Sean Cassidy

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Sean Cassidy last won the day on March 24

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About Sean Cassidy

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  1. Sean's eyes were narrowed to mere slits and she was making a sound low in her throat that was almost a purr as she basked in Sara kneading her back. While with her enhanced physique and physiology, she didn't really suffer from stiffness or tightness, like all her other senses, her sense of touch had also intensified and Sara's ministrations felt wonderful! If Sara wasn't nearly as strong as she was, she made up for it with inhumanly deft and quick fingers and Sean being able to think at her exactly where to go. She didn't even make a sound of protest when Sara unhooked her bra. Instead, she slipped her arms inside her sleeves, made a few wriggling, eye-catching motions, then popped her arms back out as she tossed her bra - a sexy magenta number - over her shoulder into the clothes hamper without looking. She chuckled in amusement at Kia's antics... and the efforts of the boys trying to avoid being caught staring - except for Devin of course, who didn't bother trying to be circumspect. "Mmm, nice... Kia, I think you've always been a nerd," Sean commented. "You just needed the right environment to peel back the layers and let everyone see it. And one more thing, while you may believe the Blink Dogs were cute, Devin is hardly a puppy or cute," Sean stuck her tongue out at him in teasing playfulness, "and in D&D, not all dogs go to Heaven. Really, with Worgs and Hellhounds, Cerebus and Garm, and many more, it seems very few dogs go to Heaven."
  2. Now Available: Exalted Extravaganza, and Amazon wave 2!Now available in PDF and print from DriveThruRPG: The Tomb of Dreams, a jumpstart for Exalted Third Edition! Once, in the time before the gods forgot their names, when the world was flat and floated on a sea of chaos, there was an age of gleaming cities, untamed wilderness, enlightened devils, greedy spirits, and mighty heroes. This was the age of the Exalted, champions empowered by the highest of gods. Tomb of Dreams will jumpstart your group’s Exalted game—all you need to start playing Exalted Third Edition is this book, pencils, and 10-sided dice. Included here are the game’s core rules, five pregenerated characters, and a self-contained scenario that can start a new campaign or that Storytellers can use in an ongoing chronicle. And for groups that already have the Exalted Third Edition main rulebook, Tomb of Dreams will serve as an introduction for new players and a quick reference during play—anyone intimidated by that prodigious volume need only read Part 1 of this book to get started. What legends will they tell of your deeds? Also available: the second part of Adversaries of the Righteous, The Broker and Ifraja the Librarian. From the bustling streets of Nexus to the savage western seas, Creation is ripe with threats to mortals and Chosen alike. Crooked traders, vile occultists, and even zealous protectors of the Realm can be found in every city, satrapy, and region waiting for unsuspecting targets or standing their ground as they prepare for the inevitable. In this collection you will meet new foes, encounter old enemies, and learn the inner workings of several different factions and societies dedicated to criminal activity, nefarious plotting, and more. Adversaries of the Righteous: The Broker and Ifraja the Librarian Buying and selling fobidden texts, weapons and secrets, The Broker is an unknown entity that could be friend or foe. Storyteller, extortionist, and murderer, Ifraja plunders the secrets of sorcery. The Broker and Ifraja the Librarian continue the Adversaries of the Righteous series. Also also available: the first part of Hundred Devils Night Parade, Doppelganger and Mata-Yadh. From the frozen North to the burning South, and all directions in between, there are creatures that stalk Creation. Demons, spirits, monsters and even creatures who live alongside mankind are in every region. In this collection you will find new foes, encounter old enemies, and learn the secrets of these denizens of Exalted 3rd Edition’s wondrous world. Hundred Devils Night Parade: Mata-Yadh, the Congeries of Obsidian and Aurora and the Doppelganger The Doppelganger ghost and Mata-Yadh demon are the first in a series in this bestiary for Exalted 3rd Edition. And finally, Wave 2 of our fiction releases now available in the Amazon store for your Kindle: Vampire: The Masquerade: Of Predators and Prey: The Hunters Hunted II Anthology Werewolf: The Apocalypse: The Poison Tree Werewolf: The Apocalypse: Songs of the Sun and Moon: Tales of the Changing Breeds Vampire: The Requiem: The Strix Chronicle Anthology Werewolf: The Forsaken: The Idigam Chronicle Anthology Mage: The Awakening: The Fallen World Chronicle Anthology Onyx Path
  3. Hmm, can't seem to post in chat at the moment. I can login in, pop chat into it's own window, but whenever I try to write something in the text box, after I hit enter, it tells me 'Babble is not connected to Node Server and to contact the Site Administrator.'
