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Aberrant RPG - What's your character like?


Stellar

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Hi all,

Well, although I gave a brief overview of my stats already in the other thread I thought I'd post them here in a bit more detail for everyone to see. Reading over all the ones here already, I was a little surprised to see that no one else is a bruiser, really(and I suppose she'll seem a tad one-dimensional in that sense) but as you know, I'm struggling to branch out, so we'll see how that goes smile.gif

Shira "Shiverback" Taylor

Nature: Paragon

Eruption: Threatening Situation (see below)

Allegiance: T2M

Attributes:

Str 5, Dex 4, Sta 5

Per 4, Int 3, Wits 3

App 3, Man 1, Cha 3

Abilities (the ones> 1):

Brawl 5, Might 4, Ath 4, Stealth 2, Endur 4, Resist 4

Awar 2, Surv 3, Rapp 2

Intim 2, Comm 2

Backgrounds:

Resources 4, Eufiber 5, Backing 4, Influence 4

Willpower: 7

Taint: 0

Quantum: 4

Mega-Attributes:

Str 3 (Leap, Lifter, Precision)

Dex 2 (Rapid Strike, Physical Prodigy)

Sta 3 (Resiliency, Regeneration)

Wits 1 (Multi-tasking)

Powers:

Shapeshift 5 (can ONLY turn into a gorilla)

Fly 1 (can only use when NOT a gorilla)

Psychic Shield 1

Armour 1

Concept/Background:

When she just finished highschool, Shira went to work in Central Africa at a school for kids who had been orphaned in the warfare going on there. One day, when she was out walking with a bunch of them they were attacked by a group of poachers/thieves and Shira erupted into a giant gorilla to protect the children, killing some of the bandits and scaring the others off. Naturally, with her public service streak, she joined Utopia, and was eventually promoted to T2M. She is a very sweet, kind girl (although, being a paragon, she is a little argumentative with some folks) and is completely straight forward, being a horrible liar (hence the Manip. 1). She is very idealistic and was pretty naive although for the last little while, Proteus has appeared in our story arc, so she is becoming a lot more suspicious.

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Well, Jager, I don't really know how to play up anyone's appearance in this type of medium. Unless you actually got to see her, all she is here is just written text. Do you have any suggestions for me on how I could do that?

Prodigy,

Well, to be perfectly honest, I didn't go through every single botch to get every single point of temp chrysalis and so forth. My ST used Chrysalis as a necessary plot device, not a by the rules mechanic, so that the inevitable change would eventually occur. Our timeline spanned just over about a 10 year period, most of the canon chrysalized Novas took about 1 year or less to go through their first Chrysalis. What I think alot of people overlook is alot of this Chrysalis is self-induced, the Nova inducing Chrysalis in themselves during moments of no "combat" or "rp" activity when they are being contemplative and meditative. Essentially, gaining Chrysalis in downtown.

Think about it. Especially for the Monster and Portent archetypes, when exactly does great opportunity for those types of botches to happen during gameplay happen? They likely won't. Chrysalis, being the highly personalized journey it is, will take place mostly in times of relative calm when the Nova is intentionally pushing themselves.

I recommend as an ST that you take this into account if you have players going through Chrysalis, because if you rely solely on the by the rules explanation of how Chrysalis happens, your players are going to be hard pressed to ever get past the first permanent point of it by the time your game ends, unless they roll abysmally ever single time they max-out.

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I agree with you Ashnod. That was my whole concept in the collaberative storyline when Atwight entered into Chrysalis. It was a good plot device, and nothing more.

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  • 2 weeks later...

There are some great characters here. I might suggest my storyteller looks here for ideas. Here is my new character that I will be using shortly.

