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OOC: Modern Mythology Supporting Cast


Dave ST

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This thread contains the supporting cast for Modern Mythology.  Each character has a small description and I've included their character sheet for reference.  Keep in mind that I am the ST and I do cheat so don't assume the sheets are bibles.  Also, the sheets are for everyone's use, so if you like a particular character, feel free to use them in your home games.

If you're looking for a particular NPC, you may want to use Ctrl-F.

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Horace Farrow

Horace didn't really fit in before his visitation. He lost an eye when he was young, but that didn't deter people from wanting to know him. The habit of constantly sharing the hollow socket with them gave him the reputation of being just plain creepy as hell. Withdrawn and alone as a result, Horace took the to internet and found friends online. The porn stash on his phone/PC/laptop is legendary and he has grown into quite the pervert and misogynist.

Most ladies are repulsed by Horace and his mannerisms, the ladies of his Band can't really stand him all that much either, but he's toned it down some with them (after threats from Eric).

Legend: 3
Skill Level: Hero (Modified Canon NPC)

Spoiler

Calling: Perceptive Watchdog
Nature: Architect
Pantheon: Pesedjet
Patron: Horus

Attributes: Strength 3, Dexterity 4, Stamina 3, Charisma 3, Manipulation 2, Appearance 2, Perception 4, Intelligence 3, Wits 4

Virtues: Conviction 3, Harmony 2, Order 1, Piety 3

Abilities: Academics -, Animal Ken -, Art -, Athletics 3, Awareness 4, Brawl 2, Command -, Control (Motorcycles) 2, Craft (Electronics) 1, Empathy 1, Fortitude 3, Integrity 3, Investigation 3, Larceny 1, Marksmanship 4, Medicine -, Melee 4, Occult -, Politics -, Presence 2, Science -, Stealth 1, Survival 2, Thrown -

Birthrights: Eye of Horus (Moon, Sun, Enhancement) 3, Falcon Amulet (Sky) 1, Fang of Apep (+1 Acc, +1 Dam) 2

Supernatural Powers:
Epic Attributes: Epic Strength 2 (Holy Bound), Epic Dexterity 2 (Trick Shooter), Epic Stamina 1 (Damage Conversion), Epic Charisma 1 (Benefit of the Doubt), Epic Perception 2(Predatory Focus, Telescopic Senses), Epic Wits 2 (Instant Investigator, Opening Gambit)
Boons: Animal (Falcon) -, Guardian -, Moon • (Smoking Mirror), Moon •• (Tidal Interference), Sky • (Sky's Grace), Sun •• (Divine Radiance), Heku • (Ren Harvest), Heku •• (Sekem Blaze)
[Animal (Falcon), Guardian, Moon, Sky, Sun]

Join Battle: 6 [2]

Attacks:
Clinch: Accuracy [2]5, Damage [2]4B, Parry DV —, Speed 6, P
Unarmed, Heavy: Accuracy [2]4, Damage [2]7B, Parry DV 5, Speed 5
Unarmed, Light: Accuracy [2]6, Damage [2]4B, Parry DV 6, Speed 4
Fang of Apep: Accuracy [2]7, Damage [2]9L, Parry DV 7, Speed 4
Glock: Accuracy [2]7, Damage 4L, Range 20, Clip 15, Speed 4, Piercing

Soak: 1A/3L/4B
Health Levels: -0/-1/-1/-2/-2/-4/Incap
Dodge DV: 7
Willpower: 6
Legend: 3
Legend Points: 9
Other Notes:
The Eye of Horus: A white marble sphere inlaid with a golden Eye of Horus. It allows access to the Moon and Sun purviews and enhances Horace's telescoping senses knack. The enhancement allows Horace to spend a single point of Legend and hone in on a target's vitals. He adds his Perception to his Damage rolls.
Falcon Amulet: A golden amulet in the shape of a falcon, his father's symbol. It allows access to the Sky purview.
The Fang of Apep: A kopesh carved from a single piece of ivory inlaid with gold. This weapon adds +1 accuracy and +1 damage to the kopesh template.

 

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Mercedes Rhodes

The it girl of Salem High, Mercedes is gorgeous, rich, super popular, and... oh, yeah, rich. Before her it was her brother, Donnie, who held the title of 'most popular in school', but he graduated last year and now it's her time to shine. Gorgeous beyond reason, Mercedes uses her looks and her guile to get whatever she wants, after all, don't the privileged deserve better? That's why they're called privileged. A fair warrior in her own right, and knowing her beauty can never be marred, Mercedes will wade into combat, but after she has exhausted minions around her to soften up her foes.

Arrogant and conceited to a fault, Mercedes refuses to accept anyone she considers a lesser as an equal (so, everyone). She has a long standing nemesis in Nadya, whom she hates for reasons known only to the two them.

Legend: 3
Skill Level: Hero (Modified Canon NPC)

Spoiler

Calling: Popular Mean Girl
Nature: Autocrat
Pantheon: Dodekatheon
Patron: Aphrodite

Attributes: Strength 2, Dexterity 3, Stamina 2, Charisma 4, Manipulation 4, Appearance 4, Perception 3, Intelligence 2, Wits 4

Virtues: Expression 1, Intellect 1, Valor 3, Vengeance 4

Abilities: Academics 1, Animal Ken 1, Art 1, Athletics 2, Awareness 3, Brawl 3, Command 2, Control , Craft , Empathy 3, Fortitude 1, Integrity 4, Investigation , Larceny 1, Marksmanship 3, Medicine , Melee 4, Occult 2, Politics 2, Presence 5, Science , Stealth , Survival , Thrown

