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  1. Now available in print from DriveThruRPG: Mage: The Awakening 2nd Edition! The world is a Lie. Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth. Magic. You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning you into the shadows. Every day of your life, you hear the call of the supernatural, from the least ghost to the deepest cosmic enigmas. You are a mage, one of the Wise. You see, know, and explore what others can’t imagine, from the depths of the human soul to the hidden corners of reality. Armed with your spells, driven by an addiction to Mysteries, you delve into the secrets of the world. Knowledge has a price, and the dangers are many. This book contains: The complete guide to playing a mage in the Chronicles of Darkness. Reimagined Paths, Orders, and powers to create your Awakened characters and their allies, including an updated version of the most comprehensive free-form magic system in gaming. Five example settings across the world, from Los Angeles to Salamanca, each with a central Mystery. A brand-new look at all the strange places of the Fallen World, from the Lower Depths to the Emanation Realms, and what mages might find within. Also available for Mage: The Awakening 2nd Edition: The Fallen World Chronicle Anthology Mage: The Awakening 2nd Edition Condition and Numina Cards Mage: The Awakening merch View the full article
  2. Troll Preserves as a yummy(?) jelly was one of the funny bits to come out of these past 5 days as the Scion 2nd Edition Kickstarter roars forth. (The actual topic was a mention of an animal preserve but filled with Trolls (Not the kind from Stand Still, Stay Silent, though)). When I posted last week about how Onyx Path does our Kickstarter campaigns, I kind of talked in general terms. So now that Scion 2e‘s KS is rolling, here are some thoughts specific to how we’re handling it. First, the goal of the Scion 2e KS is to create two separate books: the Scion: Origin and Scion: Hero core rulebooks, and then to use the KS numbers to enable us to traditionally print enough for the backers who pledged for them and overprint an amount to send to retail stores. So not to create Deluxe or Prestige Editions, but to launch Scion 2e as a game line in a way that approximates how it was originally launched, but, hopefully, improved by the methods we’ve figured out these five years Onyx Path has been publishing. Thinking of the KS as a launch might also help folks get an idea of why they are seeing, and will continue to see, Stretch Goals that aren’t about making a book. Michael Gaydos illustration from V20 Dark Ages Tome of Secrets We’ve already started the first in a series of goals to build up a Scion 2e Fiction Anthology, which past backers might recognize as something we have done for quite a while. Kickstarter Stretch Goals for fiction stories for an anthology are a sweet way of enabling us to create fiction for those who enjoy it or who can enjoy since they can’t get a game of Scion 2e together but want to dive into the world in their free time anyway. We just announced a Stretch Goal that if passed means we will work with other game designers to create Live Action Roleplaying (LARP) rules for Scion 2e. Judging by responses at MidWinter and GenCon this past year, there really does seem to be interest in playing Scion 2e live-action, but we just couldn’t justify allocating any of Scion‘s limited budget to exploring the idea. The small amount of money we get from this Stretch Goal offsets any additional work we have to do to make that happen, with approvals and all that, and any bits we need to pay the design team. Projects like these, and the ones we’ll be including later in the KS, are all about extending the reach of Scion 2e so that folks who might find the setting interesting help keep the game alive by spreading the word and buying these auxiliary projects, even if they don’t game. Which is not to say that we don’t have a place for game book info in the Stretch Goals; we do with the Scion 2e Companion, a compilation of topics, pantheons, and other ideas, that enhance your Scion game, but aren’t need in core rulebook. By putting these extras in a Companion, rather than squeezing them into the core books themselves, we are using KS to build a book release schedule without imperiling the release of those core books. Remember, goal #1 is getting those two core books into stores. Added material has a nasty way of slowing the finalization of a book project, so we’re sidestepping that. Vince Locke illustration for V20 Dark Ages Tome of Secrets Totally a different topic, but I wanted to mention it even though its in The Blurbs below- I was really thrilled to get the PoD proofs of Mage: the Awakening 2nd Edition, and they look great, and we’re putting the book on sale on Wednesday. I just love it when a new Chronicles of Darkness game line gets its 2nd Edition, we’ve learned so much since their first editions and the lines deserve to gain the benefit of that knowledge. OK, back to the Kickstarter mines! BLURBS! KICKSTARTER! The KS campaign for Scion 2nd Edition went live at 12 noon Eastern US time, Thursday the 22nd and funded in 37 minutes! Currently, the project has 1745 backers and $147, 073 in pledges. We are thrilled with the response and are already using Stretch Goals to create a Scion 2e Companion, filled with additional pantheons, expanded or alternative rules, and other goodies, as well as a Scion 2e Fiction Anthology, and even more. ON SALE! Looking for our Deluxe or Prestige Edition books? Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/ On Wednesday, 9/28, the long awaited opportunity to own Mage: the Awakening 2nd Edition as a physical book is at last at hand! Come to DTRPG.com and discover the secrets-filled tome of wonder…. Now available from DriveThruRPG in PDF: Mage: The Awakening Condition and Numina Cards. Part of the new Mage: The Awakening 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama of a game. Also available in this deck are brand new Numina cards featuring these rules from the Mage: The Awakening 2nd Edition rulebook for ease of reference at the table. On sale NOW from DTRPG: the Promethean Dark Eras chapter A Handful of Dust in PDF and PoD versions! http://www.drivethrurpg.com/product/178800/Dark-Eras-A-Handful-of-Dust-Promethean-the-Created The Great Depression and the black blizzards of the 1930s turned the American Midwest into a wasteland. For the better part of a decade, thousands of people experienced deprivation and alienation right alongside the Created. They also clung to the faint promise of hope, that the rains would come and restore the land. This is a single chapter from the larger work, Chronicles of Darkness: Dark Eras. A Festival of Blades, the swashbuckling new Jumpstart advance PDF for Rose Bailey’s Cavaliers of Mars available on DTRPG! http://www.drivethrurpg.com/product/191678/A-Festival-of-Blades-A-Cavaliers-of-Mars-Jumpstart Live, fight, and love on Mars, a world of red death and strange mystery, a world of savagery and romance. Includes: A complete adventure set in one of dying Mars’ greatest remaining cities. The innovative DEIMOS rules, for high-flying, swashbuckling adventure. Four pre-generated player characters, ready to get into the heart of the action. Behold the Miracles of the Solar Exalted! Originally a backer reward for the EX3 Kickstarter, but now so much more, with additional Charms written by the developers just for this book! For sale now at DTRPG in PDF and PoD versions! http://www.drivethrurpg.com/product/184596/Miracles-of-the-Solar-Exalted This book contains over 80 new Solar Charms embodying a range of concepts and stories dreamed up by players of Exalted and meticulously crafted and balanced for inclusion at any and all tables. Fire an arrow and let it become a waiting judgment upon the wicked. Unleash a sword stroke that can overwhelm the blade of Heaven itself. Train your loyal beast companion into an unstoppable colossus. Effortlessly seed the battlefield with inspiring words alongside arrows and blades. Empower your spirit familiar with the light of your anima. Tame a hurricane with your music. These miracles and more may be found within. What was once unliving now arises! The Promethean: the Created 2nd Edition Advance PDF is now available at DTRPG! http://www.drivethrurpg.com/product/189395/Promethean-the-Created-2nd-Edition You are a pilgrim now, one of the Created. You rose to life from dead flesh or inert matter, under the ministrations of one of your own, or a mad scientist, or perhaps just the power of the Divine Fire. You wander the world, sometimes alone, sometimes in the blessed company of your own kind, driven by memories of events and facts you never knew, all in the service of one Great Work… …to be human. This book contains: The complete guide to playing a Promethean in the Chronicles of Darkness Reimagined Lineages and Refinements, and a redesigned system for Transmutations A more detailed approached to the Pilgrimage that presents players with more control over their characters’ path New challenges on the road to humanity, including deranged, greedy alchemists NOTE: This is the Advance PDF version. A final PDF version and PoD versions will be available at a later date. If you have purchased this Advance PDF, you will be automatically updated to the final PDF and receive a link to enable you to purchase the PoD at a discount designed so that your total price matches our usual PDF and Print combo offer. CONVENTIONS! Onyx Path will be at Mid Winter Con 2017 in January in the lovely city of Milwaukee. Come brave the cold wastes to game and cavort with us! And now, the new project status updates! DEVELOPMENT STATUS FROM ROLLICKING ROSE (projects in bold have changed status since last week): First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition) CtL fiction anthology (Changeling: the Lost 2nd Edition) BtP Building a Legend (Beast: the Primordial) Trinity Continuum Core Rulebook (The Trinity Continuum) Trinity Continuum: Aeon Rulebook (The Trinity Continuum) M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition) BtP Player’s Guide V20 Dark Ages Jumpstart (Vampire: the Masquerade 20th Anniversary Edition) M20 Cookbook (Mage: the Ascension 20th Anniversary Edition) M20 Book of the Fallen (Mage: the Ascension 20th Anniversary Edition) VtM Beckett’s Jyhad Diary (Stretch Goal Content) GtS Geist 2e core VtR Half-Damned (Vampire: the Requiem 2nd Edition) Redlines EX3 Jumpstart (Exalted 3rd Edition) Scion: Origins (Scion 2nd Edition) Scion: Hero (Scion 2nd Edition) Second Draft Arms of the Chosen (Exalted 3rd Edition) The Realm (Exalted 3rd Edition) Dragon-Blooded (Exalted 3rd Edition) Cavaliers of Mars Wraith: the Oblivion 20th Anniversary Edition VtR A Thousand Years of Night (Vampire: the Requiem 2nd Edition) Development W20 Changing Ways (Werewolf: the Apocalypse 20th Anniversary Edition) Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition) Signs of Sorcery (Mage: the Awakening Second Edition) SL The Wise and the Wicked (5e – Scarred Lands 2nd Edition) BtP Mortal Remains (Beast: the Primordial) SL Ring of Spiragos (Pathfinder – Scarred Lands 2nd Edition) Ring of Spiragos (5e – Scarred Lands 2nd Edition) SL Dagger of Spiragos (Pathfinder – Scarred Lands 2nd Edition) Dagger of Spiragos (5e– Scarred Lands 2nd Edition) Pugmire Core Book Editing: Changeling: the Dreaming 20th Anniversary Edition Post-Editing Development: V20 Dark Ages Anthology (Vampire: the Masquerade 20th Anniversary Edition) Indexing: Promethean: The Created 2nd Edition core book (Promethean: the Created 2nd Edition) ART DIRECTION FROM MIRTHFUL MIKE: In Art Direction Dark Eras Companion Beckett’s Jyhad Diary Mummy Novel V20 DA Tome of Secrets V20 Lore of the Bloodlines SL Wise and Wicked Update Prince’s Gambit Beast Conquering Heroes C20 M20 Book of Secrets W20 Pentex Employee Indoctrination Handbook V20 Dark Ages Companion In Layout Secrets of the Covenants Necropolis Rio Scarred Lands Players Guide 5E CofD Hurt Locker Proofing W20 Shattered Dreams Kinfolk V20 Endless Ages At Press Dark Eras – Wrapping up printing, need to let backers we need final addresses. Ex 3 Screen – Finished at the Printer. Ex 3 core book – From RichT: manufacturing continues, have sweet looking example of the Ultra Deluxe Edition metal plate and cover together. EX3 Charm Card PDFs – ending errata. Dark Eras Screen – Finished at the Printer. Mage the Awakening 2nd – PDF/PoD on sale Wednesday! Beast RMCs – awaiting further errata. CofD Tilt Cards – Ordering card proofs TODAY’S REASON TO DRINK: Bad trolling. I mean seriously guys, bring your A-game or go home! View the full article
