Jump to content

Search the Community

Showing results for tags 'Gold'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • RPG Play By Post Games
  • Discussion
  • Aberrant: N! Prime's Topics
  • Aberrant: Zuper Zcience Zeppelin InvaZion's Topics
  • Aberrant: Paragons's Topics
  • Aberrant: Tomorrow Comes Today's Topics
  • Aberrant: Wild Card's Topics
  • Aberrant: War Journal's Topics
  • Aberrant: Trans-Dimensional Explorations's Topics
  • Aberrant: Theomachy's Topics
  • Aberrant: The Middle Children of History's Topics
  • Aberrant: The Infinity Hour's Topics
  • Aberrant: Stepping from Eden's Topics
  • Aberrant: Quantum Identity's Topics
  • Aberrant: Prometheans Unbound's Topics
  • Aberrant: No Good Deed's Topics
  • Aberrant: Nova Reality's Topics
  • Aberrant: No Fate's Topics
  • Aberrant: In the Beginning's Topics
  • Aberrant: Children of Heaven's Topics
  • Aberrant: Mutant High's Topics
  • Aberrant: Dead Rising's Topics
  • Aberrant: 2011's Topics
  • Aberrant: 200X's Topics
  • Aberrant: Quantum Zero's Topics
  • Aberrant: The Long March's Topics
  • Aberrant: Stargate Universe's Topics
  • Aberrant: Children of Quantum Fire's Topics
  • Aberrant: StarGate Atlantis's Topics
  • Aberrant: Nova World's Topics
  • Aberrant: Ba'alt's Topics
  • Aberrant: Phoenix Rising's Topics
  • Aberrant: Infinite Earth's Topics
  • Aberrant: The Genesic Age's Topics
  • Adventure!: Adventures of the Mystical and Mundane's Topics
  • Adventure!: American Revenants's Topics
  • Adventure!: Dark Tidings's Topics
  • Adventure!: Heritage's Topics
  • Adventure!: Heroes of Our Time's Topics
  • Adventure!: In Search of Inspiration's Topics
  • Adventure!: Like a Bad Penny's Topics
  • Adventure!: The Exotic Acquisitions Department's Topics
  • Adventure!: Warlords of Tellus's Topics
  • Big Eyes, Small Mouth (BESM): Bleach's Topics
  • Big Eyes, Small Mouth (BESM): In the Shadows of the City's Topics
  • Big Eyes, Small Mouth (BESM): Monster Academy's Topics
  • Big Eyes, Small Mouth (BESM): Nexus Earth's Topics
  • Big Eyes, Small Mouth (BESM): Virtus Arach's Topics
  • Alternity: The Elements of Eternity's Topics
  • Ars Magica: Seasons Turning's Topics
  • Avatar the Last Airbender: A Second Chance's Topics
  • Battlestar Valkyrie: Operation Bifrost's Topics
  • World of Darkness: Atlanta Renato's Topics
  • World of Darkness: Attrition's Topics
  • World of Darkness: Balance of Power's Topics
  • World of Darkness: Glimpses of Darkness's Topics
  • World of Darkness: Millenium's Topics
  • World of Darkness: The Academy's Topics
  • World of Darkness: The Darkness of Space's Topics
  • Dungeons & Dragons: The Crimsom Ring's Topics
  • D&D 5e: The Scarred Lands's Topics
  • D&D 5: Manifest Destiny's Topics
  • Mutants & Masterminds: The Sideshow's Topics
  • Mutants & Masterminds: Evil's Topics
  • Mutants & Masterminds: Read or Die's Topics
  • Mutants & Masterminds: Open World's Topics
  • Mutants & Masterminds: Tomorrow Comes Today's Topics
  • Mutants & Masterminds: A House Divided's Topics
  • Mutants & Masterminds: Age of Heroes's Topics
  • Mutants & Masterminds: Divine Intervention's Topics
  • Mutants & Masterminds: Emerald City Sentinels's Topics
  • Mutants & Masterminds: Future Imperfect's Topics
  • Mutants & Masterminds: Legacy's Topics
  • Mutants & Masterminds: The Alabaster Academy's Topics
  • Mutants & Masterminds: Harmony City's Topics
  • Mutants & Masterminds: A Song in Time of Revolution's Topics
  • Mutants & Masterminds: Alpha World's Topics
  • Mutants & Masterminds: Galactic League's Topics
  • Mutants & Masterminds: Heroes United's Topics