Birthrights: Aphrodite's Cinch (Enhancement, Unique) 2, Sword of General Themistocles (+1 Accuracy, +1 Damage) 2, Shield of General Themistocles (+2 DV) 2
Supernatural Powers:
Epic Attributes: Epic Strength 1 (Holy Rampage), Epic Dexterity 2 (Cat's Grace, Lightning Sprinter), Epic Charisma 2 (Benefit of the Doubt, Charmer), Epic Manipulation 2 (Overt Order), Epic Appearance 2 (Center of Attention, Lasting Impression), Epic Wits 1 (Rabbit Reflexes)
Boons: Arete (Melee) 2, Arete (Presence) 2

Join Battle: 7[1]
Attacks:
Clinch: Accuracy 5[2], Damage [1]3B, Parry DV —, Speed 6, P
Unarmed, Heavy: Accuracy 4[2], Damage [1]6B, Parry DV 4(7), Speed 5
Unarmed, Light: Accuracy 6[2], Damage [1]3B, Parry DV 5(8), Speed 4
Sword of General Themistocles: Accuracy 10[2], Damage [1]8L, Parry DV 6(9), Speed 4
*Arete is already factored into Accuracy for Melee weapons.

Soak: 0A/1L/2B
Health Levels: -0/-1/-1/-2/-2/-4/Incap
Dodge DV: 6
Willpower: 7
Legend: 3
Legend Points: 9
Other Notes:
Aphrodite's Cinch: This four inch belt of golden one inch scales. The belt's clasp is the Greek symbol for Omega. Although not as powerful for her Scion's as it is for the goddess herself, the cinch amplifies the power a Scion has over those that find them attractive (so pretty much everyone). The wearer may amplify the Overt Order knack, allowing them to issue complex commands that can require a long time to complete “Wash my car”, “Fetch me a latte from The Drip”, and “Spread nasty rumors about Nadya” all become valid commands. Against mortals, the knack becomes free.
General Themistocles's Sword and Shield: Blessed by Aphrodite after the General's passion for the people and politics of Greece made him a martyr. A brilliant tactician before he became a politician, his sword grants +1 to accuracy and +1 to damage to the spatha template. The shield grants +2 to DVs, the shield collapses into a small bronze wrist cuff.

 

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Eric Donner

Eric is everything a high school football star should be. Handsome, athletic, popular, but his attitude is often left lacking. While he puts up the ultimate good guy front around most, he's become quite the bully and overall jerk since his visitation. A Scion of Thor (and doesn't mind bragging about it), Eric is an all around powerhouse like his father.

Not to bright, Eric is sometimes easily manipulated into fighting for anything that could easily improve his Legend. If there's a fight to be had, he's there.

Legend: 4
Skill Level: Hero (Modified Canon NPC)

Spoiler

Calling: Super Star Athlete
Nature: Competitor
Pantheon: Aesir
Patron: Thor

Attributes: Strength 5, Dexterity 4, Stamina 4, Charisma 3, Manipulation 2, Appearance 4, Perception 2, Intelligence 2, Wits 3

Virtues: Courage 3, Endurance 3, Expression 1, Loyalty 2

Abilities: Academics , Animal Ken , Art , Athletics 4, Awareness 2, Brawl 4, Command 1, Control (Automobiles) 3, Craft (Automobiles) 2, Empathy 3, Fortitude 2, Integrity , Investigation 1, Larceny , Marksmanship 3, Medicine , Melee 2, Occult , Politics , Presence 2, Science , Stealth , Survival 2, Thrown 1

Birthrights: Algiz Ring (Guardian) 1, Giantbane (Sky, +3 Damage) 4
Supernatural Powers:
Epic Attributes: Epic Strength 3 (Holy Rampage, Uplifting Might), Epic Stamina 3 (Damage Conversion, Self-Healing)
Boons: Gurdian • (Vigil Brand), Guardian •• (Aegis), Sky •, Sky ••, Sky ••• (Storm Augmentation)

Join Battle: 5
Attacks:
Clinch: Accuracy 7, Damage [4]6B, Parry DV —, Speed 6, P
Unarmed, Heavy: Accuracy 6, Damage [4]9B, Parry DV 3, Speed 5
Unarmed, Light: Accuracy 8, Damage [4]6B, Parry DV 5, Speed 4
Giantbane: Accuracy 9, Damage 8L, Range 20, Clip 6, Speed 5, Piercing

Soak: 3A/6L/8B
Health Levels: -0/-1/-1/-2/-2/-4/Incap
Dodge DV: 5
Willpower: 6
Legend: 4
Legend Points: 16
Other Notes:
Algiz Ring: A silver ring set with a blood stone. Upon the stone the Germanic rune Algiz is engraved. It allows Eric access to the Guardian purview.
Giantbane: The hammer of this oversized supernal Peacemaker revolver is set with a fragment chipped from Mijolnir. Any bullet fired from the gun becomes and arcing lightning bolt. Those immune to lightning or electrical effects still suffer damage, since the bullet itself is still fired and strikes the target, it just looks really cool lightning. Giantbane grants it's wielder access to the Sky purview.

 

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D.J. Aaron Tigrillo

Salem High's premiere mixologist and dropper of the beats. Pretty much hired on as the D.J. for every school dance in the Salem area since he was eleven, Aaron has a talent for crafting musical stylings and weaving together dub-steps with surgical precision. Aaron has a much darker side, however. He absolutely adores his father, Tezcatlipoca and desires nothing more than offer up sacrifices in his name. The bloodier the better.

He and Grace are half siblings, and he knows it. He hopes to either outshine her, or remove her from the equation in order to keep his father's favor. Tezcatlipoca is eager to see which of his children is the craftier of the two.