Name: Sylvie Montpellier

Nova Name: Jade

Nature: Survivor

Allegiance: Project Utopia (Peripheral)

Eruption: 2006, Submarine Accident

Stats:

Str 2 Per 5 Cha 3

Dex 5 Int 5 Man 2

Sta 5 Wit 5 App 4

Skills:

Drive 2 Engineering 5

Martial Arts 2 Survival 2

Endurance 3 Might 2

Resistance 3 Science 4

Backgrounds:

Eufiber 4, Node 2, Attunement 2

Willpower 3

Quantum 5

Taint 6 (Green skin, green/black Hair, trickles of seawater constantly emited from skin)

Mega Stats:

Mega Sta 1 (Adaptability)

Mega Dex 1 (Fast Tasks)

Mega Str 1 (Lifter)

Powers:

Elemental Mastery (water) 3

Merits and Flaws: Phobia (darkness)

Sylvie was an Junior Design Engineer for Aquaswift; a company that produced small submarine vehicles. During the shakedown cruise of the first large submersible vessel the company built (Whalesong) there was an accident. Sylvie was present to monitor the performance the new "Deep Dive" features of the boat.

While testing the new boats deep dive resisitance in an ocean trench a second submersible came up from impossible depths and struck the Whalesong from underneath. The other vessel vanished without a trace seconds later but the whalesongs ballast tanks had ruptured.

As the Whalesong plummeted deeper into the ocean trench Sylvie and the others on board attempted to discover a way to repair the damage. They could find no solution. As the submarine was crushed by the extreme depth pain exploded in Sylvie's head. Surrounded by freezing water, darkness, the screams of her companions and the wail tortured steel Sylvie erupted.

As the submarine broke in two Sylvie was thown into the icey black depths. In response to her terror of the dark Sylvie's newfound powers propelled her toward the surface where she was picked up by an Aquaswift ship that had been monitoring the dive.

After spending months in a Utopia Rashoud facility Sylvie emerged with a newfound determination to face her fears. Her return to her job with the nearly bankcrupt Aquaswift allowed the company to refinance itself from Nova-loving Nipponeese investors. Sylvie now works as a senior designer for Aquaswift under the name Jade.

Intensely private, Jade found life in her home in France to be almost unbearable due to the Nova-hunting media, especialy because of her very noticeable appearance. Moving to Aquaswift's offices in Nippon was no help. In the end Jade decided to construct an undersea habitat that was partly funded by the sale of some of her patents and partly by Aquaswift as a test project in undersea habitats.

To this day Jade has found out nothing about the other Submarine involved in the accident and she desperately wants to find out more about it. Jade suffers from survivors guilt over the accident and takes a regular pilgramage to the trench where it happened. Jade is borderline obsessed with developing a deep diving vessel to help recover the Whalesong and the bodies of its crew.

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nice character jade, but your character could easily add bioluminesce, due to the Phobia (darkness). Could have it either as a power straight or as a tainted power.

also due to the environment of eruption deep underwater under high preasure, the charcter could have resistance or immunity: high pressure. Have you thought of retractable eye covering membranes to see in the dark, or chromospheres?

------------------

call me a kitty cat will you, grrrrrrrrr see my claws, and watch them rip your heart out human.

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The meeting of Jade and Tuesday should be interesting. I had wondered if Jade was Japanese. At least Tuesday speaks French...

A question on the character... How does fast tasks play out for a water based character? Does she experience any resistance from the water at all?

As far as the suggestion of resistance/immunity: Pressure, it would seem superfluous with her adapatability. Chromophores would be limited in value with her chosen environment. Bioluminescence would be justifiable within the scope of the character concept but a more elegant solution might be a Mega Perception enhancement like blind fighting defined as a hyper sensitivity to pressure variations, Sonar or garden variety Quantum Attunement.

------------------

Tuesday Childe

having far to go...

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Thank you for all the nice words. Yes, I look forward to meeting Tuesday Childe also. I thought allowing a character with a fear of the dark to have light or vision powers would take the point of the vulerability away. Jager, "sub from the depths" was inspired by a Trinity story I downloaded from white wolf website. I love reading nice stories about Aberrant, a pity there is no books frown.gif

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I forgot Father Ryan. All the taint is from character generation. Many tainted points in quantum and Water Mastery I fear frown.gif I decided to start the character with this much taint because my other character had nothing at all.

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This is totally off-topic, but since you mentioned it, Jade, I just mailed off a letter to Arthaus this morning proposing several fiction novels and anthologies for Aberrant. We'll see what comes of this, but in the meantime, fear not, as Chosen and I are hard at work...

