Senior Member
  • Content count

  • Joined

  • Last visited

  • Days Won


Charlotte last won the day on February 10 2016

Charlotte had the most liked content!

Community Reputation

7 Neutral

About Charlotte

  • Rank
    Veteran Character
  • Birthday 01/27/1977

Profile Information

  • Gender
    Not Telling
  1. Furry Road - The ScoutDesign Notes: Let's start with the basics; Soars Across the Sky is found in In Translation. I wanted to ensure that the character had true flight and this was one of the few foci that provided it, and early enough for this to allow for an interesting pregen character. As a scout I needed to get some perception in there and Sharp-Eyed  worked well at that and provided the "Find the Flaw" ability that I thought made an interesting addition to the character and took her in a slightly different direction with a more military intelligence feel rather than a more "traditional" field scout. Adept was a weird fit, but I wanted two of each type and I'd already run out of Explorers. In this case though I think it worked out to make for an interesting set of abilities when combined with the idea of a mor military espionage & intelligence scout.  Nausicaa the Bird is a Sharp-Eyed Adept who Soars Across the SkyTier 3 • Effort 3 Might 10 • Edge 0 Speed 15 • Edge 2 Intellect 17 • Edge 1 Cypher Limit: 3 Armor: 1 (flight suit, no penalty) Skills: Trainedinitiativeassessing dangerSneakingintelligence gathering Specializedperception Abilities: Find the FlawHover (1 Speed points)Flight SuitFlight (4+ Speed points)Flying PunchProtected Flight (3 Speed points)Practiced with Light weaponsPush (2 Intellect points; SFX: buffet the target with your wings) Scan (2 Intellect points)Understanding (2 Intellect points)SubterfugeFlex Skill Weapons: Custom .45 Carbine (light ranged weapon, long range, 4 damage)nightstick (light melee weapon) Equipment: Aerodynamic flight suit (counts as light armor with no penalty), shotgun microphone, binoculars, gear harness, 2x rations, box of chalk. Initial Link to the Adventure: You’ve been noticing some strange things going on, and this all appears related. Connections: Anthony the Mouse made you your custom carbine which has served you well in the field. Jessie the Rabbit once mistook you for an enemy and nearly took you out with a grenade. You still have a few scars from the burns.You are impressed with, and a bit envious of, Nux the Horse's ability with firearms. Inspiration Strikes
  2. Any game where I get to shoot post-apocalyptic neo-Nazis is therefore: good.
  3. I've been putting off this post for a while now, but I can't really any more. For a while now, the fun of running JLE has gone out of the game for me, and I kept going in the hopes that it would return. But it hasn't, and after some consideration, I've decided to shutter the game. I considered putting it on hold, but honestly: the chance of a game that's gone on hold coming back is so small it seems wrong to hold out false promise. I'm glad for the times we've had, and I'm sorry that we won't be having more of them for the foreseeable future. I especially have to apologize to KahlessNestor, who came over to this site from another one and who sadly hasn't seen the other side of their intro thread. I may run something else and I may not, but I'm glad for everyone who took a chance on my weird idea for a game and stuck around. Thanks again.
  4. Isstia was distracted by the unfamiliar scents and smells of the restaurant/tavern, so she was taken completely by surprise when a voice spoke to her from a few feet behind her. "You're drow. How interesting. You're a long way from where you belong, aren't you?" The voice was a woman's, and it had the particular inflections of an elf... and Isstia knew, deep down, that she'd found her half-drow, and that the woman had the drop on her.
  5. "I've no idea if that's a safe house, or a place with a safe. But I do know the location." Ebeneezer tapped the map with a fingernail. "We can be there within the hour. Unless any of you have other business to wrap up?"
  6. "Well, complainin' with me on your back might have ended in me gettin' dropped. THere's laws against cab drivers doin' that." Penda went inside to grab drinks at the bar, while Isstia followed. The restaurant-slash-tavern was at partial capacity, so Isstia didn't have much trouble blending in as long as she stuck to the shadows. She scanned the room, looking for signs of her target.
  7. "Let's take to the rooftops," says Ebeneezer. "They never check up there. There's a particularly nice gargoyle up that-a-way - not an actual gargoyle, mind, this isn't that part of the city." The group regrouped, atop the building, far enough up that the drop in teperature was felt more acutely by those who still felt the touch of winter. Up there, Ebeneezer opened the lockbox. Inside was a collection of notes that seemed to do with artifice, something to do with a "Ruby Ray," some kind of pocket-sized magical device - though deciphering further would take some effort - and equally important, there was a map with a location inside the city circled. Scrawled on it was one note: "safe."
  8. Penda nodded, and in a few minutes' time, a sky card was hailed. As it ascended, Penda gripped nervously, white-knuckled, onto the seat. "Nervous?" asked the cabbie. "Yeah." "First time?" "Naw, I been nervous lots'a times." Twenty minutes later, the two of them disembarked, Penda paying the cabbie. They walked down the streets towards the Grey Dragon. "So what's the plan, you going to stake the place out?" asked Penda.
  9. There was a thickening of the air, a cloud of mist that reformed into the vampiric form of Ebeneezer. He coughed, self-consciously. "Possibly may not have had a choice. A lot of people returned from the Last War missing parts of themselves, irreplacable by magic for whatever reason. He may have felt it beat not having an arm at all. "Now - " Ebeneezer waved towards the fleeing Eagle Claw. "They're going to come back with reinforcements. Perhaps we should vacate the premises?"
  10. "Worthyworthyworthyyyyyy..." The half-man, half-warforged slurred down and fell into unconsciousness at the impact of Faz' fist. The remaining pilot in the telekinetic bubble took one look at this, and started to flee the scene of the battle.
  11. "That I do," said Penda. "It's up near the top. You wanna climb with me on your back the whole way or should I order up a skycart, heretical magic that it is? Bearin' in mind it's a long way down, an' you might wanna not be tired by the time you get up there."
  12. Barricade fought off the assault, and shook his head at Lysa's rhetoric. "W-w-we s-serve something gr-reater-r than ourse-e-elves. The Emerald Claw is l-li-ife fo-for the wor-orthy - "
  13. "One person, specifically. A half-breed like - " Silvertooth paused, as Penda leaned over the bed. "Like what?" "... like such a fine person such as yourself. She's a half-elf named Beryl Syn. She's a frequent patron of the Grey Dragon. And - there are rumors that when they say she's a half elf, they mean half one kind of elf..." He waved towards Isstia. "...and half your kind of elf. Which, I am given to understand, is fairly rare, and may make this a family affair of yours, no?"
  14. Even though the shock of getting skinned by another bolt, Tobias' aim was true. Alpha steered straight into the jet of flame, and the instruments immediately fused; the telekinetic bubble collapsed, and the Eagle Claw fell to the ground, the pilot frantically trying to right the ship. The second one continued to concentrate on Tobias, but Tobias could tell that he was beginning to lose his nerve... Barricade's artificial arm reconfigured into a nasty looking drill, as he attempted to gore Lysa on it. But it refused to spin up, and Barricade stuttered out a curse of frustration. "W-w-work, you - work, y-y-you - working - work-ki-ing - " And the Terror Claws were either down or fled, so they didn't have a say in the proceedings.
  15. All failures; three Terror Claws are taken out. The fourth one freaks out and runs, so he's out of the fight unless someone decided to chase him. There was a mighty swing, and three soldiers of the Emerald Claw went flying. The fourth watched them go, took one look at Faz, and decided that years of radicalization and training mean jack spit in the face of a giant ogre that could sneeze a human in half. He ran.