Legend: 3
Skill Level: Hero (Modified Canon NPC)

Spoiler

Calling: Music Mixologist
Nature: Fanatic
Pantheon: Atzlanti
Patron: Tezcatlipoca

Attributes: Strength 3, Dexterity 3, Stamina 3, Charisma 2, Manipulation 3, Appearance 4, Perception 4, Intelligence 4, Wits 3

Virtues: Conviction 4, Courage 2, Duty 3, Loyalty 2

Abilities: Academics 3 , Animal Ken , Art (Mixing da Beats) 3, Athletics 3, Awareness 2, Brawl 3, Command , Control (Automobiles) 1, Craft , Empathy , Fortitude 4, Integrity 2, Investigation , Larceny , Marksmanship , Medicine 4, Melee 2, Occult 4, Politics , Presence 4, Science, Stealth 2, Survival , Thrown 3

Birthrights: Crystal Skull (Magic, Mystery, Prophesy, Connects) 4, Crystal Skull (Creature, Guide, Unique) 4, Obsidian Bandoleer (+1 Accuracy, Unlimited) 2
Supernatural Powers:
Epic Attributes: Epic Dexterity 1 (Cat's Grace), Epic Stamina 2 (Damage Conversion, Holy Fortitude), Epic Manipulation 1 (Blurt It Out), Epic Appearance 1 (Serpent's Gaze), Epic Intelligence 1 (Know-it-All), Epic Wits 1 (Meditative Focus)
Boons: Itzli • (Maguey Sting), Magic • (The Unlidded Eye), Magic •• (Evil Eye), Mystery •, Prophesy •

Join Battle: 5[1]
Attacks:
Clinch: Accuracy [1]6, Damage 3B, Parry DV —, Speed 6, P
Unarmed, Heavy: Accuracy [1]5, Damage 6B, Parry DV 3, Speed 5
Unarmed, Light: Accuracy [1]7, Damage 3B, Parry DV 5, Speed 4
Obsidian Bandoleer (Thrown): Accuracy [1]8, Damage 3L, Range 10, Clip -, Speed 6
Obsidian Bandoleer (Melee): Accuracy [1]7, Damage 4L, Parry DV 4, Speed 4

Soak: 2A/3L/5B
Health Levels: -0/-1/-1/-2/-2/-4/Incap
Dodge DV: 5
Willpower: 6
Legend: 3
Legend Points: 9
Other Notes:
The Crystal Skull: A bluish hued translucent crystal skull made famous in many Atzlanti legends. It grants access to the Magic, Mystery and Prophecy purviews. In addition it also can summon two crystalline jaguars that will defend Aaron and fight his battles (Use the stats for a Wolf). Their bodies are translucent and their spots are bluish and shimmer. The skull may float around Aaron, gibbering in Spanish, all manner of advice. It can fight on it's own, providing the Jaguars have not been summoned (use the stats for a generic thug, attack is always considered 'heavy'). If damage to incapacitated, it falls to the ground and will not function for 24 hours, even as a focus for Aaron's purviews.
The Obsdian Bandoleer: This old wild west style bandoleer could hold several bullets, but instead when someone grabs for where a bullet may be, they instead draw a sleek, sharp, obsidian throwing spike. There is no limit to the number of spikes that the bandoleer can produce and they add +1 accuracy to the shuriken template. The spikes may be used in melee combat as well, adding +1 to the accuracy of the hadesax template. Aaron has incorporated the bandoleer into his everyday life by clasping his book bag to it, allowing him to carry his protection wherever he goes.

 

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Yokiko Kuromizu

Quiet and contemplative, Yukiko seems out of place in her small Band of sociopaths. The quiet exchange student is bound by her duty to her father, Susano-O and to her Band. She keeps the peace between its members and acts as a mediator to settle the host of disputes that the group of misfits always seems to have.

Yukiko doesn't know good or evil, only honor and duty. Once she has a goal, nothing will stop her from accomplishing it.

Legend: 3
Skill Level: Hero (Modified Canon NPC)

Spoiler

Calling: Lost Soul
Nature: Visionary
Pantheon: Amatsukami
Patron: Susano-O

Attributes: Strength 3, Dexterity 5, Stamina 3, Charisma 2, Manipulation 2, Appearance 3, Perception 3, Intelligence 3, Wits 4

Virtues: Duty 5, Endurance 2, Intellect 2, Valor 3

Abilities: Academics 3, Animal Ken , Art (Drawing) 3, Athletics 3, Awareness 3, Brawl 4, Command , Control (Motorcycles), Craft , Empathy 1, Fortitude 2, Integrity 2, Investigation 1, Larceny 1, Marksmanship , Medicine , Melee 5, Occult 2, Politics , Presence 1, Science 1, Stealth 3, Survival , Thrown 2

Birthrights: Kono (Guide) 4, Kusanagi (+1 Accuracy, +1 Damage, Water, Sky, Legend x5 Range) 5
Supernatural Powers:
Epic Attributes: Epic Dexterity 2 (Lightning Sprinter, Untouchable Opponent), Epic Wits 1 (Rabbit Reflexes)
Boons: Sky • (Sky's Grace), Sky •• (Wind's Freedom), Tsukumo-Gami • (The Wakeful Spirit), Tsukumo-Gami •• (The Watchful Spirit), Water • (Water Breathing), Water •• (Water Control)

Join Battle: 7[1]

Attacks:
Clinch: Accuracy [2]9, Damage 4B, Parry DV —, Speed 6, P
Unarmed, Heavy: Accuracy [2]8, Damage 7B, Parry DV 6, Speed 5
Unarmed, Light: Accuracy [2]10, Damage 4B, Parry DV 7, Speed 4
Kusanagi: Accuracy [2]12, Damage 9L, Parry DV 8, Speed 5, Range 15

Soak: 0A/2L/3B
Health Levels: -0/-1/-1/-2/-2/-4/Incap
Dodge DV: 8 (10)
Willpower: 7
Legend: 3
Legend Points: 9
Other Notes:
Kusanagi: The kusanagi add +1 accuracy and +1 damage to the spatha template and allows access to the Sky and Water purviews. The wielder of the blade may also strike opponents in combat up to Legend x5 yards away.

