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  1. Here are, in fact, almost all the buttons we’ll be giving away at our booth at Gen Con this year! (Tell me which one will be there but isn’t pictured and win a much-desired no-prize!) Just like last year, every day of the con we’ll have different themed buttons for each day. Once we give them all out they are gone, so get to the booth early! We’ll also have give-away cards for rerolls, extra Willpower, and for Fortune for Pugmire. And new Pugmire and Scion 2nd Edition posters, as well as our famous two-sided Scion and Trinity Continuum poster brought back by popular acclaim! Secrets of the Covenants art by Mark Kelly As I’ve mentioned in previous posts, we’re evolving our booth this year to give folks a chance to demo our various games, either with brief intros to the games and systems, or longer demos (20 minutes-ish), right there at the booth. Just ask Merry Mike Hollywood or Boppin’ Bill Bodden, our booth managers, if you want to try a demo. It’s a great chance to learn about some of the games we have that you might not have had a chance to play, or are new to you. We will also have copies of our most recent PoD releases you might not have had a chance to order yet, including the Chronicles of Darkness Dark Eras fiction anthology physical book premiering at Gen Con this year! Look for Mage 20th, CofD Dark Eras, Exalted 3rd, and a bunch of other books! Ordo Dracul by Samuel Carlos Araya for Secrets of the Covenants You can find a link to our events, like panels and tabletop gaming, below in the BLURBS! section, but speaking of our panels: HEY FOLKS READING THIS THAT AREN’T GOING TO GEN CON! If you want to send us questions to answer at our panels, write them to me here in the comments section of this blog and we’ll try and drop them into the Q&A sections of our Gen Con panels! Mark Kelly’s corpse illustration for Beckett’s Jyhad Diary So that’s some more convention stuff, and our other big news was the wrap-up (with a blood-soaked bow) of the Deluxe V20 Beckett’s Jyhad Diary Kickstarter this weekend. We received amazing support from our V20 community and pretty much blew through all the Stretch Goals we had planned, adding 6 regular chapters as well as a larger than planned “Omega” chapter that will touch on how our other V20 books relate to Beckett’s discoveries. I knew going into the KS that the high cost of the deluxe book might put some people off pledging, as we needed to cover the higher costs of creating the sort of deluxe cover that would feel like a “travel journal” for Beckett. But, after all, being able to do something truly different is really the point of a Kickstarter like this. Nevertheless, support far exceeded expectations – and a big thanks to everyone who pledged and who propelled us past 1100 backers and over $116,000. We’ll be using BackerKit for the back-end of this Kickstarter campaign, so not only will backers be able to upgrade their pledges and add more Add-ons, but if you missed the KS you’ll be able to still contribute for a deluxe book and other things like the V20 deluxe dice set. Thanks again! BLURBS! KICKSTARTER! With the Deluxe V20 Beckett’s Jyhad Diary Kickstarter over, we’re looking at our next KS campaign being for Scion 2nd Edition in late August. More news when we have it! ON SALE! IT’S XMAS IN JULY!!! DriveThruRPG’s famous July sale is running right now – there are just so many deals and discounts on WW and Onyx Path PDFs! You have to go and check it out! http://www.drivethrurpg.com/browse/pub/4261/Onyx-Path-Publishing Looking for our Deluxe or Prestige Edition books? Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/ The Curse of the Blue Nile fiction anthology for Mummy: the Curse is now on sale at DriveThruRPG in PDF/electronic and PoD versions! http://www.drivethrurpg.com/product/182835/Curse-of-the-Blue-Nile Welcome to the first anthology of original fiction set in the world of Mummy. With Curse of the Blue Nile, the veil draws back to reveal a host of dark glimpses into the power of a single relic… and of the lengths to which the Deathless of lost Irem will go to secure it. Each tale is a novella, spooling out the unique nature of the Blue Nile within its encapsulated view of the world’s setting, and each story touches on a different one of the five Arisen guilds: The Alchemists, Laborers, Masons, Priests, and Scribes. Five dark turns at the wheel, helmed by the talented hands of veteran talespinners Lisa Morton, Stefan Petrucha, Malcolm Sheppard, Greg Stolze, and Mercedes M. Yardley. Come, join us on a tour of the mysteries of the ancient, blood-soaked world. Now Available! on DTRPG in PDF and PoD versions: V20 Ready Made Characters. http://www.drivethrurpg.com/product/185028/V20-Ready-Made-Characters Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background, roleplay suggestions, art, and some potential coteries and plot hooks — everything you need to start your endless nights as one of the Kindred. This book includes: Thirteen pre-generated player character, with both starting and experienced character sheets. A brief break-down of the character’s history and roleplaying suggestions. Six possible coteries for these characters, complete with coterie charts. Seven plot seeds to help the Storyteller jumpstart her chronicle. Servants of the Damned: the PDF and PoD versions for V20 Ghouls & Revenants are now available at DTRPG! http://www.drivethrurpg.com/product/184039/V20-Ghouls–Revenants Ghouls & Revenants includes: Expanded and revised character creation for ghoul and revenant player-characters Clan and Sect write-ups for ghouls who serve them New revenant families including the Rossellini, Kairouan Brotherhood, and more. New rules for ghouls and revenants including new Merits & Flaws, Backgrounds, Discipline Packages, etc. A Storyteller chapter for advice on running ghoul-or-revenant focused chronicles. …and more! V20 Black Hand: Guide to the Tal’ Mahe’ Ra is now on the attack at DTRPG in PDF and physical hardcover PoD forms! http://www.drivethrurpg.com/product/179023/V20-The-Black-Hand-A-Guide-to-the-TalMaheRa The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight. They know truths about the Ancients, terrifying truths, dangerous truths, and they know the fight will be long and tireless. The Black Hand — A Guide to the Tal’Mahe’Ra includes: An updated look at the Tal’Mahe’Ra, which brings the ancient conspiracy into the twenty-first century. Tricks of the Black Hand’s trade, including new Disciplines, Backgrounds, Merits, and eldritch sorceries. Insight into some of the Hand’s sects, including those who hunt the infernal, and the worshipers of Lilith. There has always been…Darkness. Coming at you through time itself, the Chronicles of Darkness: Dark Eras PDF and physical book PoD versions are now available at DTRPG! http://www.drivethrurpg.com/product/178583/Chronicles-of-Darkness-Dark-Eras Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras includes historical settings for Chronicles of Darkness game lines: Vampire: the Requiem Werewolf: the Forsaken Mage: the Awakening Promethean: the Created Changeling: the Lost Hunter: the Vigil Geist: the Sin-Eaters Mummy: the Curse Demon: the Descent Mage: the Awakening 2nd Edition Advance PDF NOW available at DTRPG.com! http://www.drivethrurpg.com/product/181754/Mage-the-Awakening-2nd-Edition You are a mage, one of the Wise. You see, know, and explore what others can’t imagine, from the depths of the human soul to the hidden corners of reality. Armed with your spells, driven by an addiction to Mysteries, you delve into the secrets of the world. Knowledge has a price, and the dangers are many. This book contains: The complete guide to playing a mage in the Chronicles of Darkness. Reimagined Paths, Orders, and powers to create your Awakened characters and their allies, including an updated version of the most comprehensive free-form magic system in gaming. Five example settings across the world, from Los Angeles to Salamanca, each with a central Mystery. A brand-new look at all the strange places of the Fallen World, from the Lower Depths to the Emanation Realms, and what mages might find within. NOTE: This is the Advance PDF version. A final PDF version and PoD versions will be available at a later date. If you have purchased this Advance PDF, you will be automatically updated to the final PDF and receive a link to enable you to purchase the PoD at a discount designed so that your total price matches our usual PDF and Print combo offer. You must have your DTRPG account set to accept messages from Onyx Path Publishing before the link messages are sent out, though, so please adjust your settings if you want that discount. CONVENTIONS! Gen Con 2016 Onyx Path events registration has now been posted on the Gen Con site! A LOT of our events have sold out already, so please jump in ASAP if you’d like to attend: https://www.gencon.com/event_finder/Host/Onyx%20Path%20Publishing These don’t include the demos and playtests we’ll be having at the booth. I’ll be at our panels, and also at this panel about Kickstarters and how to make them work: https://www.backerkit.com/blog/106 Please come by and say hi! We’ll be at the 2016 Grand Masquerade in New Orleans over the Labor Day Weekend both talking about the early years of White Wolf and representing the tabletop part of the World of Darkness! Come play in games hosted by legendary Dave Martin and the Wrecking Crew and demos at the Onyx Path booth in the dealer area! And now, the new project status updates! DEVELOPMENT STATUS FROM ROLLICKING ROSE (projects in bold have changed status since last week): First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition) CtL fiction anthology (Changeling: the Lost 2nd Edition) BtP Building a Legend (Beast: the Primordial) Trinity Continuum Core Rulebook (The Trinity Continuum) Trinity Continuum: Aeon Rulebook (The Trinity Continuum) M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition) Scion: Origins (Scion 2nd Edition) Scion: Hero (Scion 2nd Edition) BtP Player’s Guide V20 Dark Ages Jumpstart (Vampire: the Masquerade 20th Anniversary Edition) M20 Cookbook (Mage: the Ascension 20th Anniversary Edition) M20 Book of the Fallen (Mage: the Ascension 20th Anniversary Edition) Redlines EX3 Jumpstart (Exalted 3rd Edition) VtR A Thousand Years of Night (Vampire: the Requiem 2nd Edition) Pugmire Core Book Second Draft Arms of the Chosen (Exalted 3rd Edition) The Realm (Exalted 3rd Edition) Dragon-Blooded (Exalted 3rd Edition) Cavaliers of Mars Wraith: the Oblivion 20th Anniversary Edition V20 Dark Ages Anthology (Vampire: the Masquerade 20th Anniversary Edition) VtM Endless Ages fiction anthology (Vampire: the Masquerade 20th Anniversary Edition) Development W20 Changing Ways (Werewolf: the Apocalypse 20th Anniversary Edition) Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition) Signs of Sorcery (Mage: the Awakening Second Edition) SL Ring of Spiragos (Pathfinder – Scarred Lands 2nd Edition) SL The Wise and the Wicked (5e – Scarred Lands 2nd Edition) SL The Wise and the Wicked (Pathfinder – Scarred Lands 2nd Edition) SL Dagger of Spiragos (Pathfinder – Scarred Lands 2nd Edition) BtP Mortal Remains (Beast: the Primordial) Scarred Lands Player’s Guide 5E: Ghelspad (Scarred Lands 2nd Edition) Ring of Spiragos (5e – Scarred Lands 2nd Edition) Dagger of Spiragos (5e– Scarred Lands 2nd Edition) Editing: V20 Dark Ages Companion (Vampire 20th Dark Ages) Changeling: the Dreaming 20th Anniversary Edition M20 Book of Secrets (Mage: the Ascension 20th Anniversary Edition) Post-Editing Development: Night Horrors: Conquering Heroes (Beast: the Primordial) W20 Pentex Employee Indoctrination Handbook (Werewolf: the Apocalypse 20th Anniversary Edition) Indexing: ART DIRECTION FROM MIRTHFUL MIKE: In Art Direction Dark Eras Companion Necropolis Rio Beckett’s Jyhad Diary CofD Hurt Locker Mummy Novel V20 DA Tome of Secrets V20 Lore of the Bloodlines Beast RMCs SL Wise and Wicked Update Prince’s Gambit Beast Conquering Heroes In Layout Secrets of the Covenants Gen Con Materials Kinfolk W20 Shattered Dreams Mage: the Awakening 2nd – Entering errata from DaveB. Ex 3 Backer Charm Book – Entering errata. Proofing Scarred Lands PG PF Promethean: the Created Second – At WWP for approvals At Press Beast Screen – At shipper. Beast Prestige Edition – done printing, arranging shipping. Dark Eras – PDF and PoD versions on sale at DTRPG. Prepping Prestige Edition files for printer. Ex 3 Screen – At the Printer. Ex 3 core book – From RichT: Printing the interior. Curse of the Blue Nile – Going on sale this Wednesday. Dark Eras Fiction Anthology – Box of books ordered to be on sale at GenCon. Dark Eras Screen – At the Printer. Special- projects on hold in the art and production area until an external factor is resolved Wraith 20 – Art direction and layout can’t go further until art notes come in, still being developed by Rich Dansky. TODAY’S REASON TO DRINK: Stuck between two political conventions, feelin’ like a fool… View the full article
