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Heritage

Senior Member
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    2,573
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  • Days Won

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Heritage last won the day on April 18 2012

Heritage had the most liked content!

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About Heritage

  • Rank
    Heroic Character
  • Birthday 07/31/1968

Profile Information

  • Gender
    Male
  • Location:
    Chicagoland, USA!
  • Interests
    Very cool stuff
  1. Approved Characters

    Name: Lt. Isabel ‘Izzy’ Sterling, SRR Calling: Heroic Pantheon: Dodekatheon Nature: Perfectionist Goddess: Athena Attributes Strength: 2 Dexterity: 3 Stamina: 3 Charisma: 4 Manipulation: 3 Appearance: 4 Epic Appearance : 2 Perception: 3 Intelligence: 4 Epic Intelligence : 2 Wits: 5 Epic Wits: 2 Abilities Academics: 3 Athletics: 3 Awareness: 2 Brawl: 2 Command: 3 Control (Cars): 2 Craft (Electronics): 2 Empathy: 2 Integrity: 2 Investigation: 3 Larceny: 3 Marksmanship: 3 Medicine: 1 Melee: 3 Presence: 3 Science (Chemistry): 2 Stealth: 3 Survival: 2 Birthrights Followers: 3 (SAS Boat Patrol) Guide: 2 (Retired Intelligence officer) Relic: 3 (Xiphos of Athena) Relic: 1 (Armband of Hermes) Weapons Xiphos MP5SD (silenced submachine gun) Knacks Come Hither Know-it-all Perfect Memory Instant Investigator Social Chameleon Boons Arete 2 (Wits) Vigil Brand (Guardian 1) Unerring Orientation (Psychopomp 1) Where Are You? (Psychopomp 2) Unbarred Entry (Psychopomp 3) Blessing of Bravery (War 1) Willpower 5 Virtues Expression: 1 Intellect: 3 Valor: 2 Vengeance : 2 Legend 4 (more to come)
  2. The Ready Room (OOC News)

    Been working on my background for Izzy today, but wasn't able to finish it by midnight
  3. The Ready Room (OOC News)

    Izzy is changing slightly; she's Special Reconnaissance Regiment, having come up through British Army Intelligence. She has a small SAS Boat Patrol as her Followers.
  4. The Ready Room (OOC News)

    Is Mastermind too presumptuous for a Scion of Athena, or just right?
  5. The Ready Room (OOC News)

    Hi guys! Finally getting down to the nitty-gritty on my MI6 Scion of Athena character. Sorry it's taking so long!
  6. Game Proposal - Adventure!

    I know I want to play a mystic, but I'm torn between two different concepts: reviving Darlene Lampwick, the Southern fried telepath/telekinetic I was going to use in Bad Penny, or starting a new character, sort of Johnny Depp playing Dr. Strange with somewhat less physical powers. Any idea on which would work better for your game, Noir?
  7. I'm still floating about, dude! I'd be down with that.
  8. Game Proposal - Adventure!

    Hmm, I'm sensing a brawler and a scientist; do we have any psychics yet? I'm thinking someone stealthy, as is my wont; might also go dynamic.
  9. Game Proposal - Adventure!

    Definitely interested, especially if the setting is modern; either modern Hammersmith or just exceptional people work for me. In terms of tone, I prefer a sort of middle path; James Robinson's epic Starman comic perfectly sets the tone of guarded optimism I enjoy. Yes, the world is messed up, but individuals can make a difference.
  10. Sorry for my posting vacuum; lots of RL complications have been keeping me off the internet for long periods of time. Luckily this week should be better.
  11. Sorry for the posting delay; hopefully I'll be able to get something up tonight.
  12. The game looks great, but I'm not sure if I'm ready to jump into this one; starting to think I'm a bit over extended between my PbP and TT games. I might change my mind, though.
  13. This looks very interesting! Many years ago, I had a Trinity character named Jeremiah Plonksy that I really liked, but the game died out quickly. I think he would be a nice fit for this game; he was very good with tech, had some electricity powers, and was sort of an homage to Case, the protagonist in Neuromancer. I'll start working on him!
  14. Fantasy Games

    The rather fractured gaming community I'm part of plays three very different FRPGs; Ars Magica 5th Edition, Legends of the Five Rings 4th Edition and Pathfinder. ,, Like all d20 class-and-level games, PF is the easiest to pick up players for and is currently my favorite 'beer and pretzels' rpg; you can always find a new game, and it's the gamer equivalent of poker night, which lots of joking and idle chit-chat. Even after 30 years, fireballs and magic missiles are still fun. ,, Ars is a LOT of hard work, but rewards the history nerd gamer with no social life and a Wikipedia addiction, and you can develop a rich saga over years of play. Combat is very rare (and super-deadly, so best avoided if at all possible), but the social stuff and crazy-ass magic are cool as hell. ,, I've yet to run L5R, but playing it is a gas; for me, it strikes a nice balance between Ars and PF. Characters are actually quicker to make than in either system, but still turn out very rich, often equally good at combat or more social gameplay, and shugenja may be the funnest spellcasters I've ever played, with a cool Avatar: The Last Airbender vibe.
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