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Found 2 results

  1. Hey there. I'm new to these forums, so I wanted to say my greetings. I've been running an Aberrant game on saturdays for.. about 3 years now? wow, time flies. Anyway, a player just this evening asked me about the rules for making super tech gadgets and.. I realized I cant find them anywhere. ,, I vaguely remember (have never really used those rules) that you need to copy a pre existing power, and that there is time involved to develop your gadget, but beyond that, nothing. ,, The problem is, I cant find the rules for technology anywhere. Could someone point me towards which book I should be checking, again? I've checked the core and the players guide, but no luck. Probably skipped them somehow since the index is ...less than useful
  2. This thread is for any technology that our brainiacs can come up with as well as some ideas that make it through approval that I might come up with. I'm going to list stuff for right now as Gadgets, but these gadgets would be something that is expected at the current tech level plus a couple years. In regards to tech advancement, Anything that would exist in CN that doesn't exist in real life is probably something that is currently in the R&D phase that a nova with a couple years and the budget that comes with him or her can create. People can also list as they develop it things like new materials or alloys. One note, with the reconfigured gadget rules, you will have to rebuild your gadgets accordingly.
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