  2. The Bindings of Fate

    More right than you know, Loki Lie-Smith. From Loki: Agent of Asgard. Greetings, true believers! It’s been a while, I know. But I’m Fated to do this post, so here we are. Let me start with another quote from our inspirational material, The Wicked + The Divine: “You are of the Pantheon. You will be loved. You will be hated. You will be brilliant.” Love. Hate. Brilliance. Are these destinies, as we think of them in the Greco-Norse conception of fate? Preordained events? Or are they a declarative statement, instead saying that a person’s predilection and actions leads them inexorably to an end? Fate is defined by drama and tragedy, which makes it fond of statements like, “You live by the Sword, you die by the Sword.” Fate isn’t something that “applies” to a Scion or a god, at least not truly. A Scion’s actions ripple throughout the world, causing people to become bound to her destiny. Those ripples of her actions are Fate at work. These ripples are referred to as Fatebindings, and they’re why Gods refrain from overt action, because doing so shakes up the ordered destiny of the cosmos in a way that begets problems bigger than the one the God was trying to solve in the first place. Fatebindings may also alter the way a God’s mantle, the way her divine power manifests itself in the future (not to mention her very conception of self). By embracing this radical change, gods who interact with their peoples during a crisis can find themselves and their mantle radically changed – as happened to the Afro-Atlantic pantheons, who deliberately reworked themselves during the slave trade. Thus, Fate exists as a means of relationships, reinforcing that the Gods themselves are bound to vast patterns of narrative, and that their actions have consequences. Some Gods and goddesses have a special relationship with Fate, like the Norns, Sudice, and Morai. Without exception, every other God thinks they’re super weird and kind of fears them, a little. Pantheons exist as as massive metaphysical constructs within Fate, binding the gods to entire cultures and peoples. Scion 1e posited the connection of Fate to Humanity; humans were bound to Fate and couldn’t contest the ebb and flow of the connections through their lives, save for some divinely-aided heroism, but humanity itself provided the necessary web for connections to form in the cultural consciousness. The Gods don’t need humans, but they do need humanity. Not to exist, not as some kind of source of power, but as a mirror. Humanity and worship are the ways by which the Gods know themselves and, without the ability to relate to and sympathize with humanity, the line between God and Titan blurs to the point of vanishing. Fatebindings latch to a Hero and Demigod directly, but tend to attach themselves to a God’s mantle, or their divine oversoul. They act to define a god and how the god’s relationships will play out in the future by defining Roles, which is another reason many gods are careful, stay in the Overworld (which is devoid of the trappings of Fate, and where they feel the tug of Fatebindings but rarely) and act through intermediaries (like Scions. Especially Scions). Over time, these relationships can change how people react to a God in the future…and, maybe, their past. But, as we’ve noted, they’re not exactly passive actors in this change. Gods strive to fulfill their Virtues and make sure Fate is on their side, and that they only change when and how they want to. It’s very important to note that Fate is not “mind control.” It doesn’t override a mortal or God’s will, force them to do things they don’t want to do, or otherwise turn them into puppets. What it does do is find people who were already predisposed to fill a particular role in the Scion’s Legend and makes it very, very easy for them to go along with it. Someone Fatebound to a Scion as a Paramour isn’t suddenly struck with a compulsion to love her; rather, Fate finds someone who was already romantically interested in (or at least attracted to) the Scion and manipulates events such that they will encounter each other in settings conducive to furthering a romantic relationship. Either party can turn away from the path if they have a compelling reason to. Think of it like going for a walk in the woods: if you’re not consciously trying to get somewhere in particular, you’ll probably pick the path of least resistance: downhill, out of the hot sun, etc. Fate just makes sure that the path of least resistance is the one that leads to the Fatebound role. Example: Two Scions, Boyd Calhoun (Scion of Sobek) and Henrietta Belle (Scion of Hermes) have both triggered a Fatebinding on a French battlefield in WWII (it’s a long story). Both are fighting their way through the Axis lines to recover an artifact buried beneath an old church, but Boyd’s Fatebinding tangles him up with a Paramour, while Henrietta’s brings her a Boon Companion. Taking shelter in a foxhole, Boyd finds himself face to face with Corporal Fumero, a medic he’d previously had a spark with. As they make their way across the battlefield together, Fate conspires to throw challenges at them that allow each man to display character traits the other finds attractive. It might even ensure that the German shelling stops just in time for them to see a beautiful moon, full and bright, hanging above the trees — Fate is not above clichés. Even any injuries they might suffer on their quest are conducive to romance: the sort of thing that requires the removal of shirts and tender bandaging, and certainly nothing that would impede an impassioned kiss at a dramatic moment. Henrietta, meanwhile, marches through hell with a local freedom fighter. Sucking mud and howling chaos force them to rely on each other, and each is presented with opportunities to abandon the other and press on — which, naturally, neither of them takes because they’re not that sort of people. By the time they reach the church, they trust each other more than some people who have known each other their whole lives.0 That’s it for now! After Gen Con I’ll provide you all with some of the beta feedback and talk about playtesting. I might even share a few Purviews and Knacks, while I’m at it. View the full article
  3. Hello, faithful readers! We are now done with the errata pass on Mage: The Awakening second edition. The book now needs to be corrected, relaid-out, and sent to a professional indexer before the print on demand option goes live on DriveThru. While the majority of errata were typos, visual glitches, and the like, the changes do include some mechanical changes. So as to not leave Mage troupes hanging, I’ve summarized those in a document linked to here. Awakening 2e Mechanical Errata. Thanks, and I’ll see any of you coming to GenCon at the con! View the full article
  4. Our Kickstarter for a deluxe edition of Beckett’s Jyhad Diary has a mere 18 hours remaining as of this writing! We’re currently sitting at over 1000 backers contributing $106,000 (over 250% of our goal), and we’ve added six chapters on to the book so far. The Dairy draws together plot threads from across the breadth of Vampire’s 25-year history, from the Dark Ages to the modern era, from 1st Edition to the 20th Anniversary Edition, from novels and VTES storylines to computer games and tabletop material. Notable Add-Ons include a brand new set of premium V20 dice (mock-up shown below) and the ability to grab all previous Onyx Path V20 PDFs for only $90. Don’t wait any longer! Become a backer for Beckett’s Jyhad Diary now! View the full article
  5. Hunter: The Vigil logo Hey folks, long time no see! First, thanks so much for sending in your submissions and following my instructions. I wanted give you a short update today to let you know where we’re at, and what my plans are over the next couple of weeks. Closing Submissions for Review – Submissions sent to us after July 31, 2016 will not be considered for the core rulebook. While Open Submissions for Onyx Path itself will not close, I need to make this a cut off date so I can formalize the team for the core rulebook. Once again: Open Submission will not close; this is my internal cut off date, so if you planned subbing do so now. I will and do plan on hiring and training up new writers, but I have to balance open submissions against our existing cabal of freelance writers so I can deliver the core rule book per the schedule I’m firming up. There may be other opportunities in the future for the line, but right now my primary concern is the core rulebook. Gen Con 2016 – I am a Gen Con Industry Insider this year along with Eddy Webb, who you know from the Vampire: The Masquerade 20th Anniversary Edition line and Pugmire. I will be at some Onyx Path panels as well, and have one or two slots scheduled in the booth plus, plus, plus I’ll be talking about my work on “Doubting Souls” from Dark Eras. Planning Phase Coming to a Close – Working through the kinks, as I want to be crystal clear about my instructions. I have been scrambling to clean everything off my desk prepare for the show, in part because I have two other cons in August. I will be at World Con 2016 this year in Kansas City, and I am booked solid for that show, too. Plus, I’m also doing a local convention called Geek*Kon as a guest as well, and I want to come back after Labor Day and hit writing/editing/development hard. Since I have approximately three weeks of travel in August, I’m not going to be able to pick up OpenDev right away until I have more news. My goal is to use OpenDev as a way of vetting certain aspects of the system we need to revise, but also I am keen on ensuring that the setting bits sound and remain authentic. I feel that, of all the game lines, Hunter is the every player’s game and I want to take advantage of OpenDev to get feedback like I did in the past. Having said that, I know that whatever I do will not make every fan happy and really, that’s not feasible. My goal is to do the best job I can in order to create a game that many different types of players and Storytellers can get something out of, while remaining true to Hunter: The Vigil‘s origins and legacy. That’s all for now, as I do have to hustle if I want to survive August. Later! View the full article
