Aphrodite Pandemos Posted January 15, 2014 Share Posted January 15, 2014 So I've been knocking around DCUO a for a while and found that many are interested in the game. So how about we do a game on here of it?For the uninitiated, some time in the future there is only war in the DC Universe. Lex Luthor aims to kill Superman. And does so! But that was just a mere distraction because Brainiac was stealing powers from all the superheroes. It's not said what happens after that, but Future Luthor steals the exobyte technology and somehow travels to the past to warn Superman, Batman and Wonder Woman (also, possibly himself, the Joker and Circe) that Brainiac is on his way. Future Luthor unleashes the exobyte technology upon the world. New superhumans are made in that very instant. Brainiac then invades present day and starts bottling things up while stealing exobyte infected people. This is where the game starts.So my idea is to start on the ground. The PCs will be mentorless superhumans (meaning you got off of Brainiac's ship somehow, but didn't answer the call to heroism or are hunted by the villains for retribution for saving you) that stick together in this new world. As for stories, well there's a wealth of missions to draw upon. You can make your own fun doing what the game won't let you do. Gotham and Metropolis are pretty much the epicenter of battles against Brainiac, but his grasp grows larger everyday.EDIT: My only caveat in character creation is that you have exobytes in you. Thus you are hunted by Brainiac's forces, thus you stick together.EDIT 2: PL6 90 points. Starting Location will be on one of Brainiac's harvester ships. You will all be in the same room and fight your way off the ship. This will introduce you to each other and give you a way to show off What say you? Link to comment Share on other sites More sharing options...
Jeff_ST Posted January 15, 2014 Share Posted January 15, 2014 What system would this be in? I'd definitely be in, just like to know what i'm working with. Link to comment Share on other sites More sharing options...
Sailor OOC Posted January 15, 2014 Share Posted January 15, 2014 Okay Question 1: Will this be with M&M? Question 2: Do we have to have played the game to have any hope of enjoying this? Question 3: We are playing independents not tied to the JLU or the LoD? (Even though the baddies aren't affiliated with each other I like calling them the Legion of Doom. ) Link to comment Share on other sites More sharing options...
Aphrodite Pandemos Posted January 15, 2014 Author Share Posted January 15, 2014 I'm pretty sure it'll be Mutants and Masterminds unless the consensus speak up and asks for another system. ,, No, you do not need to have played the game to enjoy it. It's DC with much more metahumans running around fighting Brainiac's forces and each other ,, In fact, the Hall of Doom is in the game! Present Luthor, Present Joker and Present Circe seem to run the most of it. It's sorta like the Legion of Doom, but much less silly. Link to comment Share on other sites More sharing options...
Sailor OOC Posted January 15, 2014 Share Posted January 15, 2014 Alright. Been thinking of a different character to play than my usual. Link to comment Share on other sites More sharing options...
Aphrodite Pandemos Posted January 15, 2014 Author Share Posted January 15, 2014 As I said in chat (and am now saying out here), my only caveat in character creation is that you have exobytes in you. Thus you are hunted by Brainiac's forces, thus you stick together. Link to comment Share on other sites More sharing options...
Jordan Posted January 16, 2014 Share Posted January 16, 2014 I suggest starting it pretty much as the MMO starts. the characters get the Exobyte whammy and wake up in one of Brainiac's ships...time for a break out! ,, I was actually considering proposing a game based on this myself. I would put the game's PL at PL 6 or 7, no higher than 8. that way the characters will need to work together to take on many of the DC baddies and the characters have lots of growing room. Link to comment Share on other sites More sharing options...
SalmonMax Posted January 16, 2014 Share Posted January 16, 2014 I have an idea or two that would work for that game concept. Link to comment Share on other sites More sharing options...
Aphrodite Pandemos Posted January 16, 2014 Author Share Posted January 16, 2014 Alright, I can deal with that. plus the breakout scene gives you guys to show off your new powers Also, PL6 sounds about right. You start off getting walloped by thugs but in the end you're fighting the mainstays of the DC universe. Link to comment Share on other sites More sharing options...
