyramid shape above the passengers' heads, with the rotors on top. An autogyro couldn't hover, but could go very slowly without stalling (the aircraft's own forward motion was required for the rotors to turn & for lift to be maintained - the rotors didn't have any power of their own).As such an autogyro can have as many passengers as the 'plane it's based on - although the ones I've seen from the time were all similar to two-seater bi-planes (one seat in front of the other) - open cockpit jobs.As a matter of interest the London Metropolitan Police actually used at least one autogyro to observe traffic during the interwar years - police choppers aren't that new an idea after all!Of course, more modern autogyros are things like 'Little Nelly' from the Bond film 'You Only Live Twice' - more like a mini-helicopter than a modified aeroplane - but that sort of thing would have been 'super-science' in the twenties. Link to comment Share on other sites More sharing options...
Ayre el KaBeer Posted December 2, 2004 Share Posted December 2, 2004 Not the post I had in mind but it will allow the story to continue on, again sorry for my absence, I'll be arouns some more but there's I might disapear again from time to time, as the resubmission list comes through. Link to comment Share on other sites More sharing options...
Codex Posted December 5, 2004 Share Posted December 5, 2004 I'm going to take some liberty with my next post and make the assumption that as a member of the Aeon Society, Desiree knows at least something about Mr Saturday and his origins. Please don't shoot me down. Link to comment Share on other sites More sharing options...
Asbjørn Posted December 5, 2004 Author Share Posted December 5, 2004 *sound of incoming missile fire* ::wink Please don't assume things like that. You don't know who Mr Saturday is, even if his story's written in the rule book. No fun in discovering secrets that aren't secret, you know... ::slyAs far as the Aeon society is concerned he's a mysterious caribbean crimelord who's flooding the southern united states with smuggled drugs and alcohol, and is rumoured to be a voodoo practitioner. The Miami chapter knows he's up to no good and that he does have more than a few 'black magic' tricks up his sleeve, but even they have no idea where he came from.Edit your post, and I'll respond once that is done. Link to comment Share on other sites More sharing options...
Codex Posted December 6, 2004 Share Posted December 6, 2004 Is that better? Link to comment Share on other sites More sharing options...
Nullifier Posted January 11, 2005 Share Posted January 11, 2005 Sorry I haven't posted, I totally spaced on it. I'm going to post right now. ::lookaround ::wink Link to comment Share on other sites More sharing options...
Ayre el KaBeer Posted January 30, 2005 Share Posted January 30, 2005 Are we waiting on someone to post? More importantly is it me? ::unsure Link to comment Share on other sites More sharing options...
Asbjørn Posted January 31, 2005 Author Share Posted January 31, 2005 Well, it seems the pilot has left the plane... ::confused Link to comment Share on other sites More sharing options...
Ayre el KaBeer Posted January 31, 2005 Share Posted January 31, 2005 ::blink WE'RE ALL GONNA DIE!!!!! ::blink Link to comment Share on other sites More sharing options...
ProfPotts Posted September 11, 2005 Share Posted September 11, 2005 Any chance this game is still running? ::unsure ::smile Link to comment Share on other sites More sharing options...
Asbjørn Posted September 12, 2005 Author Share Posted September 12, 2005 Any chance this game is still running? ::unsure ::smileNope. It's definitely not 'still running'. But it might run again some time in the future. I've got too much going on at the moment to run two games, and Carbon Shadows has pretty much taken all my focus after I abandoned the Adventure! era.I might take up the reins again around christmas or the start of next year - at the earliest - but at the moment it's dead in the water. Sorry.But there's room in Trinity if you're interested... ::wink Link to comment Share on other sites More sharing options...
phoenix Posted September 12, 2005 Share Posted September 12, 2005 But there's room in Trinity if you're interested... Aah! Don't you remember how scary Prof's Trinity characters all are?! ::blink ::wink ::tongue Link to comment Share on other sites More sharing options...
Ayre el KaBeer Posted September 12, 2005 Share Posted September 12, 2005 I'm pretty interested in seeing this game continue aswell, so if you do get the itch for some good old fashioned use of the word "chap" and the ocasional "tally ho!" let us know, eh? ::wink Link to comment Share on other sites More sharing options...
ProfPotts Posted September 12, 2005 Share Posted September 12, 2005 Aah! Don't you remember how scary Prof's Trinity characters all are?! What was wrong with 'man in tweed suit'?.. ::unsure ... Okay, 'man in tweed suit who is really a backstabbing professional killer'... ::ninja ::tongue ::wink Link to comment Share on other sites More sharing options...
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