  6. Now available in ebook and print formats from DriveThruRPG: Mummy: The Curse’s Curse of the Blue Nile What is the Blue Nile? An image of rare beauty and terror, fashioned of the unbound portion of an angry, deathless soul. A very special child who violates the natural laws of the living and the dead alike. An ancient sculpture that opens pathways of glory to anyone who dares possess it. An instrument of profound sound and meaning, drawing the ever-hungry to its prescient wave. To Know the Nile, Know its Curse Welcome to the first anthology of original fiction set in the world of Mummy. With Curse of the Blue Nile, the veil draws back to reveal a host of dark glimpses into the power of a single relic… and of the lengths to which the Deathless of lost Irem will go to secure it. Each tale is a novella, spooling out the unique nature of the Blue Nile within its encapsulated view of the world’s setting, and each story touches on a different one of the five Arisen guilds: The Alchemists, Laborers, Masons, Priests, and Scribes. Five dark turns at the wheel, helmed by the talented hands of veteran talespinners Lisa Morton, Stefan Petrucha, Malcolm Sheppard, Greg Stolze, and Mercedes M. Yardley. Come, join us on a tour of the mysteries of the ancient, blood-soaked world. Also now available: The V20 Starter Kit, a discounted PDF bundle containing: Vampire: The Masquerade 20th Anniversary Edition Vampire: The Masquerade 20th Anniversary Edition Screen Dust to Dust V20 Companion Lore of the Clans V20 Ready-Made Characters The W20 Starter Kit, a discounted PDF bundle containing: Werewolf: The Apocalypse 20th Anniversary Edition Werewolf: The Apocalypse 20th Anniversary Edition Screen Storytelling Adventure System: The Skinner Rites of Renown: When Will You Rage II fiction anthology W20 Rage Across the World W20 Umbra: The Velvet Shadow View the full article
  7. Ash by Ken Meyer Jr for Beckett’s Jyhad Diary “Beckett’s Jyhad Diary is the update for every single lingering plot thread of 20 years.” A very nice quote, and we’re glad that our V20 community are enjoying the book in the way we intended. Beckett’s Jyhad Diary was the project we earmarked as the book that brought forward into V20 as many of the storylines from previous editions as could be fit into the project. We knew, originally, that we couldn’t cover everything just because of space considerations, but then we thought: how about using Kickstarter to enlarge the scope of what we could cover like we did for CofD Dark Eras? Developers Matthew Dawkins and Neall Reamonn Price (who have both been incredible during this Kickstarter) first created a complete and compelling set of chapters that hold together as a fascinating narrative of the travels, trials, and tribulations of our Gangrel diarist Beckett, and then compiled a list of additional storylines that could be added depending on how backers would vote. So far, we have added the first triad of three extra chapters, and backers are currently voting on the second group. With 4 (really 5 because of the way Kickstarter counts down) days to go, it is looking really good that we’ll get through all three of those Stretch Goals! If you haven’t yet done so, please check out the Deluxe V20 Beckett’s Jyhad Diary Kickstarter and read through what we’ve already revealed. If you like it, give into temptation and pledge. You know Beckett wants you to: https://www.kickstarter.com/projects/200664283/deluxe-v20-becketts-jyhad-diary Here’s the cover of this year’s Onyx Path Brochure. The brochure itself will be available as a physical thing premiering at Gen Con in a few weeks, and then at other conventions like the 2016 Grand Masquerade in New Orleans at the beginning of September, and Mid Winter 2017 in Milwaukee in January. We’ll also have the PDF version available on DTRPG on the first day of Gen Con. One thing I do want to point out, and it really is something that applies to a lot of our thinking right now, is that just like we do every year we have tweaked the set up of the brochure, as well as just what information it contains. Because we are working with so many active game-lines, we have tried to concisely highlight each line and provide a few coming attractions to really represent the huge range of projects we are working on in a very clear and enjoyable to read way. What we didn’t do was provide a list of all the upcoming projects we know are coming between now and Gen Con 2017. We’re still going to be talking about them, teasing them, explaining lots of them on our various Gen Con panels (which we hope to record and get up on our You Tube channel). We’re excited by them and are really looking forward to talking to you about them. But there are a chunk of them that we simply can’t talk about as they are connected to where the new White Wolf Publishing is going with its upcoming plans, so already we’d have some gaps in anything we put forward as a “schedule”. And for some game lines like Exalted 3rd, we’ve already printed the same schedule for the last coupla years, so that wouldn’t be new anyway. Which all came together in our thinking together with the fact that I always insisted that we had to have a raft of new books listed every year for the first years of Onyx Path‘s existence to demonstrate against the pernicious idea that White Wolf‘s games were “dead”. It was a constant refrain across the gaming community when we started, and something we needed to put to rest so folks would be looking for new books. Well, as we’ve seen, White Wolf Publishing ain’t dead: it’s in Sweden. And I think at this point our community knows that Onyx Path has rejuvenated the WW game lines (even if you personally might have your own take on whether they were brought back in the way you might wish). So the need I saw for that big list , and the frustration some folks have felt as the books didn’t come out in the month/season/year indicated, can be things no longer relevant to what were doing now. A thing that IS relevant to what Onyx is doing now is another brochure we’ll be premiering at Gen Con in a few weeks: the Storypath System Preview. This primer for Onyx Path‘s house ten-sided dice-pool system not only contains an introduction to the Storypath System, but also some sneak peaks of Scion 2nd Edition (that should prime folks’ appetites for the Scion 2nd Edition Kickstarter at the end of August) and for the Trinity Continuum. Certainly getting to this point took longer than I ever expected, and I really wished I knew when we started that we knew writers who were actual mathematicians, but I think the road-bumps (or humps, depending on where you are from) have paid off with just the sort of base system that can be as simple to use as rolling Attribute + Skill vs a set difficulty and needing a certain number of successes, or as rich with cooperative story-based options as your gaming group wishes. The cover image above is one half of a new Scion 2nd Edition piece of cover art that we will also be giving away as a poster at the Onyx Path booth during Gen Con. You might recognize a couple of those characters, but wait until you see the new Scions on the other half of the piece! Here’s a piece of that half of the illustration not featuring one of those new Scions: So yes, we will be giving away…stuff at the booth again this year. Like last year, we will have buttons and willpower/reroll/fortune cards tied to the theme of each day: Thursday – Scion 2nd Edition (10 large buttons featuring the pantheon symbols) Friday – 20th Anniversary World of Darkness Saturday – Chronicles of Darkness featuring Dark Eras Sunday – Sword and Sorcery Day (Exalted 3rd, Pugmire, Scarred Lands) We’ll have the new Scion 2nd Edition poster, and a new Pugmire poster to give away during the whole con as well. Pretty sure I’ll have more details about Gen Con next week! BLURBS! KICKSTARTER! We’re over 200% funded, and the Deluxe Beckett’s Jyhad Diary is down to our last week! Thanks to all of our backers who have added three chapters and a bunch more art so far as Stretch Goals! The more pledges we get, the more chapters we’ll be adding, so tell all your friends! This is the first time we have offered V20 dice as part of our KSs and folks sure seem to be excited about them! Check it out yourself here: https://www.kickstarter.com/projects/200664283/deluxe-v20-becketts-jyhad-diary ON SALE! Looking for our Deluxe or Prestige Edition books? Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/ The Curse of the Blue Nile fiction anthology for Mummy: the Curse will be going on sale at DriveThruRPG in PDF/electronic and PoD versions this Wednesday! Now Available! on DTRPG in PDF and PoD versions: V20 Ready Made Characters. http://www.drivethrurpg.com/product/185028/V20-Ready-Made-Characters Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background, roleplay suggestions, art, and some potential coteries and plot hooks — everything you need to start your endless nights as one of the Kindred. This book includes: Thirteen pre-generated player character, with both starting and experienced character sheets. A brief break-down of the character’s history and roleplaying suggestions. Six possible coteries for these characters, complete with coterie charts. Seven plot seeds to help the Storyteller jumpstart her chronicle. Servants of the Damned: the PDF and PoD versions for V20 Ghouls & Revenants are now available at DTRPG! http://www.drivethrurpg.com/product/184039/V20-Ghouls–Revenants Ghouls & Revenants includes: Expanded and revised character creation for ghoul and revenant player-characters Clan and Sect write-ups for ghouls who serve them New revenant families including the Rossellini, Kairouan Brotherhood, and more. New rules for ghouls and revenants including new Merits & Flaws, Backgrounds, Discipline Packages, etc. A Storyteller chapter for advice on running ghoul-or-revenant focused chronicles. …and more! V20 Black Hand: Guide to the Tal’ Mahe’ Ra is now on the attack at DTRPG in PDF and physical hardcover PoD forms! http://www.drivethrurpg.com/product/179023/V20-The-Black-Hand-A-Guide-to-the-TalMaheRa The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight. They know truths about the Ancients, terrifying truths, dangerous truths, and they know the fight will be long and tireless. The Black Hand — A Guide to the Tal’Mahe’Ra includes: An updated look at the Tal’Mahe’Ra, which brings the ancient conspiracy into the twenty-first century. Tricks of the Black Hand’s trade, including new Disciplines, Backgrounds, Merits, and eldritch sorceries. Insight into some of the Hand’s sects, including those who hunt the infernal, and the worshipers of Lilith. There has always been…Darkness. Coming at you through time itself, the Chronicles of Darkness: Dark Eras PDF and physical