  4. A Purr-fect Start for Monarchies of Mau [Monday Meeting Notes] This little fellow pictured above is Sabian Sphynx von Angora, one of the iconic characters in Monarchies of Mau. He’s a necromancer, because, as Eddy Webb says: “Cats like to play with dead things.” Sabian is featured prominently on the Monarchies of Mau Kickstarter page, helping to explain just what Monarchies of Mau is and why backing it is a good idea. He must be pretty persuasive, as the MoM KS funded last Tuesday in just a minute under an hour and has been rolling along happily since then. And besides being something like “The Three Musketeers meets Planet of the Apes, but with cats”, Monarchies of Mau is also a completely standalone game. You don’t need Pugmire to play it, although having both books does mean you have the rules for mixed cat and dog groups. Mass hysteria!     New art for Beckett’s Jyhad Diary by Michael Gaydos     Like I mentioned last week, our Operations Manager, Mighty Matt McElroy, traveled to World of Darkness: Berlin a couple of weeks ago and had a fantastic time connecting with the gang from the new White Wolf, as well as the convention crew, attendees, and fellow licensees of the WW intellectual properties. That’s right: fellow licensees. Which was absolutely great for us here at Onyx Path, because Mighty Matt got the chance to hobnob, trade stories, and talk with them about the potential projects we could do together that they approached him about. (Hopefully a tenth of the discussed projects actually happen, because even that much would be some amazing opportunities for Onyx Path). But that whole set-up of licensees visiting each other at a WW convention might sound strange to a bunch of you. Particularly if you are used to a White Wolf that makes most of what you are interested in, with a couple of licenses for things that aren’t tabletop RPGs. In fact, I wonder if some of the upset that has occurred with each of the new WW‘s announcements is not partly because folks aren’t used to how they are moving forward. Yes, the new White Wolf is working on Vampire 5th Edition, and revealed staff (Hi, Ken!) and some planned formats, as well as doing some very, very, early playtesting. But rather than being the start an ongoing game line that they create, they are looking at V5 as the hub of a many, many licenses. Onyx Path will be in that line-up, creating new tabletop RPGs, but so will other folks, and with the creation of WW‘s community content plans as talked about at the con, maybe some of those creators will be you. And then, outside of tabletop RPGs, will be licenses to other media. There’s really no limit here as they move through the expected like bringing back VTES or working with our friends at By Night Studios on LARPing, and then into computer games, other sorts of games, and even TV and movies. What the new White Wolf is doing is more what, let’s say, is done with Star Wars, with a central core “property” and lots and lots of licenses to media that can feature that property. So when you see a new project announced, it is very likely a new project and a new licensing partner, and if that project doesn’t float your boat, just give WW time and you’ll see another launched that will fit your interests better.       Mage20 Book of Shadows illustration by Andrew Trabbold     Or as another example, you might see a licensed board game with art pulled from the illustrations we commissioned for one of our books. The new WW can give that art to another licensee, because even though we commissioned it originally, the art ultimately belongs to WW and they can use it as they think best. Onyx Path is one of these licensing partners, and one of many for V5 and the new iteration of World of Darkness. With the idea of the new WW as a hub with lots of spokes, we don’t get to choose, and often no knowledge of, other licensees until their projects are announced, because they are another spoke over or even on the other side of the hub from us. Mighty Matt tells me that the WW crew took great pains to talk up in glowing terms our Beckett’s Jyhad Diary project (that we have worked on with them) as a gateway, or even bridge, from Vampire: the Masquerade 20th Anniversary Edition to V5. Which was great to hear, and the compliments were very appreciated!       Beast: Building A Legend illustration by Andrew Trabbold       They also talked up, Martin in particular, the idea that Chronicles of Darkness is pretty much going to continue as Onyx Path‘s exclusive playground. They didn’t mention it, as far as I’ve heard, but we are also rolling full steam ahead with Exalted 3rd. Mighty Matt also took along a hefty box full of our brochures which was scarfed up in a single day, so hopefully a bunch of our community that never even realized all the game lines we are working on now can see the full range of all that Onyx is doing! So, all in all a very good event for us, and for the WoD community as a whole!       Thousand Years of Night art by Sam Araya       Meanwhile, here at home. Rollickin’ Rose and I talked to Dapper Dave Brookshaw about his outline for Deviant last week, and went over our notes. Dave is making some changes and we’ll be presenting that to WW, and then he’ll finally be able to hire writers. Meanwhile, he is dedicated to getting caught up on Mage2 releases. Dapper Dave has had a bunch of challenges thrown at him this last year or so, but things are looking good moving forward, and we’re glad we could work with him on that. Similarly, Rollickin’ Rose has been working with our Exalted 3rd team in order to get the new devs acclimated to our procedures, and our monthly projects folks working hand-in-hand with the devs so there’s a consistency of vision as well as teamwork. We’ll be putting the next installments of our monthly EX3 releases on sale this Wednesday, and to tide you over, here’s some of the art as a teaser!   