  • Mutants & Masterminds: Lake City Universe's Topics
  • Mutants & Masterminds: Mecha Mayhem's Topics
  • Mutants & Masterminds: StarGate Freedom's Topics
  • Mutants & Masterminds: Struggles of Iannin's Topics
  • Mutants & Masterminds: The Family's Topics
  • Mutants & Masterminds: The Indigo Children's Topics
  • Mutants & Masterminds: The Magisterium's Topics
  • Mutants & Masterminds: The Unlikely Prophets's Topics
  • Mutants and Masterminds: Justice League of Eberron's Topics
  • Exalted: Shards of Hope's Topics
  • Exalted: Heavens Reach's Topics
  • oWoD: Light and Shadow's Topics
  • Exalted: Heaven's Warriors's Topics
  • Exalted: Dreams of Exaltation's Topics
  • Scion: The Long Night's Topics
  • Scion: Supernatural Among Us's Topics
  • BESM: Blaze Heart's Topics
  • Scion: Rise of the Fallen's Topics
  • Scion: Living Legends's Topics
  • Scion: Legends of the Wild West's Topics
  • Scion: Joint Task Force Zero's Topics
  • Scion: Hero's Topics
  • Scion: Apokálypsis's Topics
  • Numenera: A World Out Of Time's Topics
  • Numenera: The Nightmare Switch's Topics
  • Shadowrun: Agents of the Dragon's Topics
  • Shadowrun: Everybody Lies's Topics
  • Shadowrun: Into the Shadows's Topics
  • Shadowrun: Running the World's Topics
  • Star Wars: Enemies of the Empire's Topics
  • Star Wars: The New Sith Empire's Topics
  • Star Wars: The Sith War's Topics
  • Trinity Universe: Azure's Topics
  • Trinity Universe: East of Eden's Topics
  • Trinity Universe: Heroes of Tomorrow's Topics
  • Trinity Universe: The Argonauts's Topics
  • Trinity: Back to the Stars's Topics
  • Trinity: Earth Surrounded's Topics
  • Trinity: Psions Unite!'s Topics
  • Trinity: Quantum of Hope's Topics
  • Trinity: Stepping from the Light's Topics
  • The Strange: Into The Strange's Topics
  • Vampire: The Hounds of Zaroff's Topics
  • Vampire: The Long Night's Topics
  • Changeling-Earth 2: Freehold Earth's Topics
  • Mage 20: After The Storm's Topics
  • Fate: No Exit's Topics
  • Pathfinder: Navineh's Topics
  • TRANSFORMERS: Towards Peace's Topics
  • The Fifth Column: Tara's Topics
  • Dragon Age: Learn to Play's Topics
  • EarthDawn: A Brave New World's Topics
  • Game of Thrones: A Cold Wind Blows's Topics
  • Eclipse Phase's Topics
  • Mutants: Crusades's Topics
  • Dragonball Victory's Topics
  • Warhammer: Shadows of Empire's Topics
  • Nobilis: Of Love and Heaven's Topics
  • Lords of Gossamer & Shadow's Topics
  • Jovian Chronicles (Mekton)'s Topics
  • D&D 5th Edition: Primeval Thule's Topics
  • RAVENHURST's Topics
  • Shadowplay International's SPI Discussion
  • Shadowplay International's Vampire the Requiem
  • Shadowplay International's Werewolf the Forsaken
  • Shadowplay International's Hunter the Vigil
  • Shadowplay International's Demon the Descent
  • Shadowplay International's Cross-Genre
  • BESM: Nexus Prime's Topics
  • Conan: An Age Undreamed Of's Topics
  • M&M 3E: Hero Academy's Topics
  • Scion: Modern Mythology's Topics
  • D&D 5e: A New Age's Topics
  • Adventure!: Street-Level Heroes's Topics
  • L5R: Blood and Jade's Topics
  • World of Darkness: The Chosen's Topics
  • Trinity: The Minerva Protocol's Topics
  • Savage RIFTS: Here Comes Tomorrow's Topics
  • STARFINDER: HEROES FOR HIRE's Topics
  • Aberrant: Weirder Stuff's In Character
  • Aberrant: Weirder Stuff's Out of Character
  • NOVA PRAXIS SW: HOLD BACK THE NIGHT's Topics
  • Godbound: After the Apocalypse's Topics
  • RPG Adventure: Red Memory's Topics
  • STAR TREK: DESTINY's Topics
  • THE SHADOWS a game of supernatural horror's Topics
  • Exalted: The Modern Age's Topics