book PoD versions are now available at DTRPG! http://www.drivethrurpg.com/product/178583/Chronicles-of-Darkness-Dark-Eras Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras includes historical settings for Chronicles of Darkness game lines: Vampire: the Requiem Werewolf: the Forsaken Mage: the Awakening Promethean: the Created Changeling: the Lost Hunter: the Vigil Geist: the Sin-Eaters Mummy: the Curse Demon: the Descent Mage: the Awakening 2nd Edition Advance PDF NOW available at DTRPG.com! http://www.drivethrurpg.com/product/181754/Mage-the-Awakening-2nd-Edition You are a mage, one of the Wise. You see, know, and explore what others can’t imagine, from the depths of the human soul to the hidden corners of reality. Armed with your spells, driven by an addiction to Mysteries, you delve into the secrets of the world. Knowledge has a price, and the dangers are many. This book contains: The complete guide to playing a mage in the Chronicles of Darkness. Reimagined Paths, Orders, and powers to create your Awakened characters and their allies, including an updated version of the most comprehensive free-form magic system in gaming. Five example settings across the world, from Los Angeles to Salamanca, each with a central Mystery. A brand-new look at all the strange places of the Fallen World, from the Lower Depths to the Emanation Realms, and what mages might find within. NOTE: This is the Advance PDF version. A final PDF version and PoD versions will be available at a later date. If you have purchased this Advance PDF, you will be automatically updated to the final PDF and receive a link to enable you to purchase the PoD at a discount designed so that your total price matches our usual PDF and Print combo offer. You must have your DTRPG account set to accept messages from Onyx Path Publishing before the link messages are sent out, though, so please adjust your settings if you want that discount. CONVENTIONS! Gen Con 2016 Onyx Path events registration has now been posted on the Gen Con site! A LOT of our events have sold out already, so please jump in ASAP if you’d like to attend: https://www.gencon.com/event_finder/Host/Onyx%20Path%20Publishing These don’t include the demos and playtests we’ll be having at the booth. I’ll be at our panels, and also at this panel about Kickstarters and how to make them work: https://www.backerkit.com/blog/106 Please come by and say hi! We’ll be at the 2016 Grand Masquerade in New Orleans over the Labor Day Weekend both talking about the early years of White Wolf and representing the tabletop part of the World of Darkness! Come play in games hosted by legendary Dave Martin and the Wrecking Crew and demos at the Onyx Path booth in the dealer area! And now, the new project status updates! DEVELOPMENT STATUS FROM ROLLICKING ROSE (projects in bold have changed status since last week): First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition) CtL fiction anthology (Changeling: the Lost 2nd Edition) BtP Building a Legend (Beast: the Primordial) Trinity Continuum Core Rulebook (The Trinity Continuum) Trinity Continuum: Aeon Rulebook (The Trinity Continuum) M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition) Scion: Origins (Scion 2nd Edition) Scion: Hero (Scion 2nd Edition) BtP Player’s Guide V20 Dark Ages Jumpstart (Vampire: the Masquerade 20th Anniversary Edition) Redlines EX3 Jumpstart (Exalted 3rd Edition) VtR A Thousand Years of Night (Vampire: the Requiem 2nd Edition) Pugmire Core Book Second Draft Arms of the Chosen (Exalted 3rd Edition) The Realm (Exalted 3rd Edition) Dragon-Blooded (Exalted 3rd Edition) Cavaliers of Mars Wraith: the Oblivion 20th Anniversary Edition V20 Dark Ages Anthology (Vampire: the Masquerade 20th Anniversary Edition) VtM Endless Ages fiction anthology (Vampire: the Masquerade 20th Anniversary Edition) Development W20 Changing Ways (Werewolf: the Apocalypse 20th Anniversary Edition) Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition) Signs of Sorcery (Mage: the Awakening Second Edition) SL Ring of Spiragos (Pathfinder – Scarred Lands 2nd Edition) SL The Wise and the Wicked (5e – Scarred Lands 2nd Edition) SL The Wise and the Wicked (Pathfinder – Scarred Lands 2nd Edition) SL Dagger of Spiragos (Pathfinder – Scarred Lands 2nd Edition) Changeling: the Dreaming 20th Anniversary Edition BtP Mortal Remains (Beast: the Primordial) M20 Book of Secrets (Mage: the Ascension 20th Anniversary Edition) Scarred Lands Player’s Guide 5E: Ghelspad (Scarred Lands 2nd Edition) Ring of Spiragos (5e – Scarred Lands 2nd Edition) Dagger of Spiragos (5e– Scarred Lands 2nd Edition) Editing: V20 Dark Ages Companion (Vampire 20th Dark Ages) Post-Editing Development: Night Horrors: Conquering Heroes (Beast: the Primordial) W20 Pentex Employee Indoctrination Handbook (Werewolf: the Apocalypse 20th Anniversary Edition) Indexing: ART DIRECTION FROM MIRTHFUL MIKE: In Art Direction Dark Eras Companion Necropolis Rio Beckett’s Jyhad Diary CofD Hurt Locker Mummy Novel V20 DA Tome of Secrets V20 Lore of the Bloodlines Beast RMCs SL Wise and Wicked Update Prince’s Gambit Beast Conquering Heroes In Layout Secrets of the Covenants Ex 3 core book – From RichT: Printing the interior. Dark Eras Screen Gen Con Materials Kinfolk W20 Shattered Dreams Proofing Mage: the Awakening 2nd – Waiting for errata from DaveB. Scarred Lands PG PF Promethean: the Created Second – At WWP for approvals At Press Beast Screen – At shipper. Beast Prestige Edition – done printing, arranging shipping. Dark Eras – PDF and PoD versions on sale at DTRPG. Prepping Prestige Edition files for printer. Ex 3 Backer Charm Book – Out to Backers, fixing errata. Ex 3 Screen – At the Printer. Curse of the Blue Nile – Going on sale this Wednesday. Dark Eras Fiction Anthology – Box of books ordered to be on sale at GenCon. Special- projects on hold in the art and production area until an external factor is resolved Wraith 20 – Art direction and layout can’t go further until art notes come in, still being developed by Rich Dansky. TODAY’S REASON TO DRINK: Figuring out the shipping plans for all our stuff to and from conventions! View the full article
  8. Now available from our RedBubble store: Werewolf: The Apocalypse Revised Edition shirts! Black Furies Revised Bone Gnawers Revised Children of Gaia Revised Fianna Revised Get of Fenris Revised Glass Walkers Revised Red Talons Revised Shadow Lords Revised Silent Striders Revised Silver Fangs Revised Stargazers Revised Uktena Revised Wendigo Revised View the full article
  9. Don Draper: Nostalgia – it’s delicate, but potent. Teddy told me that in Greek, “nostalgia” literally means “the pain from an old wound.” It’s a twinge in your heart far more powerful than memory alone. – Beckett: If I see so much as a flickering shadow, I’ll be moving to rip your arms off. Talley: I’ll be on my best behavior. Consider this an exploratory expedition into the heart of darkness. The horror. The horror! – Melinda Galbraith, Beckett’s Jyhad Diary, by Ken Meyer Jr. The Beckett’s Jyhad Diary Kickstarter only has nine days left on the clock. As we pass some stretch goals and reach others, Neall and I reflect on the work we – and the excellent crew of writers and artists – put into this book. It’s with some pride we realise how well-received the backers are finding the texts I’ve been uploading for preview (you can view them on the Kickstarter page). We knew this book would be popular, just by dint of its subject matter. We strived to ensure all the content would be useable in chronicles, exciting to read, and the kind of text to ignite all those lovely mental nostalgia centres. Judging from backers’ responses, we seem to be hitting the mark. https://www.kickstarter.com/projects/200664283/deluxe-v20-becketts-jyhad-diary/ Every Vampire player can name what it was that drew them into this fantastic game. Whether the Gothic-Punk aesthetic, the rich setting, the complex characters, or the intriguing powers and mythology – everyone has a story. For me, it was the combination of personal and external horror, applied across books, video games, card games, and at our tabletop. I recall a game in which I portrayed a fledgling, violently Embraced into Clan Toreador by an uncaring sire. I remember the Embrace scene for its intensity, and the horror of its aftermath. I recall feeling my character’s horror at all she had lost, and the vengeance that consumed her. As my play of this character went on, she grew more deeply involved in the World of Darkness. She encountered Princes, Bishops, Hierophants and Infernalists. She trucked with characters from the novels like Beckett and Talley the Hound. She fought bloody battles, engaged in political intrigues, and brought her sire low through a protracted revenge scheme. That chronicle awoke something in me that never died, but my strongest memory is of that brutal, terrible Embrace. My nostalgia for this game is great, and ever fed by the constant support of its players, Storytellers, artists, and writers. This book is fuelled by nostalgia, so your games might benefit from our accumulation of lore and experience. Every paragraph contains a plot hook. Every dialogue exchange evokes a part of the setting we want to see used in games. We’ve pulled from the books, the video games, and the card games (including adding characters who only appeared in Vampire: The Eternal Struggle). There are no depths we have not plumbed to make this book as strong as it can be, and I want you to enjoy it, use it, and find it the ultimate in Vampire resources. A Storyteller with this book should have enough plots at her disposal to last years and years. I want readers to find the easter eggs we’ve planted, referring to obscure books and undeveloped plots from historic works, seeing a character referenced for the first time in over two decades. I want that feeling of nostalgia to wash over every backer as they open their copy of Beckett’s Jyhad Diary. More importantly still, I want this book to appeal to new players and Storytellers. Beckett’s Jyhad Diary contains new material, new expansions to the existing metaplot, and enough grounding to make the game accessible to anyone – old hands and fresh fledglings alike. The Kickstarter backers have responded incredibly well to the bringing back of characters like Marcus Vitel and Cappadocius. They have responded stronger still to the idea of vampires of the South American continent, Clan allegiances changing, and deeper explorations of Clans, bloodlines, and Sects. There is more to come as stretch goals pass and more chapters are added to the already sizeable text. I ask that you engage with us, and the other backers, in the Kickstarter comments. Have a say on what you like and dislike about the book so far. We are listening, and will respond. Below I will post several of the plot hooks from across the book, to give examples of the kind of signposted content a Storyteller might use. Note however, there are plenty more between the lines of Beckett’s text, in the dialogue between characters, in the emails he’s printed and added to his diary, the chat logs, faxes, police reports, and everything else. Let me know what you think of the book, and if you’re still unsure about backing, tell me why! I would love to try and convince you to get involved with Beckett’s Jyhad Diary. If you are already backing, then I