BLURBS!   KICKSTARTER! We went live with the Monarchies of Mau Kickstarter last Tuesday and funded in 59 minutes – just under an hour! We’ve already shot past Stretch Goals for an exclusive t-shirt, an Intro adventure, and the first three Mau stories in a fiction anthology, with plenty more to come! If you get a chance, here’s the link: https://www.kickstarter.com/projects/200664283/monarchies-of-mau-fantasy-tabletop-rpg   ON SALE! ON AMAZON: We’re delighted to announce the opening of our ebook store on Amazon! You can now read our fiction from the comfort and convenience of your Kindle. Our initial selection includes these fiction anthologies: Vampire: the Masquerade‘s Endless Ages, Werewolf: The Apocalypse 20th Anniversary Edition‘s Rites of Renown: When Will You Rage 2, Mage: The Ascension 20th Anniversary Edition‘s Truth Beyond Paradox, Chronicles of Darkness‘ God Machine Chronicle, Mummy: The Curse‘s Curse of the Blue Nile, and Beast: The Primordial‘s The Primordial Feast! And this week, we’re releasing another six fiction books: Songs of Sun and Moon (W20), Poison Tree (W20), Of Predators & Prey (V20), Fallen World Anthology (Mage), Idigam Anthology (WtF2), Strix Anthology (VtR2)!         Looking for our Deluxe or Prestige Edition books? Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/ You can now order wave 2 of our Deluxe and Prestige print overrun books, including Deluxe Mage 20th Anniversary, and Deluxe V20 Dark Ages!         Starting this Wednesday on DTRPG, the EX3 Tomb of Dreams Jumpstart PDF/PoD jumps up for sale! Plus, we’ll be releasing the next sections of Adversaries of the Righteous and the first section of Hundred Devils Night Parade this week as well!     Sailing out of the dark, the V20 Dark Ages Companion Advance PDF is now on sale on DriveThruRPG.com! http://www.drivethrurpg.com/product/211504/V20-Dark-Ages-Companion Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief, or hounded by monsters from without and within — no domain is truly the same as another. Dark Ages Companion includes: • Domains scattered across the world, from small fiefdoms to massive cities. Bath, Bjarkarey, Constantinople, Rome, Mogadishu, and Mangaluru each receive coverage. • Apocrypha including plot hooks, new Paths, and mysteries to explore in your games. • A how-to guide on building a domain within your chronicle, including events and servants necessary to make a domain as functional or dysfunctional as you wish. • A study on warfare in the Dark Ages period, so combat in your chronicles can gain authenticity and lethality.         Bill Bridge’s new W20 novel, The Song of Unmaking, is on sale in PDF/ePub/PoD versions on DriveThruRPG.com: http://www.drivethrurpg.com/product/208366/W20-The-Song-of-Unmaking and in ebook form on Amazon: https://www.amazon.com/dp/B071VM2S3D/ref=sr_1_1?s=digital-text&ie=UTF8&qid=1494441226&sr=1-1 ! The fabric of reality is cracking. Fissures appear in thin air, glowing with balefire. Something is scratching on the other side, pressing, beginning to break through…. The Wyrm’s corruption finds its way into the hearts of humans and Garou alike. Even an ultra-rational techno-cratic scientist can fall sway to its lies. Channeling his hate and resentment through the most sophisticated machine ever created, Basil Czajka has turned a tool designed to peer deep into the heart of the quantum universe into a nursery for the hatching of a horror — a creature whose birth cry is destined to unmake Gaia’s Song of Creation. The only ones standing in his way are One-Song, a broken-down old Theurge, and Lord Albrecht, whose heed-less anger might be the very weapon the enemy needs to crack the egg and free the Unmaker.     The Chronicles of Darkness: Dark Eras Companion has arrived in PDF and PoD physical book versions at DriveThruRPG.com! http://www.drivethrurpg.com/product/207879/Chronicles-of-Darkness-Dark-Eras-Companion The Dark Eras Companion presents eleven new Eras for the Chronicles of Darkness. Stretching from Ancient Rome and Egypt through the Black Death, the Thirty Years War, the Reconstruction, and the Russian Revolution, the Companion showcases even more of the secret history of this eldritch world. Included in each era are “snapshots” of the various supernatural creatures, including vampires, changelings, mummies, and demons. Also included are lists of inspirational media to help you put these Eras in context for your troupe. Open the Dark Eras Companion and take another look back in time.     V20 Lore of the Bloodlines awaits in PDF and physical book PoD versions on DriveThruRPG.com! http://www.drivethrurpg.com/product/207392/V20-Lore-of-the-Bloodlines Lore of the Bloodlines is a single volume (created via Kickstarter) that revisits some of the bloodlines in Vampire: The Masquerade 20th Anniversary Edition, providing story hooks, character concepts, history, and bloodline-specific rules. The secrets of the Baali, Daughters of Cacophony, Gargoyles, Harbingers of Skulls, Kiasyd, Salubri, Samedi, and True Brujah are now yours. Lore of the Bloodlines includes: • The history, lore, and nightly practices of nine bloodlines, told from the perspective of the Kindred themselves. • New combo Disciplines, powers, Merits, Flaws, and other rules specific to each bloodline. • Revisions and updates of more classic Vampire: The Masquerade material to V20.       