  3. Proposed, Not Final, Cover Design Find Your Destiny. Live The Myth, Embrace Your Fate. The Scion 2e Kickstarter is now live! View the full article
  4. Hey, everyone! Just a reminder that the Kickstarter for our upcoming Scion Second Edition begins tomorrow (Thursday, September 22nd) at noon Eastern Time. We’ve got a lot of great stuff in store for you, and we’re really excited to share it. This is the very first Kickstarter we’ve done for a property wholly-owned by Onyx Path, so we want this to be a big deal. Make sure to pass the word on to everyone you know who may be interested. We’ll see you there! View the full article
  5. Now available from our RedBubble store, our very first Cavaliers of Mars merch, and more! Cavaliers of Mars Art: City of Vance (shirt, phone) Pugmire We Are Good Dogs, feat. Spike and friends (shirt) Scion Pantheon: Devas (shirt) The Devas should round out our collection of “Scion 1e Pantheons which are also in 2e.” In addition to the new merch designs, DriveThruRPG has a ton of new bundles available for us! Archons, Alastors, and Anathema for Vampire: The Masquerade Fire it Up, Anarchs! for Vampire: The Masquerade Those Who Serve the Dead (Ghouls) for Vampire: The Masquerade and Vampire: The Dark Ages Undead Blood Magic for Vampire: The Masquerade and Mage: The Ascension Wyrm Taint for Werewolf: The Apocalypse Technocratic Union for Mage: The Ascension The Mage Translation Toolkit for Mage: The Ascension and Mage: The Awakening The Demon Translation Toolkit for Demon: The Fallen and Demon: The Descent View the full article
  6. Hey everyone! Working on wrapping Changeling: The Lost Second Edition. A while ago, I posted the bulk of the rules, and I’ve been integrating a ton of playtest notes and tweaking this, that, or the other thing. We’re in the home stretch on the text. One thing I’ve been asked more than a few times about was the way we were handling the Hedge in 2E. The answer to that is, “basically the same, but with some minor fussing and emphasis changes”. For example, the Hedge was always more than just literal thorns. It’s called out in the description in the previous edition pretty clearly. However, you might not notice if you forgot that short paragraph and just paid attention to other material about the Hedge. So, in 2E, I want to be very clear and present about the fact that the Hedge’s brambles aren’t always literal. This is mostly just a tonal change though. I’ve got new, pretty simplified systems for navigating the Hedge, for warping the Hedge physically, for Hedge duels, and a few other minor things. I didn’t have a ton of word count to devote to this, so I wanted to favor basic foundations. And, if you’ve been following the discussions, you know that “The Hedge” is the tentative name of our first supplement. So, we’ll be giving that a lot of love, and sooner than later. The one thing you’ll get a nice hint of here, but you’ll see more of in The Hedge is the ability to change Seemings. It’s the kind of rare, focus-of-multiple-stories type thing that I feel gave us some fun space to play with the agency changelings take over their condition. This segment is notably shorter than the original. Again, space constraints are a real thing, and I think we have a lot of room to expand and let it develop into something more beautiful and terrifying with our first supplement. Anyway, here’s some Hedge. I hope you dig it as much as I enjoyed writing it. https://drive.google.com/open?id=0B2K8R3qXyDyoVzlNd1FUeEtHMTQ View the full article
  7. I’ve been pulling together the Scion 2nd Edition Kickstarter pages, for both the Scion: Origin and Scion: Hero core rulebooks, and as we are now ready and the fine-tuning has gone on this weekend and will go on into this week leading up to Thursday’s 12noon launch, I thought it’d be a good time to touch base on a bunch of the ideas and intentions that we work with to create our Onyx Path Kickstarters. First off, you’ll notice that I’m saying we, not I, mostly, because any Kickstarter we do is a team effort. Part of that is the simple fact that these KSs are incredibly time consuming and exhausting to create and run, and several years ago I realized I had to have help with them. Rollickin’ Rose (more out her later after I talk about KSs) has been our “voice” to the backers for quite a few KSs now, Impish Ian keeps an eye on our social media and pops in to help, and Mirthful Mike not only designs all our KS visuals but creates new graphics and gets them out to us as needed all campaign long. But the most important person involved is the developer, or developers, and other creative team members who are the direct conduit to the project for the backers. Onyx Path projects, whether KS’d or not, are created by creative teams picked by the developer, so not only is every game line different, but therefore so is every Kickstarter as well. The first thing I do after deciding that a particular project needs to be Kickstarted and why, is to sit down and talk with the developer about my thoughts on how the KS should be structured based on our goals with that particular book. A Deluxe 20th Anniversary core book Kickstarter needs to be structured differently than a non-core Deluxe book, which needs to be different than a Chronicle of Darkness new game line Prestige core book, which needs to be different than an “event” project like CofD: Dark Eras. For core books that are starting lines, we like to set up the KS so that we add Stretch Goals that add projects that flesh out the lines. Deluxe books are more about making the Deluxe book Deluxe-er. Deluxe core books are a bit of both, and “event” projects are about making everything about the event, like adding chapters that have been voted in by backers in the case of CofD: Dark Eras. Proposed, Not Final, Cover Design We also talk about the timing of the run of the KS and whether they are clear to be engaged with the KS and its backers during that full time, or if we have to have guest developers or the KS crew step in to keep the conversations flowing during any point of the campaign. We’ve found that the more available the developer is to talk with the backers in the comment sections, the more exciting and successful the KS, so this is a big thing. The developer also lets me know if they have ideas for Rewards and Stretch Goals beyond what I suggest, and if there are any Rewards they can’t or won’t do. In Scion 2nd‘s case, developer Neall Raemonn Price and I sat down at Gen Con one breakfast and went through his ideas and availability, so I was already set up with some structure as I sat down to build the KS. Neall has a whole bunch of fantastic ideas for Stretch Goals that you’re going to love! Kickstarter provides a project creator (me!) with a series of pages to fill out. The first requires a project image, which Mirthful Mike has usually gone with a strong logo for. This time, I asked him for a more illustrative image as it seems to me that the Scion logo is pretty recognizable even small if you’re a returning fan, but having the Scion 2nd poster image there as well shows everybody what is possible in the game. There is also a blurb that is basically a come-on for anyone reading it to check out the Kickstarter. I like to include some description of our goal as well as to stress that participating in this helps us to make the thing. There’s also the project title and categories, the location, which is Macungie, PA (it means Bear Swamp), and the Duration of the KS, on this page. Unless we have to span a KS campaign over a major holiday and know that no one will be pledging then, and so need to extend out the number of days to compensate, I think 30 days is just fine. There is some thinking that shorter than 30 might eliminate the dreaded mid-KS lull in pledges, but I think those middle weeks give us time to get the word out and are useful. There’s the Funding Goal, which is kinda important, and which I struggle with every Kickstarter. I have thought on occasion about setting the goal lower than we need, to make the pledge overages past the goal more awesome (5000% Funded!), but ultimately return to figuring out the minimum number of books we can print, multiplying the cost per book, adding some overage for fees and such, and using that number. Finally, KS has recently added Collaborators, and what a godsend that is! We’re going to give that feature a real test with this KS, let me tell you. Previously, while Rollickin’ Rose could add Updates, she couldn’t get into the KS pages to make changes. Which meant that every single time we did Stretch Goal updates, for example, both Rose and myself needed to be involved with her sending the Updates and me changing the KS page text and adding in new graphics. Which meant that sometimes I’d change them when I was available and she’d follow up when she was, or visa versa. Illustration for Hurt Locker by Avery Butterworth Next page, we have to put in the video. Some KS creators don’t think they do much, or don’t even put much effort into them because of the percentages of who actually watches them. Now, for me, the video is a chance to have the developer talk directly to the audience while we show off the graphics and illustrations in a one/two punch of input. Some people respond better to audio visual info streams than reading the pages, so we try and get the info spoken with enthusiasm by the dev that we will also have somewhere in the KS page text. And strangely enough, that is what is next: the Project Description, which is basically the whole damn page describing the KS you see when you scroll down through the info. As folks might have noticed, we have hit upon certain ways of presenting that info by breaking each project page into sections that generally start with some flavor to start, then a description of what’s in the game book, then a description of the project we’re doing this whole nutty Kickstarter for. Then we explain pledging on Kickstarter, list our Add-ons, follow that with our Stretch Goals, and follow up with a short section on further info you can get on our FAQ. KS then provides us with a section to list Risks and Challenges and how we are going to deal with them. After 20 KSs, we have a pretty good idea where those challenges lie, so I try and make sure we change the text as those risks and our responses to them change with experience. With minor variations, that flow of information seems to work pretty well for us on almost all of our KSs. I like to add illustrations and graphics to these sections to break up the potential walls of text. Like in Scion 2nd‘s case, there is a separate section after The Book to explain the Storypath System, as that is such a huge part of these new editions. Proposed, Not Final, Cover Design The next page is where we create the Reward Tiers, and is still a bit of a pain to use, interface-wise, but serviceable. In general, and in the perhaps vain hope of keeping this a brief treatise, my goal with these Reward Tiers is to get the most number of backers backing for the project that is the point of the Kickstarter. Since some folks might not have the cash for that, but want to participate, I like to have lower cost Reward Tiers that make sense to upgrade depending on what info is revealed during the campaign or what Stretch Goals sound great for an upper tier. I didn’t start off thinking that Storyteller Screens were so important, but experience has proven me wrong, and so now we offer them in every KS. And, of course, there are our beloved upper tier rewards that allow backers to actually become part of the project. Sometimes the logistics of these become a massive pain in our workflow, but these sorts of KS Rewards are so much what KS is all about, in my mind, that they illustrate what is so amazing and inspiring about