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#1 Malachite Drake

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Posted 22 February 2010 - 02:15 PM

So....Jess, Dawn, and I were talking about the site over Chinese the other day, discussing the change in tone and type of games run on the site since the days of 20(+10) (now called just N!Prime, I think).

Anyhoo, it was thought that the board really has moved away from free-form round-robin interactive fictions towards ST-run games; also, there seem to be two general catagories of ST-run games:

The first is a closed ST game, where the ST establishes strong hold over the number, theme, and power level of the characters of the game. They generally do not allow people to just join "whenever" and have a strong, central storyline for the game to follow. Characters -must- be approved by the ST both on points and background, getting to play in the game can often be a "by invitation only" situation, and players agree to the tyranny (grin) of the ST of the game. (Examples: Wild Cards, Dead Rising (which has a large fiction section but a fairly strict set of theme/mechanics rules for character creation and progress), Back to the Stars)

The second type is an open ST game, like a hybrid of an ST run game and the OW games on the board right now. There are much fewer restrictions on type or theme of characters, players can join fairly easily along the course of the game, and while there are plots and possibly even meta-plots provided by the ST, there is a strongly encouraged "personal plot" or "side fictions" section to the game where players can muck about as they will outside of any provided plot. (Examples: Ultimate Abberant (perfect example when Dave was running plot), Long March, SGF (strong meta-plot for the world but incredible freedom on what/where/who of the game))

I have a proposal that I'd like to see people's opinions on; if Chosen is up for it, I'd suggest setting the board up with 4 forums (Discussion, Closed ST, Open ST, and Open World). This would help players know what kind of game they're looking at and give prospective ST's another way of letting prospective players know the type of game they'll be running. Open ST becomes our new hybrid forum as it looks like people are enjoying the looser ST-run games that allow for a great deal of self-direction but still provide plot to interact with and not as interested in pure OW fiction writing, while not removing the option for the interactive fiction writing that was the lifeblood of the site for so many years.

What do you all think?

#2 Alexander Andrews

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Posted 22 February 2010 - 02:55 PM

Looking at it, this makes sense to me.  I second this motion.  (I know that's not much to say, but really I don't see anything here I disagree with in principle.)
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#3 Stargaizer

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Posted 22 February 2010 - 05:22 PM

While that does make sense, dividing the ST driven games into 'open' and 'closed', I think that there is probably a better way to make that distinction and that won't clutter up the main page.  

Possibly where the Moderator is listed, or in front of or behind the game name, he could put the word 'Open' or 'Closed'.  That way it'd still be easy to see if what type it is, but there wouldn't be any more clutter added.  Of course, I don't know how difficult or easy it would be for any of these suggestions, original included.  That's just my two cents.
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#4 Ouroboros

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Posted 22 February 2010 - 06:04 PM

I'm just not a fan of the "open/closed" terminology.  I think somebody new to the sit might not understand that a "closed" game could still be accepting new players.

Maybe instead of "open/closed" we could use something like ST Controlled / ST Driven / Freeform?
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#5 Damon

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Posted 22 February 2010 - 06:45 PM

I agree with Jameboros, the terminology might give the wrong impression.  As far as reorganizing...*shrug* I have no opinion either way as all this will really do is reorganize the order of the games on the main page.

#6 Malachite Drake

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Posted 22 February 2010 - 06:58 PM

I've got no attachment to the names, those were just the terms we were usuing.

Hell, ST, Hybrid, and Open World would work for me. I'm just not sure Hybrid wouldn't be confusing to newcomers. But yeah, something along those lines would be great.

Anyone else have suggestions for names?

#7 Ouroboros

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Posted 22 February 2010 - 07:01 PM

Ralph, Clarence, and Jethro?
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#8 Damon

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Posted 22 February 2010 - 07:41 PM

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#9 Sarah Dead-Wolf

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Posted 24 February 2010 - 12:47 PM

Unsurprisingly, I'm happy with this idea.  The names used aren't a real big deal to me; I'm fine with ST, Hybrid and Open.  As a note, both Dalton and WoDA (well, WoDA with active STs, which is what we're hoping for) would fall into the Hybrid category.

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#10 Dawn OOC

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Posted 24 February 2010 - 01:48 PM

I'm cool with it.  Just adding my voice to the rabble.

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#11 Chosen

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Posted 04 March 2010 - 06:14 PM

I followed this thread and would make the change if people prefer it that way.  I am a bit skeptical though.  My fear is that it just creates a way for people to make more basically open world games and bypass the player limit, which would end up with a bunch of games without much control and few players.  And that would clog up the forum even more.  I understand the reasoning behind it, but it needs to be discussed more.