Night Horrors: Conquering Heroes for Beast: the Primordial, PoD and PDF versions is now on sale on DTRPG.com! http://www.drivethrurpg.com/product/202615/Night-Horrors-Conquering-Heroes This book includes: An in-depth look at how Heroes hunt and what makes a Hero, with eleven new Heroes to drop into any chronicle. A brief look at why Beasts may antagonize one another, with seven new Beasts to drop into any chronicle. Rules for Insatiables, ancient creatures born of the Primordial Dream intent on hunting down Beasts to fill a hunger without end, featuring six examples ready to use in any chronicle.     From the massive Chronicles of Darkness: Dark Eras main book, we have pulled this single chapter, Dark Eras: Beneath the Skin (Demon and Skinchangers 1486-1502 Aztec Empire). Ahuitzotl sits on the throne at the height of the Aztec Empire, overseeing his sorcerer-priests’ sacrifices and the endless flower wars his jaguar and eagle warriors carry out in his name to keep the altars well-supplied with victims. The gears of the Aztec Empire turn smoothly and inexorably, but not everything is what it pretends to be. Skinchangers take the shapes of animals to run the wilds or bring down human prey, the Unchained cobble together identities from stolen lives, and stranger things still lurk in the deserts and jungles beyond the walls of Tenochtitlan. On sale in PDF and physical copy PoD versions on DTRPG! http://www.drivethrurpg.com/product/206028/Dark-Eras-Beneath-the-Skin-Skinchangers-and-Demon-the-Descent   From the massive Chronicles of Darkness: Dark Eras main book, we have pulled this single chapter, Dark Eras: Into the Cold (Demon: the Descent 1961 Berlin). East Germany erects a wall against its Western counterpart, turning West Berlin into an island within its own country. As the Cold War heats up, demons find themselves the targets of increasing human scrutiny, and begin to realize that the God-Machine’s plans didn’t end with the War. On sale now in PDF and physical copy PoD versions on DTRPG! http://www.drivethrurpg.com/product/206081/Dark-Eras-Into-the-Cold-Demon-the-Descent       CONVENTIONS! Discussing GenCon plans. August 17th – 20th, Indianapolis. Every chance the booth will actually be 20? x 30? this year that we’ll be sharing with friends. We’re looking at new displays this year, like a back drop and magazine racks for the brochure(s). In November, we’ll be at Game Hole Con in Madison, WI. More news as we have it, and here’s their website: https://www.gameholecon.com/ Monica Valentinelli will be on four panels, including “Why is Casual Still a Dirty Word in Gaming?” at WisCon http://wiscon.net/ this Thursday through Monday! Stop by and say hi!     And now, the new project status updates!     DEVELOPMENT STATUS FROM ROLLICKING ROSE (projects in bold have changed status since last week): First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition) Trinity Continuum: Aeon Rulebook (The Trinity Continuum) M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition) M20 Book of the Fallen (Mage: the Ascension 20th Anniversary Edition) Ex Novel 2 (Aaron Rosenberg) (Exalted 3rd Edition) C20 Novel (Jackie Cassada) (Changeling: the Dreaming 20th Anniversary Edition) Hunter: the Vigil 2e core (Hunter: the Vigil 2nd Edition) DtD Night Horrors: Enemy Action (Demon: the Descent) The Realm (Exalted 3rd Edition) Dragon-Blooded (Exalted 3rd Edition)   Redlines Kithbook Boggans (Changeling: the Dreaming 20th Anniversary Edition)   Second Draft V20 Dark Ages Jumpstart (Vampire: the Masquerade 20th Anniversary Edition) GtS Geist 2e core (Geist: the Sin-Eaters Second Edition) Trinity Continuum Core Rulebook (The Trinity Continuum) Scion: Origins (Scion 2nd Edition) Scion: Hero (Scion 2nd Edition) WoD Ghost Hunters (World of Darkness) Pugmire Fiction Anthology (Pugmire)   Development Signs of Sorcery (Mage: the Awakening Second Edition) SL Ring of Spiragos (Pathfinder – Scarred Lands 2nd Edition) Ring of Spiragos (5e – Scarred Lands 2nd Edition) Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition) BtP Beast Player’s Guide (Beast: the Primordial) M20 Cookbook (Mage: the Ascension 20th Anniversary Edition) VtR Half-Damned (Vampire: the Requiem 2nd Edition) Pugmire Pan’s Guide for New Pioneers (Pugmire)   WW Manuscript Approval: Book of Freeholds (Changeling: the Dreaming 20th Anniversary Edition)     Editing: Wraith: the Oblivion 20th Anniversary Edition Arms of the Chosen (Exalted 3rd Edition)   Post-Editing Development:       Indexing:       ART DIRECTION FROM MIRTHFUL MIKE: In Art Direction Beckett’s Jyhad Diary W20 Pentex Employee Indoctrination Handbook – AD’d Cavaliers of Mars Wraith 20 W20Changing Ways Ex3 Monthly Stuff Storypath Brochure VDA Jumpstart Scion Origins C20 Jumpstart Ring of Spiragos Ex 3 Arms of the Chosen – Sorting through the artnotes and getting them out this week.   Marketing Stuff   In Layout M20 Art Book – In progress… Prince’s Gambit Gen Con Stuff Proofing CtL Huntsmen Chronicle Anthology M20 Book of Secrets – 2nd Proof. VTR: Thousand Years of Night   At Press Beckett Screen – Shipped to shipper. Dark Eras: To the Strongest – PoD proof on the way. EX3 Tomb of Dreams Jumpstart – Going on sale on DTRPG.com this week. C20 Anthology – PoD proof on the way. C20 – McF getting errata together. Pugmire – At Press… looking at cover corrections Monday. Pugmire Screen – At Press Pugmire Cards & Dice – At Press… looking at proofs of those this week. Wise and the Wicked PF & 5e – At Press Dark Eras: The Wolf & Raven– PoD proof on the way. Dark Eras: Three Kingdoms of Darkness – PoD proof on the way. Dagger of Spiragos (5e) – Out to backers. Dagger of Spiragos (PF) – Out to backers. V20 Dark Ages Companion – Advance PDF is out, gathering errata. BtP Building a Legend – Going out to backers this week.       TODAY’S REASON TO CELEBRATE: Memorial Day Weekend is coming this week, and that means the start of Summer! Also, my oldest finishes medical school and she’s officially a doctor this weekend. Very proud Dad, here! Onyx Path