thank you. Please share the Kickstarter on all social media. Remember – the more stretch goals we hit, the more content this book receives, and it’ll all be thanks to you. – (From “The Dead Walk”) Prince Sergio Bueno of Santo Domingo seeks a capable coterie for the task of recruiting the Lasombra antitribu of the Caribbean islands. The Magisters are notably hard to pin down given their near-constant persecution by Sabbat brethren, yet Bueno is adamant their assistance is required in routing the Serpents of the Light from Haiti. Outside the Dominican Republic, the Camarilla is unsure whether Bueno acts in the interests of his Sect or his Clan, so a secret counteroffer has been laid on the table by Justicars Lucinde and Iadanza for the coterie prepared to work for Prince Sergio. They’re to ensure the Setite doesn’t claim power in Haiti once the insurrection is complete. A competent Ventrue or Toreador must instead be placed in power. (From “A Split City”) Khalid, the Nosferatu Primogen of Chicago, is one of the few Kindred independent of the games of Helena and Menele. He became aware that two Methuselahs control the city some time ago. Through his tremendous powers of Obfuscate, Khalid has kept his independence. It was years before Helena and Menele became aware of him and, by that time, each assumed the other controlled the Nosferatu. Recently, things came too close. In a fit of paranoia, Khalid vanished. He doesn’t attend Primogen meetings. He’s faded from view, and in some cases memory. He tries to subtly direct and guide vampires still independent of the Methuselahs. These wild cards usually include neonates, including a particular coterie creeping beneath the notice of the ancients. (From “War Across Dixie”) Lawrence Meeks’ worst fears come to pass. Prince Calbullarshi falls, not to a Camarilla-led coup or even a Sabbat siege, but to a new vampiric Sect devoted to Vodou. New Orleans is now truly the City of the Dead, and the Masquerade groans and creaks under daily reports from terrified mortals who have encounters with the zombies who form the armies of the Necropolis. Perhaps the only obstacle to this dark outcome is to find a Camarilla candidate for Prince who can speak to the Vodouists in their own language, or perhaps one who can bypass them and speak directly to the dead. (From “Planting the Eye”) The Sabbat Bishops of Detroit have been struck down and chaos ensues. If Detroit seemed like a postapocalyptic nightmare before, it’s on the verge of actually becoming one now. Without so much as nominal leadership to keep them in line, packs rage across the city in an unrestrained orgy of violence. The Camarilla wants to insert a proper Prince, but first they have to bring it under their control, and for that they’ll need soldiers and diplomats: the former for obvious reasons, and the latter to leverage Setite favor to their advantage. The Followers can play kingmakers here, but what will it cost? (From “The Fall of the House”) The Universidad del Tercer Circulo del Serpiente Dorado ranks as one of the largest Chantries in the world, yet remains abandoned. Sabbat Cainites who have attempted entry without Thaumaturgical protection have fallen afoul of cruel traps and curses, but now that the Tremere from all factions have discovered the Sabbat are giving the location a wide berth, various expeditions are being planned by parties representing each bloc. The increased interest around the former Chantry of Goratrix leads to a race to see which Thaumaturges can claim the greatest prizes before the entire complex is stripped. (From “Dreams and Nightmares”) An elder vampire named Zoe appears in the local court, claiming to be a survivor of Constantinople. Despite her apparent age and power, she begs alms from the local ruler, and sanctuary against those seeking to do her harm. She explains she witnessed the collapse of the Dream in the Dark Ages, saw the first Trinity implode, and the second scatter. Upon hearing of a third joining, she journeyed to Istanbul to bear witness, only to be horrified by what she encountered. Since that time, she’s fled the protectorate of the new Trinity and its assassins. She’s willing to share knowledge of what’s taking place in Istanbul, but warns anyone that such knowledge could easily spell their doom. View the full article
  10. Hesha In Cairo from Beckett’s Jyhad Diary illustrated by Mark Kelley. Nothing ominous, it’s just that Eddy and I were talking during our lunch meeting about serials and one-shots and whether Tabletop RPGs are something that also needs to deal with the changing way we are consuming our entertainment. What I mean is, we have television moving from the classic episodic (info is self-contained and it is assumed that folks will miss episodes) way of structuring the shows to a serial (info exists across episodes that matters to the current episode) way of presenting the shows. Our thinking is that this shift in storytelling technique started with viewers being able to tape episodes on VHS and is now really being assumed to be status-quo with how shows are being written to take advantage of how we binge watch via streaming. We have films being written with the assumption that the audience knows info not in the film about characters and their previous history, like Captain America: Civil War and the newest Star Wars movie. Because, who doesn’t know about Han and Leia, or what happened in the previous Marvel movies? And if you missed them, Google it. And for years, we have comic books moving from a periodical model of sales and presentation into being written knowing the story arc would be reprinted in its entirety in a graphic novel. This makes for a very different writing style (certainly less repetitive) than the comics from the 90s and earlier. I think, to a large degree, Tabletop RPG gaming has already moved beyond the “periodical” release schedule model that Justin Achilli likened to working on a monthly magazine in the 90s. Certainly, we experimented with the limited series model as early as Orpheus at White Wolf back in the day, and I used that idea for both Changeling: the Lost (and expanded the line past the original run because demand was there) and Hunter: the Vigil. Scion was also supposed to have that designed-in limit. But I’m not sure that Eddy and I really got to the meat of any comparisons in terms of Tabletop RPGs and serialization as we discussed the idea. For one thing, we’ve been hearing from more folks wanting a very self-contained main rulebook (hence the recent one-book cores for Chronicles of Darkness), but with the examples I mentioned above, I’d expect less concern about that as you can always find the info you want elsewhere. And we and a lot of other Tabletop RPG companies have played and continue to play around with various methods of delivery our games/books to the gaming community, so there isn’t a single methodology being doctrine right now. So, like I said, I think we only started to play around with this idea and what it could mean for our projects; we’re not at the point of a major revelation we can act upon. Scarred Lands illustration by Andrew Trabbold Speaking of some of the new ways our community is enjoying and learning about our Onyx Path games, here are a couple of sites doing Twitch streaming of their actual play. As Impish Ian Watson reminded me, these are just a couple of the ongoing ones, and there are lots of one-shots that are posted via Twitch and You Tube. Pugmire on Geek & Sundry’s No Survivors (requires subscription) and they just had another session tonight: https://secure.twitch.tv/geekandsundry/v/66896280 https://secure.twitch.tv/geekandsundry/v/70994336 https://secure.twitch.tv/geekandsundry/v/72308326 https://secure.twitch.tv/geekandsundry/v/72327308 https://secure.twitch.tv/geekandsundry/v/73600081 https://secure.twitch.tv/geekandsundry/v/74936829 Exalted 3 from the crew of Geek & Sundry’s LARPs: The Series: HQ: http://www.exaltwitch.com/ Archive: https://www.youtube.com/watch?v=woQuG6NfQJk&list=PLiS0McnLDI6Q0PmHK9Z7W61UCjzx9HN2r Which brings me to a repeat of my post about us looking for an Extended Media freelancer, as the position ties into the sort of thinking about where are hobby is going: I’m looking to work with an individual who can drive forward our efforts in “Extended Media”. Here’s the info I posted last week – we already have had a slew of applications but I’m not making a decision before Gen Con: 1) ePub and Mobi electronic versions of our books: Manage the creation or personally generate the ePub (reflowable and fixed) and Mobi version files of our game books, place both fiction and game book ePub/Mobi versions into the appropriate marketplaces, monitor and follow up. 2) Roll20 and other online tabletop gaming: Modify and pull and assemble graphics and post correctly at such sites and DriveThruRPG.com, as well. Conceptualize and direct creation of projects for use in the on-line tabletop RPG gaming space. 3) App Creation: Supervise App creation via external studios, generate and develop project ideas, place into sales channels and monitor and follow-up. As you can see, it’s a position that requires wearing a lot of hats, which is what we do here. If you think the above list is a piece of cake, want to work with a fun group of miscreants, and help us move our amazing games and settings into new frontiers, please send me an email to: richt+EMP@theonyxpath.com Include your thoughts about such a position, and your qualifications. Links to relevant info, and small attachments with your CV or similar are both OK. Every single person who can do the above things is encouraged to apply. And if you are attending Gen Con and would like a face-to-face talk about this, please let me know at the email address listed above. Good luck! Titanshome Mountains from Scarred Lands by Felipe Gaona And speaking of Gen Con (I am the king of segues tonight), we’re going to have both our Onyx Path brochure for this year, and a brochure that introduces the Storypath System. It’s going to give the basics of Storypath, and also some sneak peaks into how both Scion 2nd and the Trinity Continuum use the System. We’re incredibly excited to be able to give folks a chance to see how it has come together, and Naughty Neall Raemonn Price will be in and out of the booth demoing how it plays – so come on by! Meanwhile, here is a wee small section of the new cover art we’re using for the brochure. We’re pretty sure you’ll be able to identify at least one of the Scions who are in the art from this, and check out the blog here for more snippets these next several weeks: Finally, the Deluxe V20 Beckett’s Jyhad Diary Kickstarter keeps muscling through Stretch Goals and backers have added three new chapters to the book that way. Since last week I included the first 12 chapters from the Table of Contents, I figure that it’s only fair to include the rest of the pre-Stretch Goals chapters. You can really get an impression of just how much material this book covers and how much of the classic meta-plot it touches on: 13 – Transvaal Nights Herein Beckett not only meets with representatives from several Laibon lines, but also receives the mixed blessing of a drugged cocktail, opening his mind to the existence of more than just 13 lines. 