Karren Gaunt Posted April 11, 2011 Share Posted April 11, 2011 Guess what? It's sentient life time everyone. I've put up clannish spider people, what wonder of life with too much brains on it's hands is next? Link to comment Share on other sites More sharing options...
The Story Guide Posted April 15, 2011 Author Share Posted April 15, 2011 It's been a slow week on the boards, so I'm going to extend the round until the end of next week. I'm working on my race, and it might be a long post. Link to comment Share on other sites More sharing options...
Courier Posted April 15, 2011 Share Posted April 15, 2011 Thank you. I know I'm slammed... Link to comment Share on other sites More sharing options...
Stargaizer Posted April 16, 2011 Share Posted April 16, 2011 Malachite, you took two turns... does that mean that we're into the next round (what happened to entropy?), or just that you took two? Sorry if this is a dumb question because I'm missing something, just wanted to clear that up. Link to comment Share on other sites More sharing options...
Dawn OOC Posted April 16, 2011 Share Posted April 16, 2011 SG, her first Fourth Aeon post was resolving the 'chaos' turns for third and giving directions for the fourth. Link to comment Share on other sites More sharing options...
The Story Guide Posted April 20, 2011 Author Share Posted April 20, 2011 Max - A note about the galaxy: No one put spin on it in the building stage, so this is a globular galaxy. Specifically, there are no spiral arms.Everyone's posted for Round 4, I'll get the maps updated and the Entropy turn done ASAP. Link to comment Share on other sites More sharing options...
The Story Guide Posted April 21, 2011 Author Share Posted April 21, 2011 Correction: Everyone has posted Empire rolls for Round 4. I've only gotten definite Galaxy/Secondary Empire actions from Stargaizer and myself so far. Envoy and Asa, building your home system/homeworld for your main empire doesn't need to take up a galatic turn. Let me know if you guys want to take galatic/secondary empire turns this round, and then I'll do up the Entropy rolls. Thanks and sorry for being unclear before! Link to comment Share on other sites More sharing options...
Kakita Zoyu Posted April 21, 2011 Share Posted April 21, 2011 Oh, right! I forgot about that! Maybe I'll add a spin to the Galaxy, just for Max. The Ephemeral Worm circling the Galaxy causes it or something. I'll write it up tomorrow. Link to comment Share on other sites More sharing options...
Karren Gaunt Posted April 21, 2011 Share Posted April 21, 2011 I'm cool with things the way they are. Bring on the entropy roll. Heh, I'm feeling positively unambitious for saving my epic myth-cycle worthy events for my species for next round. Link to comment Share on other sites More sharing options...
SalmonMax Posted April 21, 2011 Share Posted April 21, 2011 No spin needed, and I have no interest in molding the playfield with anything other than the machinations of my pet race. When the time comes. Link to comment Share on other sites More sharing options...
The Story Guide Posted May 6, 2011 Author Share Posted May 6, 2011 Guys - As a note, with empire and secondary empire rolls, you are allowed reaction posts to the Entropy roll of the previous round along with your normal full action for the current round. Please keep reactions as only modifications of what the Entropy roll did, not a complete negation or something that would constitute a full round action. Link to comment Share on other sites More sharing options...
Courier Posted May 12, 2011 Share Posted May 12, 2011 Poke. Link to comment Share on other sites More sharing options...
z028 Riley Posted May 12, 2011 Share Posted May 12, 2011 Sorry, I'm working on my next post. We've had construction at our house for the past week, so we're a bit out of sorts. Could everyone else at least sound in, please? Link to comment Share on other sites More sharing options...
Dawn OOC Posted May 12, 2011 Share Posted May 12, 2011 Sound. Link to comment Share on other sites More sharing options...
Kakita Zoyu Posted May 12, 2011 Share Posted May 12, 2011 Another sound. Link to comment Share on other sites More sharing options...
Stargaizer Posted May 12, 2011 Share Posted May 12, 2011 Still here. My work is still super busy due to the storms that went through from Birmingham, AL through Knoxville, TN (the entirety of the territory that we service). So I've been slammed at work and got a pregnant wife at home... posting's a bit slow for me.Hope to catch up soon though. Link to comment Share on other sites More sharing options...
SalmonMax Posted May 12, 2011 Share Posted May 12, 2011 Here, I'll try to post tonight.Bargle...okay, I'll have to do it Friday. Too many things to juggle lately... Link to comment Share on other sites More sharing options...
The Story Guide Posted May 20, 2011 Author Share Posted May 20, 2011 Sorry guys, having another couple of filled up week with babies and whatnot. I'll get back to the boards regularly as soon as I can. Link to comment Share on other sites More sharing options...
Stargaizer Posted May 20, 2011 Share Posted May 20, 2011 Are we waiting on you? I thought there were still some others who hadn't posted yet. Link to comment Share on other sites More sharing options...
SalmonMax Posted May 20, 2011 Share Posted May 20, 2011 I haven't. Sorry, it's taking me time to get the feel for this game. I'll try to post to it today. Link to comment Share on other sites More sharing options...