Will someone create a list of the new division of games based on this method so that I can ask some additional questions?  Then any ST can voice their opinion on the initial list to have their game moved to one side or another.

#12 Malachite Drake

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Posted 04 March 2010 - 06:17 PM

You need 3 characters for an ST game, and 10 players for an OW forum, right?

How about just saying that you need 6 participants (ST's and players combined) in order to open an ST-Lead game? Those types of games do generally need more players to work well, but not as many as a full OW forum, as their is some direction/stuff to do from the ST staff.

I'll work on the list over lunch. laugh

#13 jameson (ST)

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Posted 04 March 2010 - 06:18 PM

for me the big question is: Is there really a difference between the ST Driven and the "hybrid" games?  I have never, ever, been told I could not write a solo or group fiction away from the ST of any game, and as a ST I have never told my players that I didn't want them doing so either, in fact I usually encourage it.
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#14 Chosen

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Posted 04 March 2010 - 06:27 PM

I guess you are going along the same lines of thinking as I am.  If we divide things up I want to discuss some rules changes to make sure that this improves things.

Here is the current listing of games:

Campaign PBP Games
Aberrant: Phoenix Rising
Aberrant: Dead Rising
Aberrant: Stargate Universe
Aberrant: Wild Card
BESM: Nexus Earth
BESM Miniseries: In the Shadows of the City
BESM: Virtus Arach
Mutants & Masterminds: Harmony City
Mutants & Masterminds: Teenage Mutant Ninja Turtles
Mutants & Masterminds: The Unlikely Prophets
Mutants & Masterminds: Legacy
Mutants and Masterminds: Mecha Mayhem
Mutants & Masterminds: Galatic League
Mutants and Masterminds: Bleach
StarGate: Freedom
World of Darkness: The Academy
World of Darkness: Glimpses of Darkness
World of Darkness: Balance of Power
Shadowrun: Into the Shadows  
Trinity: Back to the Stars
Scion: Legends of the Wild West

Open World Multiplayer PBP Games
World of Darkness: Attrition
Aberrant: The Middle Children of History
Aberrant: 200X
Aberrant: Nprime
Ultimate Aberrant: Mutant High


I'd like someone to redivide the all the appropriate games into the new division.  Then the actual STs can say whether they think their game belongs there or not.

#15 Malachite Drake

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Posted 04 March 2010 - 06:30 PM

Here's the rough list; it has all of the forums currently open on the board, and where I didn't know the game I pretty much defaulted to whatever category it's currently in:

Phoenix Rising – ST Driven
Dead Rising – ST Driven
Stargate Universe – ST Lead
Wild Card – ST Driven
Nexus Earth – ST Driven
In the Shadows of the City – ST Driven
Virtus Arach – ST Driven
Harmony City – ST Driven
Teenage Mutant Ninja Turtles – ST Driven
Unlikely Prophets – ST Driven
Legacy - ST Driven
Mecha Mayham – ST Driven
Galactic League – ST Driven
Bleach – ST Driven
StarGate Freedom – ST Driven
The Academy – ST Driven
Glimpses of Darkness – ST Driven
Balance of Power – ST Lead
Into the Shadows – ST Driven
Back to the Stars – ST Driven
Legends of the Wild West – ST Driven
Attrition – ST Lead
Middle Children of History – Open World
200X – Open World
Nprime – Open World
Ultimate Abberant: Mutant High – ST Lead


Jim - The difference for ST-Driven and ST-Lead is that ST-Driven games are more focused on the storyling/ST-provided bits while the ST-Lead means that there will be plot, but not all the time, the characters don't have to participate in the plot threads, and in general there is a much looser hold on the game from the ST staff than in an ST-Driven game. BoP is a good example of this: we'll provide options for the characters to pursue, but we're not gonna chase your characters down with plot and if you decide to go do other stuff, that's fine too. We're also generally going to approve any character that doesn't completely break the game (a werewolf that became a mage and then was embraced, for example), and allow xp expenditures pretty freely (ie, we're not going to be as uptight about character "theme" as an ST-Driven game might be).

Did that help clarify the concept? smile


#16 Mr Fox

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Posted 04 March 2010 - 08:10 PM

There's a pretty fine line in there between some of the games.  I am pretty free with letting my players do what they want in SGU, but at the same time I do have a plot that will effect all characters whether or not they choose to participate and I do also limit what powers can be purchased or not, etc.  The distinction between ST-Lead and ST-Driven in SGU's case is very grey.  It could fit in either category.

#17 Malachite Drake

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Posted 04 March 2010 - 08:20 PM

I'd say on that, then choose which impression you want to give to new people on the board or possible players: basically, is it more important that you have a tight control over the game or that players have a larger expectation of contributing to the game/forum through fictions and less of a requirement to participate in plot threads?