  5. Sean gave a small smirk at Devin's doubtful look when Sara stuffed the wad of bills into his pocket. Devin was protesting way too much it made his feelings obvious. It almost made him look cute... for a douchebag. She glided up to Devin after Sara moved on to the door, a bit of extra sway to her round hips, and patted him on the shoulder. She could crush steel in her hands, but her touch was gentle and her eyes sympathetic. "The money isn't stolen or drug money, if that is what you are concerned about," Sean assured him. "It's literally dug from the ground, if you want to look it the right way. I appreciate you making the night about Laurie, but even arm candy has to look the part." Her smile was genuine rather than teasing. "You can be anywhere in the world - if you like, I'll go with you with somewhere in Australia or Asia, or Europe and help you find something that matches the dress and get it fitted in time for tomorrow." Her entrancing eyes were heavy-lidded with amusement as she watched Sara stalk over to the door. "It's just another couple who probably were making out in the car," Sean said, having recognized the exact tone of the cooling engine. There was a knock on the door an instant before Sara hauled it open. The Latinized Sean gave Abel and Kia a wave as she sauntered back, scooping up the box with Laurie's dress in passing as she reclaimed her gaming chair. "Heya guys. There anyone coming in behind you?"
  6. Sean perched her ass on the edge of the table, pursing her lips as she crossed one arm below her breasts and rested her chin on the knuckles of her other hand, giving Devin a steady look. His cheeks reddened even more under her regard, suddenly struck by the familial resemblance between Sean and Laurie. He'd seen it before of course, in the shape of their faces and eyes, though Sean was on another magnitude to the standard. 1-10 scale, to be sure. About a 1000. Despite Sean's currently colouring, she and Laurie seemed even more like sisters, something in their demeanor and the way they held themselves, the way they looked at him. Devin's cheeks reddened even further. "I can give it to her... if you want," Sean agreed, drawing it out with a questioning tilt to her head. "But don't you think it might be better if it came from you?" Her lips quirked in a faint grin. "It would earn you some major brownie points. Or don't you want her to know you can do something nice, if you try?" She drummed her nails on the lid of the dress box. "Oh, and please tell me when you got Mckellar to hook you up with the dress, you got him to hook you up with something to wear too?"
  7. Fiction Friday: Rites of Renown: When Will You Rage II This week we take a look at The Lost, a story by Mike Lee, from W20’s Rites of Renown: When Will You Rage II. Nick didn’t hear the car until it was almost on top of him. It had been raining most of the day, and he was tired, tired and soaked to the bone. The wooded hills and the curving, country road muf?ed the sound of the engine and the hiss of tires on wet asphalt until the car was coming around the bend to Nick’s right, and there was no time to hide. He’d just started back across the grassy feld, towards the shelter of the tree line some ten yards away; too far from the shoulder to be a hitchhiker, but too close to the road to escape being seen. A cold spike of adrenaline shot through his veins. For a split second he froze, his gaze darting about the feld for some place to hide. Don’t let it be a cop, he thought, his heart in his throat. Please, God, don’t let it be a cop. The hissing of the car’s tires swelled over the background whisper of the rain. Run, his instincts said. Hide. But the rational part of his mind knew that was the worst thing he could do. Instead, he hitched the straps of his backpack a little higher on his shoulders and walked on through the grass, as though he had every right to be out hiking in the middle of the country on a miserable April day. All at once, he felt the dull, familiar ache start in his bones. His gums tingled painfully. Nick clenched his fsts and kept walking, fghting the change, concentrating on the sound of the car at his back. And then it was fading – not slowing, but disappearing up the road to Nick’s left. He let out a shaky breath and glanced over his shoulder to see a rusty old Buickreceding into the distance, its outlines already blurring in the misty air. His palms stung. Nick slowly unclenched his fists, revealing four small punctures in each hand. His fingernails, smooth and rounded once more, each bore a small, bright dot of blood. Grimacing, he wiped his fingers against his soaked jeans, then turned his face up to the sky and focused on the drops of cold water splashing against his cheeks. His heartbeat slowed, and the bone-deep ache receded. As soon as he felt normal again he wiped his eyes and jogged back into the trees. Amélie and Sara were waiting where he’d left them, huddled together in a shallow depression just a few yards inside the tree line. They had pulled off their sodden packs and were sitting on them, facing one another, bent low so that their heads were nearly touching. Amélie had pulled off her work gloves and was braiding Sara’s auburn hair to pass the time. They froze at the sound of his footsteps, searching for him through the dripping foliage with narrowed, predatory eyes. Sara caught sight of him first. At fourteen, she