Stargaizer Posted May 20, 2011 Share Posted May 20, 2011 I'll go ahead and ask this here, since I'll be needing it for the racial template later. This power is based in the WW ST system, what would be a good conversion, if any (more thematically than numerically).Quote:Ancestral Memory (Mental) [PN]One of the rare Powers that always comes at the time of birth,Ancestral Memory will probably make the mutant's teachers think thathe or she is a developmental genius. This is true, in a way. Themutant is born with the memories of all of his ancestors up to thetime of his birth. This Power is always hereditary. If the mutant isthe first to have this Power, then he remembers everything from hisfather's life up to the time that the mutant himself was born, andeverything from the lives of the prior generations. This memoryalways passes along sex lines (father to son, mother to daughter). Ifthe mutant is the third (or fourth, or what have you), then he onlyhas the memories of his progenitors to the point in their lives whenthe next same-sex descendant in line was born. (So, the mutant wouldhave his granddad's memories up to the point when his dad was born, notwhen his dad's older brother was born. He gets memories from hisdad up until the point that he was born. If his granddad was the firstto have the power, then he has all the memories of his great-granddad,and so on back through the ages). No roll is required touse this Power (except maybe an Intelligence check of some kind toremember a particular detail).¥¥ The mutant gets 15/15/15 for Abilities instead of 13/9/5. Favourshould be given to some archaic skills like tracking, history, etc. Link to comment Share on other sites More sharing options...
The Story Guide Posted May 20, 2011 Author Share Posted May 20, 2011 My race is going to have a cast of telepaths that can store the greatest minds of the species in a sort of telepathic web. I remember that in Dune, Bene Gesserit Revered Mothers would get the lives of all of the Revered Mothers before in the line of Revered Mothers from the other woman doing the ceremony with her (who would then die, as they had passed themselves along to the new Revered Mother, or at least that's what happened to Jessica). That took a ritual with special training and a special drink, but worked pretty much the same way. I would say that with the way you've built the crystals in with the species, that possession of a crystal grants memories and thus mechanical stuffs to be all ironed out later. I'd also say that having multiple crystals is sort of like lugging around a constant family reunion - useful at times, but you've always got someone yapping in your brain about how they would have done it. Link to comment Share on other sites More sharing options...
Ira Sagebrush Posted May 20, 2011 Share Posted May 20, 2011 Originally Posted By: StargaizerI'll go ahead and ask this here, since I'll be needing it for the racial template later. This power is based in the WW ST system, what would be a good conversion, if any (more thematically than numerically).Click to reveal.. (Ancestral Memory (Mental)) [PN]One of the rare Powers that always comes at the time of birth,Ancestral Memory will probably make the mutant's teachers think thathe or she is a developmental genius. This is true, in a way. Themutant is born with the memories of all of his ancestors up to thetime of his birth. This Power is always hereditary. If the mutant isthe first to have this Power, then he remembers everything from hisfather's life up to the time that the mutant himself was born, andeverything from the lives of the prior generations. This memoryalways passes along sex lines (father to son, mother to daughter). Ifthe mutant is the third (or fourth, or what have you), then he onlyhas the memories of his progenitors to the point in their lives whenthe next same-sex descendant in line was born. (So, the mutant wouldhave his granddad's memories up to the point when his dad was born, notwhen his dad's older brother was born. He gets memories from hisdad up until the point that he was born. If his granddad was the firstto have the power, then he has all the memories of his great-granddad,and so on back through the ages). No roll is required touse this Power (except maybe an Intelligence check of some kind toremember a particular detail).¥¥ The mutant gets 15/15/15 for Abilities instead of 13/9/5. Favourshould be given to some archaic skills like tracking, history, etc. Speaking from outside the game, I would just use it as background explanation for a high intelligence or a few skill masteries, perhaps some Contacts or Well Informed. Since it would have no real impact on the character sheet otherwise. I would probably take the advantage Eidetic Memory too. Link to comment Share on other sites More sharing options...
Stargaizer Posted May 20, 2011 Share Posted May 20, 2011 The way that I built the Gra'nat was that their telepathic abilities allowed them to share memories, thus a teacher wouldn't 'teach' so much as they would literally 'share' their learnings with you. That's what I used as a foundation for the speed of their development as well as them breaking into their castes.It would be very similar to the Bene Gesserit Revered Mothers, in that it would involve a ritual more than it would be something that they're born with.But, with that being said, they've split into castes, meaning that each caste excels in its' area but has little to no training in any other. So maybe it would be best explained in OOC terms and building a character (almost like having '(cross)class skills' from d20 games).By the end of the next epoch, I intend for almost all the Gra'nat to be living in pink crystals with basically robotic bodies... I guess that would just be some sort of 'power suit' device (and all the perks/pitfalls that come with that)? Link to comment Share on other sites More sharing options...
The Story Guide Posted May 27, 2011 Author Share Posted May 27, 2011 SG - That sounds rather neat. How do they reproduce after they're all in crystals, though? Or are some left in the flesh to keep the species alive?Also, I'm at least somewhat back. How about giving everyone until July 3rd for Age Quintus posts and then move on? Link to comment Share on other sites More sharing options...