crowd-funding. Being pictured in a piece of art in a book? Being able to name a place on the map, or even just being able to add your name to the text? You are in the game world! When was this ever possible as a thing before the advent of Kickstarter? Fantastic! And then we fill out the bank info and boring stuff like that, give our Onyx Path core crew and the developer a chance to proofread the campaign, make any fixes, and LAUNCH! And that’s a whole ‘nother blog about the actual running of the campaign that I might someday write. Hope you’ll all join us on Thursday when we go live with Scion 2nd’s Kickstarter, as not only will these be beautiful and awesome books to enjoy, but we really do have some fantastic Stretch Goals awaiting. Plus, because our goal with this KS is to get these first two Scion 2nd books traditionally printed and out into stores, any success here will pave the way for other game lines also getting back into your Friendly Local Game Store as well as on DTRPG. Hurt Locker illustration by Michael Gaydos Oh yeah, so before we’re done here, I did say I’ll be mentioning Rollickin’ Rose Bailey again. Just wanted to let you all know that I’m proud to announce that Rollickin’ Rose is now Onyx Path‘s 4th full-time employee as Development Producer. Rose will be directly working with our freelance developers and their teams, as well as editors and translators, to facilitate their efforts on our projects; basically she’s doing all the kinds of stuff she did before as a contract employee, but more of it! Pleases congratulate her (or send expressions of sympathy since she’ll be working more directly with me than ever before)! BLURBS! KICKSTARTER! We’re looking at our KS campaign for Scion 2nd Edition going live at 12 noon Eastern US time, Thursday the 22nd! ON SALE! Looking for our Deluxe or Prestige Edition books? Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/ On sale NOW from DTRPG: the Promethean Dark Eras chapter A Handful of Dust in PDF and PoD versions! http://www.drivethrurpg.com/product/178800/Dark-Eras-A-Handful-of-Dust-Promethean-the-Created The Great Depression and the black blizzards of the 1930s turned the American Midwest into a wasteland. For the better part of a decade, thousands of people experienced deprivation and alienation right alongside the Created. They also clung to the faint promise of hope, that the rains would come and restore the land. This is a single chapter from the larger work, Chronicles of Darkness: Dark Eras. Now available from DriveThruRPG in PDF: Mage: The Awakening Condition and Numina Cards. Part of the new Mage: The Awakening 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama of a game. Also available in this deck are brand new Numina cards featuring these rules from the Mage: The Awakening 2nd Edition rulebook for ease of reference at the table. A Festival of Blades, the swashbuckling new Jumpstart advance PDF for Rose Bailey’s Cavaliers of Mars available on DTRPG! http://www.drivethrurpg.com/product/191678/A-Festival-of-Blades-A-Cavaliers-of-Mars-Jumpstart Live, fight, and love on Mars, a world of red death and strange mystery, a world of savagery and romance. Includes: A complete adventure set in one of dying Mars’ greatest remaining cities. The innovative DEIMOS rules, for high-flying, swashbuckling adventure. Four pre-generated player characters, ready to get into the heart of the action. Behold the Miracles of the Solar Exalted! Originally a backer reward for the EX3 Kickstarter, but now so much more, with additional Charms written by the developers just for this book! For sale now at DTRPG in PDF and PoD versions! http://www.drivethrurpg.com/product/184596/Miracles-of-the-Solar-Exalted This book contains over 80 new Solar Charms embodying a range of concepts and stories dreamed up by players of Exalted and meticulously crafted and balanced for inclusion at any and all tables. Fire an arrow and let it become a waiting judgment upon the wicked. Unleash a sword stroke that can overwhelm the blade of Heaven itself. Train your loyal beast companion into an unstoppable colossus. Effortlessly seed the battlefield with inspiring words alongside arrows and blades. Empower your spirit familiar with the light of your anima. Tame a hurricane with your music. These miracles and more may be found within. What was once unliving now arises! The Promethean: the Created 2nd Edition Advance PDF is now available at DTRPG! http://www.drivethrurpg.com/product/189395/Promethean-the-Created-2nd-Edition You are a pilgrim now, one of the Created. You rose to life from dead flesh or inert matter, under the ministrations of one of your own, or a mad scientist, or perhaps just the power of the Divine Fire. You wander the world, sometimes alone, sometimes in the blessed company of your own kind, driven by memories of events and facts you never knew, all in the service of one Great Work… …to be human. This book contains: The complete guide to playing a Promethean in the Chronicles of Darkness Reimagined Lineages and Refinements, and a redesigned system for Transmutations A more detailed approached to the Pilgrimage that presents players with more control over their characters’ path New challenges on the road to humanity, including deranged, greedy alchemists NOTE: This is the Advance PDF version. A final PDF version and PoD versions will be available at a later date. If you have purchased this Advance PDF, you will be automatically updated to the final PDF and receive a link to enable you to purchase the PoD at a discount designed so that your total price matches our usual PDF and Print combo offer. The Tales of the Dark Eras , the Chronicles of Darkness: Dark Eras fiction anthology is now on sale at DriveThruRPG in PDF/electronic and PoD versions! http://www.drivethrurpg.com/product/187316/Tales-of-the-Dark-Eras Walk through the ages… As a companion to Chronicles of Darkness: Dark Eras this anthology reveals secrets of the mystics, whispers rumors of the dead, and shines a light into the darkest corners of the world. Includes historical stories based within the shadowed past of Vampire: the Requiem, Mage: the Awakening, Werewolf: the Forsaken, Changeling: the Lost, and other Chronicles of Darkness settings. In the Chronicles of Darkness… Explore the shadows with tales by Howard Ingham, Malcolm Sheppard, Pete Woodworth, Renee Ritchie, Jess Hartley, Monica Valentinelli, Danielle Harper, Matthew McFarland, Mike Tomasek, Eric Zawadski, Meghan Fitzgerald, and Dennis Detwiller. CONVENTIONS! Onyx Path will be at Mid Winter Con 2017 in January in the lovely city of Milwaukee. Come brave the cold wastes to game and cavort with us! And now, the new project status updates! DEVELOPMENT STATUS FROM ROLLICKING ROSE (projects in bold have changed status since last week): First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition) CtL fiction anthology (Changeling: the Lost 2nd Edition) BtP Building a Legend (Beast: the Primordial) Trinity Continuum Core Rulebook (The Trinity Continuum) Trinity Continuum: Aeon Rulebook (The Trinity Continuum) M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition) BtP Player’s Guide V20 Dark Ages Jumpstart (Vampire: the Masquerade 20th Anniversary Edition) M20 Cookbook (Mage: the Ascension 20th Anniversary Edition) M20 Book of the Fallen (Mage: the Ascension 20th Anniversary Edition) VtM Beckett’s Jyhad Diary (Stretch Goal Content) GtS Geist 2e core VtR Half-Damned (Vampire: the Requiem 2nd Edition) Redlines EX3 Jumpstart (Exalted 3rd Edition) Scion: Origins (Scion 2nd Edition) Scion: Hero (Scion 2nd Edition) Second Draft Arms of the Chosen (Exalted 3rd Edition) The Realm (Exalted 3rd Edition) Dragon-Blooded (Exalted 3rd Edition) Cavaliers of Mars Wraith: the Oblivion 20th Anniversary Edition VtR A Thousand Years of Night (Vampire: the Requiem 2nd Edition) Development W20 Changing Ways (Werewolf: the Apocalypse 20th Anniversary Edition) Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition) Signs of Sorcery (Mage: the Awakening Second Edition) SL Ring of Spiragos (Pathfinder – Scarred Lands 2nd Edition) SL The Wise and the Wicked (5e – Scarred Lands 2nd Edition) SL The Wise and the Wicked (Pathfinder – Scarred Lands 2nd Edition) SL Dagger of Spiragos (Pathfinder – Scarred Lands 2nd Edition) BtP Mortal Remains (Beast: the Primordial) Ring of Spiragos (5e – Scarred Lands 2nd Edition) Dagger of Spiragos (5e– Scarred Lands 2nd Edition) V20 Dark Ages Anthology (Vampire: the Masquerade 20th Anniversary Edition) Pugmire Core Book Editing: Changeling: the Dreaming 20th Anniversary Edition Scarred Lands Player’s Guide 5E: Ghelspad (Scarred Lands 2nd Edition) Post-Editing Development: Night Horrors: Conquering Heroes (Beast: the Primordial) Indexing: Mage: The Awakening 2nd Edition core book (Mage: the Awakening 2nd Edition) ART DIRECTION FROM MIRTHFUL MIKE: In Art Direction Dark Eras Companion Beckett’s Jyhad Diary Mummy Novel V20 DA Tome of Secrets V20 Lore of the Bloodlines SL Wise and Wicked Update Prince’s Gambit Beast Conquering Heroes C20 M20 Book of Secrets W20 Pentex Employee Indoctrination Handbook V20 Dark Ages Companion In Layout Secrets of the Covenants Necropolis Rio Scarred Lands Players Guide 5E CofD Hurt Locker Proofing W20 Shattered Dreams Kinfolk V20 Endless Ages Promethean: the Created Second – errata being input. Beast RMCs – replacement art being put in, other errata input. At Press Dark Eras – PDF and PoD versions on sale at DTRPG. Printing. Ex 3 Screen – Finished at the Printer. Ex 3 core book – From RichT: manufacturing continues. EX3 Charm Card PDFs – errata-ing. Dark Eras Screen – Finished at the Printer. Mage the Awakening 2nd – PoD proofs ordered. Special- projects on hold in the art and production area until an external factor is resolved Wraith 20 – Art direction and layout can’t go further until art notes come in, still being developed by Rich Dansky. TODAY’S REASON TO DRINK: To Scion 2nd, our first Onyx Path owned game line! Very proud of the amazing work done on this by Neall and his team! View the full article
  8. I recently returned from New Orleans and the Grand Masquerade with my writing and development batteries rejuvenated! Though I’m busy working on the stretch goals for Beckett’s Jyhad Diary (about to tackle The Way of Three Eyes), I thought I would stop by and talk a little about the upcoming V20 Dark Ages Companion. Prince Mithras, still “alive” and kicking The V20 Dark Ages Companion is currently at Art Direction stage. Writers have written, our editor has edited, and for the time being, I’ve developed all that I can. With that in mind, a subject I wanted to discuss with you is one of domains. City sourcebooks are a type of supplement I routinely get asked about. In the last month alone I’ve had several enquiries about an update to Chicago by Night for Masquerade. Since V20 Dark Ages’ release, I’ve received many enquiring messages about a potential Dark Ages atlas, an update for Constantinople or Jerusalem by Night, or something more broad along the lines of Iberia by Night. I love many of those by Night books for the ideas they gave me for my chronicles, the characters I pulled for my own stories, and the setting information I could transpose with ease. Something I want to achieve with V20 Dark Ages Companion is the provision of multiple domains, all filled with evocative themes, moods, characters, and plots. I want this to be the go-to book for a new group looking to play in the Dark Ages for the first time, as the Storyteller will be able to flick open the book to any of the first six chapters and discover a domain for exploration in a chronicle. Which domains do we cover in the Companion? Allow me to copy in our table of contents: Chapter One: The Domain of Rome – This chapter introduces the magnificent domain of Rome, fallen to the tyranny of Prince Camilla. The chapter concludes with apocrypha for Clans Nosferatu and Brujah. Chapter Two: The Domain of Bath – This chapter offers coverage for the small peace town of Bath, as it struggles to cope with an influx of hopeful Cainites seeking sanctuary. The chapter contains the sinister black dog as a folklore antagonist, and apocrypha for Clans Cappadocian and Ventrue. Chapter Three: The Domain of Bjarkarey – This