Sailor OOC Posted January 16, 2014 Share Posted January 16, 2014 To be honest PL 6 isn't super at all. Special forces, yes, but nothing else. PL 6 you'd not have anything at all for powers. ,, If it's 6, I'm out. Link to comment Share on other sites More sharing options...
Aphrodite Pandemos Posted January 16, 2014 Author Share Posted January 16, 2014 Actually, let's have a poll. Where do you as players want to start out?PL6, which is a where i believe the game starts you in the first place. you're beating up thugs or helping out each other to gang up on lower level heroes/villains to take them out. If we do this we'd do 25 points a level and go to level 10.PL10, You're one of the best with little change in the long run. If we start here i'd do a normal game. 15 points a level up to level 12 which would stop.Or add your suggestion Link to comment Share on other sites More sharing options...
Jordan Posted January 16, 2014 Share Posted January 16, 2014 I vote for the PL 6 option. Link to comment Share on other sites More sharing options...
Sailor OOC Posted January 16, 2014 Share Posted January 16, 2014 Why not PL 8? If you want a setting where the characters are growing into their power PL 8 works. Not so squishy that a common thug will have a field day with you, but still have to be careful around the more dangerous elements of the DC universe. ,, Keep in mind most low-grade DC Universe characters are bordering PL 10. We'd be below that. ,, But if you want a choice I pick PL 10. Link to comment Share on other sites More sharing options...
Jordan Posted January 16, 2014 Share Posted January 16, 2014 And that is the point. you aren't someone who has had any time at all to train in you powers. you are an average dude off the street who suddenly got super powers and now has to learn how to be a hero on the job. if you are building a special forces characters who gained huge powers then you are missing the point. Link to comment Share on other sites More sharing options...
SalmonMax Posted January 16, 2014 Share Posted January 16, 2014 I'm good with whatever. I wouldn't say no to trying to squeeze some powers in at low levels, but PL 8 or 10 is fine too. Link to comment Share on other sites More sharing options...
Sailor OOC Posted January 16, 2014 Share Posted January 16, 2014 And that is the point. you aren't someone who has had any time at all to train in you powers. you are an average dude off the street who suddenly got super powers and now has to learn how to be a hero on the job. if you are building a special forces characters who gained huge powers then you are missing the point. ,, Not even my point. I was comparing (in chat by the way) the types of characters at certain power levels. PL 5 - 6 is the realm of soldiers, special ops, and the best doctors, lawyers, etc in society. But otherwise normal. Link to comment Share on other sites More sharing options...
Jordan Posted January 16, 2014 Share Posted January 16, 2014 What you are comparing is NPC supporting characters. So you've missed the point of the game. If you want to take a look at the intend of DCUO. take the PL0, 5 point Bystander, then add 85 points to make is a minor PL 6 super. Link to comment Share on other sites More sharing options...
Sailor OOC Posted January 16, 2014 Share Posted January 16, 2014 A bystander has practically nothing to them. You add the extra points and again, you get just a really well trained soldier/doctor/politician. One who has been around the block a few times and can defend themselves in a scrap, but they aren't going to be tossing powers around. Link to comment Share on other sites More sharing options...
Jordan Posted January 16, 2014 Share Posted January 16, 2014 Sooo, a bystander with a force field and energy blast is somehow a soldier all of a sudden? You are thinking in a box, think outside of the box. Link to comment Share on other sites More sharing options...
Sailor OOC Posted January 16, 2014 Share Posted January 16, 2014 On a note, I would be approving of PL 6 if the threshold is the default 15 PP for a raise of PP. This is Play by Post not a MMO. 30 PP to get a PL raise wouldn't work as most games here only have 5 or 6 threads at 3 PP at best in a year. Meanwhile time in game advances a lot. Sooo, a bystander with a force field and energy blast is somehow a soldier all of a sudden? You are thinking in a box, think outside of the box. ,, I'm using examples, man. I'd like to see a character that feels "super" at PL 6, that's why I am somewhat intrigued. Link to comment Share on other sites More sharing options...