had the keenest senses of the three of them, no matter what shape she wore. Her face was pale and freckled beneath the ragged trucker’s cap she wore, with a pixie nose and a small, pointed chin. She had eyes like polished emeralds, luminous and fever-bright. “You were gone a long time,” she said worriedly. The stained Army surplus coat she wore was two sizes too large, its sleeves rolled back into thick cuffs and its torn hem hanging down past her knees. “There was a car,” Nick replied. “I was off the road, though. I don’t think they even saw me.” Amélie did not seem reassured. She went back to work on Sara’s braid, finishing it quickly and wrapping an elastic tie around the end. Her thick mane of dark, curly hair was tied back with a black do-rag, letting the rain fall unhindered on her forehead and full, round cheeks. She had mocha-colored skin and huge, brown eyes, and at nineteen was the oldest of the three. “Do we know where we are?” she asked. Nick glanced back the way he’d come. “The sign along the road said we’re fifteen miles from Pineville, so I guess we’ve made it to Kentucky.” Sara wrapped her arms around her narrow chest and hunched her shoulders against the constant, dripping rain. “Can we stop now?” she asked, her voice muf?ed by the folds of her coat. “You said we could rest when we got to Kentucky.” Amélie and Nick exchanged looks. “I know. But let’s see if we can get a little bit further,” she said. “Just until we find someplace to get out of the rain, okay?” “I’m tired,” Sara replied. “My feet are killing me.” Nick sighed. “You could change, if you want. Then you wouldn’t feel tired. I could carry your pack for you.” “No,” she said, staring glumly into the trees. “It’s lonely being the only wolf. I mean, I know you and Amélie would be close by, but – ” “It’s okay,” Nick said. “I know what you mean.” Amélie bent and picked up her pack, then grabbed Sara’s as well. “Not much farther, okay?” she said. “We’ll stop as soon as we find someplace safe.” Sara’s gaze fell to her grass-stained sneakers. After a moment, she nodded reluctantly and pushed herself to her feet. Nick was already moving, thumbs tucked into the straps of his backpack, his expression hidden. Amélie had been saying more or less the same thing since Nashville, and they hadn’t stopped running yet. What are these young Garou running from? What are they heading toward? Find out in Rites of Renown: When Will You Rage II, available now from DriveThruFiction in ebook and print. Onyx Path
  8. Devin's answer was too nonchalant by half to be true. Plus, Sean knew her sister, better now than when she had been Laurie's brother. Still, it infuriated her to hear Devin voice the comment. She was able to dissemble with the best of them with a straight face, yet Devin seemed able to cut through her superhuman composure with a snide comment. She almost believed it was a quantum enhanced capability he had. "You better be joking about that, Devin," Sean said with airy exasperation, managing to hold on to the Spanish accent she was affecting, her velvet soprano an almost tactile caress. She seemed idle and relaxed, but her eyes told another story. They were hard and penetrating, evoking the sense she was planning Devin's murder and how to dispose of the body in meticulous detail. Devin would have noticed if he hadn't been watching the rise and fall of Sean's jutting, prominent breasts with avid interest. Sean was pretty sure he wasn't even aware he was doing so. "Because it would be really unfair on my part to make Laurelei have to find a date the day before the Winter Ball." Sean made a sound that was somewhere between a grunt and growl. "Dude, if you and my sister want to keep your whatever deal you guys made between yourselves, fine. But make an effort, man! You do have a suit, right? This is the first time Laurie is going to the Winter Ball." Hmm, it's mine too, for that matter, she mused with a glance at Sara. "Make sure she has fun and special night. And try to have fun yourself too, if you can, instead of looking at this as an obligation." "Oh, and Devin?" The icy tone made Devin meet Sean's turquoise eyes this time. "If I do find boob pics of Laurie on your phone, you will regret it." The was a slight pause and Sean added just as Devin opened his mouth. "Thong shots too."
  9. Sean gave a smokey chuckle, amused by Sara's frustrated disappointment, though she felt it too. She'd been a virgin when she had been a boy and had thought her peers made idiots of themselves chasing after the other sex. Now that she was the other sex and was having sex, she had a different view on the matter. A very, very pleasant view. She arched a back a bit as she tugged her shirt straight, turning slightly to give Sara a good look at her dramatic profile, then made a production of crossing her long, fantastic legs before twisting her chair back around to her PC. Her grin widened as she swiftly typed out several more dozen lines of code when she heard Sara pluck a discordant note. Sean saved her work for the day - she wasn't quite done the update, but would be soon - then idly spent the time waiting for her superfriends to arrive idly responding to forum posts concerning Endless Odyssey. Using the handle 'Tiresias', other than admitting to being the creator of the game, she kept her identity enigmatic, which had started another thread on who she really was. If they only knew... Other than letting her eyes revert to their natural, unique shade of turquoise, Sean decided to keep the spicy Latina filter on her appearance for the time being, just to see how long she could maintain the effect and how much effort it took over an extended period.