chapter introduces the isolated island domain of Bjarkarey, off the coast of Norway, as its savage Gangrel ruler seeks to reap the blood of all who oppose her reign. The chapter contains statistics for the fossegrim, an enemy to Cainite and mortal alike, and apocrypha for Clans Gangrel and Malkavian. Chapter Four: The Domain of Constantinople – This chapter reintroduces the metropolis of Constantinople, in the wake of a Methuselah’s failed ambition to make it a vampire utopia. The chapter also introduces the goblinoid kallikantzaroi, and apocrypha for Clans Lasombra, Toreador, and Tzimisce. Chapter Five: The Domain of Mogadishu – This chapter covers the East African domain of Mogadishu, as its Cainite rulers vie for power over the split city and use faith as a weapon. The chapter contains apocrypha for Clan Assamite and the Ramanga. Chapter Six: The Domain of Mangaluru – This chapter introduces the bustling domain of Mangaluru on India’s west coast, as it struggles to resist the War of Princes and the fall of Clan Salubri. The flesh-eating pishacha are profiled within, and Clans Salubri and Ravnos receive apocrypha. – As you can see, we range far and wide between domains. I want players to want to explore this Dark Ages World of Darkness and feel the difference between the horrors of Mangaluru, and the terrors of Bjarkarey. I want Storytellers to explore the fundamental differences between the Ventrue Prince of Rome and the Ventrue Consul of Bath. I want characters to get embroiled in the mania of Constantinople, and embark on a pilgrimage from that mighty city to the contested domain of Mogadishu. What myself and the writers have attempted to achieve with this book is to make each of the domains completely different in flavour. Middle Ages Rome Here are the Theme and Mood guidelines for each from the book’s introduction: – In Rome the Church is strong, yet the Prince is one of the greatest sinners alive. The domain’s theme is one of fallen greatness, with its ruler driving it as far beneath holiness as he is able, unless stopped. The domain is afflicted with the mood of grandeur, despite its obvious faults, its Cainites proud and willingly oblivious to their Prince’s unmitigated evil. The theme in the domain of Bath is one of blood loyalty to an historic ideal, one that may no longer hold true. As the Consul bonds his domain’s populace and ensures their loyalty to the god emperor Mithras, he suffers a crisis of faith, leaving the utopia of Bath on the edge of civil war. The mood is desperation, as increasing numbers of Cainites flock to its walls in search of a sanctuary that may soon collapse. Bjarkarey represents the theme of savagery, as its Gangrel ruler leads frequent raids on neighboring Scandinavian domains, and pursues crusades whenever the desire for blood takes her. The vampires of Bjarkarey must embrace violence to survive in this arduous, small domain. Yet, the mood of Bjarkarey is one of isolation. No hope will reach the distant island of Bjarkarey, forcing it into a perpetual cycle of bloodshed. The theme in Constantinople is one of faith, as its Cainites strive to believe in something greater than their own petty politicking, and attempt to move on from the failure of a Methuselah’s shattered dream. As the world’s greatest metropolis fractures under the weight of repeated crusades, the domain exudes the mood of hopeful expectation. Its vampires are determined to reject failure, and embrace greatness once more. Mogadishu’s theme is shadow war, as rival tyrants don masks of piety to claim the greatest domain on East Africa’s coast, and find the faith working against them. Arrayed against the Clans and bloodlines roving the bazaars and alleys are hidden forces and an ancient monster, who on a whim could destroy all that Mogadishu’s usurpers hope to build. The domain’s mood is sweltering tension, as opportunities in Mogadishu abound, but the hot-blooded Cainites within violently compete for the richest treasures. In Mangaluru, the theme is that of resolve, and the old ways inexorably passing into the new. In this domain, the Long Night never ended. Old alliances hold firm, and new bloodlines find the seizing of power difficult. Yet, the mood is amor fati. The domain’s millennia-old hierarchy is on a path to destruction – their fate – and they cannot help but embrace it. – There is even more besides exploration of domains in the V20 Dark Ages Companion, including a further two chapters that I’ll aim to tease in a future blog post. In the meantime, I would like you to comment regarding the domain and apocrypha you’d like to see teased the most. You’ll be seeing me again very soon… Oh, and here’s a portion of the Ventrue Apocrypha before I go: – To my blood elder Cretheus, First Senator of Rome It is with humility I write, and trust this letter reaches you seal unbroken. The messenger is a most honored Leo. Please return her unharmed. Not long after my Embrace, my sire remarked our line is one of titans. I retorted that surely all Ventrue must be gods, foolishly believing flattery might endear him. For the affront, I became subject to his chastisement. As thrall, he forced me to humiliation and education. He willed it so, and I learned. After five decades in slavery, he took me in arms once more. The titans fought the gods, said he. Those who call themselves Ventrue fight their masters. We fight gods, and wrest power from their grasp. There is only one god worthy of the titans’ worship, and he is Mithras. Until now, our Clan’s pact of titans against gods remained in place despite Arakur’s chaos. The new wars between our lineages imply an awakening. The gods rise. Antasians battle the Gaul’s dreamers. We war with Alexander’s Triumvirate. The rival lineages of Tinia, Artemis Orthia, and Medon grow in strength. We believed Hardestadt free, but activity within the Fiefdoms of the Black Cross implies the influence of his sire, who we believed destroyed. Our power was through unification. I fear the Clan is provoked to war from beyond. Mithras gives guidance. He commands all must look to him, if we are to survive his fellow gods’ wrath. We must protect the titans from themselves, and force the gods into the Unconquered Sun’s light. It is the path with which I tutor the loyal Praetorians, and it is how I urge you to stabilize Rome before Camillus places it in Veddartha’s grip. Mithras sees the master’s hand, and wishes it cut off. We start in Rome, and in Avalon, and from there take Mithras’ word to our fellow titans. Unified under Mithras we might stave off the gods. With sincerest respect, Arcadius Pater, Consul of Aquae Sulis Childe of Marcus Verus, Baron of Deva Victrix Grand-childe of the God-Emperor Mithras, Unconquered Sun, Prince of Londinium and the Baronies of Avalon, Progenitor of our Line Ventrue exalt in the glory of their lineage. A Ventrue in a Toreador court may bore the Queen of Love with recitation of ancestry, but that same Patrician in a Ventrue court will be expected to recount not only the names of her forebears, but their achievements and misdeeds. Woe betide the Power Monger who misremembers. In truth, there is little to do but take many Ventrue proclamations of lineage at face value. When summoning a vampire of the Eleventh Generation to recite her great, great grand-sire’s domain name and deeds, it is more a test of the Cainite’s ability to tell a convincing tale than a memory exam. Presentation only becomes a factor when naming notable Ventrue. If a Patrician claims their sire as “Francis the Woodsman, murdered by Lupines one night following my Embrace,” few Ventrue would shift in their seats. If instead she names an ancestor such as “Titus Venturus Camillus, Prince of Rome,” the claim will draw questions, interest, and where the declarations are believed, approval and hospitality. Even rogues are acclaimed, if their legends are known. No ancestor is as important in the Ventrue lineage as the Fourth Generation Methuselah. Each of the Fourth Generations’ lines habitually manifest certain traits, fuelling claims they possess blood more potent than other Clans. Scholars of the vitae postulate each Methuselah spawns a new bloodline, but learned Ventrue refute such speculation. “Ventrue vitae is pure and never spawns a bastard line,” they say, “but the Ventrue progenitors’ minds are strong, and leave impressions on all but the most thin of blood.” View the full article
  9. Now Available in PDF and print from DriveThruRPG: Dark Eras: A Handful of Dust! Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. A Handful of Dust (Promethean: The Created) The Great Depression and the black blizzards of the 1930s turned the American Midwest into a wasteland. For the better part of a decade, thousands of people experienced deprivation and alienation right alongside the Created. They also clung to the faint promise of hope, that the rains would come and restore the land. This is a single Promethean-specific chapter from the larger work, Chronicles of Darkness: Dark Eras, now available on its own in PDF and softcover formats. View the full article
  10. [Pugmire] September Update!

    Hello, happy dogs! I had a wonderful time in Toronto at Fan Expo Canada, where I met a couple of Kickstarter backers (thank you again!) and made some new Pugmire fans. All of the Pugmire games I ran went well, and everyone seemed excited for the future! When I got back, I immediately went heads-down for the final push on the Pugmire manuscript. And I’m happy to say… PUGMIRE IS COMPLETE. I REPEAT, PUGMIRE IS COMPLETE. Yes, the manuscript finally has all its words written! But before you grab a celebratory drink, I should quickly clarify that while I have a complete manuscript, it still needs some revision work by me, and then a pass by an editor who isn’t me to make sure that I didn’t accidentally write “dribble dribble dribble” somewhere. Then it goes to layout, and there’s a couple more passes between me and the layout artist. So, we still have a few months to go before a digital version of the book will be in your hands. But now I can start talking about getting art with Rich and the incredibly talented Mike Chaney, I can get the background material off to the anthology folks, and a lot of other things can move forward now that I have something resembling a complete game on my hands. Okay, now you can have your drink, as I move on to other updates. PUGMIRE PLAYTESTING! As soon as I get things ready for the editor, I’ll compile a pre-edited manuscript of new bits that I could use some playtesting on. This will be things like revised tricks, new spells, and new enemies. I’m anticipating about 4 weeks of time for people to run the new material in their home game and send feedback, so if you have a group that’s interested in kicking some new rules around, see if they’re free in October! PUGMIRE BACKER CHARACTERS Last month I mentioned I was having a bit of trouble getting all the backer characters in. I was planning to discuss it with Rich, and right before the meeting I realized that just about all of the characters fit into the calling and breed spreads! So, 13 of the dog characters will have illustrations, official Pugmire names, and a quote. Here’s a small example of the text: Ratters “Most dogs say the only monsters are outside Pugmire’s walls, but I’ve seen civilized dogs do horrible things to each other. That’s why I’m here to dig out the real monsters, even if I have to break the law.” — Satyrini Papillon [ART NOTES: USE KICKSTARTER BACKER CHARACTER “SATYRINI PAPILLON”] Some of those characters are also sprinkled through the rest of the text. For example: The captain of the Royal Guard is chosen by the current ruler, and the rest of the Royal Guard are chosen by the captain. The current ruler, King Puckington, chose Sir Albert Corgi as his Captain of the Royal Guard, and Sir Albert has served faithfully ever since. Also, two characters ended up as NPCs in the adventure, but I’ll leave that as a surprise. As for the cat characters, I did discuss them with Rich, and I think we’ll probably save them for the Monarchies of Mau Early Access book. Since we’re hoping to have the Monarchies of Mau Kickstarter in early 2017, that’s not much of a wait, and all the cat characters will