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1945 changed The world in so many ways.   There'd always been rumors of superhumans before then.  Legends and myths people would say, they weren't real.  Those who said this, are wrong.
They just weren't as common as they are now.

That's not to say the world is overflowing with people with special abilities, but they aren't hiding so much anymore, indeed, more than a few cannot hide who they are, or what they have become.   Technology advances ever onward, and along the way produces new and strange creations along the way, and some that are uniquely powerful and dangerous.

The world at large still thinks of Magic as fake, the sort of show that people use to draw attention to themselves.   True magic exists, and it is powerful.

The harnessing of the Atom, the exploration of space, these drew the attention of Other spacefaring races, and while humanity at large still remains unconvinced they exist, There are certainly those who know otherwise.  Not all who have come are friendly, mostly they simply react to the antics of humanity with amusement, and some disdain.

What most separates this world from what we know is a sort of Tolerance for Vigilantiism.   The public sees their heroes taking down badguys, fighting the Good fight, and they cheer.  Few know real details of the Agency behind the scenes that's actually regulating things.  

Assessment and Emergency Global Initiative and Security, or known simply as the AEGIS agency is one that carries the primary backing of the United States, as well as many First world Nations, and it is solely responsible for regulating the activities of the Metahuman population.  For every scene of a Hero taking down the badguy that gets play in the news, there are five instances of AEGIS agents doing the same that never see the light.   

Everyone knows AEGIS exists, and only the unwise garner their attention.   AEGIS has access to nigh unlimited funding, and the bleeding edge of technology.  All of this serves to let AEGIS see the big picture, and react at the Strategic and Tactical levels, Often working with the various heroes.   

Now this is where you all come in.   You may be any sort of hero, save Alien.  You must have a form that is looks completely human.  You may have any sort of powerbase, though I reserve the right to say no to anything I think will not fit this game.  

This game is meant to resemble Marvel, let's be honest, AEGIS is SHIELD.  Don't expect me to follow it precisely, or to not put an homage to the comics or movies we've all come to enjoy over the years.   I intend for us to have fun with this, and will probably be going fairly rules light on it.

-----------------Chargen rules-------------------


You may choose your origin p56  those that give bonus powers must be rolled as normal.


I am not allowing actual Alien races, if you want to play an angel or a demon, fine, but no outright aliens.  What this means in game terms means you cannot trade in your unearlthy origin for 2 other origin benefits.


For attributes we'll use the following

A La Carte atributes  

Roll 2d6  8 times, dropping the lowest 2 and assign these to your attributes

Powers  

Atts beyond 6 don't count as powers (you are allowed 1 att beyond 8 free, any beyond that will be counted as a power.
I am giving you all 4 powers.   1 of these, you get to choose what it is. 
All 4 will require rolls to determine how powerful the abilities are.

Specialties
I will allow you to choose your 3 specialties  (nothing can be +3)


Qualities 
choose 3

Determination  
All PC's start with 2 Determination


Please post your interest here.

We Will be using Orokos for the die rolls, so include the links in your character submission PM, please.

 

We will not be starting as a team, but with the assembly of said team.

What this allows is a chance for me to offer you all +1 to any stat on your sheet (that is in a stat less than 10) for an origin fiction.   If you choose, you may collaborate with another player and write together and it will count for both of you.   This +1 can only be earned once.   

My plan is to begin the game officially on May 31st, making May 30th the cutoff for character and origin submissions.  Once I have 3 character submissions, I will create the game, and a character profile thread.   If all character profiles and fictions are posted by the cutoff, I will award an additional +1 to everyone.

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8 minutes ago, Dave ST said:

What're you guys making?

Personally, no clue. I'm not familiar with the system, so I figure I'll have to figure it out as I go along.

On another note, are we just playing with the core rulebook, or are we allowed to use any supplements?

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character with cosmic power based loosely off of Starbrand/Green Lantern/Nova/Captain Marvel.... but mostly Starbrandesq

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I was thinking a powerhouse.  Ex pornstar who became endowed with great strength and invulnerability, and a magic 'lasso' in the form of his junk that extends to several hundred feet.  'Pornacles Shagndropolis' reporting for duty!

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I'm kidding.

Although, as always, I'm waiting to see what the plug/socket ratio is.  Last thing I want is an all female team of Superheroes.

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I knew you were that time

So far it's 3 female-1 male regarding  characters I've actually had proposed so far.  

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Looking at a private investigator who is also a wizard (and apparently a superhero), with apologies to the Dresden Files.