 

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Bridgette de la Croix

Born and raised in New Orleans, Bridgette hates Salem with a fiery passion. When not seething about where her parents moved after their home in New Orleans burnt down, she can usually be found doing anything and everything a young woman her age should not be doing. Drinking, smoking, sex, Bridgette has a reputation for being one of the wildest girls on the east coast, and she's proud of it. Jealous to a fault, Bridgette has a secret crush on Eric and unknown to him has been beating the tar out of any girl the pursues him. He just assumes he's been too much of a Hero lately to get his dating life on.

Wild and unpredictable, Bridgette is obsessively loyal to Eric and to a lesser degree, the rest of her band.
Legend: 3
Skill Level: Hero (Modified Canon NPC)

Spoiler

Calling: Party Girl
Nature: Gambler
Pantheon: Loa
Patron: Baron Samedi

Attributes: Strength 3, Dexterity 3, Stamina 2, Charisma 4, Manipulation 2, Appearance 3, Perception 4, Intelligence 3, Wits 4

Virtues: Harmony 2, Order 2, Piety 3, Vengeance 4

Abilities: Academics 2 , Animal Ken , Art , Athletics 2, Awareness 3, Brawl 3, Command 3, Control (Automobiles) 1, Craft (Embalming) 1, Empathy 2, Fortitude 4, Integrity 2, Investigation , Larceny 3, Marksmanship , Medicine 2, Melee 3, Occult 2, Politics , Presence 2, Science (Chemistry) 1, Stealth 3, Survival 1, Thrown 1

Birthrights: Followers (5 Zombies) 2, Guide (Ghede) 5, Coco Macaque (Earth, Psychopomp, Linked to Followers), Ghede Glasses (Death, Health) 2, Top Hat (Darkness) 1
Supernatural Powers:
Epic Attributes: Epic Strength 1 (Crushing Grip), Epic Dexterity 1 (Untouchable Opponent), Epic Stamina 1 (Inner Furnace), Epic Charisma 1 (Charmer), Epic Appearance 1 (Dreadful Mien)
Boons: Cheval • (Rada's Eyes), Cheval •• (Petro's Hands), Darkness • (Night Eyes), Death • (Death Senses), Health • (Assess Health), Health •• (Blessing of Health/Curse of Frailty)

Join Battle: 7

Attacks:
Clinch: Accuracy [1]6, Damage [1]4B, Parry DV —, Speed 6, P
Unarmed, Heavy: Accuracy [1]5, Damage [1]7B, Parry DV 1, Speed 5

Unarmed, Light: Accuracy [1]7, Damage [1]4B, Parry DV 4, Speed 4
Coco Macaque: Accuracy [1]8, Damage [1]7B, Parry DV 4, Speed 6

Soak: 1A/2L/3B
Health Levels: -0/-1/-1/-2/-2/-4/Incap
Dodge DV: 4

Willpower: 7
Legend: 3
Legend Points: 9
Other Notes:
Followers: Bridgette has 5 zombies in her service. They are summoned from her staff when she slams it upon the ground. None of them died in particularly horrible ways, but nonetheless, they are zombies and very creepy to look upon.
Guide: Brigette's guide is one of her father's personal Ghede entourage. Because of this, Bridgette is usually very well informed.
Coco Macaque: A finely crafted and marvelously designed pool cue of mahogany and ivory. The cue is topped with a silver skull set with ruby eyes. As a relic it's unbreakable, so she uses it as a staff in combat. The staff allows access to the Earth and Psychopomp purviews. It also allows her to summon or banish her followers.
Ghede Glasses: These sunglasses are missing one of the lenses. They allow Bridgette access to the Death and Health purviews.
Top Hat: This top hat allows access to the Darkness purview, it's also where Bridgette keeps her cigarettes, tucked in the red band.

 

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Archibald "Archie" Syracuse

Archibald Syracuse, or 'Archie' as most people call him, is the librarian at Salem High.  What only a few students know, however, is that Archie is really Archimedes, the ancient mathematician.  Born the son of Hephaestus, Greek god of Fire and Invention, over 2,000 years ago, Archimedes forsook his opportunity for Godhood to remain in the World to teach and train new Scions for the war against the Titans.  Always calculating and cool under pressure, Archie always wants to know the variables before charging into a situation.

Currently he has taken on the duty of training and educating Salem High's newest Band of Scions.  In order to keep Fate from hounding his heels as he trains Scions, he's had to suppress much of his Legend, still though, he is arguably the smartest living being on the World.

Legend: 6
Skill Level: God (Avatar Form)

Spoiler

God of Arithmetic and Invention

Calling: Inventor/Librarian/Teacher
Nature: Architect
Pantheon: Dodekathon
Patron: Hephaestus
Attributes: Strength 2, Dexterity 3, Stamina 2, Charisma 4, Manipulation 3, Appearance 3, Perception 6, Intelligence 6, Wits 6

Virtues: Expression 4, Intellect 5, Valor 2, Vengeance 2

Abilities: Academics 5, Animal Ken -, Art 4, Athletics 1, Awareness 3, Brawl 2, Command 3, Control (-) -, Craft (Engineering) 5, Empathy 3, Fortitude 2, Integrity 5, Investigation 5, Larceny -, Marksmanship 2, Medicine 3, Melee 1, Occult 5, Politics 2, Presence 3, Science 5, Stealth 1, Survival 1, Thrown 1

Birthrights: Archimedes's Claw (Unique) *, Avatar 5, Sanctum 3
*Denotes this a story based Birthright with no rating.