ST-Lead: There will be plots in BoP that have an effect on all characters, but immediate participation in those threads isn't required. An example would be that hobgoblins start wandering around KC in illusions to look like PC's and commit crimes. Everyone can be inconvenienced by this, but being a part of the hob-hunting group that takes care of the problem is up to the players. Plot is provided but not mandatory.

ST-Driven: Games like WC are a whole different matter. If you're in the game, you're there for the plot and there isn't any being in the game without participating in the plot.

Does that help?

#18 Vivi OOC

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Posted 04 March 2010 - 08:24 PM

We're actually pretty adamant in WoD:A about the characters making sense, mechanically and thematically, and we expect some reasonable justification for why XP was spent on this or that. In theory, there was also intended to be (and will be) plots that would affect the world whether the PC in question got involved in it personally or not.

Perhaps a little more definition between those two types of games (ST-Driven and ST-Lead) would help, since what's stated previously is a little shaky.
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#19 Mr Fox

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Posted 04 March 2010 - 09:49 PM

I'd call SGU ST-Lead.

#20 Malachite Drake

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Posted 04 March 2010 - 09:54 PM

I didn't mean to imply that ST-Lead games would have no accountability for xp expenditures and character themes. I more meant that it would probably be less stringent than ST-Driven games, where a given ST might not allow something out of personal preference or other inscrutable reasons than any conflict with the game setting.

Also, I didn't mean to imply that plots in ST-Lead games wouldn't affect the game world; I meant only that participation in a plot threads in ST-Lead games wouldn't necessarily be compulsory for the individual characters, while compulsory participation in (at least most) plot threads in ST-Driven games would likely be more common.

These are examples and the ideas guidlines for where a game would most comfortably fit, not intended as iron clad absolutes. Games are fluid and complicated, the split into three groups is intended as a way for players to be able to get a good idea of the intent of the ST/Mods suggesting a game idea or looking for new recruits to know the general PbP style that the game is played in.


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#21 Joani

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Posted 04 March 2010 - 09:56 PM

I think Mala forgot my game in her list (I couldn't find it).

Legacy is ST-Driven if I understand the categories correctly.
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#22 Malachite Drake

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Posted 04 March 2010 - 09:57 PM

Ack! Sorry, Joani! I thought I got them all, but I was doing it while also trying to eat lunch.....blush

#23 Joani

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Posted 06 March 2010 - 10:17 AM

No problem, I just added my data for Chosen for integrities sake.
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#24 Malachite Drake

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Posted 23 March 2010 - 03:04 PM

So, at this point do we have a feeling for or against asking to split the gaming area into ST-Drive, ST-Lead, and Open World sections?

#25 Vivi OOC

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Posted 23 March 2010 - 05:46 PM

Honestly, I'm not really sure this is a necessary change. I don't think the difference between ST-Led and ST-Driven will be immediately obvious, for example, which seems to leave us back in the original position. If people want to describe the type of game they're running in their rules, or something to that effect, I think it would probably be simpler, e.g. "This game is heavily plot-based and nearly all aspects of play will be directed by the ST, with very little deviation from that format. There will be a few exceptions, such as down-time following the resolution of major plots, in which players may determine how their characters develop and interact freely."
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#26 Malachite Drake

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Posted 23 March 2010 - 05:51 PM

That's certainly an idea, too. It puts the onus back on the ST's, which is both good (if they'll do it, as it means Chosen doesn't have to change the site) and bad (if they don't/won't do it). I think tags in the names of games was also suggested, though I don't know if that's an option for games that have already started.

#27 Vivi OOC

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Posted 23 March 2010 - 05:55 PM

In either case (changing/not changing the site), I think including something like that would go a long way to clarifying the purpose and style of a game. It's something I'd like to do for Attrition, since there was some confusion on both sides during its previous incarnation.
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#28 Malachite Drake

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Posted 23 March 2010 - 06:01 PM

Yeah, it's a really good idea. That and Carver's list of chapter links and in-game calandar are things that would be awesome to see in all games and I think would make posting/gaming on the site much more enjoyable. laugh

#29 jameson (ST)

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Posted 23 March 2010 - 06:12 PM

I don't think there's a need for labels or additional break down of the games into ever decreasing size groups.  The only thing I would like is to be able to add to the title of each games's forum (or as an icon) something to indicate if a game is Recruiting or Full.  I'm not sure if that would need to be done by Chosen or if there's a way we could do so but I think that would help to direct newcomers (and vets) to those games that have open spots/doors better than anything else.
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#30 Vivi OOC

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Posted 23 March 2010 - 06:17 PM

I'm picturing flashing "Vacancy" and "No Vacancy" graphics, Jim. :p
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