The Story Guide Posted February 26, 2014 Share Posted February 26, 2014 Seconded! Sorry I've been a bit thin about, I'll try to be around more often. Just got the Dr's official 'you're pregnant' (already been having symptoms for a week!), so I'll be a bit scattered getting baby stuff sorted out, but I love this game and I want to see it continue! Link to comment Share on other sites More sharing options...
Krugar Rockbiter Posted February 26, 2014 Share Posted February 26, 2014 Congratz! Link to comment Share on other sites More sharing options...
jameson (ST) Posted February 26, 2014 Author Share Posted February 26, 2014 Two months at this goddamn door. FFS can we please move on. That really wasn't called for. I'm doing the best I can with the posts I'm given and the free time I have allotted to me. I don't play anything else around here anymore, the last game I was playing in hasn't seen a post since fall. I don't come here daily as a result and I can only react so fast; generally I pop in mid-week (like today) and on the weekend, once, maybe twice. Given the pace of posting to this game (you haven't seen fit to post in two weeks I'll note, during which I have made 3 updates), I'm hardly the only one to blame. ,, Seconded! Sorry I've been a bit thin about, I'll try to be around more often. Just got the Dr's official 'you're pregnant' (already been having symptoms for a week!), so I'll be a bit scattered getting baby stuff sorted out, but I love this game and I want to see it continue! Congrats as well. Link to comment Share on other sites More sharing options...
Krugar Rockbiter Posted February 27, 2014 Share Posted February 27, 2014 I haven't posted because all I would be doing is parroting what others have said. It is a back and forth conversation and I don't want to turn into yeah yeah from sandlot. Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 6, 2014 Author Share Posted March 6, 2014 Going to give Damon one more day then I will advance. Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 7, 2014 Author Share Posted March 7, 2014 As a note folks, reactions are all good and fine, but try to give me something to work with next time. If I am the only one driving the story forward then I might as well just write this as a fiction Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 7, 2014 Author Share Posted March 7, 2014 Retrieving Korch is a difficulty 2 task, but going in to get him means making a new save vs the poison leaves (and failure will increase that difficulty from 2 to 5). Aid from another counts as an asset (reduces difficulty by 1), unless they are affected by the poison. ,, savvy? Link to comment Share on other sites More sharing options...
Alice Chalk Posted March 7, 2014 Share Posted March 7, 2014 Savvy. What type of roll is this, so I know what kind of Edge and Effort to apply? Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 7, 2014 Author Share Posted March 7, 2014 Might roll. ,, Though I suppose if you could manipulate gravity or do some other kind of wackiness that could change. Link to comment Share on other sites More sharing options...
SalmonMax Posted March 7, 2014 Share Posted March 7, 2014 I'll help. I'm trained in Might Defense...hopefully that'll help a bit. Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 8, 2014 Author Share Posted March 8, 2014 Numenera is roll minimalistic, so when one player is aiding another it just counts as an asset and one player rolls (applying any effort or training they have plus the asset). Since Max's roll was enough to succeed the two of you are successful in getting Korch out. (obviously getting him out wasn't all that difficult unless you had failed against the poisons). I'll let you two decide how to narrate the rescue. ,, I'll update next once you decide to proceed, and more importantly how ... Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 17, 2014 Author Share Posted March 17, 2014 Aiming at Wednesday for another update. You guys have till then to tell me what else (besides tossing rocks) you want to do. ,, On a related note, it seems that we've lost Damon. Damon if you are still around you've got till the weekend to post. ,, Related to that, does anybody want me to offer up a couple of slots to new players? Link to comment Share on other sites More sharing options...
z011 Posted March 17, 2014 Share Posted March 17, 2014 I will try my utmost to get a post in before then. I've been a bit braindead with morning sickness. As for new players....I'd be okay with it if it's a discussion between all of us and approval before the invite gets sent out. I've like the small/intimate feel of the game, even if the posting has slowed down, and I'd rather not lose that. That's my $.02. Link to comment Share on other sites More sharing options...
SalmonMax Posted March 17, 2014 Share Posted March 17, 2014 Sure, go for it. ,, As for the tossing rocks, I just figured I'd have Raiche test to see if she can find any traps. I can have her do other stuff, like probing with her spear and so on, but I figured it'd all come down to 'why I get to make a roll.' ,, So...like, a perception check maybe? Link to comment Share on other sites More sharing options...
Charlotte Posted March 18, 2014 Share Posted March 18, 2014 Totally okay with new players. ,, Kind of don't have ideas beyond "toss rocks," though. I've been remiss in tracking XP, but: can I spend one, to have some manner of inspiration, if we're stuck? Link to comment Share on other sites More sharing options...
z011 Posted March 18, 2014 Share Posted March 18, 2014 Arisi has an idea, I will post soon! Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 18, 2014 Author Share Posted March 18, 2014 Sure, go for it. ,, As for the tossing rocks, I just figured I'd have Raiche test to see if she can find any traps. I can have her do other stuff, like probing with her spear and so on, but I figured it'd all come down to 'why I get to make a roll.' ,, So...like, a perception check maybe? Describe what you want to do in your post, be as detailed as you want in the attempt. Let me worry about if its a roll of not. ,, ,, Arisi has an idea, I will post soon! You got till tomorrow before an update, though I'm sure you'll be able to work it in after if it comes to it Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 18, 2014 Author Share Posted March 18, 2014 Totally okay with new players. ,, Kind of don't have ideas beyond "toss rocks," though. I've been remiss in tracking XP, but: can I spend one, to have some manner of inspiration, if we're stuck? I think you all have 2 each. ,, 2 exp would let you gain a skill or ability for a short or medium term bonus. Basically think about it as limit in M&M. Maybe in this case you have an idea that in the past your character encountered similar numenera based security systems. You could spend 2 exp to gain that narrow skill. ,, Alternately 2 exp would allow you to cobble a cypher together that would meet a particular need from components you have on hand. E.g. if you needed to get past a wall you could cobble a phase shifter together to allow you to pass through the wall for 2 exp. Link to comment Share on other sites More sharing options...