Supernatural Powers:
Epic Attributes: Epic Strength 1 (Crushing Grip), Epic Stamina 1 (Self-Healing), Epic Dexterity 1 (Untouchable Opponent), Epic Charisma 3 (Charmer, Inspirational Figure, Unimpeachable Reference), Epic Appearance 1 (Game Face), Epic Perception 5 (All Knacks), Epic Intelligence 5 (All Knacks), Epic Wits 5 (All Knacks)
Boons: Earth • (Safely Interred), Earth •• (Echo Sounding), Earth ••• (Shaping), Earth •••• (Earth Armor), Fire • (Fire Immunity), Fire •• (Bolster Fire), Fire ••• (Fire's Eye), Fire •••• (Blazing Weapon), Arete (Academics) 5, Arete (Craft) 5, Arete (Science) 5, Arete (Occult) 5

Join Battle: 7
Attacks:
Clinch: Accuracy [1]5, Damage 2B, Parry DV —, Speed 6, P
Unarmed, Heavy: Accuracy 4, Damage 5B, Parry DV 3, Speed 5
Unarmed, Light: Accuracy 6, Damage 2B, Parry DV 4, Speed 4
Archimedes's Claw: Accuracy ?, Damage ?A, Parry DV -, Speed 50

Soak: 1A/2L/3B
Health Levels: -0/-1/-1/-2/-2/-4/Incap
Dodge DV: 6 Willpower: 8
Legend: 6 Legend Points: 36
Other Notes: Although a god in Avatar form, Archimedes only brought with him his 'Claw'. Although he invented it nearly 2,000 years ago, no one in the World has ever seen it used. Some of the other gods honestly wonder if it actually exists or if the device that helped forge his legend is nothing but a hoax.

As a god Archimedes does not need his birthrights present to make use of his boons, although he has access to far more powerful boons, in his current position as the High School librarian he's eschewed them for the time being. After all, should he be 'killed' he'll simply return to his Sanctum and construct a new body for himself, in time.

 

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Kane Taoka

Kane Taoka used to have it all.  He was the CEO of an aspiring Japanese technology company and wanted for nothing, until his Visitation.  When his mother, Amaterasu came to him and told him the troubles facing the World, Kane forsook everything and sold himself to his mother's cause.  That was years ago and in that time he's more than made a name for himself in the Scion community.  When the gods made mention that Scions were being cut down because they lacked proper training, it was Kane's idea to bring them all to Salem, where they could be taught and trained and protected by a handful of more powerful demigods.  Kane is the principal of Salem High.

Unforgiving and at the same time nurturing, Kane wants to see all the Scions succeed, but will not hand them anything.  If they are to succeed, he will help them earn it.
 

Spoiler

Calling: Teacher
Nature: Autocrat
Pantheon: Amatsukami
Patron: Amaterasu
Attributes: Strength 3, Dexterity 3, Stamina 3, Charisma 3, Manipulation 4, Appearance 2, Perception 3, Intelligence 4, Wits 4

Virtues: Duty 4, Endurance 3, Intellect 2, Valor 3

Abilities: Academics 3, Art (Tattooing) 4, Athletics 3, Awareness 3, Brawl 4, Command 3, Fortitude 2, Integrity 3, Larceny 2, Melee 3, Occult 3, Presence 5, Stealth 4, Survival 1, Thrown 4

Birthrights: Creature (Sky Dragon) 3, Followers (15 Iga Warriors) 5, Followers (15 Personal Security Force) 5, Relic (Tattoos—Sun, Sky) 3, Tonbokiri 5

Supernatural Powers:
Epic Attributes: Epic Strength 2 (Crushing Grip, Divine Grasp), Epic Dexterity 3 (Cat's Grace, Divine Balance, Ricochet Symphony), Epic Stamina 2 (Holy Fortitude, Self-Healing), Epic Charisma 3 (Blessing of Importance, Charmer, Inspirational Figure), Epic Intelligence 4 (Fast Learner, Language Mastery, Multitasking, Perfect Memory), Epic Wits 3 (Meditative Focus, Monkey In The Middle, Social Chameleon)
Boons: Sky •• (Wind’s Freedom), Sun • (Penetrating Glare), Sun •• (Divine Radiance), Sun ••• (Heavenly Flare), Sun •••• (Flare Missile), Sun ••••• (Burn), Sun ••••• • (Solar Prominence), Tsukumo-gami • (The Wakeful Spirit), Tsukumo-gami •• (The Watching Spirit), Tsukumo-gami ••• (The Helping Spirit), Tsukumo-gami •••• (The Summoned Spirit)

Join Battle: 7 [4]
Attacks:
Clinch: Accuracy [4]7, Damage [2]3B, Parry DV —, Speed 6, P
Unarmed, Heavy: Accuracy [4]6, Damage [2]6B, Parry DV 7, Speed 5
Unarmed, Light: Accuracy [4]8, Damage [2]3B, Parry DV 8, Speed 4
Tonbokiri: Accuracy [4]9, Damage [2]9L, Parry DV 7, Speed 5

Soak: 2A/4L/5B
Health Levels: -0 x5/-2/Incap
Dodge DV: 11 Willpower: 7
Legend: 7 Legend Points: 49

Other Notes:
Creature 3: Kane’s sky dragon is a sky blue and white dragon tattoo that circles his torso, which may animate and flow off his body to fight, growing in size as it does so. Despite the fact it appears physically to be a Japanese dragon made of pure sky and clouds, its traits are identical to those of a coatl (see Hero p.325).
Followers 5: His mother has assigned him 15 elite warriors from the secretive and thought extinct, Iga Ninja Clan their abilities are identical to those of the shinobi (see Hero p.322) except they are blessed warriors of the Amatsukami, not agents of the Titans.
Followers 5: Kane is still immensely wealthy. As such, he usually has a retinue of 15 members of a personal security force on call. These are equivalent to Experienced Soldiers (see Hero p.283)
Relic 3: Kane's impressive tattoos depicts a soaring imperial dragon basking in the light of the sun and clouds. It grants him access to the Sky and Sun Purviews as well as acting as a focus to contain his Creature birthright.
Tonbokiri: The Tonbokiri is one of three legendary Japanese spears created by the famed swordsmith Fujiwara Masazane, said to be wielded by the daimyō Honda Tadakatsu, a leading general of Tokugawa Ieyasu. The spear was over 40 cm long. The spear derives its name from the myth that a dragonfly landed on its blade and was instantly cut in two. Thus tonbo (Japanese for "dragonfly") and kiri (Japanese for "cutting"), translating this spear's name as "Dragonfly Cutter". It provides +2 to accuracy and +3 to damage to the Hasta template.