14 – The Price of Hospitality Beckett’s travels take him to Transylvania and Dracula’s seat. The Jyhad Breaker shows our archaeologist the true power of the Tzimisce, and introduces Beckett to his many Brides. 15 – The Hag Beckett’s journey east takes him to Russia in search of Baba Yaga tales, and answers to the mystery surrounding the Shadow Curtain in place for so long. Obfuscation abounds, as the Nosferatu’s very existence comes into question. 16 – The Fall of the House Beckett returns to Mexico City and alongside Okulos explores an underground temple once claimed by the members of House Goratrix. The devastating revelations he uncovers bring him to the attention of the vicious Karl Schrekt, and a vampire of a Clan long thought destroyed. 17 – The Eye Opens His possession of Hesha’s artifact grows increasingly dangerous, leading Beckett to make an offering to its former owner in India. The Ravnos divide as our Gangrel’s actions force a split in the Clan of Deceivers. 18 – Venetians Blind Beckett seeks to discover the truth behind Clan Giovanni’s diablerist origins, unknowingly unleashing the vengeful spectre of an immensely powerful Cainite. His journey takes him from the Swiss Alps to Claudius Giovanni’s manse in Transylvania. 19 – The Madness of Jerusalem Kindred chaos in Jerusalem draws the attention of the Ashirra, Camarilla, and True Black Hand, drawing Beckett out to investigate rumors of a buried Antediluvian. 20 – Azhi Dahaka Something dwells beneath New York City, and despite the obvious dangers, Beckett decides to poke his nose in. He receives a “gift” by way of return. 21 – False Caine Berlin bears many mysteries, including the apparent location of the Book of the Grave-War, the whereabouts of “Caine,” and Beckett’s own childe. Sadly for Beckett, it also contains vampires after his blood. 22 – Dreams and Nightmares Beckett and Vykos finally come head-to-head. The resurgence of the Constantinople Triumvirate and the ambitions of the “Archangel” Michael threaten all with an uncertain future. 23 – Epilogue 24 – On Metaplot In which our developers discuss ways to incorporate the book’s metaplot in your own chronicles, and how to tailor your games to the feel of a certain edition. BLURBS! KICKSTARTER! We funded the Deluxe Beckett’s Jyhad Diary in less than a week, and thanks to all of our backers who have added three chapters so far as Stretch Goals! This is the first time we have offered V20 dice as part of our KSs and folks sure seem to be excited about them! Check it out yourself here: https://www.kickstarter.com/projects/200664283/deluxe-v20-becketts-jyhad-diary ON SALE! Looking for our Deluxe or Prestige Edition books? Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/ Now Available! on DTRPG in PDF and PoD versions: V20 Ready Made Characters. http://www.drivethrurpg.com/product/185028/V20-Ready-Made-Characters Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background, roleplay suggestions, art, and some potential coteries and plot hooks — everything you need to start your endless nights as one of the Kindred. This book includes: Thirteen pre-generated player character, with both starting and experienced character sheets. A brief break-down of the character’s history and roleplaying suggestions. Six possible coteries for these characters, complete with coterie charts. Seven plot seeds to help the Storyteller jumpstart her chronicle. Servants of the Damned: the PDF and PoD versions for V20 Ghouls & Revenants are now available at DTRPG! http://www.drivethrurpg.com/product/184039/V20-Ghouls–Revenants Ghouls & Revenants includes: Expanded and revised character creation for ghoul and revenant player-characters Clan and Sect write-ups for ghouls who serve them New revenant families including the Rossellini, Kairouan Brotherhood, and more. New rules for ghouls and revenants including new Merits & Flaws, Backgrounds, Discipline Packages, etc. A Storyteller chapter for advice on running ghoul-or-revenant focused chronicles. …and more! V20 Black Hand: Guide to the Tal’ Mahe’ Ra is now on the attack at DTRPG in PDF and physical hardcover PoD forms! http://www.drivethrurpg.com/product/179023/V20-The-Black-Hand-A-Guide-to-the-TalMaheRa The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight. They know truths about the Ancients, terrifying truths, dangerous truths, and they know the fight will be long and tireless. The Black Hand — A Guide to the Tal’Mahe’Ra includes: An updated look at the Tal’Mahe’Ra, which brings the ancient conspiracy into the twenty-first century. Tricks of the Black Hand’s trade, including new Disciplines, Backgrounds, Merits, and eldritch sorceries. Insight into some of the Hand’s sects, including those who hunt the infernal, and the worshipers of Lilith. There has always been…Darkness. Coming at you through time itself, the Chronicles of Darkness: Dark Eras PDF and physical book PoD versions are now available at DTRPG! http://www.drivethrurpg.com/product/178583/Chronicles-of-Darkness-Dark-Eras Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras includes historical settings for Chronicles of Darkness game lines: Vampire: the Requiem Werewolf: the Forsaken Mage: the Awakening Promethean: the Created Changeling: the Lost Hunter: the Vigil Geist: the Sin-Eaters Mummy: the Curse Demon: the Descent Mage: the Awakening 2nd Edition Advance PDF NOW available at DTRPG.com! http://www.drivethrurpg.com/product/181754/Mage-the-Awakening-2nd-Edition You are a mage, one of the Wise. You see, know, and explore what others can’t imagine, from the depths of the human soul to the hidden corners of reality. Armed with your spells, driven by an addiction to Mysteries, you delve into the secrets of the world. Knowledge has a price, and the dangers are many. This book contains: The complete guide to playing a mage in the Chronicles of Darkness. Reimagined Paths, Orders, and powers to create your Awakened characters and their allies, including an updated version of the most comprehensive free-form magic system in gaming. Five example settings across the world, from Los Angeles to Salamanca, each with a central Mystery. A brand-new look at all the strange places of the Fallen World, from the Lower Depths to the Emanation Realms, and what mages might find within. NOTE: This is the Advance PDF version. A final PDF version and PoD versions will be available at a later date. If you have purchased this Advance PDF, you will be automatically updated to the final PDF and receive a link to enable you to purchase the PoD at a discount designed so that your total price matches our usual PDF and Print combo offer. You must have your DTRPG account set to accept messages from Onyx Path Publishing before the link messages are sent out, though, so please adjust your settings if you want that discount. CONVENTIONS! Gen Con 2016 Onyx Path events registration has now been posted on the Gen Con site! A LOT of our events have sold out already, so please jump in ASAP if you’d like to attend: https://www.gencon.com/event_finder/Host/Onyx%20Path%20Publishing These don’t include the demos and playtests we’ll be having at the booth. I’ll be at our panels, and also at this panel about Kickstarters and how to make them work: https://www.backerkit.com/blog/106 Please come by and say hi! We’ll be at the 2016 Grand Masquerade in New Orleans over the Labor Day Weekend both talking about the early years of White Wolf and representing the tabletop part of the World of Darkness! Come play in games hosted by legendary Dave Martin and the Wrecking Crew and demos at the Onyx Path booth in the dealer area! And now, the new project status updates! DEVELOPMENT STATUS FROM ROLLICKING ROSE (projects in bold have changed status since last week): First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition) CtL fiction anthology (Changeling: the Lost 2nd Edition) Ring of Spiragos (Scarred Lands) BtP Building a Legend (Beast: the Primordial) Trinity Continuum Core Rulebook (The Trinity Continuum) Trinity Continuum: Aeon Rulebook (The Trinity Continuum) M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition) Scion: Origins (Scion 2nd Edition) Scion: Hero (Scion 2nd Edition) BtP Player’s Guide Ring of Spiragos (5e) Dagger of Spiragos (5e) V20 Dark Ages Jumpstart (Vampire: the Masquerade 20th Anniversary Edition) Redlines Dagger of Spiragos – Pathfinder Version (Scarred Lands) EX3 Jumpstart (Exalted 3rd Edition) Scarred Lands Player’s Guide 5E: Ghelspad (Scarred Lands 2nd Edition) VtR A Thousand Years of Night (Vampire: the Requiem 2nd Edition) Pugmire Core Book Second Draft Arms of the Chosen (Exalted 3rd Edition) The Realm (Exalted 3rd Edition) Dragon-Blooded (Exalted 3rd Edition) Cavaliers of Mars Wraith: the Oblivion 20th Anniversary Edition V20 Dark Ages Anthology (Vampire: the Masquerade 20th Anniversary Edition) VtM Endless Ages fiction anthology (Vampire: the Masquerade 20th Anniversary Edition) Development W20 Changing Ways (Werewolf: the Apocalypse 20th Anniversary Edition) Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition) Signs of Sorcery (Mage: the Awakening Second Edition) SL Ring of Spiragos (Pathfinder – Scarred Lands 2nd Edition) SL The Wise and the Wicked (5e – Scarred Lands 2nd Edition) SL The Wise and the Wicked (Pathfinder – Scarred Lands 2nd Edition) SL Dagger of Spiragos (Pathfinder – Scarred Lands 2nd Edition) Changeling: the Dreaming 20th Anniversary Edition BtP Mortal Remains (Beast: the Primordial) M20 Book of Secrets (Mage: the Ascension 20th Anniversary Edition) Editing: V20 Dark Ages Companion (Vampire 20th Dark Ages) Post-Editing Development: The Prince’s Gambit (Vampire: the Masquerade 20th Anniversary Edition) V20 Lore of the Bloodlines (Vampire: the Masquerade 20th Anniversary Edition) Night Horrors: Conquering Heroes (Beast: the Primordial) W20 Pentex Employee Indoctrination Handbook (Werewolf: the Apocalypse 20th Anniversary Edition) Indexing: ART DIRECTION FROM MIRTHFUL MIKE: In Art Direction Dark Eras Companion Necropolis Rio Beckett’s Jyhad Diary CofD Hurt Locker Mummy Novel V20 DA Tome of Secrets V20 Lore of the Bloodlines Beast RMCs SL Wise and Wicked Update Prince’s Gambit In Layout Promethean: the Created Second – Including 2nd proof notes Secrets of the Covenants Ex 3 core book – From RichT: Looking at printer proofs and trying to get the color matching in proof so they can use the proof as a guide on press. this requires some back and forth with the printer. Dark Eras Screen Gen Con Materials Kinfolk W20 Shattered Dreams Proofing Mage: the Awakening 2nd – Waiting for errata from DaveB. Scarred Lands PG At Press Beast Screen – At shipper. Beast Prestige Edition – done printing, arranging shipping. Dark Eras – PDF and PoD versions on sale at DTRPG. Prepping Prestige Edition files for printer. Ex 3 Backer Charm Book – Out to Backers, fixing errata. Ex 3 Screen – At the Printer. Curse of the Blue Nile – Correcting last minute error we found, sending for PoD proof this week- ditto this week. Gen Con 2016 Brochure – printing Storypath Brochure – printing Dark Eras Fiction Anthology – Ordering PoD proof this week. Special- projects on hold in the art and production area until an external factor is resolved Wraith 20 – Art direction and layout can’t go further until art notes come in, still being developed by Rich Dansky. TODAY’S REASON TO DRINK: Almost all of our GenCon plans are set. Huzzah! View the full article
  11. [Pugmire] July Update!