have a place where they’re the focus, instead of being shoved into a book about dogs. PUGMIRE EARPLAY AND AUDIO DRAMA This has been put off for a bit, but for good reason, as Earplay announced they have the license to product interactive audio products for Wraith: The Oblivion! So we put together a spooky ghost story for people at the Grand Masquerade in New Orleans. It was an insanely tight schedule, but everyone really loved the final result. It really showed us that people get the potential power of interactive audio, and I hope fans will love Pugmire Earplay just as much. We did learn that it doesn’t take much time to go from the germ of an idea to a final product, so once the Pugmire Earplay kicks into gear, things will move pretty quickly to getting the experience into your hands (certainly much faster than producing a full RPG book!). PUGMIRE FICTION ANTHOLOGY Jim and I are discussing contracts, but he’s already reached out to some writers, and thus far lots of folks are either eager to be on board, or they’re waiting to see if they can make time in their schedule. Once all the contracts are signed and pitches are accepted, I’ll let everyone know the final list of authors for the anthology, but so far I’m really excited about who is coming on board! PAN’S GUIDE FOR NEW PIONEERS Another project that was waiting on getting a final manuscript together was Pan’s Guide for New Pioneers, which is intended as a supplemental guide to teach people new to RPGs and Pugmire in particular how to play. I had a few weird ideas of how that product could evolve, but I knew I wasn’t going to have time to focus on it, since I have to shift gears to work on Monarchies of Mau. I’m happy to report, however, that Matthew “Gentleman Gamer” Dawkins has agreed to be the developer for that product in my stead! I’ve had the privilege of working with Matt on a few different Vampire: The Masquerade products, and he also was kind enough to run a Pugmire game for me during the Kickstarter (check it out on YouTube if you missed it) Like with Jim Lowder, I trust Matt with my world, and I think he’ll do a fine job with it. I’ve already brain-dumped much of my vague, weird ideas on him, and he’ll mulling them over. He’s a busy guy and has a lot of other projects to wrap up this month, but come October he should be able to focus on Pan’s Guide. I can’t wait to see what he comes up with! SEE YOU IN OCTOBER! My travel is done for the year, but I still have one more convention to attend. If you’re going to be at SIEGE in Atlanta on October 7th through the 9th, stop by! I’ll be hosting a panel on writing for franchises in video games, but I’ll be happy to chat about Pugmire or anything else during the show. And with that, I’m back to work. See you next month! View the full article
  11. And I don’t mean the ones in Mage 20th… But before we wave fond farewell to all the gaming conventions of 2016, and before I start blabbing about the ones in 2017, let me share with you some thoughts about just what Onyx Path did, and why, at our recent spate of cons over the Labor Day Weekend. First of all, that pic above is our booth at the Grand Masquerade 2016 in New Orleans. Pictured from left is Booth Manager Bill Bodden, who did a fantastic job helping folks and answering questions all four days, as well as doing the set up and break down, and driving halfway across the country with our books and booth. Next is a vagrant straight off the hot and humid streets. Then the Gentleman Gamer himself, developer Matthew Dawkins, who flew over the pond to lend his painfully dry wit and games-mastering skills to our little band. And last but certainly not least, we have Mighty Matt McElroy, who also did the driving and loading for the booth, and was in what seemed like a zillion meetings. These guys can attest to one of the points that I want to bring up about why I often talk about us attending conventions: they give us a chance to talk to folks who still do not know who Onyx Path is, what books we make, or that you can get them online or in select stores. Despite 5 years of business, we are still spreading the word! Another shot of the booth with all the pretty books on it. Part of the reason might have been that Grand Masquerade, specifically, is much more of a Live Action Role Playing venue, and so there are attendees who have focused their gaming on LARPing only, and just don’t know or need to know what Onyx Path has been creating and publishing. Which is certainly part of the story, I think, although we do run into attendees at Gen Con who aren’t aware of us. So while we sold almost everything we brought, and we brought a fair bit, what we were most glad about were the number of folks we could introduce to Onyx Path and our game books. (To be fair, there were also people there who didn’t know about the new White Wolf Publishing, or who was who in terms of us or By Night Studios.) So, quick recap: there is a new company called White Wolf Publishing who bought the rights to the old White Wolf‘s game lines. They have not yet put out any projects, but have big plans. The companies that are publishing the WW game lines under license from the new WWP are By Night Studios for Live Action gaming, and Onyx Path Publishing for tabletop RPG gaming. Speaking of the old White Wolf gang, a bunch of the past owners and CEOs and stuff were at Grand Masquerade as well. Here we are with 3/5s of the new White Wolf: Standing from left: me hunched over, Mark Rein*Hagen, Stewart Wieck, Mike Tinney, Steve Wieck, Travis Williams, Justin Achilli. Sitting, from the new WW, are Karim Muammar, Dhaunae De Vir, and CEO Tobias Sjogren. Twenty-five years later, and it was just like back in the day. This photo was taken right after our “old WW” panel, wherein we tried to simultaneously look back on decades of decisions and events and analyze them, and also crack each other up. Before that panel was a new WW Q&A panel, which I understand was a bit more rambunctious with many direct and concerned questions from the audience. There were many events, parties, dinners, and meetings. Dave Martin and The Wrecking Crew both ran many tabletop games for us and also recorded podcasts (I’ll let you all know when they start airing the ones we recorded at NOLA). I had five or six game pitches at me (or promised to pitch), and even a typical “I’ll just take a seat in the hotel lobby (bar) by myself for a second” became a meet and greet between old WW friends, convention attendees, and new business friends. Which was awesome and friendly and fun. The By Night Studios gang were absolutely fantastic and welcoming and a special tip of the hat to their CEO, Jason Carl, who they must have cloned because I saw his unflappable and friendly face everywhere settling the usual problems for an event this size, and asking what he could do to make the show better. Here we are again at the end of the “Dining With Darkness” dinner for special attendees, and I include this pic because it includes both Shane Defreest, who is now with the new WWP, and also Greg Fountain, who was one of the best marketing gurus old White Wolf ever had, and a wonderful person in general: L to R: Stewart, Mike, Mark, Steve, Justin, Shane, Greg, me. And finally one more pic, of the remaining ex-WW gang who came down for the event, at dinner in the hotel restaurant, which was excellent: I don’t know how he did it, but Matthew Dawkins managed to take this picture during the only time during the meal we were not laughing uproariously. That’s me, my partner in crime for decades Aaron Voss, and Chris McDonough who bravely led the fight for as long as he was allowed trying to bring the WoD MMO to life. Meanwhile, in Canada, these two lunatics spread the word about Onyx Path with our brochures, running Pugmire games, and by sitting on panels at the Fan Expo Canada in Toronto. A good time was had by all: Eddy and Ian Meanwhile meanwhile, Mirthful Mike had a birthday, and Rose held down the fort and stepped in to write last week’s MMN blog. Hope you all caught that and her recollections of how Cavaliers of Mars came to happen. So now, old-home week in NOLA is over, the summer of conventions has passed, our projects begin to move forward again, and so does Onyx Path. This week, we are putting up for sale one of the Chronicles of Darkness: Dark Eras chapters as a discrete PoD physical booklet to see if folks would enjoy being able to get physical copies of just the chapters they are most interested in. We’ll be putting up these Dark Eras chapters when we can, as we see how this experiment goes. This week, it’s A Handful of Dust, the Promethean Dark Era. Next week I’ll tell you about a couple of fantastic changes to our company, and we should be looking at the Scion 2nd Kickstarter starting sometime next week, too. Until then, here is some beautiful art, and a teaser pic of another project that is ready for backers: CofD Hurt Locker cover by Michael Gaydos Cursed Necropolis: Rio cover for Mummy by Mark Kelley Hmmmm… BLURBS! KICKSTARTER! We’re looking at our KS campaign for Scion 2nd Edition going live next Tuesday or Thursday. We had a run of delays, but those have been worked out now. I think. More news when we have it! ON SALE! Looking for our Deluxe or Prestige Edition books? Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/ On sale this Wednesday from DTRPG: the Promethean Dark Eras chapter A Handful of Dust! Now available from DriveThruRPG in PDF: Mage: The Awakening Condition and Numina Cards. Part of the new Mage: The Awakening 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama of a game. Also available in this deck are brand new Numina cards featuring these rules from the Mage: The Awakening 2nd Edition rulebook for ease of reference at the table. A Festival of Blades, the swashbuckling new Jumpstart advance PDF for Rose Bailey’s Cavaliers of Mars available on DTRPG! http://www.drivethrurpg.com/product/191678/A-Festival-of-Blades-A-Cavaliers-of-Mars-Jumpstart Live, fight, and love on Mars, a world of red death and strange mystery, a world of savagery and romance. Includes: A complete adventure set in one of dying Mars’ greatest remaining cities. The innovative DEIMOS rules, for high-flying, swashbuckling adventure. Four pre-generated player characters, ready to get into the heart of the action. Behold the Miracles of the Solar Exalted! Originally a backer reward for the EX3 Kickstarter, but now so much more, with additional Charms written by the developers just for this book! For sale now at DTRPG in PDF and PoD versions! http://www.drivethrurpg.com/product/184596/Miracles-of-the-Solar-Exalted This book contains over 80 new Solar Charms embodying a range of concepts and stories dreamed up by players of Exalted and meticulously crafted and balanced for inclusion at any and all tables. Fire an arrow and let it become a waiting judgment upon the wicked. Unleash a sword stroke that can overwhelm the blade of Heaven itself. Train your loyal beast companion into an unstoppable colossus. Effortlessly seed the battlefield with inspiring words alongside arrows and blades. Empower your spirit familiar with the light of your anima. Tame a hurricane with your music. These miracles and more may be found within. What was once unliving now arises! The Promethean: the Created 2nd Edition Advance PDF is now available at DTRPG! http://www.drivethrurpg.com/product/189395/Promethean-the-Created-2nd-Edition You are a pilgrim now, one of the Created. You rose to life from dead flesh or inert matter, under the ministrations of one of your own, or a mad scientist, or perhaps just the power of the Divine Fire. You wander the world, sometimes alone, sometimes in the blessed company of your own kind, driven by memories of events and facts you never knew, all in the service of one Great Work… …to be human. This book contains: The complete guide to playing a Promethean in the Chronicles of Darkness Reimagined Lineages and Refinements, and a redesigned system for Transmutations A more detailed approached to the Pilgrimage that presents players with more control over their characters’ path New challenges on the road to humanity, including deranged, greedy alchemists NOTE: This is the Advance PDF version. A final PDF version and