 

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Victor 'Vic' Fingers

Look, I ain't got time to sit for some interview, alright?  I'm here because Scions today are lazy.  It's all those damn vidyuh games and smart phones, and tablets... hell, if the phone is so smart, why don't it tell you to go get some damn exercise.  I'm a Marine, and we don't sit idly by and let the enemy run amok on our doorstep, no way in Hel.  These kids tough, they have no sense of obligation, no sense of duty and what a privilege it is to serve the World and it's people by keeping people safe.  Nope, they'd rather live stream and sit around waiting for the world to hand them something.  Not me.  No, that doesn't fly with me.  Every Scion at Salem will know no rest until I have personally shattered them, broken them, melted them down and reforged them into something I can wake up everyday and look at without feeling a pang of nausea in my gut.  And when I get my hands on that Nadya...

Semper-Fucking-Fi.  We're done here.  Oh, I'm the Phys Ed teacher and Coach for Salem High.
 

Spoiler

Calling: Ultimate Soldier
Nature: Bravo
Pantheon: Dodekatheon
Patron: Ares

Attributes: Strength 4, Dexterity 4, Stamina 4, Charisma 3, Manipulation 2, Appearance 4, Perception 2, Intelligence 2, Wits 3

Virtues: Expression 1, Intellect 2, Valor 3, Vengeance 3

Abilities: Athletics 4, Awareness 4, Brawl 5, Command 3, Control 2, Craft (Demolition) 2, Fortitude 3, Integrity 2, Marksmanship 5, Melee 5, Presence 2, Stealth 2, Survival 3

Birthrights: Followers (15 Spartoi) 5, Followers (5 Myrmidons) 4, Relic (Dragon’s Teeth) 3, Relic (Armor of Achilles) 2, Relic (Signaculum—War) 1, Relic (The Arsenal) 3

Supernatural Powers:
Epic Attributes: Epic Strength 4 (Crushing Grip, Divine Rampage, Holy Rampage, Uplifting Might), Epic Dexterity 4 (Lightning Sprinter, Monkey Climber, Spider Climber, Trick Shooter), Epic Stamina 4 (Body Armor, Damage Conversion, Holy Fortitude, Self-Healing), Epic Wits 3 (Instant Assessment, Opening Gambit, Rabbit Reflexes)
Boons: Arete (Brawl) 2, Arete (Fortitude) 2, Arete (Marksmanship) 2, Arete (Melee) 2, Arete (Survival) 1, War • (Blessing of Bravery), War •• (Battle Cry), War ••• (Warrior Ideal (Soldier)), War •••• (Fury of War), War ••••• (Mortal Stroke)

Join Battle: 7 [4]
Attacks:
Clinch: Accuracy [7]11, Damage [7]5B/L, Parry DV —, Speed 6, P
Unarmed, Heavy: Accuracy [7]10, Damage [7]8B/L, Parry DV 11, Speed 5
Unarmed, Light: Accuracy [7]12, Damage [7]5B/L, Parry DV 12, Speed 4
Combat Knife: Accuracy [7]12, Damage [7]7L, Parry DV 12, Speed 4
Beretta (M9): Accuracy [7]12, Damage 4L, Range 20, Speed 4, P
FN P90: Accuracy [7]12, Damage 4L, Range 50, Speed 5, P
M16: Accuracy [7]11, Damage 6L, Range 150, Speed 5, P

Soak: 4A/13L/13B (Armor of Achilles, +4L/2B) 4A/19L/19B (w/Body Armor Knack)
Health Levels: -0 x13/Incap
Dodge DV: 17 Willpower: 6
Legend: 6 Legend Points: 36

Other Notes:
Armor of Achilles: The Armor of Achilles augments the power of the Damage Conversion Knack to reduce damage. It reduces lethal damage from any attack to bashing and bashing to nothing at no cost. What’s more, while wearing the armor, Victor may spend two points of Legend to reduce aggravated damage to lethal.
The Arsenal: Victor wears two heavy bronze cuffs on his wrists that depict soldiers throughout the ages battling. If one looks closely they even appear to be animated, enacting various scenes at any given time. The Arsenal allows Victor to summon any mundane weapon, or a shield in any style ever made as long as the weapon could be reasonably wielded in one or two hands. Shotguns, swords, grenades, even rocket launchers are not off the table. Firearms created in this manner never require bullets. Each cuff may summon a separate weapon (or shield) allowing him to dual wield pistols or swords, or on one occasion, shields.

 

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Orlanda Elliot

Orlanda had it rough growing up.  Never pleased with her looks or intelligence and constantly derided by her abusive, drug-addled mother Orlanda knows what it's like to feel like an outcast in ones own skin.  Average teenagers have it hard enough, Scion teens... that's a whole new tier of neurosis just waiting to happen.  When Kane proposed the offer to teach Spanish at Salem High while also keeping an eye on and protecting younger Scions, she gladly accepted.  Commonly talked about in the halls as one of Salem High's most attractive teachers and it's common practice for mothers to leave their husbands in the hall way while they go speak to her during parent-teacher conferences.

Miss Elliot is nice and approachable.  When not teaching Spanish she sometimes helps the school's counselor deal with students who have self-esteem issues or anxiety.