And wish me luck. For I will need more than there is in all the world to get this project through the door.

-- Avenger

------------------

Don't try to run, you son of a bitch. You'll just die tired.

avengingcrusader@hotmail.com

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Quote:
Originally posted by Avenger:
This is totally off-topic, but since you mentioned it, Jade, I just mailed off a letter to Arthaus this morning proposing several fiction novels and anthologies for Aberrant.



By snail mail or email? What's the address? Did you propose anything specific? Do you think multiple persons requesting it will increase the chances of it happening?

------------------
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Just so those of you who care know, I've moved this topic over to 'A Modest Proposal' so people can get on with talking about their characters here, like was originally intended.

-- Avenger

------------------

Don't try to run, you son of a bitch. You'll just die tired.

avengingcrusader@hotmail.com

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Thanks for the good fortune, Jager.

Oh, come now. Who among you wouldn't follow me into Hell?

-- Avenger

"There's only fifty or sixty of them, I won't be hurt!"

------------------

Don't try to run, you son of a bitch. You'll just die tired.

avengingcrusader@hotmail.com

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Hallo all. . .just moved over from the WW boards.

The 'Rog (selected bits)

Nature: Analyst

Cause of Eruption: Midlife Crisis

Str 5

Dex 5

Stm 5

Int 4

Per 3

Wits 3

App 2

Cha 2

Man 2

Skills: (partial list)

Brawl 5

Melee 5

Stealth 5

Awareness 4

Arts [blacksmithing] 2

Biz [accounting] 3

Science [biology] 1

No socials!

Powers: M-Str 2, M-Sta 2, Armor 2, Shapeshift 2, Psychic Shield 2, Elemental Mastery (Fire) 2, Invulnerability (Fire) 1

Backgrounds: Resources 3, Cipher 5, Attunement 2

Willpower 4, Taint 3, Quantum 5

STARTING POWER SET: M-Sta 1, Shapeshift 1, EM: Fire 2 .

OOC notes: The 'Rog came partly from the idea that once you have the quantum, you can get a lot of clashing powers if you can justify them, and partly from the idea [as GM] that there should be a "backup" guy if not everyone shows- second-best blaster, second-best brick, second-best sneaker, whatever. He's developed into quite the brute. 30 NP's can be quite a lot. His standard "Balrog shapeshift" is Sizemorph: Grow 1, Armor 2, Flight 1, with any extras going into claws and improved senses.

His Lethal Blast is a column of flame that erupts from beneath the target: it's +1 difficulty to hit, but you can't really take cover from it and it doesn't reveal his position.

IC: Theo Underhill was a miserable guy. He had a decent life materially, but he was wretched. He was an workaholic accountant, mid-level in his firm, but he no longer got pleasure from his work and he had nothing to replace it. He had alienated himself from his family- his marriage had ended, his teenage children resented him, his ex-wife got the house and he'd moved to their small vacation place out in the country. He took up a new hobby, blacksmithing, with "tolkien freak" as a distant second.

He dealt with his life by going out to the shed, starting the forge, and beating the heck out of hot metal. He lost himself in the flame, the sparks, and the hammering.

One day when he put the hammer down he noticed that everything seemed smaller. . . he looked down and realized that he'd transformed into a Balrog. Ten feet tall, winged, fierce and muscled. He flew off into the night, trailing flames.

His usual form is a great black demon with red eyes, wreathed in flames. He has been known to take other forms (sea monster, cat, owl) but they are invariably black with red eyes as well. He thinks of his Balrog form as his "true" one and has never been seen unshapeshifted (hence the Cipher.)

He is becoming more and more like a Balrog, physically and mentally, as his power grows.

He is also becoming "accountant to the Novas." He's started his own accounting firm and has few, albeit wealthy, customers.

None of his considerable power will help him communicate with his children nor make him any happier.

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Welcome Balrog, good to see another new face. I like the power set. Interesting to see the original ability set and see where the character developed from and is heading to.

Hey Jager, you can't specialise in office supplies, thats too broad, you have to pick a certain area such as Tippex Dueling, Post-it paper cuts or paper clip flicking.