  10. Sean and Sara lazed away the afternoon with languorous delight in bed, taking their time in exploring bodies they had grown to know so well. With her enhanced senses and the mental link she shared with Sara, Sean experienced the intimacy on levels no human could. She could hear the beating of Sara's heart, see the arousal flushing the cells of her skin, feel what Sara was feeling and share her own sensations as they coupled. She could luxuriate in this for hours, for days, but... the Irregulars, or at the very least most of them, would be showing up later, either to game or just to hang out with people who could understand their circumstances or the situation they soon find themselves in, as well as the Winter Ball tomorrow. So Sean and Sara got cleaned up, got dressed, and set the Barn into order before the others arrived. Sara sat on Sean's - their - bed, strumming on her guitar, idly working on bits of original composition. Sean had hummed along in snatches as she sat at her desktop, fingers dancing gracefully across the keyboard, her eyes on a pair of large monitors, text and images moving at a barely discernible speed. She was working on an update to the indie video game she had made for mobile, PC, and console, Endless Odyssey. It used an Adaptive Procedural Algorithm of sophisticated design she had personal developed. The game started out deceptively simple, but altered in gameplay, genre, and even in aesthetic and sound and music, depending on the player, the decisions they made, and various other factors. It made every game a unique experience for each player. Despite no microtransactions, little in the way of advertising, though the little she had done had been precisely targeted online, and lack of a unusable playthrough guide, it was starting to sell quite well. Let's Plays on YouTube were popular, it had very active forums, and fans were enthralled by how every game was unique, in look and storyline. The shifting, stylized aesthetic was very popular and was, she believed, with not a little pride, the versatile and captivating quality of her voice, which she had used for many of the sound effects and most of the dialogue in the game. "Ooh, that is being nice," Sean commented in a low, accented, sultry tone in regards to a particularly intriguing riff Sara had played. "Me, I am liking that much." With Sara's permission, and with a little urging, Sean had used snippets of Sara's compositions for Endless Odyssey, that the APA could adapt and evolve in game. "I will use it for the game, me, if you are allowing." Sara looked up from her guitar to give Sean a very appreciative appraisal, who had turned her chair around and struck a pose. For the last little while, they had been playing around with Sean's ability to shift her appearance in limited ways. This time, Sean had taken on ravishing Spanish version of herself, with dark green eyes, deep olive skin, and shining black hair falling in luxuriant waves to her waist. It was a bit hard to tell with her still sitting, but Sean didn't seem quite at tall as she was normally, but her yoga pants were stretched over particularly generous hips and a plush behind. Sean's wide smile was wicked and teasing. "Sí, cariño, te gusta este, no?" she said in fluent, flawless Mediterranean Spanish. "Yes, honey, you like this one, don't you?"
  11. Though I like the literary allusions for Tiresias, I will go with Savant for Sean.
  12. "No worries, Abel. Our PAM Suits can accommodate masks or balaclavas," Sean reminded him, as he well knew, having worked with her on helping to develop the PAM. Her smirk was confident and self-assured and as always, alluring. "And when I infiltrate any villages they won't see an over-endowed anglo-saxon woman with multicoloured hair, just a local, if unusually attractive, local girl." On a pair of photos, Sean traced routes with a finger for Devin's acknowledgment. They needed to consider insertion points not only in regards to observation but for her to enter targeted villages circumspectly, to say nothing about extraction. And with a goal in front of him, Devin seemed much more focused, though his eyes did tend to linger when she leaned over for a better view of a photo. As did every other guy's. Despite herself, Devin was starting to grow on her. Possibly like a rash, but it was something. Sean reached out and placed her hand on the box set in front of her. After a moment, it beeped, keying itself to her, and opened with a soft hiss she was the only one to hear. She looked inside, fingering the polymeric fabric with a nod of satisfaction. She could see and feel how the adaptive molecules reached to her touch the quantum field she emanated. This was work she was proud of and she was already considering uses for more static derivatives. She nodded at McKellar, acknowledging the comment about observation, not interaction. Still, if there were any foreign QEHs, she would try to determine what she could from pure observation. She only had herself, the Irregulars and a few others as a limited subject pool, but she might be able to determine if any possessed, or were likely to possess, greater than human physical capabilities. "I suppose that what we will do if an Alien Incursion or the presence of a Chinese Portal Program is detected will decided afterwards," Sean commented, "but Abel does have another point. If we are detected, what parameters are we operating under for disengagement? Purely incapacitation, whatever is most expedient, or will the call be made depending on the scale of the response?" <Babe, how are you with this, now that we are about to engage in a sanctioned action?> Sean asked Sara over their dedicated channel with genuine concern. <Getting any urgings yay or nay from you know where?> Sean glanced at Abel. "If you believe in the necessity, I've picked up several languages since..." Sean shrugged in a way that made her new proportions very obvious. "German, Japanese, several languages in the Chinese Family. French, Spanish, Russian, and Dutch." Sean smiled wistfully. She'd learned Dutch purely because she and Sara had taken a trip to the Netherlands for a Metal Music Festival. They had missed all the big ones during the summer, but there had been a smaller one in Eindhoven. "Give me a few hours, and I can learn a language to a proficient level of fluency."