Stargaizer Posted May 27, 2011 Share Posted May 27, 2011 I had actually thought about that, and I came up with two options.1) Some of the species are kept in bodily form to propagate, and only the elite/near death/explorers get put into crystals.2) Everybody goes into a crystal leaving none bodily behind (or after a cataclysm takes out all those left behind from option 1). They develop and preform a ritual similar to the sharing of memories where a small part of the essence of their consciousness enters another crystal. If only one does this then it's basically a clone, if two, then a unique individual with parts of both, if more than two, then a very unique individual with parts of all of them. Basically mind meld/(a)(multi)sexual reproduction/dragoon production procedure/ritual, with the results dumped into its' very own pink crystal.Convoluted enough? Link to comment Share on other sites More sharing options...
The Story Guide Posted May 27, 2011 Author Share Posted May 27, 2011 Whichever sounds the most fun for you. They both have great opportunities for play in the game itself and interesting implications in the setting. Link to comment Share on other sites More sharing options...
Stargaizer Posted May 27, 2011 Share Posted May 27, 2011 Originally Posted By: Malachite DrakeMost Lights are benign, even somewhat naive, though, so this has not been an issue yet.Does this foreshadow them becoming a less benign race?Interesting question, what would happen if one of 'the Lights' tried to bond with a Gra'nat in a crystal? Would they be able to? Would they 'overwrite' the Gra'nat? If these two species meet would they become mortal enemies, closest allies, or nothing special? Link to comment Share on other sites More sharing options...
Dawn OOC Posted May 29, 2011 Share Posted May 29, 2011 Originally Posted By: Malachite DrakeSG - That sounds rather neat. How do they reproduce after they're all in crystals, though? Or are some left in the flesh to keep the species alive?Also, I'm at least somewhat back. How about giving everyone until July 3rd for Age Quintus posts and then move on?Do you perhaps mean June 3rd? Link to comment Share on other sites More sharing options...
The Story Guide Posted May 29, 2011 Author Share Posted May 29, 2011 Yeah, June 3rd. Link to comment Share on other sites More sharing options...
SalmonMax Posted May 30, 2011 Share Posted May 30, 2011 Hell...missed my update. Um...does that mean I'm just a turn behind, or can I get a little remedial update of my own? Link to comment Share on other sites More sharing options...
z017 Posted May 30, 2011 Share Posted May 30, 2011 Go ahead and make your update, Max. Link to comment Share on other sites More sharing options...
Stargaizer Posted June 8, 2011 Share Posted June 8, 2011 June 3rd has come and gone... any word/idea yet? Link to comment Share on other sites More sharing options...
The Story Guide Posted June 9, 2011 Author Share Posted June 9, 2011 I'll get the Entropy post up today or tomorrow. Until I do, people can still get their posts up. Link to comment Share on other sites More sharing options...
Dawn OOC Posted June 9, 2011 Share Posted June 9, 2011 I'll attempt it tonight, but haven't felt inspired for this. I'll try to get a skeleton post up, even with out fancy descriptions. Link to comment Share on other sites More sharing options...
The Story Guide Posted June 13, 2011 Author Share Posted June 13, 2011 Sorry, got distracted with new game idea. I've got the Entropy rolls done and will be applying them. Maps will take a little longer. My meds are still messing with me, but I'll try to keep things moving. Link to comment Share on other sites More sharing options...
Stargaizer Posted June 17, 2011 Share Posted June 17, 2011 Well, I finally got the Gra'nat both into space as well as into their suits.So, for their templates, I know that they're going to have suits. Template for suits has to include life support & immunity to aging. That's an 11 point suit right there.So, would it be a complication or something else that without their suit they're basically just a pretty pink mildly psychic rock?Let's see, Communication (mental) w/ selective area, 6pp/rank, mind reading 2pp/rank, mind blast/mind control 4pp/rank, move object (subtle) 3pp/rank +2 (perception & precise). I think I'll just set a PP total for an array and leave the specifics up to the player. Like say, 11pp suit & 13pp telepathic array (choose 12pp worth of ). Maybe a dynamic array or the variable power... don't know. Will have to work on that. Link to comment Share on other sites More sharing options...
Courier Posted June 24, 2011 Share Posted June 24, 2011 OK, what were we supposed to address this turn? Link to comment Share on other sites More sharing options...
The Story Guide Posted June 25, 2011 Author Share Posted June 25, 2011 This is Aeon Sextus, and the establishment of the empires as space-faring empires. Go conquer/colonize a nearby star, learn about the star nodes in your own system, encounter new species to interact with/integrate into your empire, and bump into other PC's empires if you want. Sorry things are going slow. Hopefully after this weekend (baby shower for my sister in law and a switch in meds again ) I'll be more up and active. Link to comment Share on other sites More sharing options...
Stargaizer Posted June 25, 2011 Share Posted June 25, 2011 I'm apparently an Aeon behind. The Gra'nat just got into space this turn, they won't be exploring until next turn, but I expect them to move out and maybe even meet someone else then. Link to comment Share on other sites More sharing options...
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