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Hello and welcome to the show

For those of you who don't know me I'm the enterprising soul who is behind the power og the gods in 5 easy steps thread. I have dedicated over 2 1/2 hour of my life to the purpose of munchkinism. The following is a going to be a regular thing where I parade the most horrible abominations to cross my gaming table. Each one of these characters was handcrafted and many are based on principles found in powers of the gods...

for those of you who Have not read powers of the gods do so for my ego demands all my faithful viewers are well informed before I start this column.

Next times of Aberrant Aberrants "The Guy who my player never bothered to give a name or backround but had powers that focused around concept of body morph: Psychic energy"

================================================================

Words to the Unwise: Read Finnigans wake in one sitting while on a battery of mind altering substances. Top scholars agree that this might be the only way to understand it. The surgeon general warns that psychosis is a side effect.

================================================================

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If you're gonna have the powers of a Balrog, you're going to have the whole setup, including the ability to get through doors (Intrusion, failing which you can just blow 'em open), Stealth (as you fly undetected through the air from Moria to Mordor) and Beatdown Fu, both whip & sword and grappling.

It's completely heard of for people to develop massive levels of skills they never had as baselines.

In his "young punk" days he had a LITTLE intrusion/stealth/melee/brawl- say, 1 dot in each- and it just magnified enormously.

He's not a "freshly made" character, but as I GM'd all the sessions except about 3, he doesn't have a lot of "front and center" experience. He spends a lot of time watching the back door, hovering overhead menacingly, etc.

In case you're wondering, the Shapechange comes from the "turning from a creature of fire to one of slime" in round 2 (the water round) of the Mordor bridge fight.

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Welcome to the first real issue of Aberrant aberrants, the show were I showcase the worst nightmares of most GMs from the moody goth to the strict rules monger.

The Guy With no backround no name and no ties to the human world --- Dubbed: Munchkoman

Attributes: All Physical 5 Wits 5 Perception 5 all other who gives a rats ass.

Mega Attributes: All Physical 5 Perception 4

Quantum 4

Powers: Body Morph: Psychokinetic energy: 26 (Limitor: Permanent power){ Density Decrease 5 Telekinesis(Agg) 1 Telepot 1}

Skills: Combat related 5 intrusion 3 all others HAH

Backrounds: Eufiber 5 resources 1

Other relavent Info: None really was created on a bet that you couldn't create superman equivalents using 30 nova points. This was before streangths or weaknesses so limitors was the way to munchkin.

HOW TO: If you have any questions on how this works exactly check the POWERS OF THE GODS thread.

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  • 3 weeks later...

Hi,

I wanted to tell you a little about the character I was going to play on this board. I'm new to the Abberant universe, and white-wolf games in general, so helpful hints or suggestions are appreciated.

John Smith (and yes that's his 'real' name) is one of the rank and file in the Directive, but is very career driven. He holds the rank of lieutenant in the U.S. Army, but thought that this might be a better way to move up the ladder. He is very baseline with no signs of ever becoming a nova. I see him in his late 20's, works out, good looking, but not in a drop-dead gorgeous sort of way. Other features to be developed as needed.

He does truly believe novas are a threat, not because they are monsters or inhuman, but because they seem to be all too human when it comes to mankind's baser nature. And one more thing. He graduated first in his class in psycological warfare methodology. I wanted to give him the excuse as to why he was screwing around with your characters. So yes, he did enjoy pulling the wings off of flies as a child. (They taste just like raisins too! Yummm!)

I have not fleshed him out stat-wise and I'm not sure I'm going to because right now I'm stuck playing the 'brick' in my current campaign. So I apologize beforehand if I push someone's buttons. I've never tried a manipulative character before and this seemed like a fun way to try.

Like I said, helpful hints, suggestions, hate mail, ect. By the way, can anyone tell me how you change that little identifier that appears underneath your handle? Like from 'baseline' to 'nova'. Anyone?

John Smith

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Hmm... A difficult type of character to play in a shared universe wherein there is no ST as a final arbitrator. Of course the most fun of the forums comes from people arguing out their perceptions and ideology as they diverge so very wildly from each other. Want to play an eco-terrorists? No problem in a game but here on the boards at least five different people will point out the flaws of your philospohy and actions. The ET need not jusify themselves but it is a wonderful opportunity to sharpen the character concept and ask why the character believes what he does in the face of evidence to the contrary.