    Hello again! I don’t have a lot to talk about since my last update in June, because unfortunately I had to go in for sinus surgery halfway through the month, and that threw off my plans a bit. However, there has been good progress. Here are some highlights: Received the first draft of the magic chapter, and I’ve redlined it (meaning I’ve made comments, corrections, and suggestions to help David with his next draft). This means that, once this chapter is rewritten, the player half of the book is done! Redlining the enemies draft from Rob now. Got the draft of the introductory adventure, while I’ll be redlining next (hopefully later this week). Discussed the Pugmire Earplay story with Dave Grossman. He’s generally liking where it’s going, but we’re planning a more detailed discussion in the near future. Started discussion with a potential editor for the Pugmire anthology. Started compiling a mental shortlist of my preferred actors and authors — nothing firm yet, but I have a good idea of the people I’m approaching first once things are more firmly in place. I’ve been watching the Geek & Sundry Pugmire shows, and chatting with some of the folks behind them to see if we can come up with more awesome Pugmire opportunities in future. More work with the Onyx Path team on the Pugmire presence at Gen Con, as well as working with Gen Con as an Industry Insider this year. There will be Pugmire demos running at the Onyx Path booth, as well as full Pugmire games on the schedule, run by the ever-amazing Wrecking Crew! Watching some people play Pugmire has helped me refine a few bits I was on the fence about, particularly around tricks. As I mentioned last month, I’ve been fiddling with them to make them all compelling. One piece of that is removing the restriction to only take a maximum of two breed tricks, and that all dogs in the same family are stuck with those tricks. I know my reasons for doing that previously, but in the end I realized that I was stopping people from trying out potentially cool tricks. Plus, explaining the restriction is actually more trouble than it’s worth at the table, so in the end I decided to open that up. I also completely rewrote a couple of tricks. For example, I thought that the pointer tricks were a little weak, so I replaced one with this completely new one (as always, this is pre-edit text, so it may not show up in this form in the final book): Deductive Strike The pointer with this trick can observe an opponent to learn where her opponent’s weaknesses are. The pointer can observe one opponent as a free action. Any round after the one in which the pointer observed the opponent, she can make an attack roll using her Intelligence modifier instead of Strength or Dexterity. If successful, the Intelligence modifier also adds to her damage. One of the things I love about working on creative projects is collaborating with creative people. Rob has been doing a great job coming up with creative and compelling enemies for Pugmire, thinking of things that I couldn’t come up with and finding the right balance between old fantasy favorites and new creepy creations. Here’s an early peek at one of the new monsters! Leechtongue (CR 4) Travelers tell of dogs possessed by the Unseen licking their paws on the side of the road. Never ask these dogs to travel with you, because when you least expected it, they reveal their unending thirst. A black, barbed tongue lashes the victim around the neck and the leechtongue sucks all the water out of the poor thing, leaving a dried up husk in a ditch. Defense: 14 Stamina points: 44 Speed: 30 feet Abilities: Strength 16 (+3), Dexterity 10 (0), Constitution 16 (+3), Intelligence 10, Wisdom 6 (-2), Charisma 10 (0) Attack: Claws (+6 melee, 2d4+3 piercing) and tongue lash (+6 melee, 1d10+3 bludgeoning) Tricks: Resistance to all damage except radiant, Darkvision * Dehydration: After a tongue lash, the target makes a difficulty 15 Constitution save. Failure indicates the target is Weakened until they can take a rest and rehydrate. * Battle Frenzy: The Leechtongue makes a claw and lash attack with the same action. Finally, I’ve been working on my travel plans. As I mentioned above, I’ll be at Gen Con in August. I’m also going to be at Fan Expo Canada September 1-4 in Toronto. And I’m in discussions for another appearance in late September/early October. That’s it for now. See you in August — hopefully at Gen Con! View the full article
  12. Click the gear icon to the right of the search and select what area you are searching for (title, message or name). It should be set with a default of title and message, but currently isn't doing that until you click the gear icon. One recent addition to PMs is that you can now select multiple topics to move to your folders.
  13. Now available from DriveThruRPG in PDF and print-on-demand: V20 Ready Made Characters Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background, roleplay suggestions, art, and some potential coteries and plot hooks — everything you need to start your endless nights as one of the Kindred. Vampire: The Masquerade 20th Anniversary Edition and Lore of the Clans are needed to use these characters. This book includes: Thirteen pre-generated player characters, with both starting and experienced character sheets. A brief breakdown of the character’s history and roleplaying suggestions. Six possible coteries for these characters, complete with coterie charts. Seven plot seeds to help the Storyteller jumpstart her chronicle. View the full article
  14. Very much a scattershot of topics today, which is in keeping with every meeting I had today (more than the usual two). Mostly there’s the sense that we lost a day due to yesterday’s July 4th holiday and we’re running to catch up! Gen Con is a month from now, so we’re going over all the things we’ll be taking there. Banners, and pins, and Onyx Path pantheon staff T-Shirts in celebration of Scion 2nd Edition. Hmmm, should I be the UberLord, or the Path Meister of the Purple Prose? One thing I am looking at doing, is purchasing a video camera in order to record our panels and some actual play demos and vids. If anybody reading this has experience with recording for Twitch or YouTube or whatever and has a preferred camera and set up, I’d love to hear from you! V20 Beckett’s Jyhad Diary character Ramona illustrated by Ken Meyer Jr. Above we have art for V20 Beckett’s Jyhad Diary, which is rolling along strongly through it’s Kickstarter. I’m really pleasantly surprised by the amount of interest in this Deluxe offering, but I do think the general subject matter is both near and dear to a lot of long time fans, and the overall exploration of the world and history of the setting is extensive. Here is just half of the book’s Table of Contents: 01 – Carna’s Rebellion Upon receiving an invitation from an old flame, Beckett visits Milwaukee, and finds himself caught in the middle of an urban warzone wracked with betrayal and personal crusades. 02 – A Split City In which Beckett follows the Book of the Grave-War’s trail to Chicago, passing down the terrifying Goblin Roads and becoming ensnared in the millennia-old Jyhad between two infamous Methuselahs. 03 – Shadows Coalesce One Theophilus Bell summons our narrator to the American Rome, where the two make an exchange of services involving Vykos’ library and the death – or life – of one dangerous Lasombra. 04 – War Across Dixie In which Beckett finds himself torn between prophecy and politics in the heart of the American South, playing witness to the Camarilla’s planned counter-attack against the destructive Sabbat. 05 – London Calling In which Beckett travels home to discover the truth surrounding rumors of one Montgomery Coven, his ambitions over the British capital, and his unusual array of powers. 06 – Schism In which a long-independent Clan entreaties the Camarilla for potential membership, and Beckett records every word of their fateful union. The Sect tables may be turning, but at a terrible cost. 07 – The Anarch Freefall Carna’s trail heads west, leading Beckett to the Anarch Free States and the brewing conflict between rebels of a hundred agendas. He attempts to make sense of the passions in play, while fists and violent words fly. 08 – The Blood Matures In Santa Monica, Beckett encounters the so-called “thin-bloods” and via Dr. Douglas Netchurch attempts to understand the phenomena afflicting these weakened vampires. 09 – The Spark of Civil War Beckett’s travels take him to the vibrant Mexico City – seat of the Sabbat – where the Sabbat Regent Melinda Galbraith awaits with a once-in-a-lifetime invitation and Lucita receives one hell of an offer. 10 – The Dead Walk Talk of bloodlines lures Beckett to Haiti – domain of the Samedi – where alongside Talley the Hound he seeks out the elusive Baron, and answers to the bloodline’s importance in the Jyhad. 11 – Planting the Eye Hesha Ruhadze’s ambitions overreach his grasp, as he comes into the possession of a truly dangerous Kindred artifact and living piece of a mysterious Methuselah. Beckett seeks to understand the artifact and save the Setite, before a terrible event comes to pass. 12 – The Freedom of Libertatia Beckett and the ever-enthusiastic Smiling Jack chronicle the existence of a floating Anarch utopia, kept secret by its inhabitants as it works to revolutionize the Anarch Movement. W20 Kinfolk art by Andrew Trabbold Big congrats to all of our friends and coworkers who had projects nominated for Ennie Awards this year! There are so many excellent projects up this year that I can’t even pick a single preferred winner in most categories. I hear, although I haven’t read anything like this myself, that some folks have some weird conspiracy theories and concerns about why Onyx Path had no nominations. Well, if we don’t submit projects, they don’t get nominated, and we didn’t submit anything this year. No big statement, no message, and I certainly think the books we published last year stand up proudly as possible award winners; I just didn’t feel like submitting works with our business strategy right now. Finally, in case you missed it last week, I’m looking to work with an individual who can drive forward our efforts in “Extended Media”. Here’s the info I posted last week – we already have had a slew of applications but I’m not making a decision before Gen Con: 1) ePub and Mobi electronic versions of our books: Manage the creation or personally generate the ePub (reflowable and fixed) and Mobi version files of our game books, place both fiction and game book ePub/Mobi versions into the appropriate marketplaces, monitor and follow up. 2) Roll20 and other online tabletop gaming: Modify and pull and assemble graphics and post correctly at such sites and DriveThruRPG.com, as well. Conceptualize and direct creation of projects for use in the on-line tabletop RPG gaming space. 