  13. Abel - Prometheus Alec - Hyperion Devin - Psychopomp Kia - Chimera Lilly - Olympia Sara - Tisiphone Sean - Tiresias Bonus for Talena - Shaman Sandy - Harbinger Laurie - MacGuffin
  14. Sean wasn't entirely sure Devin would be less likely to disregard a retreat order than Alec was, but she had no compunction about using thought of Laurie as a goad or bludgeon as necessary to keep him on task. Her lips did curve faintly in amusement when he asked about compensation. It had been an issue that had been skirted around, which was why she had started assembling alternate revenue streams. If you had the talent and skill, you could make some good bank in mobile gaming, with little overhead even, if you didn't bother with microtransactions. "I can guarantee it will be better than what you were making at Bunnee's, Devin," Sean supplied with melodious wryness. Sipping at her coffee - Sean had insisted on higher quality beans and they had acceded - she eyed the plasma screen and the details revealed, considering what she knew of the area and the people who lived there and where to look to find out more. She began a mental list of questions to ask and information to request as well as what she'd include in her kit. Sean casually glanced at the seven boxes, and with a faint narrowing of her eyes, peered through them to see what they held. Her grin widened faintly, but she decided not to ruin McKellar's surprise. "I know you said wait until afterwards, but small question - is this to be purely remote, clandestine observation or will it include an infiltration component?" She was fluent in Mandarin, Cantonese, and several other dialects of Chinese, and for a limited time, could pass herself as natively Chinese, if unmistakably a Chinese version of herself. Still it would help to some extent in disguising herself, if necessary.
  15. <Okay, hon.> Sean replied, kissing Sara back and letting her lips linger. <Do try to encourage Devin not to do anything... precipitous.> Sean stood up watched Sara chase after Devin, a faint, appreciative grin on her lips. <Or you, for that matter.> With Abel leaving and Kia following him, then Devin and Sara gone their way, Sean sat with Alec and Taleena, idly chit-chatting until the bell rang, as she considered what Hooli and the others had said. She wasn't unaware of the potential threat their families could face. She glanced over at her sister sitting next to Devin's. When Laurie noticed, Sean gave her a small smile and a wave, once again thinking she could do much better than Devin. Devin didn't know everything Guildchat was capable of, nor did Laurelei. Maybe it was time to change that, just in case. If nothing else, Devin could hopefully get Laurie out of trouble at a mental distress call. Sean's lips twitched into a faint frown. Considering some of the things she and Sara used Guildchat for, she wasn't sure she wanted Devin and Laurie to share a mental link. With a smile or pleading look or a melodious, solicitous explanation, Sean made excuses for her various absences of late, handing in any missed assignments, but she was only paying it half a mind, or less than a tenth, in truth. They did need to track down Bigby and Travis. There had to some manner of quantum disruption when a QEH teleported, perhaps they could tune the Portal Detection satellites to pick it up? Sean suppressed a shudder of disgust when she considered flirting with Chet, to see what he did or didn't know. He wanted to fuck her, she knew he did. So did pretty much every guy she met or who saw her. She wasn't totally adverse to using it to her advantage either, to her mild surprise. Her senses were sharp, she could hear the whispers, let alone the open comments and catcalls. Of late, it was going beyond simply hearing whispers in her vicinity. Perhaps it was an outgrowth of her heightened senses or ability to intuitively and mathematically predict statistically probable outcomes, but now, she was... aware when people were speaking about her, even if she wasn't anywhere near by. Dr. Rashoud and other medical personnel had been talking about the scale and scope of her complete gender alteration last night. Right now, there were three girls she shared phys. ed with in a heated discussion about how many guys and girls she had slept with and whether her tits were real or implants. The talk in the boys locker room concerning her was enlightening, if all boastful lies. There were some in Las Vegas still talking about her from her and Sara's visit during Halloween. And there was an asteroid that would hit the Earth to catastrophic effect in 27 years, 13 days, and 17 hours if no outside action was taken. She made a note to take a look at astronomical charts to determine which asteroid it was so they could keep an eye on it, and do something about it well before the threat became a real danger that didn't involve training deep-sea oil drillers as astronauts. In the face of that and everything else she was growing aware of it by the moment - only being able to compartmentalize everything she sensed into its own room in her mind palace prevented her from being overwhelmed - Laurie and Devin dating was really just a small annoyance. If they actually had fun together, as long as Devin didn't hurt her, who was she to step between them? Sean sighed. Cosmic Awareness and Superhuman Capabilities, and one of her biggest concerns was who her sister was dating. It was a strange, impossible life she was leading now, but still, all in all, she wouldn't trade it for anything.