Categories

  • Trinity Continuum
  • Trinity Universe (Original Game Versions)
    • Trinity
    • Aberrant
    • Adventure
  • Other Games
  • Aberrant: N! Prime's Files

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location:


Interests

Found 2 results

  1. May 7, 2012 Umatilla Military Correctional Facility Umatilla was something of a legend among conspiracy nuts. It was labeled as a military prison, but there didn’t seem to be many prisoners listed there. As just one example, there was a Tiffany Schmit listed among the prisoners. She’d been convicted of treason and the records were sealed. Her family had been trying to get her released for eight years, to no avail. It was cases like this – where people were imprisoned under secretive reasons, where the government was telling people, ‘Trust us, really’ – that made Umatilla so notorious. What made the conspiracy people drool was the fact that an inordinate amount of resources, men and space was dedicated to imprison less than twenty people. Of course, those were just the official prisoners. Located in the dry mountains of Eastern Oregon, it was highly inaccessible. It was off of Up Middle Fork Rd, but vehicles without at least of foot of clearance were not making it up the narrow path. Most people and supplies were flown in by helicopter, which was the most reliable way in and out. Walking or horseback might get you close, but unless you had a way over the Constantia-wire fences, you probably weren’t getting into the facility. Of course, the four people now approaching didn’t need horses. Between their own skills and the skills of their companions, the fences were not a big deal. They crossed the ‘Border Zone’ – the area between the fences and the facility proper – in no time. Now the prison, a squat brown building, was just in front of them. All of the attackers knew the facility. They’d all see the map recently. They may not have to even enter. The goal was get one of their own out, and he was planning on meeting them halfway. Yesterday... May 6, 2012 Home Grav – at least one of her personalities – Gold, Jeremy and Matt were all in the planning room when David entered. “Now that we’re all here,” Jack started, “I’d like to go over the plan. Then we’ll be asking if you’ll go along, help us out.” “It is completely voluntary.” David’s interjection was probably unnecessary, but he made it anyway. “All we’re asking of you to stay here is help with provisions, but this is above that. This is war and I’m not conscripting any mutant into the conflict. Go on, Jack. Sorry to interrupt.” “Not a problem. We have an operative named Randall who is currently imprisoned in the Umatilla Military Correctional Facility. It’s a prison for mutants and humans alike. Most of the humans there have been convicted of collaboration or treason regarding mutants. We have little idea as to the internal layout but we know that there are three wings: Alpha, Beta and Gamma. Alpha is high security and that’s where Russell has been kept. His mission is to retrieve another mutant codenamed Foresight and files of her precognitive predictions.” “She can actually see the future?” Jeremy looked intrigued. “According to DEHA files yes. Her abilities were fairly minor to start and affected only large scale events. But they are getting more and more precise, and it’s just a matter of time before she forecasts something about us.” David looked grim. “She’s a program baby, and we’re going to try to get her out of there and show her the world. Give her a wakeup call like we did Mary.” “She’s in Beta Wing, and Russell’s going to break out and head for her. His signal is that you guys will start blowing things up.” Jack picked up the details of the plan again. “He’s also going to get the recordings of her prognostications, if he can. But that’s secondary to getting her.” “Are we ready?” Matt looked at the three of them. “Just give the word and we’ll get this party started.”
  2. Transcript from Interview with Travis Kincaid Transcript from Interview with Mary Transcript from Interview with Lamia Transcript from Interview with Gold May 5, 2012, 9:44 a.m. MST Sletten Lake, North Dakota The Sletten Lake Containment Facility sits in rural North Dakota, far from any major settlements. It is clearly a military complex, but unlike other military complexes, it doesn’t feed the local economy. Trucks come and go all the time, but they are military transports, and they don’t stop at the local Kum & Go. The locals have dozens of rumors about the place, all of them far less fantastic than the truth. The center of Sletten is the Main Building, sometimes called Mutant central. This squat, single story concrete box houses the facility’s mutants, all four of them. Sometimes, it’s inconceivable to the soldiers and scientists here that so much exists solely to study and contain these four, but at other times, it was all too easy to understand why all the security existed for them. They were some of the most dangerous or valuable mutants housed in the United States. The Main Building is divided into five sections by incredibly thick walls, one for each of their mutants and a fifth area that houses, the supply room, computer room, cafeteria, one of three armories and some offices. One section houses Mary, along with labs and offices to support the scientists who study her. She also has a compliment of guards; men she’s never seen who have orders specifying under what conditions they can put a bullet