Spoiler

Calling: Broken home girl turned success story.
Nature: Penitent
Pantheon: Atzlánti
Patron: Xipe Totec

Attributes: Strength 3, Dexterity 3, Stamina 5, Charisma 3, Manipulation 3, Appearance 4, Perception 2, Intelligence 3, Wits 2

Virtues: Conviction 3, Courage 2, Duty 2, Loyalty 3

Abilities: Academics 3, Athletics 3, Awareness 2, Brawl 2, Craft (Self) 2, Empathy 3, Fortitude 6, Integrity 2, Larceny 1, Medicine 3, Melee 3, Occult 1, Presence 3, Stealth 2, Survival 2, Thrown 1

Birthrights: Relic (Ocelotl Armor, Animal (Jaguar), Moon, War, 1 Dot Unique) 4, Relic (Obsidian Dagger—Fertility, Guardian, Health) 5

Supernatural Powers:
Epic Attributes: Epic Stamina 5 (Damage Conversion, Regeneration, Self-Healing, Skin-Shedding, Solipsistic Well-Being), Epic Appearance 3 (Come Hither, Compelling Presence, Lasting Impression, Serpent's Gaze)
Boons: Fertility • (Green Thumb), Health ••• (Heal/Inflict), Health ••••• (Control Aging), Itztli • (Maguey Sting), Itztli •• (Combat Sacrifice), Itztli ••• (Obsidian Mutilation), Itzli •••• (Obsidian Excruciation), Itzli ••••• (Sacrifice of Will), Itzli ••••• • (Poco a Poco)

Join Battle: 4
Attacks:
Clinch: Accuracy 4, Damage 4B, Parry DV —, Speed 6, P
Unarmed, Heavy: Accuracy 4, Damage 7B, Parry DV 2, Speed 5
Unarmed, Light: Accuracy 6, Damage 4B, Parry DV 3, Speed 4
Obsidian Dagger: Accuracy 7, Damage 4L, Parry DV 3, Speed 4

Soak: 5A/14L/16B
Health Levels: -0 x17/Incap
Dodge DV: 7 Willpower: 6
Legend: 7 Legend Points: 49
Other Notes:
Ocelotl Armor: According to legend, an Aztec warrior who captured many living opponents for use as slaves or ritual sacrifices proved himself worthy of donning jaguar armor — an outfit made from a jaguar skin and lined with a dense mesh of cotton. The essence of the spirit of the animal in whose skin the Scion will do battle remains. He ocelotl armor allows her to use Boons from the Animal (Jaguar) Purview, as well as the Moon and War Purviews. The armor also holds a unique power that adds bonus dice equal to the wearer’s Legend to all (Dexterity + Stealth) rolls.

 

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Marie Glapion

Born into a life of wealth and privilege in New Orleans, Marie has never really ascribed to the Salem High school idea as a result the Demigod of Erzulie has gained quite the reputation at Salem High for nothing more than hips, lips and tits.  Her skirts are short, her heels high and she's positively shameless about all of it.  Although she teaches English in a sexy French accent that drives males into a tizzy, she's only doing it because she's not really qualified to teach anything else (she refused to be an administrative assistant).  Recently she caused a divorce when it was discovered she as having an affair with a student's father to which she attested: "I'm not the married one so I'm not about to waste my time on his moral dilemmas, he had a choice to make and now it's his to live with, not mine.  I'll not shed tears or concern myself for some woman I've never met or children that aren't mine.  I've betrayed no one in my life and I assure you I've not a wink of sleep since all this began."  The only reason she still has a job is because she charm the pants off anyone... man or woman, is quite used to getting her own way.

Marie is actually quite nice, just a vile when backed into a corner.  It's rumored she has slept (or is sleeping) with students as well as their parents and that she kindled a concept in Salem High known as 'The Bang Book'.

Spoiler

Soon, soon!

 

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Sylvester 'Sly' Guiler

Oh, no, no, no, no... if that mouth-breathing, ham-fisted, drooling, meat-slapper gets to narrate his own... you know I'm gonna!  Alright, so, I'm like, what's up?  I'm the Guidance Counselor at Salem High.  Yeah, it's a pretty cool gig, not as fun as hustling tables out in Vegas, but what can y'do right?  Kane pulled my butt out of the fire on more than one occasion while I was climbing this divine ladder thing so I was all like, 'sure bro, I'm there'.  Had I known then... lemme tell ya.  You guys have so many issues, holy cow... you kids will cry about anything and everything so if you come by needing my help and find he door locked it's probably not because I'm out of my office, chances are I'm ignoring you.  "I'm uncomfortable with my sexuality..."  Odin's beard kid, go kiss a girl then go kiss a guy.  Which one tasted like icky?  Chances are that's the one you should avoid.  If both tasted icky, buy a bunch of cats, hole up in your room for the next fifty years and leave me alone... I have godlings to train, for crying out loud.

Oh, and uh, stay in school and don't do drugs, unless you have enough for everyone.

Spoiler

Yo, post my sheet GM!  Damn, get with it, I have godlings to train!

 

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Seth Farrow

Seth Farrow is the Sheriff of Salem and Horace Farrow's uncle.  Although historically their fathers have never gotten along all that well, Seth isn't his father and from what he's seen of his despicable nephew, Horace can certainly boast the same.  He solemnly believes that if a Scion is chosen to fight and die for a war they never started, then they are elevated to a level outside human laws and are thus, elevated to a higher standard behavior.  It's for this reason he doesn't police Scions, he covers up for them.  He doesn't care if three buildings are wrecked, ten cars explode or a city block is leveled - that stuff can be rebuilt, but did they save the people?  If so, good job, keep it up.  If not, then they will answer to him eventually.  Maybe not today, or tomorrow, but eventually they will meet Seth somewhere for one of his infamous 'talks'.  Bridgette recently found herself on the receiving end of one recently and has toned down considerably.  She won't tell anyone what he said...

Kids or not, if they're chosen to be a Scion the law no longer applies to them.  Live like you'll die tomorrow, fight like you'll die any moment, but let your love for the World and it's people be immortal.

Spoiler

Booyah!