PoD versions will be available at a later date. If you have purchased this Advance PDF, you will be automatically updated to the final PDF and receive a link to enable you to purchase the PoD at a discount designed so that your total price matches our usual PDF and Print combo offer. The Tales of the Dark Eras , the Chronicles of Darkness: Dark Eras fiction anthology is now on sale at DriveThruRPG in PDF/electronic and PoD versions! http://www.drivethrurpg.com/product/187316/Tales-of-the-Dark-Eras Walk through the ages… As a companion to Chronicles of Darkness: Dark Eras this anthology reveals secrets of the mystics, whispers rumors of the dead, and shines a light into the darkest corners of the world. Includes historical stories based within the shadowed past of Vampire: the Requiem, Mage: the Awakening, Werewolf: the Forsaken, Changeling: the Lost, and other Chronicles of Darkness settings. In the Chronicles of Darkness… Explore the shadows with tales by Howard Ingham, Malcolm Sheppard, Pete Woodworth, Renee Ritchie, Jess Hartley, Monica Valentinelli, Danielle Harper, Matthew McFarland, Mike Tomasek, Eric Zawadski, Meghan Fitzgerald, and Dennis Detwiller. CONVENTIONS! Onyx Path will be at Mid Winter Con 2017 in January in the lovely city of Milwaukee. Come brave the cold wastes to game and cavort with us! And now, the new project status updates! DEVELOPMENT STATUS FROM ROLLICKING ROSE (projects in bold have changed status since last week): First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition) CtL fiction anthology (Changeling: the Lost 2nd Edition) BtP Building a Legend (Beast: the Primordial) Trinity Continuum Core Rulebook (The Trinity Continuum) Trinity Continuum: Aeon Rulebook (The Trinity Continuum) M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition) BtP Player’s Guide V20 Dark Ages Jumpstart (Vampire: the Masquerade 20th Anniversary Edition) M20 Cookbook (Mage: the Ascension 20th Anniversary Edition) M20 Book of the Fallen (Mage: the Ascension 20th Anniversary Edition) VtM Beckett’s Jyhad Diary (Stretch Goal Content) GtS Geist 2e core Redlines EX3 Jumpstart (Exalted 3rd Edition) Scion: Origins (Scion 2nd Edition) Scion: Hero (Scion 2nd Edition) Second Draft Arms of the Chosen (Exalted 3rd Edition) The Realm (Exalted 3rd Edition) Dragon-Blooded (Exalted 3rd Edition) Cavaliers of Mars Wraith: the Oblivion 20th Anniversary Edition VtR A Thousand Years of Night (Vampire: the Requiem 2nd Edition) Development W20 Changing Ways (Werewolf: the Apocalypse 20th Anniversary Edition) Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition) Signs of Sorcery (Mage: the Awakening Second Edition) SL Ring of Spiragos (Pathfinder – Scarred Lands 2nd Edition) SL The Wise and the Wicked (5e – Scarred Lands 2nd Edition) SL The Wise and the Wicked (Pathfinder – Scarred Lands 2nd Edition) SL Dagger of Spiragos (Pathfinder – Scarred Lands 2nd Edition) BtP Mortal Remains (Beast: the Primordial) Ring of Spiragos (5e – Scarred Lands 2nd Edition) Dagger of Spiragos (5e– Scarred Lands 2nd Edition) V20 Dark Ages Anthology (Vampire: the Masquerade 20th Anniversary Edition) Pugmire Core Book Editing: Changeling: the Dreaming 20th Anniversary Edition M20 Book of Secrets (Mage: the Ascension 20th Anniversary Edition) Scarred Lands Player’s Guide 5E: Ghelspad (Scarred Lands 2nd Edition) Post-Editing Development: Night Horrors: Conquering Heroes (Beast: the Primordial) V20 Dark Ages Companion (Vampire 20th Dark Ages) Indexing: Mage: The Awakening 2nd Edition core book (Mage: the Awakening 2nd Edition) ART DIRECTION FROM MIRTHFUL MIKE: In Art Direction Dark Eras Companion Beckett’s Jyhad Diary CofD Hurt Locker Mummy Novel V20 DA Tome of Secrets V20 Lore of the Bloodlines SL Wise and Wicked Update Prince’s Gambit Beast Conquering Heroes C20 M20 Book of Secrets W20 Pentex Employee Indoctrination Handbook In Layout Secrets of the Covenants Necropolis Rio Awakening 2 Condition Cards Proofing W20 Shattered Dreams Kinfolk V20 Endless Ages A Feast of Blades (new Cavs Jumpstart) – inputting errata. Promethean: the Created Second – errata needs to be reviewed and input. At Press Dark Eras – PDF and PoD versions on sale at DTRPG. Proofs signed off on for the Prestige Edition: it’s printing. Ex 3 Screen – At the Printer. Ex 3 core book – From RichT: things are happening as they should with the Deluxe covers, and manufacturing continues. EX3 Charm Card PDFs – links going out to backers who get them this week. Dark Eras Screen – At the Printer. Beast RMCs – being sent to KS backers who get this Stretch Goal this week. Handful of Dust PoD – Looks good, should be good to go live Wednesday. Special- projects on hold in the art and production area until an external factor is resolved Wraith 20 – Art direction and layout can’t go further until art notes come in, still being developed by Rich Dansky. TODAY’S REASON TO DRINK: To our friends at White Wolf: past, present, and THE FUTUUUUURRRRRE!!! View the full article
  12. Now available from DriveThruRPG in advance PDF: Mage: The Awakening Condition and Numina Cards. Part of the new Mage: The Awakening 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama of a game. Also available in this deck are brand new Numina cards featuring these rules from the Mage: The Awakening 2nd Edition rulebook for ease of reference at the table. View the full article
  13. Tomb Stalkers attack graverobbers near Chiaro, Mars Hi, folks. Rose here, filling in for Rich. ^_^ A lot of the Monday crew are traveling back from conventions today, so we didn’t technically have a meeting, we just sent stuff back and forth in a Skype chat room. It’s very curious to feel like you’ve been left alone in the office when you work from home, but there it is. Rich asked me to talk a little bit about Cavaliers of Mars and doing a creator-owned game with Onyx Path. So let’s step back in time a bit… …to 2008, when I was working at White Wolf in Atlanta, I was kinda desperate to come up with a game for Thanksgiving. I had promised my former Vampire group that I would do something cool when I came back to DC for the holiday. I decided to go for the biggest spectacle I could, so I cooked up this “trailer” and posted it to RPGnet: [sound of howling wind] On a world beyond time [zooming across a landscape of red sand] In a land beyond the desert [shifting, zooming along a canal] In a city without compassion [the ziggurat looms in the distance, the sprawl of the city rushes by below us as we zoom in on its top] [we settle and circle on a priest atop the ziggurat. his clothes are yellow silk, but he’s showing plenty of muscled, shining skin. his head is unnaturally oval. he’s covered in tattoos and ritual paint designs, and stands with a wicked knife over a silent-screaming sacrificial victim] [closeup on the victim’s face] [shots of the shouting crowd, eager for blood] [close on the knife, then on the roaring priest as he stabs it downwards] [lock on the knife as it stabs downward — and is blocked by a rapier shining in the martian noon — sparks flying from the impact] [close on the face of a man with a beard and an extravagant hat. he’s holding the rapier] [music with a pumping drumbeat kicks in] [another scene of the swordsman in the hat, this time walking through a crowd of ragged but stylish people that parts like the red sea. he’s got a babe in one arm and a flintlock laser pistol in the other] [cut to a hover chariot racing through the desert. a woman on a mechanical horse pulls even with it. she aims and fires a flintlaser. the chariot spins, flips over, cut to the woman’s horse rearing over the driver] Die for honor [the bearded swordsman plummeting from a great height] [a gorilla artillery man firing a howitzer at figures mounted on flying beasts] [the bearded man pulling a dancing girl to him by the waist] Live for everything [silhouetted figures duelling with swords on a telegraph wire above the city] [the gunslinger girl crushing a guy’s mouth to hers] Cavaliers of Mars (Obviously, that’s meant to be narrated in the voice of the late, great Don LaFontaine.) Thanksgiving came and went, and I’d come back to that RPGnet thread occasionally to post another random bit of text related to the setting. I came back to it in earnest in 2011. Once again, I needed a game, this time to run for a group of World of Darkness writers at Gen Con. I decided to do The Prisoner of Zenda, but on Mars. That’s when I coined the phrase “Mars has canals, therefore Mars must also have Venice.” And that’s what caught Rich’s attention. A few months later, when he was starting to form Onyx Path, he asked me to come on board for two things: a new edition of Vampire: The Requiem, and a full-size version of Cavaliers of Mars. I think everyone in the house that day heard my “YES.” So what is Cavaliers? It’s duels among towered tombs, it’s adventure in dusty desert towns, it’s a sandstorm lifting to reveal a spectacular city built of colored glass. It’s Milady de Winter and Fafhrd and the Gray Mouser and Julie d’Aubigny pulling off the heist of the century from an immortal witch-queen’s shadowed citadel. It’s love affairs and tragedy and the melancholic beauty of a fading world. It’s about people set apart not by blessings or curses or forbidden knowledge, but by their luck and their laughter at death. And it’s coming to Kickstarter in early 2017. With my reminiscence done, let’s move on to… …BLURBS! KICKSTARTER! Up next, we’re kickstarting Scion Second Edition. Never-resting Neall Price has recorded his voiceover, Indefatigable Ian Watson is making the video, and Riotous Rich Thomas and Mirthful Mike Chaney are pulling together the art. (Is it okay for me to do the nickname thing, Rich? Guess I’ll find out!) I’ve been working with Neall on this book for a long time now, and none of us can wait to start showing off what his team has created. ON SALE! Looking for our Deluxe or Prestige Edition books? Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/ A Festival of Blades, the swashbuckling new Jumpstart advance PDF for Rose Bailey’s Cavaliers of Mars is live and coming at you on DTRPG! http://www.drivethrurpg.com/product/191678/A-Festival-of-Blades-A-Cavaliers-of-Mars-Jumpstart In this adventure, you’ll find yourself in the city of Vance at festival time. When revolutionaries strike a visiting prince, you’ll need to explore the city’s dark underbelly, before racing across its towered tombs! Live, fight, and love on Mars, a world of red death and strange mystery, a world of savagery and romance. Includes: A complete adventure set in one of dying Mars’ greatest remaining cities. The innovative DEIMOS rules, for high-flying, swashbuckling adventure. Four pre-generated player characters, ready to get into the heart of the action. If you weren’t lucky enough to get our gorgeous new Scion 2nd Edition and Pugmire posters at Gen Con, they are now available on DTRPG! The Scion 2nd Poster: http://www.drivethrurpg.com/product/191677/Scion-2nd-Edition-Gen-Con-2016-Poster The new Pugmire “Spike and Friends” Poster: http://www.drivethrurpg.com/product/191676/Pugmire-Spike-and-Friends-Poster Behold the Miracles of the Solar Exalted! Originally a backer reward for the EX3 Kickstarter, but now so much more, with additional Charms written by the developers just for this book! For sale now at DTRPG in PDF and PoD versions! http://www.drivethrurpg.com/product/184596/Miracles-of-the-Solar-Exalted This book contains over 80 new Solar Charms embodying a range of concepts and stories dreamed up by players of Exalted and meticulously crafted and balanced for inclusion at any and all tables. Fire an arrow and let it become a waiting judgment upon the wicked. Unleash a sword stroke that can overwhelm the blade of Heaven itself. Train your loyal beast companion into an unstoppable colossus. Effortlessly seed the battlefield with inspiring words alongside arrows and blades. Empower your spirit familiar with the light of your anima. Tame a hurricane with your music. These miracles and more may be found within. What was once unliving now arises! The Promethean: the Created 2nd Edition Advance PDF is now available at DTRPG! http://www.drivethrurpg.com/product/189395/Promethean-the-Created-2nd-Edition You are a pilgrim now, one of the Created. You