My ST loves this place and often lurks to track what my character is doing in her downtime. It was a surprise to me that in the RL game a package arrived on her doorstep that turned out to be box from Prodigy that he had offered to send on the board. Quite a surprise and a little surreal. On the other hand, when he asked me how I was going to get a handle on someone I was tracking down I told him that Wizard was sending an email to a blackop on the forums and just asking. Again, very surreal but fun.

A manipulative character solely for the sake of being manipulative? Might be interesting but if envisioned as someone that dropped in, pushed some buttons and dropped out again then he would eventually be ignored. Of course I'm sure that's not what you envisioned. I'm going off the top of my head.

The tag? That's assigned automatically by the board and it's dependent on the number of posts you generate. I don't recall the numbers but essentially once you post 'x' number of times (10 or 20) you are upgraded to nova. There are two other labels (Proteus and AEON I think) but those are special purpose ones.

Welcome to the forums and may we add as much enrichment to your character's life as you add to ours.

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  • 3 months later...

Hello All,

Most of you probablt know me. Some call me the "10,000 NP Nightmare", and "The Twinktrosity from Hell". ...Yeah well, it justified laugh

Behold, William Donnor, aka: Sovereign, aka: Quantum Promise!:

Quantum: Mobius Strip

Experience: 4,500

Attributes/Abilities: Who the hell cares

Backgrouds: Node 10 (Quantum Unity)

Quantum Powers (here it comes....):

Creation ex Nihilo 100: Mastery 3

Planck Scaling 300: Mastery 3.....

Well, that pretty much says it all, doesnt it folks?.....

Basically, his entire body is a conduit for the fundemental forces and energies of the cosmos. I didnt really feel the need to tack on Q-Inferno or Universe Creation because.... well, WHY?!

With these powers, areas billions of miles away and billions of miles in radius fall under his direct, completely immuteable power, and create things the size of enormous Celestial masses (as when he unconsiously created a whole God Damned Nebula at the ripe old age of 5). He's every way you want to be baby

cool

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Quote:
He's every way you want to be baby


Yawn...

That's nice, dear. Very impressive. 'It' exists as nothing more than a sparse collection of stats taken without any context whatsoever. QP, when you have a moment to spare away from the creative storms that produce such negligible results like this you might want to actually take the time to look up the definition of 'Role-play'.

Please don't get me wrong. If you and the other fella's want to spend your days ad-libbing greater feats of one-upmanship then more power to you. There really isn't much of purpose to you being here but what the heck, it's is humorous once in a while. Since you don't seem to have ascertained this on your own, I would draw your attention (difficult as that seems to be) to the fact that the OpNet section is for role-playing. Say it with me slowly now,

r

o

l

e

p

l

a

y

i

n

g

See that wasn't so hard now was it?

You may be under the impression that I am somehow insulting you or denigrating your play style. Nothing could be further from the truth. Honestly, I don't think much of it and pretty much left that sort of thing behind when I finished puberty BUT... This is a hobby and if playing this way brings you amusement then you apparently are having fun. Good for you.

Now, welcome to the concept of a shared universe. You, no matter how many nova points or other quirks you list on that piece of paper, are no more or less important than any other character on the boards. Sorry, but at this level the game isn't about the number of dice or the degree of change you can initiate. It is about interaction with other players through the characters.

Your problem in stomping around the OpNet in the manner which you do is that you lack the one thing required to take part in the interactions there. You don't have a character. You have some scribblings on a piece of pape. Nothing more.

Does this mean you aren't allowed in? Of course not, everybody is welcome even those that are generally perceived to counter-productive or infantile. I'm not actually placing you in the group, mind you, only pointing out that people within that category may come in as well.

Subtlty doesn't seem to be a strong suit with you so let me explain this carefully to you. You are conveying yourself as someone that has no interest in interaction with characters, which is what the OpNet board is all about. Over time your grandstanding antics are going to grow less amusing and more disruptive... You can't seem to help it. Therefore, more people are going to add you to their ignore list. Has each one of them do that, your posts are going to exist only on the server hosting the forum and on you own display. The rest of the inhabitants will have since forgotten you even exist because they aren't going to be reading your posts.

