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Everything posted by Nina

  1. Post any questions or comments so forth and so on here and welcome to the game
  2. dave this last tease post is imo one of the best posts we have had in aws
  3. I appreciate the kind words, the understanding, and the encouragement, I do. But the last few weeks have shown me that I have a fundamental difference in how we all look at what we do here most of you on one side and me on the other. The further along we have come the more it stands out. and I am not sure that it is reconcilable in the current way we interact within the games. It is no ones fault but my own. Hindsight is 20/20 as they say and I would do things a lot different if i were starting today. I don't know what I am going to do. More importantly I don't know How to do it in a way that makes it good and fun for all of you as well as myself. Expectations There are two terms that in my mind define what we do here. StoryTeller and Game Master. Everyone thinks these are just two different names for the same thing. I don't. I like to think that I am a storyteller and that all of you are helping me tell the story i'm directing. I am not however a game master. And that i think is the problem. I need some time to figure out what to do with my stuff because what i'm doing now isn't working
  4. it is obvious that i have lost control and really don't know what i am doing anymore. I am going to step away as stroyteller. i will leave the games unlocked if anyone wishes to continue. If not I am sorry for wasting everyone's time.
  5. heading down for dinner i have my phone if anyone needs me
  6. No exception is for base stats only
  7. At Q 6+, the mega limit is = to your q score however you must still have either a 5 or a 6 in the base stat You can raise a normal stat to 6 if you have the exceptional merit which can be bought multiple time but only once for each stat so in essence the maximum you can get your normal mortal stats to is 6 Without the exceptional merit the max normal stat is 5
  8. Nina

    OOC: HfH Combat Thread

    monsters Initiative: 1d20+1 18
  9. but is that good or bad thing
  10. I know there was a bit of a crop in communication this week on AWS. Maybe i was trying to do too much and was stuck in what i was trying to do and a couple of the characters got pushed to the side a bit. Sometimes stuff happens. It's over time to move on and put it behind us and get on with the story. If anyone still has any problems please PM me and we will see if we can find a solution.
  11. Nina

    Avengers: Infinity War

    i hopped of the marvel hype train after the horrors of spiderman and the last thor.
  12. funny thing is I think dave would be better at running starfinder than me and I might do better running a game like this than i do starfinder
  13. Firmly in 2 here I like my sci-fi to have at least a foot grounded in reality. You don't want to use the teleporters no problem. maybe a friendly AI gave us (humans) the secret to a workable jump drive (basically teleport ftl without the psion) before his buddies cyber massacred him. I'm more into the humancentric type scifi, Aliens imo should be alien and not too abundant, at least not the spacfaring kind. if you want to explore strange new worlds then we can find some aliens who are still primitive or we can find some evidence of now extinct spacefarers that's what i would do. but again it is your game and you have to have fun too. 3&4 is what we have starfinder for
  14. Here is a sheet template with all abilities and backgrounds from the Core book and the PG NAME: ORIGIN: APTITUDE: NATURE: ALLEGIANCE: APPEARANCE: PERSONALITY: BACKGROUND: PHYSICAL Strength ● Brawl , Heavy Weapons, Might Dexterity ● Athletics, Drive , Firearms, Legerdemain , Martial Arts , Melee , Pilot , Stealth , VARG Stamina ● Endurance , Resistance MENTAL Perception ● Artillery , Awareness , Demolitions, Investigation, Navigation, Intelligence ● Academics , Astrophysics, Bureaucracy , Computer, Engineering , Intrusion, Linguistics , Medicine, Military Science, Noetics, Science , Survival , Xenology Wits ● Arts , Gunnery, Meditation, Rapport SOCIAL Appearance ● Intimidation , Style Charisma ● Etiquette, Instruction, Perform ,Savvy, Sentience Relations Manipulation ● Command , Interrogation, Subterfuge , Xenorelations Backgrounds: Allies , Cipher , Citizenship, Clearance, Contacts , Devices , Followers , Identity, Influence , Mentor , Resources, Requisition, Status Merits: Flaws: Willpower: Psi: Initiative: Movement Walk , Run, Sprint Health Levels: Bruised 0, Hurt -1, Injured -1, Wounded -2, Maimed -3, Crippled -4, Incapacitated, Death APTITUDE: AUXILIARY MODES:
  15. My concept is a dual allegiance Telepath... Discovered by ISRA and dunked and trained by the Ministry as per multiple or split allegiances (see page 47 and 101 players guide) before returning to ISRA
  16. 10-4 good buddy Playersguide allowed?
  17. Sounds good looking forward to getting started
  18. Personally i would like the emphasis to not be on the war but rather the next phase the settling of the solar system, extra solar colonies and rebuilding. The war imo should be backdrop. Doesnt mean we cant have episodes involving the war but i really am not that intrested in a military game If i were running it. The war would be over the sic asi that you detailed would be the ones that got away and can threaten from space. They replace the aberrants they are badily out of the picture but their threat is a constant worry. A good example is the ai war from space above and beyond. I just dont think makjng this a war game would be a much fun
  19. Nina

    OOC: Starfinder Discussion

    Since the 1st adventure is now over you have had a taste of the game and system, If there are any changes you wish to make to your characters you may do so before we begin the next episode
  20. I have nothinh to change
  21. dave that is cool and thoughtfull Thank you