Jordan Posted January 16, 2014 Share Posted January 16, 2014 Okay here is an example of what you can do with a Pl 6, 90 point character... ,, Ice Dude - PL 6 Strength 4, Stamina 2, Agility 2, Dexterity 2, Fighting 4, Intellect 0, Awareness 1, Presence 2 Advantages Beginner's Luck, Close Attack 2, Improved Initiative, Ranged Attack 4 Skills Athletics 2 (+6), Expertise: Architecture 4 (+4), Perception 2 (+3), Persuasion 2 (+4), Technology 4 (+4) Powers Command of Ice and Cold Affliction: Affliction 6 (1st degree: Vulnerable, Hindered, 2nd degree: Defenseless, Immobile, DC 16; Alternate Resistance (Dodge), Extra Condition, Increased Range: ranged; Limited Degree) ,, Ground Skating: Speed 5 (Speed: 60 miles/hour, 900 feet/round) Ice-Chill Blade (Easily Removable) Damage: Strength-based Damage 2 (DC 21; Penetrating 6) Icy Armor: Force Field 4 (+4 Toughness) Offense Initiative +6 Affliction: Affliction 6, +6 (DC Dog/Fort/Will 16) Damage: Strength-based Damage 2, +6 (DC 21) Grab, +6 (DC Spec 14) Throw, +6 (DC 19) Unarmed, +6 (DC 19) Languages Native Language Defense Dodge 6, Parry 6, Fortitude 6, Toughness 6, Will 6 Power Points Abilities 34 + Powers 25 + Advantages 8 + Skills 7 (14 ranks) + Defenses 15 = 89 Validation: Complications: At least 2 Complications are required As you can see he's not super awesome, but he is clearly hitting his caps through powers. lots of room for growth. As a note, while I don't think it is required for this game, I kept to the game's them of Defining power/weapon/movement power. Link to comment Share on other sites More sharing options...
Sailor OOC Posted January 16, 2014 Share Posted January 16, 2014 Seems like a solid PL 6. ,, So, are we advancing the PL every 15 PP or more? Keeping in mind that PbP is painfully slow? Link to comment Share on other sites More sharing options...
Aphrodite Pandemos Posted January 16, 2014 Author Share Posted January 16, 2014 Right now I'm thinking 25pp a level and giving 5 or 10 pp for every thread we finish. The more involved and/or important threads will be 10pp. Regular 'everyday' threads will be 5pp. Seeing as I plan for the pointage to stop at 100pp, that should be long in the grand scheme of things. As for it being slow, I know it will be at some times, but I plan to have the game for a long while. I mean there WILL be moments of instant gratification, but I like more substantial stories and character development. Don't take that as me imposing my will on the game type. Players majority can have say so. If players clamor for MORENOWGOGOGO, I guess I'll go with that Link to comment Share on other sites More sharing options...
Sailor OOC Posted January 16, 2014 Share Posted January 16, 2014 Actually, I was thinking that 25 PP a PL advancement is pretty decent at the 5PP a pop. Link to comment Share on other sites More sharing options...
Jordan Posted January 17, 2014 Share Posted January 17, 2014 So for those of us who are interested, what concepts are people thinking about running with? I'm going with a young man. Somewhere between 16 to 21 (not sure yet) who has been living on the streets of the Suicide Slums in Metropolis. the Hero whose powers he got from the Exobyte lottery was called The Screaming Angel. ,, Power wise, My guy (who calls himself Captain Awesome!) has a set of wings that allow him to fly 60 mph. they are also retractable. He's got some enhanced eyes that let him see clearly in low light and extend his vision. He can also control Sound/Vibration. Right how he can project damaging sound waves and set up destructive harmonics in objects, weakening them and making them easier to break. Link to comment Share on other sites More sharing options...