I really do apologize for being so blunt about this but, judging by your posts to date, it's possible you really aren't capable of discerning any of this on your own. I'm sorry your god games are failing to interest any of your players more than temporarily. Really I am, especially since you seem to love them so much. But you should be aware that you are unlikely to come across a kindred spirit here.

Thank you for sharing your tiny collection of stats. If, in time, you develop an interest in actual role playing feel free to come back and interact. Interaction generally consists of more than sophmoric humor, obseqious scatological references, and proclamations of supreme enlightenment . We have those characters as well but generally speaking even those characters bring something to the board beside their egos.

Please don't feel you need to respond to this. It isn't my purpose to insult you or engage in some insipid flame war, just to bring a couple of things to your attention.

Have a nice day.

And Bobmaster Squared? I apologize to you for implying that QP was of the same relative worth as yourself. It was an honest mistake and not discernable as such until he decided to preclude any pretense of civility and try to act like you. Once he placed himself in that position the contrast was extreme.

Sorry.

[ 02-09-2002: Message edited by: Elizabeth ]
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Had I emmotions (like 3-dimensional people), I may actually be hurt by your remarks.

Wait....yes,I....think....a..tear...

Nope, Never mind laugh

I cant take credit for that Twinktrosity I posted. He is actually a the most powerful member of a small race called Sovereigns. (By and by, if you should get the chane, check out the sovereign serials. They really are a great read).

No, this isnt actually a character I play smile

1) Im the storyteller

2) If any of my players tried this outside of my monthly "Twinkfests", I belive it would be my moral resposnsibility to FLAY them.

I should have my character up in a few days, after I get done statting Rousseau, Apollo Miliken, and various members of Team Tomorrow.

3) There's an idea:

Anybody interested can post your versions of Team Tomorrow on the "Canon Character Write-Up" thread. We are actually making rather fair headway. Mal, Pax, and Scripture have been statted so far. Hope to hear from you guys smile

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Sophmoric Humor, Obsequious Scatalogical references, and proclamations of enlightenment.

Ye gods I haven't seen language like that since Joyce. And that frantic day before the SAT. Well I have to admit that my Elizabethan peer has made a wide range of incitefull, if not long winded, insights into the personality of the accused.

However I do believe that it is my responsibility to defend someone who is cut if not from the same cloth, cut in a similar pattern.

The fact that you consider this peron Quantum Promise a disruptive force in this forum shows an overly sensitive temperment. If he wishes to engage in ego masturbation its his own damn buisness.

BUT, what I wish to call him down for is thet total lack of twinkishness in his work. The whole point to being a powergamer is to make something from nothing. Like a master chef capable of transforming stale bread into croutons or french toast. When I create a character I start from on even ground with everyone else. It is the end result that has gross amounts of power.

And one more thing. As a GM the ability to say "it is so" does not constitute twinkdom.

[ 02-10-2002: Message edited by: bobmaster SQUARED ]

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Bobmistress,

What I think the problem is here is a simple difference in the definition of words. You define Twink and PowerGamer as being the same thing. Many do not.

To me, a Twink is a roleplayer, player or ST, who is overly fascinated with being the biggest, baddest, most unbeatable. Screw the rules, screw the games intent, Twinkism is the excercise of mental masturbation with the sole intent of being GOD.

On the other hand, a power gamer lives and dies by the rules. The rules are the most important aspect of the game because by using them and manipulating them you develop characters that while strictly speaking (in your opinion) legitimate they are frightening monsters compared to other characters made with the same rules.

A PowerGamer interprets the rules.

A Twink for the most part ignores them.

Now, both of these subcreatures of Gamer do possess some similar attributes. Neither gives much attention to character development, roleplaying skills, ethical landscapes, or any other psychological devices that so many of us find the primary reason to enjoy gaming.

So, BobMistress, please understand that I still consider you the premier PowerGamer on this forum. Of course, should you ever sit down at the same table with me I would have to soak you in gasoline and light your powergamey ass aflame.

Peace.

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