 

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Devenne Darcy

Darcy, as everyone calls her, hates her first name.  Her mother was one of those parents who had to name their child something uniquely spelled never considering that it was the kid who had to live with it their whole life.  Darcy met Fisher when he first moved to Salem three years ago and they became fast friends.  Just like him she enjoys all things nerdy from video games (she incredibly competitive) to anime to manga (and big into rivals), she's also currently running a 13th level Warpriest of Shelyn in Fisher's Saturday Pathfinder games.  Most people believe that Darcy has a 'thing' for Fisher, and it's not too far of a stretch considering how much they have in common and how well they get along.  The truth is Darcy doesn't know how she feels, she's never been good at expressing herself so talking to Fisher about it has never crossed her mind.  All she really knows is that when Fisher is around other girls a part of her feels jealous and she finds herself mad at him for reasons he couldn't possibly be accountable for.  She works at The Drip, a common hangout for the kids of Salem.

Recently she and Billy Troup witnessed Fisher and Rachel go to town on some bad guys in their full Scion splendor.  Darcy believes they might be aliens and is launching a full investigation and believes they might have had something to do with the events that landed her childhood friend, Natalie Myers, in Salem Hospital's psychiatric ward.

Spoiler

Attributes: Strength 1, Dexterity 2, Stamina 2; Charisma 3, Manipulation 2, Appearance 3, Perception 2, Intelligence 3, Wits 2

Virtues: Mortals do not possess Virtues

Abilities: Academics 3, Animal Ken 1, Art (Drawing) 1, Athletics 1, Awareness 1, Brawl -, Command -, Control (Mountain Bike) 1, Craft (-) -, Empathy 1, Fortitude -, Integrity 2, Investigation 3, Larceny -, Marksmanship -, Medicine 1, Melee -, Occult 2, Politics 1, Presence 1, Science 2, Stealth 1, Survival -, Thrown -

Join Battle: 3
Attacks:
Clinch: Accuracy 1, Damage 2B, Parry DV —, Speed 6, P
Unarmed, Heavy: Accuracy 1, Damage 4B, Parry DV 2, Speed 5
Unarmed, Light: Accuracy 1, Damage 1B, Parry DV 4, Speed 4

Soak: 2B/0L
Health Levels: -1/-1/-4/Incap
Dodge DV: 2 Willpower: 8 (very high for the average mortal)
Legend: 0 Legend Points: 0

Other Notes:
I Want To Believe: Although Darcy can not see the supernatural (yet), her unwavering curiosity and open mindedness towards the otherworldly or just plain weird means that her mind, unlike others, doesn't rationalize or cast off odd occurrences. Sure, she's never seen actual supernatural things happen but there's always a better explanation than 'weather balloons' or 'swamp gas'... right?

Uncanny Aim: Despite not having any skill in Marksmanship, Dacry has uncanny luck when throwing or shooting.  She does not suffer a dice penalty for not attempting Marksmanship rolls untrained.  If she gains the Marksmanship skill later she may, once per story, attempt to re-roll any failed Marksmanship roll as if she had a single point of Legend to spend.

 

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William 'Billy' Troup

William Troup is a legend (small L) in Salem.  Several years ago he was the town most notorious bully.  Everyday some kid was crying home to their parents after Billy handed down one of his epic beatings upon them.  That all changed one day when he ended up in a brawl with Rachel Cooper who came to the defense of Todd Swain, a poor boy ho was half Billy size.  What happened that day is spoken about in hushed whispers but rumors say she beat Billy within an inch of his life.  Shortly after the brawl Billy moved away to live with Aunt down in Georgia and was not seen again... until recently.  Billy has returned to Salem to finish out his high school years and he's returned in  big way.  No longer is the guy all baby fat with a stupid look on his face and a snaggle tooth.  Braces, stern discipline and working on a Georgia farm have made Billy Troup into one hell of an attractive young man.

Although no longer the bully, Billy still carries the stigma of his past actions with him.  He's made attempts to redeem himself for the past, but thus far Rachel Cooper believes he is nothing more than a liar and charlatan.  Once a bully, always a bully.  He recently witnessed Rachel and Fisher go full Scion on some bad guys and doesn't know what to think... he's helping Darcy investigate the Scions hoping to expose them.  Oh, and he thinks Rachel is a lesbian.

Spoiler

Attributes: Strength 3, Dexterity 2, Stamina 3; Charisma 2, Manipulation 3, Appearance 3, Perception 2, Intelligence 2, Wits 2

Virtues: None

Abilities: Academics 1, Animal Ken -, Art -, Athletics 3, Awareness 1, Brawl 2, Command -, Control (Cars) 1, Craft (-) -, Empathy 1, Fortitude 2, Integrity 1, Investigation -, Larceny -, Marksmanship 2, Medicine 1, Melee 1, Occult -, Politics -, Presence 3, Science -, Stealth -, Survival 2, Thrown 1

Join Battle: 3
Attacks:
Clinch: Accuracy 4, Damage 4B, Parry DV —, Speed 6, P
Unarmed, Heavy: Accuracy 2, Damage 5B, Parry DV 0, Speed 5
Unarmed, Light: Accuracy 5, Damage 4B, Parry DV 2, Speed 4

Soak: 3B/0L
Health Levels:
-0/-1/-1/-4/Incap
Dodge DV:
2 Willpower: 5
Legend:
0 Legend Points: 0

Other Notes:
Powerhouse: Billy is a big guy. His strength and stamina scares are considered one point higher for feats that involve strength or endurance. This bonus doesn't apply to combat related feats like accuracy or damage rolls.

Redeemed: Billy's been a jerk in his past and it's taking him a lot f time to shed that reputation now that he's back him in Salem. He's often quick to play the 'Hero' or White Knight, and can sometimes lead him down a path of recklessness since more drawn in by redeeming himself than thinking about the consequences.

 

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