rose to life from dead flesh or inert matter, under the ministrations of one of your own, or a mad scientist, or perhaps just the power of the Divine Fire. You wander the world, sometimes alone, sometimes in the blessed company of your own kind, driven by memories of events and facts you never knew, all in the service of one Great Work… …to be human. This book contains: The complete guide to playing a Promethean in the Chronicles of Darkness Reimagined Lineages and Refinements, and a redesigned system for Transmutations A more detailed approached to the Pilgrimage that presents players with more control over their characters’ path New challenges on the road to humanity, including deranged, greedy alchemists NOTE: This is the Advance PDF version. A final PDF version and PoD versions will be available at a later date. If you have purchased this Advance PDF, you will be automatically updated to the final PDF and receive a link to enable you to purchase the PoD at a discount designed so that your total price matches our usual PDF and Print combo offer. The Tales of the Dark Eras , the Chronicles of Darkness: Dark Eras fiction anthology is now on sale at DriveThruRPG in PDF/electronic and PoD versions! http://www.drivethrurpg.com/product/187316/Tales-of-the-Dark-Eras Walk through the ages… As a companion to Chronicles of Darkness: Dark Eras this anthology reveals secrets of the mystics, whispers rumors of the dead, and shines a light into the darkest corners of the world. Includes historical stories based within the shadowed past of Vampire: the Requiem, Mage: the Awakening, Werewolf: the Forsaken, Changeling: the Lost, and other Chronicles of Darkness settings. In the Chronicles of Darkness… Explore the shadows with tales by Howard Ingham, Malcolm Sheppard, Pete Woodworth, Renee Ritchie, Jess Hartley, Monica Valentinelli, Danielle Harper, Matthew McFarland, Mike Tomasek, Eric Zawadski, Meghan Fitzgerald, and Dennis Detwiller. Now Available! on DTRPG in PDF and PoD versions: V20 Ready Made Characters. http://www.drivethrurpg.com/product/185028/V20-Ready-Made-Characters Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background, roleplay suggestions, art, and some potential coteries and plot hooks — everything you need to start your endless nights as one of the Kindred. This book includes: Thirteen pre-generated player character, with both starting and experienced character sheets. A brief break-down of the character’s history and roleplaying suggestions. Six possible coteries for these characters, complete with coterie charts. Seven plot seeds to help the Storyteller jumpstart her chronicle. Servants of the Damned: the PDF and PoD versions for V20 Ghouls & Revenants are now available at DTRPG! http://www.drivethrurpg.com/product/184039/V20-Ghouls–Revenants Ghouls & Revenants includes: Expanded and revised character creation for ghoul and revenant player-characters Clan and Sect write-ups for ghouls who serve them New revenant families including the Rossellini, Kairouan Brotherhood, and more. New rules for ghouls and revenants including new Merits & Flaws, Backgrounds, Discipline Packages, etc. A Storyteller chapter for advice on running ghoul-or-revenant focused chronicles. …and more! Mage: the Awakening 2nd Edition Advance PDF NOW available at DTRPG.com! http://www.drivethrurpg.com/product/181754/Mage-the-Awakening-2nd-Edition You are a mage, one of the Wise. You see, know, and explore what others can’t imagine, from the depths of the human soul to the hidden corners of reality. Armed with your spells, driven by an addiction to Mysteries, you delve into the secrets of the world. Knowledge has a price, and the dangers are many. This book contains: The complete guide to playing a mage in the Chronicles of Darkness. Reimagined Paths, Orders, and powers to create your Awakened characters and their allies, including an updated version of the most comprehensive free-form magic system in gaming. Five example settings across the world, from Los Angeles to Salamanca, each with a central Mystery. A brand-new look at all the strange places of the Fallen World, from the Lower Depths to the Emanation Realms, and what mages might find within. NOTE: This is the Advance PDF version. A final PDF version and PoD versions will be available at a later date. If you have purchased this Advance PDF, you will be automatically updated to the final PDF and receive a link to enable you to purchase the PoD at a discount designed so that your total price matches our usual PDF and Print combo offer. You must have your DTRPG account set to accept messages from Onyx Path Publishing before the link messages are sent out, though, so please adjust your settings if you want that discount. Development from… me, actually Projects in bold have changed status. First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition) CtL fiction anthology (Changeling: the Lost 2nd Edition) BtP Building a Legend (Beast: the Primordial) Trinity Continuum Core Rulebook (The Trinity Continuum) Trinity Continuum: Aeon Rulebook (The Trinity Continuum) M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition) Scion: Origins (Scion 2nd Edition) Scion: Hero (Scion 2nd Edition) BtP Player’s Guide V20 Dark Ages Jumpstart (Vampire: the Masquerade 20th Anniversary Edition) M20 Cookbook (Mage: the Ascension 20th Anniversary Edition) M20 Book of the Fallen (Mage: the Ascension 20th Anniversary Edition) VtM Beckett’s Jyhad Diary (Stretch Goal Content) GtS Geist 2e core Redlines EX3 Jumpstart (Exalted 3rd Edition) Second Draft Arms of the Chosen (Exalted 3rd Edition) The Realm (Exalted 3rd Edition) Dragon-Blooded (Exalted 3rd Edition) Cavaliers of Mars Wraith: the Oblivion 20th Anniversary Edition Pugmire Core Book A Thousand Years of Night (Vampire: the Requiem 2nd Edition) Development W20 Changing Ways (Werewolf: the Apocalypse 20th Anniversary Edition) Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition) Signs of Sorcery (Mage: the Awakening Second Edition) SL Ring of Spiragos (Pathfinder – Scarred Lands 2nd Edition) SL The Wise and the Wicked (5e – Scarred Lands 2nd Edition) SL The Wise and the Wicked (Pathfinder – Scarred Lands 2nd Edition) SL Dagger of Spiragos (Pathfinder – Scarred Lands 2nd Edition) BtP Mortal Remains (Beast: the Primordial) Scarred Lands Player’s Guide 5E: Ghelspad (Scarred Lands 2nd Edition) Ring of Spiragos (5e – Scarred Lands 2nd Edition) Dagger of Spiragos (5e– Scarred Lands 2nd Edition) V20 Dark Ages Anthology (Vampire: the Masquerade 20th Anniversary Edition) Editing: Changeling: the Dreaming 20th Anniversary Edition M20 Book of Secrets (Mage: the Ascension 20th Anniversary Edition) Post-Editing Development: Night Horrors: Conquering Heroes (Beast: the Primordial) Indexing: Mage: The Awakening 2nd Edition core book (Mage: the Awakening 2nd Edition) (ROSE: Just got this back, reviewing it and sending it for layout tomorrow.) Art Direction from Mirthful Mike Art Direction C20 M20 Book of Secrets Pentex Employee Indoctrination Manual CofD Hurt Locker Dark Eras Companion Beast Conquering Heroes Becket’s Jyhad Diary Mummy Novel Tome of Secrets Lore of the Bloodlines Scarred Lands The Wise and The Wicked Update Prince’s Gambit In Layout Secrets of the Covenants Kinfolk Proofing Beast RMCs V20 Endless Ages Shattered Dreams Scarred Lands PG PF Promethean: The Created 2 At Press Beast Screen – Shipping has started. Beast Prestige Edition – Shipping has started. Dark Eras – PDF and PoD versions on sale at DTRPG. Prestige Edition files at printer. Ex 3 Screen – At the Printer. Ex 3 core book – From RichT: Expecting samples of the material possibilities for the canvas map this week. Dark Eras Screen – At the Printer. Awakening 2 Condition Cards – waiting on the proof to arrive. A Feast of Blades (new Cavaliers Jumpstart)- on sale at DTRPG! Handful of Dust PoD – waiting on the proof to arrive! Special- projects on hold in the art and production area until an external factor is resolved Wraith 20 – Art direction and layout can’t go further until art notes come in, still being developed by Rich Dansky. Today’s Reason to Drink: Getting con crud even though I didn’t go to a con. View the full article
  14. While we assemble the Kickstarter for Scion 2nd Edition, here are some phone skins/cases to let you know we haven’t forgotten about you. Maybe you’d like to use them to advertise the Scion Kickstarter to your friends? Anything is possible! Scion: Hero Scion: Demigod Scion: God Scion: Ragnarok Pantheon: Aesir (Norse) Pantheon: Kami (Japanese) Pantheon: Netjer (Egyptian) Pantheon: Shen (Chinese) Pantheon: Theoi (Greek) Pantheon: Tuatha (Celtic) Pantheon: Yazata (Persian) You can find the rest of our Scion merchandise here in our RedBubble store. View the full article
  15. Yes, that is my original copy of Vampire: the Masquerade first edition. Battered but still functional, like its owner. This week, I’m flying down to New Orleans to meet up with a whole lot of other people who, I bet, still have their original VtM copies as well. Of course, I’m referring to the 2016 Grand Masquerade being held in celebration of the publication of VtM 25 years ago! Not to mention everyone who got into Vampire: the Masquerade with the 2nd, Revised, or V20 editions. And those folks who first tasted the darkness with Vampire Dark Ages, the other World of Darkness game lines, the Minds Eye Theatre live action boxed set and books, the VTES card game, the computer games like Bloodlines, or even Kindred the Embraced on TV. It has been one wild ride, with many beautiful and stirring moments, and quite a few ugly and bestial ones in there as well. For me personally, I mean. From painting up what was essentially a sequential graphic story in first edition (who put things like that in an RPG back then?), to art directing and designing 2nd edition (some fond memories of how Chris McDonough and I ran alternating shifts outputting the pages 24 hours a day for a week in order to get it to press on time), to approvals and art direction frantically working with Justin during the Revised years (putting out a Clanbook a month, might have been, on reflection, a crazy idea), to the glory of coming back to art directing and laying out RPGs with Vampire: 20th Anniversary Edition (Eddy Webb and his Oxford comma corrections- Grrrr!), to the very satisfying opportunity to take the success of V20 and run with publishing beautiful new Vampire: the Masquerade books after years of torpor. Hopefully your connection with Vampire has been equally amazing. If you are at Grand Masquerade this week, please come by the booth and tell me about it! Michael Gaydos full page illustration from CofD: Hurt Locker Let me go back to that last bit in the big paragraph above: “to the very satisfying opportunity to take the success of V20 and run with publishing beautiful new Vampire books after years of torpor.” I’m going to unpack that a bit, because it is actually a pretty big thing. Of the 25 years of VtM, the last five have been under the aegis of Onyx Path. Which is a very different thing than the previous 20 (or, you know, 20 minus the torpor years when the World of Darkness was “destroyed”). And it all started with the Vampire 20th Anniversary Edition. The incredibly positive, and, to the higher-ups, unexpected, response to V20 validated the idea that tabletop RPGs are a legitimate way to build (or in this case, restore) a brand and build an audience. It allowed me to pitch the idea of Onyx Path and actually get traction with CCP with the idea that tabletop RPGs could be good for business. And then convince them that they should license the IPs to this new company, Onyx Path, in order to make that happen. Hard to believe after five years of enthusiastic response to our shepherding the line, but there you go: that was the atmosphere at the time. Brian LeBlanc illustration of a Beast Ready Made Characters character. That’s really how we continue to approach V20 and all the 20’s, and Chronicles of Darkness and Exalted as well: as a trust given to Onyx Path to respectfully rejuvenate these lines that were supposedly dead, or broken, or unplayable. There were challenges, certainly, because of the limits of the license with CCP, but overall I think we have delivered as planned – and we’re on a roll with the books recently that I’m really thrilled with! I’m particularly happy with how we’ve been able to draw deep on the lore of 25 years while adding more layers of complexity and secrets to the mix. The Red List, Black Hand, and upcoming Beckett’s Jyhad Diary books all do this and are just incredibly engrossing to read. And even more amazing V20/V20 Dark Ages books are yet to come this coming year. Looking forward to the next 25 years! Next week, I’ll be on the road returning from NOLA, so Rollickin’ Rose Bailey is going to step in and post the Monday blog with some thoughts of her own. BLURBS! KICKSTARTER! We’re looking at our next KS campaign being for Scion 2nd Edition in September. Neall has delivered his voice-overs for the Kickstarter videos to Impish Ian, who will do his video making magic while we wait for a couple more pieces of art to come in. More news when we have it! ON SALE! Looking for our Deluxe or Prestige Edition books? Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/ A Festival of Blades, the swashbuckling new Jumpstart advance PDF for Rose Bailey’s Cavaliers of Mars is live and coming at you on DTRPG! http://www.drivethrurpg.com/product/191678/A-Festival-of-Blades-A-Cavaliers-of-Mars-Jumpstart In this adventure, you’ll find yourself in the city of Vance at festival time. When revolutionaries strike a visiting prince, you’ll need to explore the city’s dark underbelly, before racing across its towered tombs! Live, fight, and love on Mars, a world of red death and strange mystery, a world of savagery and romance. Includes: A complete adventure set in one of dying Mars’ greatest remaining cities. The innovative DEIMOS rules, for high-flying, swashbuckling adventure. Four pre-generated player characters, ready to get into the heart of the action. If you weren’t lucky enough to get our gorgeous new Scion 2nd Edition and Pugmire posters at Gen Con, they are now available on DTRPG! The Scion 2nd Poster: http://www.drivethrurpg.com/product/191677/Scion-2nd-Edition-Gen-Con-2016-Poster The new Pugmire “Spike and Friends” Poster: http://www.drivethrurpg.com/product/191676/Pugmire-Spike-and-Friends-Poster Behold the Miracles of the Solar Exalted! Originally a backer reward for the EX3 Kickstarter, but now so much more, with additional Charms written by the developers just for this book! For sale now at DTRPG in PDF and PoD versions! http://www.drivethrurpg.com/product/184596/Miracles-of-the-Solar-Exalted This book contains over 80 new Solar Charms embodying a range of concepts and stories dreamed up by players of Exalted and meticulously crafted and balanced for inclusion at any and all tables. Fire an arrow and let it become a waiting judgment upon the wicked. Unleash a sword stroke that can overwhelm the blade of Heaven itself. Train your loyal beast companion into an unstoppable colossus. Effortlessly seed the battlefield with inspiring words alongside arrows and blades. Empower your spirit familiar with the light of your anima. Tame a hurricane with your music. These miracles and more may be found within. What was once unliving now arises! The Promethean: the Created 2nd Edition Advance PDF is now available at DTRPG! http://www.drivethrurpg.com/product/189395/Promethean-the-Created-2nd-Edition You are a pilgrim now, one of the Created. You rose to life from dead flesh or inert matter, under the ministrations of one of your own, or a mad scientist, or perhaps just the power of the Divine Fire. You wander the world, sometimes alone, sometimes in the blessed company of your own kind, driven by memories of events and facts you never knew, all in the service of one Great Work… …to be human. This book contains: The complete guide to playing a Promethean in the Chronicles of Darkness Reimagined Lineages and Refinements, and a redesigned system for Transmutations A more detailed approached to the Pilgrimage that presents players with more control over their characters’ path New challenges on the road to humanity, including deranged, greedy alchemists NOTE: This is the Advance PDF version. A final PDF version and PoD versions will be available at a later date. If you have purchased this Advance PDF, you will be automatically updated to the final PDF and receive a link to enable you to purchase the PoD at a discount designed so that your total price matches our usual PDF and Print combo offer. The Tales of the Dark Eras , the Chronicles of Darkness: Dark Eras fiction anthology is now on sale at DriveThruRPG in PDF/electronic and PoD versions! http://www.drivethrurpg.com/product/187316/Tales-of-the-Dark-Eras Walk through the ages… As a companion to Chronicles of Darkness: Dark Eras this anthology reveals secrets of the mystics, whispers rumors of the dead, and shines a light into the darkest corners of the world. Includes historical stories based within the shadowed past of Vampire: the Requiem, Mage: the Awakening, Werewolf: the Forsaken, Changeling: the Lost, and other Chronicles of Darkness settings. In the Chronicles of Darkness… Explore the shadows with tales by Howard Ingham, Malcolm Sheppard, Pete Woodworth, Renee Ritchie, Jess Hartley, Monica Valentinelli, Danielle Harper, Matthew McFarland, Mike Tomasek, Eric Zawadski, Meghan Fitzgerald, and Dennis Detwiller. Now Available! on DTRPG in PDF and PoD versions: V20 Ready Made Characters. http://www.drivethrurpg.com/product/185028/V20-Ready-Made-Characters Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background, roleplay suggestions, art, and some potential coteries and plot hooks — everything you need to start your endless nights as one of the Kindred. This book includes: Thirteen pre-generated player character, with both starting and experienced character sheets. A brief break-down of the character’s history and roleplaying suggestions. Six possible coteries for these characters, complete with coterie charts. Seven plot seeds to help the Storyteller jumpstart her chronicle. Servants of the Damned: the PDF and PoD versions for V20 Ghouls & Revenants are now available at DTRPG! http://www.drivethrurpg.com/product/184039/V20-Ghouls–Revenants Ghouls & Revenants includes: Expanded and revised character creation for ghoul and revenant player-characters Clan and Sect write-ups for ghouls who serve them New revenant families including the Rossellini, Kairouan Brotherhood, and more. New rules for ghouls and revenants including new Merits & Flaws, Backgrounds, Discipline Packages, etc. A Storyteller chapter for advice on running ghoul-or-revenant focused chronicles. …and more! Mage: the Awakening 2nd Edition Advance PDF NOW available at DTRPG.com! http://www.drivethrurpg.com/product/181754/Mage-the-Awakening-2nd-Edition You are a mage, one of the Wise. You see, know, and explore what others can’t imagine, from the depths of the human soul to the hidden corners of reality. Armed with your spells, driven by an addiction to Mysteries, you delve into the secrets of the world. Knowledge has a price, and the dangers are many. This book contains: The complete guide to playing a mage in the Chronicles of Darkness. Reimagined Paths, Orders, and powers to create your Awakened characters and their allies, including an updated version of the most comprehensive free-form magic system in gaming. Five example settings across the world, from Los Angeles to Salamanca, each with a central Mystery. A brand-new look at all the strange places of the Fallen World, from the Lower Depths to the Emanation Realms, and what mages might find within. NOTE: This is the Advance PDF version. A final PDF version and PoD versions will be available at a later date. If you have purchased this Advance PDF, you will be automatically updated to the final PDF and receive a link to enable you to purchase the PoD at a discount designed so that your total price matches our usual PDF and Print combo offer. You must have your DTRPG account set to accept messages from Onyx Path Publishing before the link messages are sent out, though, so please adjust your settings if you want that discount. CONVENTIONS! RichT, Matthew “Gentleman Gamer” Dawkins, Bill Bodden, and Matt McElroy, with special guest Aaron “The Executioner” Voss, will be at the 2016 Grand Masquerade in New Orleans over the Labor Day Weekend both talking about the early years of White Wolf and representing the tabletop part of the World of Darkness! Come play in games hosted by legendary Dave Martin and the Wrecking Crew and demos at the Onyx Path booth in the dealer area! http://www.masqueradebynight.com/ Meanwhile, Ian Watson and Eddy Webb will be at Fan Expo Canada, a HUGE convention in Toronto September 1-4. I hear tell there might be Pugmire gaming there! http://fanexpocanada.com/ And now, the new project status updates! DEVELOPMENT STATUS FROM ROLLICKING ROSE (projects in bold have changed status since last week): First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition) CtL fiction anthology (Changeling: the Lost 2nd Edition) BtP Building a Legend (Beast: the Primordial) Trinity Continuum Core Rulebook (The Trinity Continuum) Trinity Continuum: Aeon Rulebook (The Trinity Continuum) M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition) Scion: Origins (Scion 2nd Edition) Scion: Hero (Scion 2nd Edition) BtP Player’s Guide V20 Dark Ages Jumpstart (Vampire: the Masquerade 20th Anniversary Edition) M20 Cookbook (Mage: the Ascension 20th Anniversary Edition) M20 Book of the Fallen (Mage: the Ascension 20th Anniversary Edition) VtM Beckett’s Jyhad Diary (Stretch Goal Content) GtS Geist 2e core Redlines EX3 Jumpstart (Exalted 3rd Edition) VtR A Thousand Years of Night (Vampire: the Requiem 2nd Edition) Second Draft Arms of the Chosen (Exalted 3rd Edition) The Realm (Exalted 3rd Edition) Dragon-Blooded (Exalted 3rd Edition) Cavaliers of Mars Wraith: the Oblivion 20th Anniversary Edition Pugmire Core Book Development W20 Changing Ways (Werewolf: the Apocalypse 20th Anniversary Edition) Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition) Signs of Sorcery (Mage: the Awakening Second Edition) SL Ring of Spiragos (Pathfinder – Scarred Lands 2nd Edition) SL The Wise and the Wicked (5e – Scarred Lands 2nd Edition) SL The Wise and the Wicked (Pathfinder – Scarred Lands 2nd Edition) SL Dagger of Spiragos (Pathfinder – Scarred Lands 2nd Edition) BtP Mortal Remains (Beast: the Primordial) Scarred Lands Player’s Guide 5E: Ghelspad (Scarred Lands 2nd Edition) Ring of Spiragos (5e – Scarred Lands 2nd Edition) Dagger of Spiragos (5e– Scarred Lands 2nd Edition) V20 Dark Ages Anthology (Vampire: the Masquerade 20th Anniversary Edition) Editing: Changeling: the Dreaming 20th Anniversary Edition M20 Book of Secrets (Mage: the Ascension 20th Anniversary Edition) Post-Editing Development: Night Horrors: Conquering Heroes (Beast: the Primordial) Indexing: Mage: The Awakening 2nd Edition core book (Mage: the Awakening 2nd Edition) ART DIRECTION FROM MIRTHFUL MIKE: In Art Direction Dark Eras Companion Beckett’s Jyhad Diary CofD Hurt Locker Mummy Novel V20 DA Tome of Secrets V20 Lore of the Bloodlines SL Wise and Wicked Update Prince’s Gambit Beast Conquering Heroes C20 M20 Book of Secrets W20 Pentex Employee Indoctrination Handbook V20 Dark Ages Companion (Vampire 20th Dark Ages) In Layout Secrets of the Covenants Kinfolk Necropolis Rio Proofing Scarred Lands PG PF W20 Shattered Dreams Beast RMCs V20 Endless Ages Promethean: the Created Second Ex 3 Charm Cards At Press Beast Screen – Shipping has started. Beast Prestige Edition – Shipping has started. Dark Eras – PDF and PoD versions on sale at DTRPG. Prestige Edition files at printer. Ex 3 Screen – At the Printer. Ex 3 core book – From RichT: Expecting samples of the material possibilities for the canvas map this week. Dark Eras Screen – At the Printer. Awakening 2 Condition Cards – waiting on the proof to arrive. A Feast of Blades (new Cavs Jumpstart)– on sale at DTRPG! Handful of Dust PoD – waiting on the proof to arrive. Special- projects on hold in the art and production area until an external factor is resolved Wraith 20 – Art direction and layout can’t go further until art notes come in, still being developed by Rich Dansky. TODAY’S REASON TO DRINK: To Beth and to starting college! Proud of you, kid! View the full article