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His archfoes are a group of fragile heavy-hitters collectively called The Glass Houses.

He actually used to be a member, but they threw him out.

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Well given that we only just got started I'm inclined to say yes, we've still got room.   What would you be interested in playing?

Also, if you'd like, several players, and myself are in chat, so we can help with character creation.

 

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Well, from what I have seen so far, maybe I could create a psionic character. My original idea was to make him a private investigator, but it seems that SalmonMax has that covered. I could make him a scientist, but HorizonTheTransient seems to have that covered, too. Could I have him come from the future, maybe make him a chrononaut/historian? (BTW, in what time period is the campaign set?)

As to engaging in a chat, is there a chat room link somewhere that I could access?

 

And yes, I need help creating a character. I don't have any of the source books, although there seem to be several places on the Internet that could help.

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The game is set in 2019.

No one's heard from Horizon, so I'd say scientist is still avail.  Hell, Autumn is smarty with a focus in science, that doesn't mean she can be the only one.  Banner and Stark were both scientists and them putting their heads together solved many problems.

Point being, there is no rule that says you can be a smart guy or a P.I. just because someone else is also.  Hell, I see it as an opportunity for the two players to collaborate with each to be of greater assistance to the team as a whole.

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Thank you, Autumn. I was on the chat room this morning with Sean and Nina about the matter. At this point, I'm kind of leaning towards a contemporary scientist -- possibly a biochemist or a neurologist. Now I'm trying to create the character sheet as per Justin's directives, but -- MAN! -- there's a lot of dice-rolling here. LOL!

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1 hour ago, Autumn Solstice said:

 

No one's heard from Horizon, so I'd say scientist is still avail.  Hell, Autumn is smarty with a focus in science, that doesn't mean she can be the only one.  Banner and Stark were both scientists and them putting their heads together solved many problems.

Point being, there is no rule that says you can be a smart guy or a P.I. just because someone else is also.  Hell, I see it as an opportunity for the two players to collaborate with each to be of greater assistance to the team as a whole.

and created a big one :P

at least in the movies

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horizon had to withdraw, so he won't be joining us.   a Scientist is welcome as the team really doesn't have one anymore.

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I only rolled my Atts.  Everything else I just picked after I ended up rolling an aquatic psion character with nothing but movement powers that didn't make a lick of sense.

I tried the random thing two more times and each time the power selection was just abysmal so I picked based on what made sense for the character theme.  I did roll for the level of the power, which is how I ended up with a Flight of 3, I'd prefer they were a little faster in the air, but it works out since they just got their abilities.

Point being: instead of rolling, present Justin with a sound and legit set of powers and I'm sure he'll work with you.

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15 hours ago, Summer Solstice said:

I only rolled my Atts.  Everything else I just picked after I ended up rolling an aquatic psion character with nothing but movement powers that didn't make a lick of sense.

I tried the random thing two more times and each time the power selection was just abysmal so I picked based on what made sense for the character theme.  I did roll for the level of the power, which is how I ended up with a Flight of 3, I'd prefer they were a little faster in the air, but it works out since they just got their abilities.

Point being: instead of rolling, present Justin with a sound and legit set of powers and I'm sure he'll work with you.

Summer, that's a relief! No matter how hard I tried, I just couldn't come up with anything cohesive. The ICONS system reminds me a lot of VILLAINS & VIGILANTES (or even the original DUNGEONS & DRAGONS) regarding character creation. The best I could come up with was an occult specialist who was an accursed immortal. (I was thinking about basing him loosely on the character of Simon Magus from the Bible.) However, I will try to slap something together for a psionic neuro-biologist ASAP.

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Disregard, seems the stars didn't allign, again. (didn't want to hold up anyone here, and I'm not familiar enough with the system yet.)

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Hey guys, I've talked to Justin about joining the game, and he's agreed to let me after the current issue so I figured I'd give a heads up on what I am working on.

My concept is an ex-cop who obtained powers when his erratic genius of an Uncle (think Doc. Emmet Brown from Back to the Future) "experimented" on his during his recovery from a crippling on the job accident.  I'm calling him Dauntless, and he has enhanced physical traits, super senses (enhanced sight, olfactory & hearing, UV vision and X-Ray vision) and the ability to adapt to any environment or attack he is exposed to.  He also has cybernetic implants that allow him to teleport the super science gadgets his Uncle creates to him (The Gadget power).

 

That is the really rough concept I'm working on right now.

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