z011 Posted March 20, 2014 Share Posted March 20, 2014 Sorry I didn't get my post up earlier! Morning sickness is really kicking my ass (and keeping me up all night). I'll try to post quicker next time! Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 20, 2014 Author Share Posted March 20, 2014 How much of a lead are you taking Max? Link to comment Share on other sites More sharing options...
SalmonMax Posted March 20, 2014 Share Posted March 20, 2014 That is to some extent up to the others, how closely they follow, but for the sake of expedition let us say about twenty feet. Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 20, 2014 Author Share Posted March 20, 2014 the grassy zone is about 20 feet wide, so I'll assume you approach on your own then? Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 20, 2014 Author Share Posted March 20, 2014 or perhaps a yard ahead of Alice Link to comment Share on other sites More sharing options...
SalmonMax Posted March 20, 2014 Share Posted March 20, 2014 Sounds about right, sure. We'll go with that. Raiche's intention is to get to the door before anyone else risking it, but she's not going to make an issue of Alice following. Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 20, 2014 Author Share Posted March 20, 2014 OK, I need a Level 4 (TN 12) Intellect defense check from Max .... and I'm going to use an intervention on Alice (unless you want to pay 1 exp to cancel it) so I'll need one from you as well Mike. Link to comment Share on other sites More sharing options...
Charlotte Posted March 20, 2014 Share Posted March 20, 2014 [Charlotte] 5:56 pm: Rolling for Numenera: Charlotte *rolls* 1d20: 6: 6 [Charlotte] 5:56 pm: Not so great. Okay. Link to comment Share on other sites More sharing options...
SalmonMax Posted March 21, 2014 Share Posted March 21, 2014 Here ya go. ,, [salmonMax] 11:27 pm: Now for dice. SalmonMax *rolls* 1d20: 15: 15 [salmonMax] 11:27 pm: Yay! Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 22, 2014 Author Share Posted March 22, 2014 Mala, Arisi has a PM. Link to comment Share on other sites More sharing options...
Alice Chalk Posted March 22, 2014 Share Posted March 22, 2014 Think I will give the XP to Raiche, since their actions were the ones playing off each other's. Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 22, 2014 Author Share Posted March 22, 2014 I'm doing a recount of exp, right now it looks like ,, Alice 4 Smax 4 Arisi 3 Korsh 3 ,, but I need to find out who Max gave a point to so there is a point that is floating around, please standby ,, Update: Max gave the Exp to Alice, I also gave 1 exp to Arisi early on and she gave one to Korch so they are now at 3 each ,, Please update your totals in the exp thread and keep them current from here out. Thanks Link to comment Share on other sites More sharing options...
SalmonMax Posted March 23, 2014 Share Posted March 23, 2014 Thanks for that, Jameson. Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 25, 2014 Author Share Posted March 25, 2014 No problem, though seriously, please don't make me have to do that again, it was kinda a pain in the arse. ,, Also I really need a post from you and/or Arisi to be able to move forward... ,, edit: also I am away tomorrow night so I am aiming at Wednesday to update. Link to comment Share on other sites More sharing options...
SalmonMax Posted March 25, 2014 Share Posted March 25, 2014 You shall have it! Link to comment Share on other sites More sharing options...
z011 Posted March 26, 2014 Share Posted March 26, 2014 Sorry I've been awol again, mostly braindead and tired from baby. Also, from my count Arisi should have 4 XP: 1 from GM bonus for the numenera description early on, one from Korch, one from GM intervention on the nightmares, and one now from GM intervention with the pain plants. Is that correct? Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 26, 2014 Author Share Posted March 26, 2014 Sure, let's go with that *shrug* just please take care to track it from now on. Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 27, 2014 Author Share Posted March 27, 2014 Before I update I have 1 question for Mala: ,, Alice fell forward toward the tower, are you moving to Alice or staying put? Link to comment Share on other sites More sharing options...
z011 Posted March 27, 2014 Share Posted March 27, 2014 Moving forward, because she's only sorta smart. Link to comment Share on other sites More sharing options...
SalmonMax Posted March 27, 2014 Share Posted March 27, 2014 Hoops...for some reason I thought Arisi was already through the danger zone... Link to comment Share on other sites More sharing options...
Charlotte Posted March 27, 2014 Share Posted March 27, 2014 Be a silly thing for the entire group to wipe on, so hopefully it's one-shot only. Link to comment Share on other sites More sharing options...
jameson (ST) Posted March 27, 2014 Author Share Posted March 27, 2014 Hoops...for some reason I thought Arisi was already through the danger zone... Nope, but moving to Alice has her entering it, which sets off another burst. ,, I need another Intellect defense roll from you Max, and one from Arisi as well Mala. Same level (4, TN 12). Remember that you can spend effort to reduce the level/difficulty, and if you have training in mental/intellect defense that will also reduce the level. Link to comment Share on other sites More sharing options...
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