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Matt

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What is Aberrant?

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Aberrant is a role-playing game from White Wolf Publishing focusing on the lives and exploits of paranormal humans. Set 10 years after radiation from an exploding satellite triggered bizarre powers in a fragment of the earth's population, Aberrant chronicles the struggles of these "novas", or "new humans", and their quest to fit into - or forever change - human society.

System:

Revised Storyteller System (d10)

Setting:

Earth 1998 - mid 21st Century

Character:

Normal people suddenly 'gifted' with unusual powers - think 'Unbreakable' movie.

Powers?:

Yep - manipulation of Quantum energy bestows some 'amazing' powers

Superheroes?:

Kinda. The yellow spandex brigade is possible, but not the norm.

Anti-heroes?:

Oh yeah. Some novas go very bad. E.g. Divis Mal, Geryon et al

Organisations?:

The Teragen, Project Utopia, The Directive, Elites and much, much more

Books:

Plenty, the books list to date is: Aberrant unlimited Ed., Aberrant Limited Ed, Aberrant Players Guide, Project Utopia, Teragen, The Directive, Elites, Aberrant Storytellers Screen, Worldwide Phase 1, Aberrant Year 1, Fear & Loathing, ReignofEvil.com, Church of Michael Archangel, XWF, Expose Aberrants.

Metaplot?:

Aberrant is the 'middle' game of the three Aeon Continuum games which chronicle the activities of the Aeon Society. Aberrant, if taken as 'Da Rulez!', leads to a war between humanity and 'Aberrants' in the mid 21st Century. The recovery from this war is the 'backdrop' setting for the Trinity game - the third and final Aeon Continuum game, set in the 2120's.

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