Just reading over the rules in the main book. Reading over them, it seems like it's impossible to ever throw a car around, let alone a truck or something heavier, no matter how strong the Nova might be.
Without copying them up directly, it says that when throwing a 1 kilogram object you get to throw it 5 meters for your might skill total (so like 40 meters for 8 might). And if you've got mega strength you can multiply that by your automatic damage successes.
But... it also says that any object weighing over a kilo gets -5 meters per kilo. So a 1000kgs of car would have... -4900 meters or so.
Am I missing something here?
Don't understand the throwing rules
Started by iamthedave, Feb 04 2011 08:01 PM
10 replies to this topic
#4
Posted 05 February 2011 - 07:32 PM
If you want to go nuts, check the section about Telekinesis...
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#6
Posted 06 February 2011 - 01:45 PM
The TK throwing rules seem pretty simple actually. Provided you factor in the player's guide addendum.
The rules under the mega-strength listing are actually the same as the ones later in the book. Just in slightly different font with different pagination :P
The rules under the mega-strength listing are actually the same as the ones later in the book. Just in slightly different font with different pagination :P
#7
Posted 06 February 2011 - 03:03 PM
Originally Posted By: iamthedave
But... it also says that any object weighing over a kilo gets -5 meters per kilo. So a 1000kgs of car would have... -4900 meters or so.
Am I missing something here?
Am I missing something here?
Perhaps this is too simple minded, and I'll gladly bow to an expert here, but maybe they mean -5 meters per kilo over how much you can lift? That would allow your Titan to hurl cars with abandon but not quite so much with the local train locamotive. *shrug*
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#8
Posted 06 February 2011 - 05:03 PM
Unless I missed something I only find 2 references to throwing in the Players Guide: 87, 102
Page 87 simply says that you roll Might as your To Hit roll. No mention of distance at all.
Page 102 is a new Enhancement for Mega Strength, which increases the distance you can throw something for every Q you spend.
Neither of these two things really address what the OP is questioning, which is the apparent crap nature of how Throwing was implemented.
So is there a rule addendum I'm missing somewhere? The APG is notoriously difficult to find stuff in so I don't doubt that I might have overlooked something.
Page 87 simply says that you roll Might as your To Hit roll. No mention of distance at all.
Page 102 is a new Enhancement for Mega Strength, which increases the distance you can throw something for every Q you spend.
Neither of these two things really address what the OP is questioning, which is the apparent crap nature of how Throwing was implemented.
So is there a rule addendum I'm missing somewhere? The APG is notoriously difficult to find stuff in so I don't doubt that I might have overlooked something.
#9
Posted 06 February 2011 - 05:14 PM
Why, oh why, didn't they convert to Mutants and Masterminds when they had the chance?
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