3) App Creation: Supervise App creation via external studios, generate and develop project ideas, place into sales channels and monitor and follow-up. As you can see, it’s a position that requires wearing a lot of hats, which is what we do here. If you think the above list is a piece of cake, want to work with a fun group of miscreants, and help us move our amazing games and settings into new frontiers, please send me an email to: richt+EMP@theonyxpath.com Include your thoughts about such a position, and your qualifications. Links to relevant info, and small attachments with your CV or similar are both OK. Every single person who can do the above things is encouraged to apply. And if you are attending Gen Con and would like a face-to-face talk about this, please let me know at the email address listed above. Good luck! BLURBS! KICKSTARTER! We funded the Deluxe Beckett’s Jyhad Diary in less than a week, and it was no low number backers pushed us past! It was thanks to all of you and now the fun gets funner with voting on the added chapters for Stretch Goals! The option to include V20 dice are getting plenty of folks excited, but it’s the selection of chapter text and the Table of Contents that are really causing a stir! Check it out yourself here: https://www.kickstarter.com/projects/200664283/deluxe-v20-becketts-jyhad-diary ON SALE! Looking for our Deluxe or Prestige Edition books? Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/ Available this Wednesday on DTRPG in PDF and PoD versions: V20 Ready Made Characters! 13 pre-generated characters with both starting and experienced character sheets, character history and role-playing suggestions! Includes possible coteries including the characters and plot seeds to help jumpstart and chronicle! Servants of the Damned: the PDF and PoD versions for V20 Ghouls & Revenants are now available at DTRPG! http://www.drivethrurpg.com/product/184039/V20-Ghouls–Revenants Ghouls & Revenants includes: Expanded and revised character creation for ghoul and revenant player-characters Clan and Sect write-ups for ghouls who serve them New revenant families including the Rossellini, Kairouan Brotherhood, and more. New rules for ghouls and revenants including new Merits & Flaws, Backgrounds, Discipline Packages, etc. A Storyteller chapter for advice on running ghoul-or-revenant focused chronicles. …and more! V20 Black Hand: Guide to the Tal’ Mahe’ Ra is now on the attack at DTRPG in PDF and physical hardcover PoD forms! http://www.drivethrurpg.com/product/179023/V20-The-Black-Hand-A-Guide-to-the-TalMaheRa The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight. They know truths about the Ancients, terrifying truths, dangerous truths, and they know the fight will be long and tireless. The Black Hand — A Guide to the Tal’Mahe’Ra includes: An updated look at the Tal’Mahe’Ra, which brings the ancient conspiracy into the twenty-first century. Tricks of the Black Hand’s trade, including new Disciplines, Backgrounds, Merits, and eldritch sorceries. Insight into some of the Hand’s sects, including those who hunt the infernal, and the worshipers of Lilith. There has always been…Darkness. Coming at you through time itself, the Chronicles of Darkness: Dark Eras PDF and physical book PoD versions are now available at DTRPG! http://www.drivethrurpg.com/product/178583/Chronicles-of-Darkness-Dark-Eras Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras includes historical settings for Chronicles of Darkness game lines: Vampire: the Requiem Werewolf: the Forsaken Mage: the Awakening Promethean: the Created Changeling: the Lost Hunter: the Vigil Geist: the Sin-Eaters Mummy: the Curse Demon: the Descent Mage: the Awakening 2nd Edition Advance PDF NOW available at DTRPG.com! http://www.drivethrurpg.com/product/181754/Mage-the-Awakening-2nd-Edition You are a mage, one of the Wise. You see, know, and explore what others can’t imagine, from the depths of the human soul to the hidden corners of reality. Armed with your spells, driven by an addiction to Mysteries, you delve into the secrets of the world. Knowledge has a price, and the dangers are many. This book contains: The complete guide to playing a mage in the Chronicles of Darkness. Reimagined Paths, Orders, and powers to create your Awakened characters and their allies, including an updated version of the most comprehensive free-form magic system in gaming. Five example settings across the world, from Los Angeles to Salamanca, each with a central Mystery. A brand-new look at all the strange places of the Fallen World, from the Lower Depths to the Emanation Realms, and what mages might find within. NOTE: This is the Advance PDF version. A final PDF version and PoD versions will be available at a later date. If you have purchased this Advance PDF, you will be automatically updated to the final PDF and receive a link to enable you to purchase the PoD at a discount designed so that your total price matches our usual PDF and Print combo offer. You must have your DTRPG account set to accept messages from Onyx Path Publishing before the link messages are sent out, though, so please adjust your settings if you want that discount. Children of the Unconquered Sun arise! Exalted 3rd Edition in both PDF and PoD versions is now on sale at DriveThruRPG.com: http://www.drivethrurpg.com/product/162759/Exalted-3rd-Edition This is your tale. This is Exalted. What legends will they tell of your deeds? Exalted 3rd Edition depicts both a revitalized and expanded Creation, and the triumphant return of the Solar Exalted—but whether their rebirth will herald the salvation or destruction of the world, none can say. The system redesign takes the best parts of the previous editions and streamlines the mechanics for maximum playability. Exalted 3rd Edition includes: New Fiction – Read a new tale by original Exalted developer and author Geoff Grabowski. New Artwork – See the Realm in a new light with stunning artwork by both new and classic Exalted artists working under the direction of Maria Cabardo. Expanded Locales – Expand your campaigns with a detailed overview of the sprawling and decadent Second Age of Man. In addition to classic locales such as Chiaroscuro and Nexus, find many new locations not detailed in previous editions, from the treacherous intrigues of Port Calin to the proud warriors of the frigid plains and forests of Medo, held in check only by the iron hand of the Realm. Intrigue and Mystery – Discover a revitalized Realm, still standing at the brink of civil war, but more dangerous than ever before; and the Lunar dominions which harry its borders, seeking redress for ancient crimes while pursuing modern ambitions. Expanded Character Creation – Create and play Solar Exalted characters and compelling mortal heroes with more information and fleshed out details. Combat System – Fight with a new cinematic combat engine, primed to deliver dynamic, exciting, and easily resolved battles between heroes, gods, and armies. Charms – Explore a vibrant new Charm set encompassing both classic Solar powers from previous editions and all-new powers to shift the course of Creation. …and much, much more! CONVENTIONS! Gen Con 2016 Onyx Path events registration has now been posted on the Gen Con site! A LOT of our events have sold out already, so please jump in ASAP if you’d like to attend: https://www.gencon.com/event_finder/Host/Onyx%20Path%20Publishing These don’t include the demos and playtests we’ll be having at the booth. We’ll be at the 2016 Grand Masquerade in New Orleans over the Labor Day Weekend both talking about the early years of White Wolf and representing the tabletop part of the World of Darkness! Come play in games hosted by legendary Dave Martin and the Wrecking Crew and demos at the Onyx Path booth in the dealer area! And now, the new project status updates! DEVELOPMENT STATUS FROM ROLLICKING ROSE (projects in bold have changed status since last week): First Draft (The first phase of a project that is about the work being done by writers, not dev prep) Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition) CtL fiction anthology (Changeling: the Lost 2nd Edition) Ring of Spiragos (Scarred Lands) BtP Building a Legend (Beast: the Primordial) Trinity Continuum Core Rulebook (The Trinity Continuum) Trinity Continuum: Aeon Rulebook (The Trinity Continuum) M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition) Scion: Origins (Scion 2nd Edition) Scion: Hero (Scion 2nd Edition) BtP Player’s Guide Ring of Spiragos (5e) Dagger of Spiragos (5e) V20 Dark Ages Jumpstart (Vampire: the Masquerade 20th Anniversary Edition) Redlines Dagger of Spiragos – Pathfinder Version (Scarred Lands) EX3 Quickstart (Exalted 3rd Edition) Scarred Lands Player’s Guide 5E: Ghelspad (Scarred Lands 2nd Edition) VtR A Thousand Years of Night (Vampire: the Requiem 2nd Edition) Pugmire Core Book Second Draft Arms of the Chosen (Exalted 3rd Edition) The Realm (Exalted 3rd Edition) Dragon-Blooded (Exalted 3rd Edition) Cavaliers of Mars Wraith: the Oblivion 20th Anniversary Edition V20 Dark Ages Anthology (Vampire: the Masquerade 20th Anniversary Edition) VtM Endless Ages fiction anthology (Vampire: the Masquerade 20th Anniversary Edition) Development W20 Changing Ways (Werewolf: the Apocalypse 20th Anniversary Edition) Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition) Signs of Sorcery (Mage: the Awakening Second Edition) SL Ring of Spiragos (Pathfinder – Scarred Lands 2nd Edition) SL The Wise and the Wicked (5e – Scarred Lands 2nd Edition) SL The Wise and the Wicked (Pathfinder – Scarred Lands 2nd Edition) SL Dagger of Spiragos (Pathfinder – Scarred Lands 2nd Edition) V20 Dark Ages Companion (Vampire 20th Dark Ages) Changeling: the Dreaming 20th Anniversary Edition BtP Mortal Remains (Beast: the Primordial) M20 Book of Secrets (Mage: the Ascension 20th Anniversary Edition) Editing: Night Horrors: Conquering Heroes (Beast: the Primordial) W20 Pentex Employee Indoctrination Handbook (Werewolf: the Apocalypse 20th Anniversary Edition) Post-Editing Development: The Prince’s Gambit (Vampire: the Masquerade 20th Anniversary Edition) V20 Lore of the Bloodlines (Vampire: the Masquerade 20th Anniversary Edition) CofD Hurt Locker (Chronicles of Darkness) Indexing: ART DIRECTION FROM MIRTHFUL MIKE: In Art Direction Dark Eras Companion Necropolis Rio Beckett’s Jyhad Diary CofD Hurt Locker Mummy Novel V20 DA Tome of Secrets V20 Lore of the Bloodlines Beast RMCs SL Wise and Wicked Update Prince’s Gambit In Layout Promethean: the Created Second – Including 2nd proof notes Secrets of the Covenants Ex 3 core book – From RichT: Files for both Deluxes are at the printer. Need proofs from the printer- they think this week. Dark Eras Screen Gen Con Materials Kinfolk W20 Shattered Dreams Proofing Mage: the Awakening 2nd – Waiting for errata from DaveB. Scarred Lands PG At Press Beast Screen – At shipper. Beast Prestige Edition – done printing, arranging shipping. Dark Eras – PDF and PoD versions on sale at DTRPG. Prepping Prestige Edition files for printer. V20 RMC – On SALE this week at DTRPG! Ex 3 Backer Charm Book – Out to Backers, fixing errata. Ex 3 Screen – At the Printer. Curse of the Blue Nile – Correcting last minute error we found, sending for PoD proof this week. Gen Con 2016 Brochure – printing Storypath Brochure – printing Special- projects on hold in the art and production area until an external factor is resolved Wraith 20 – Art direction and layout can’t go further until art notes come in, still being developed by Rich Dansky. TODAY’S REASON TO DRINK: Artisanal gin from the Finger Lakes region. Sooooo smooth. View the full article
  15. A new round of shirts for you are now available in our RedBubble store: Exalted Art: Mask of Winters Exalted Art: Skunk Exalted Art: Echoing Breath Beast Skull Beast Family: Anakim Beast Family: Eshmaki Beast Family: Makara Beast Family: Namtaru Beast Family: Ugallu View the full article