Discipline: Warrior
Circle: 3
Skin: Pale
Hair: Blonde
Eyes: Blue
Age: 120
Sex: Female
Height: 6 Feet
Weight: 120 lbs
Race: Blood Elf
Concept: Warden
Nature: Survivor
Code:
Attributes Value Step Dice ____________ _____ ____ ____ Dexterity 17 7 1D12 Strength 13 6 1D10 Toughness 15 6 1D10 Perception 13 6 1D10 Willpower 13 6 1D10 Charisma 20 8 2D6
Characteristics
_______________
Physical Defense: 9
Spell Defense: 8
Social Defense: 11
Physical Armor: 7
Mystic Armor: 10
Damage: 0
Death Rating: 65
Wound Rating: 10
Uncon Rating: 50
Recovery Tests: 2
Recovery Dice: 1D10
Initiative Step: 7
Armor Penalty: -2
Other:0
Initiative Dice: 1D8
Karma Dice: 1D6
Karma Cost: 10
Karma Pool: 25/25
Movement, Land: 85/42yrds
Carrying: 105
Lifting: 210
Racial Attributes
_________________
Low-Light Vision
Increased Social Defense
Increased Spell Defense
Pain Resistance
Reduced Recovery Tests
Armor Restrictions
Wood Longing
Code:
Talents Rank Step Dice Karma Strain _______ ____ ____ ____ _____ ______ Acrobatic Strike 3 10 D10+D6 0 1 Avoid Blow* 1 8 2D6 0 1 Karma Ritual 1 spec n/a 0 0 Wood Skin* 3 9 D8+D6 0 0 Melee Weapons* 3 10 D10+D6 0 0 Unarmed Combat* 3 9 D8+D6 0 0 Air Dance 3 10 D10+D6 0 0 Durability (9/7) 3 spec n/a 0 0 Tiger Spring 1 8 2D6 0 0 Skills Rank Step ______ ____ ____ R/W, Dwarven 1 7 R/W, Elven 1 7 Climbing 1 7 Disguise 1 9 Etiquette 1 7 Hunting 1 7 Wilderness Survival 1 7 History of the Scourge 2 7 Blood Elf Lore 2 7 Weapon Rune Carving 2 10
Orichalcum: 0
Gold Coins: 2
Silver Coins: 56
Copper Coins: 1
Legend Points:
Current: 0
Total: 3,300
Legendary Status: 0
Armament:
Broadsword
2x Daggers
Knife
Short Sword
Wearing:
1 Set of Traveller's Garb
Small Backpack
Belt Pouch
Blood Ivy Weave
Blood Ivy dask
Huntsman's Boots
Blood Elf Winternight Cloak
Inventory: (Possessions not wearing)
Adventurer's Kit for Blood Elves
Artisan Tools for Rune Carving
10-Foot Rope
Blood Wood Bedroll
Threaded Items: None
Blood Ivy Weave - 250sp - armor 4 - mystic armor 5 - 25lbs - init -1
This is the Blood Wood's unique version of fernweave armor made from the blood ivy plant instead of deep forest vines and herbs. Blood ivy has deep purple leaves with light green edges and thin black veins. Also, unlike regular fernweave it doesn't need to be watered; it does have another requirement however. The blood ivy of the armor will actually send root tendrils into the wearer (or simply absorb the shed blood from blood elves) thus requiring a single recovery test be removed (this is not in addition to the racial trait of the blood elves). This will automatically happen after 12hrs of wearing the armor. Lastly, blood ivy doesn't take as well to being made into armor as the standard fernweave plants and thus needs to be trimmed every year and a day. This needs to be done by an elementalist familiar with blood wood flora and costs 200sp. Outside the blood wood the trimmed blood ivy pays for the cost of trimming it.
Shield:
Blood Ivy dask - 50sp - armor 3 - mystic armor 4 - 12lbs - init -1
Made out of the same blood ivy as the blood ivy weave, and so has the same appearance and trimming requirements (though the shield only costs 50sp to trim). It has the same requirement of a sacrificed recovery test, but if wearing both armor and shield, the sacrificed test for one will count for the other.
Huntsman's Boots
-350sp
Just like dry boots except that the addition of true air keeps the inside clean and helps with drying as well as reducing fatigue from walking. The wearer can walk an additional 5 miles per day.
Blood Elf Winternight Cloak
-525sp
Just like the dwarf winternight cloak except that it has an everclean enchantment on it as well. Plus it's made with fine elven craftsmanship that doesn't snag on a protected elf's thorns. +4 armor vs. cold attacks/spells/weapons.
Blood Wood Bedroll
-650sp
Very rare and prized in the blood wood is this variation on the bedroll of comfort. It has the properties of the bedroll of comfort, keeping you comfortable in any weather, plus it also has an everclean enchantment inside. On top of that, there are kernels of true air woven on the bottom side that allow it to float about 6inches above the ground, thus keeping it clean and dry even in the swampy forest floor of the Blood Wood. This also gives the sleeper a measure of protection, especially from threats such as blood oaks and assassin vine and limited protection from root walkers. The bedroll comes with a small anchor to keep them from floating away even in the strongest of winds.


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