in her head. Lamia has another section; like Mary, she has a bevy of guards and scientists, thought their functions and orders are very different. Each woman’s suite contains several rooms, each of them designed to provide her with everything she needs so she’ll never have to be removed from the secure area. The third area houses Project Ice, a government funded research project to determine the viability of long-term cyrostatis. Their mutant test subject is housed there, along with all the labs and equipment that are required by the program. The fourth section contains the imprisoned mutant Gold as well as the Colonel who oversees the training general preparedness of Weapon Gold. Today was sunny and bright; a few clouds scuttled overhead. Outside the Main Building, the unit permanently dispatched here went about their duties, which mostly involved finding new ways to remain alert on this fairly dull day. The sun overhead made the air warmer than was usual for early May in North Dakota, and a couple of the harder working soldiers were already sweating. No one really looked up, so no one noticed that there wasn’t one sun in the sky, but two. The glowing form got in the first strike before anyone realized he was there. The communications tower was briefly outlined in gold as the sun itself seemed to strike it; then the concrete slagged under the intense heat. Men didn’t have time to notice they were dying before the fact, save a few luckless souls who were far enough away to survive the initial blast only to be seared to ash seconds later. The shed housing the tanks and vehicles was next. In nearby Battleview, population 389, the residents stared to the south, where the horizon glowed with a second sunrise. The first of the anti-aircraft weapons fired at the glowing form, only to explode against a glowing shield yards away from the form. Another shell entered the fray; this one struck the form. The explosion couldn’t obscure the form’s brilliance, and the form seemed relatively unhurt. But the defenses were gearing up, and the form dropped rapidly to hover just above the building. Another blast of heat and light from his hands punched a brutal hole into the roof, and the DEHA’s worst nightmare came true: a mutant had penetrated Project Ice. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Travis was dreaming again. He was flying and free, with nothing to stop him save his own limits. The platform of debris under his feet carried him high into the sky and he grinned at the unparalleled feeling of freedom. Then he remembered – he couldn’t dream while he was in cyro-sleep. That thought brought a surge of adrenaline, as he realized he was being woken up again. He came awake with a shout, ready to fight. An alarm whooped in the building, and there was a hole in the ceiling of the lab. There was only another man in the room and Travis wasn’t strapped to a gurney. The other person was thin, not too tall, and older in his mid-to-late forties. His hair was brown and eyes gray; his close-cropped facial hair added his age. But more important that all that: the man glowed with a golden light. He was another mutant. “Ready to leave?” the man asked. “Fuck yes!” Travis said, bounding off the bed. He was dressed in hospital pants and nothing else, but he didn’t care. It was time to GTFO. “Great. There’s three more mutants held here,” the man told him. “Gold’s prison is that way.” He pointed due south. “You spring him – I’m going to make sure the other two are ready to go. I have a way out, so don’t worry about getting away. Just get Gold out. Got it?” -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Gold sighed as he worked his sore muscles. The workout today had taxed even him; the latest trainings had a deliberate feel, and the mutant resigned himself to another upcoming mission. Maybe he’d get to kill some humans and no mutants. That’d be nice. A distant roar rang through the building, like it’d been struck with a hammer. The mutant was on his feet before the vibrations had stopped and the alarm started. Outside his cell, he could hear soldiers scrambling, but he couldn’t see anything. All he knew was that something big was happening. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Lamia stared at the Sudoku puzzle. It was the last one in the book, and she debated whether she should complete it or wait. She’d angered one of the doctors accidently last week, so there was no telling when her next book would come. She ran her fingers over the squares, trying to decide if she should save it, or if she was bored enough to do it now. Perhaps she would only work on it five minutes- A distant roar rang through the building, like it’d been struck with a hammer. Lamia looked around in alarm – alarm mixed with hope. How many sweet dreams had started just this way? How often had she hoped for something like this to herald her escape? Was her chance here? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Mary was asleep; she wasn’t normally allowed to sleep this late but it was a Saturday, and she’d done very well on her test yesterday. Normally, she’d be filled with a sense of satisfaction over that, but Dr. LaCroix’s visit had tainted everything since that point. A distant roar rang through the building, like it’d been struck with a hammer. Mary woke up and was half out of bed before she really thought about what she was doing. Her thoughts flew to Dr. LaCroix, and what she’d said.
×
×
  • Create New...