Posted 18 October 2010 - 04:22 PM
There is a system that only uses one die, used around the world. It's not the same as yours but I think it works well for a game that wants rapid, easy roll resolution. It's call the World of Darkness Mind's Eye Theatre system. It's what the Cam uses for die randomization.
You add together your pertienant stats; let's use Intelligence + Computers. Say you have a 3 in Int and 2 in Computers, giving you a pool of five. You roll a d10 (some people like to pull from a deck of cards numbered 1 through 10) and add it to your pool. You're trying to reach threashold number of 8; in our example, you need at least a three to get one success. The higher you roll, the more your successes get. The chart is:
8 - 1 sux
11 - 2 sux
14 - 3 sux
17 - 4 sux
20 - 5 sux
+3 - +1
So in our example above, rolling a 3 on a d10 is 1 sux, rolling a 6 is 2, rolling a 9 is three and 4 and above are beyond the character's skill.
Just offering some insight.
NPC Rights Movement, Member #3 - "Because NPCs have feelings, too."
http://talesofgideon.blogspot.com/
ST: Dead Rising, The Academy, StarGate: Atlantis
OW: August (WoDA), Wakiki (WoDA)
PbP Games: Jules (DR), The Morrigan (QF & MH), Infinity (QF), Blitz (LCU), Skye (BESM: MA & NE), Galiana (Shadows)