SalmonMax Posted January 17, 2014 Share Posted January 17, 2014 Torn between blind thief and crazed inventor. Link to comment Share on other sites More sharing options...
Jeff_ST Posted January 17, 2014 Share Posted January 17, 2014 I'm torn between speedster and brick. Link to comment Share on other sites More sharing options...
Jordan Posted January 17, 2014 Share Posted January 17, 2014 Why not combine the two concepts? A strong fast guy and a blind crazy inventor who steals? Link to comment Share on other sites More sharing options...
Jeff_ST Posted January 17, 2014 Share Posted January 17, 2014 Going with speedster. ,, Powers: Speed, speed and more speed. Also improved initiative, and quickness, to get tasks done quicker. ,, Background: Middle manager at Goldman Sachs. Married his college sweetheart. Moved to the Metropolis branch office, where he met his least favorite person in the whole world, Josh Dunber. Walt became fixated on Josh, blaming everything that went wrong on him in some outlandish fashion in his head. He has a 10 yr old son who he rarely has time for. Even with the exobytes coursing through him, and the speed that he now has, he seems to always be running late. Link to comment Share on other sites More sharing options...
Sailor OOC Posted January 18, 2014 Share Posted January 18, 2014 Withdrawing that character from consideration... Link to comment Share on other sites More sharing options...
Dave ST Posted January 18, 2014 Share Posted January 18, 2014 Hmm... maybe an intergalactic homeless guy who's the last of his kind. "Hobo". Maybe a speedster who's limited to short bursts. "The Dash. Or a sidekick whose face is a magnet for crowbars and explosives. "Robin" An archer who dresses in blue whose arrows mimic other's power. "Mega Arrow" The possibilities are endless. Link to comment Share on other sites More sharing options...
Sailor OOC Posted January 18, 2014 Share Posted January 18, 2014 Dave, already been done with the Hobo. Does he move through time and space using a spacecraft that looks like a blue box? Link to comment Share on other sites More sharing options...
Jordan Posted January 18, 2014 Share Posted January 18, 2014 yeah, okay. it's not bad per say but with 90 PP why are you spending 2 pp on regular gear? I can see the first aid kit, multi-tool and flashlight because they are actually useful/needed for your skills. The rest of it though? it's kinda fluff that isn't worth spending points on. Rations, really? So was this stuff created by the Exobyte or is it stuff she had in her own possession? Why not go for a utility belt instead? ,, Even though there is no background I am assuming the character is a pilot. And I see you have your biohazzard suit again If I may make a suggestion? Lower your force field by 4 and add 4 protection to the suit. It balances your defenses so if you loose one or the other you still have some Toughness and also makes it believable that the suit could withstand a super fight. Link to comment Share on other sites More sharing options...
Sailor OOC Posted January 18, 2014 Share Posted January 18, 2014 I'm just going to build a different character. Link to comment Share on other sites More sharing options...
Jordan Posted January 18, 2014 Share Posted January 18, 2014 Seriously? I question 1 thing, give you the tiniest bit of ribbing about one of your known tropes and offer a suggestion on a minor change and you want to scrap the whole character? ,, What the fuck? Link to comment Share on other sites More sharing options...
Sailor OOC Posted January 18, 2014 Share Posted January 18, 2014 I'm not going to get the conversation started. I've pulled the character from consideration and I'm going to think of something different. Link to comment Share on other sites More sharing options...
Dave ST Posted January 18, 2014 Share Posted January 18, 2014 Man, the way you two fight... The make up sex must be amazing Link to comment Share on other sites More sharing options...
Jordan Posted January 18, 2014 Share Posted January 18, 2014 You know Tommy, this is sad. And frustrating. I didn't berate you, I wasn't disrespectful to you, I simply questioned a couple of things. I get that you have triggers and are sensitive to criticism but how the hell are we supposed to interact with you when you always have these knee-jerk reactions to the slightest little thing? ,, The character as it stood wasn't bad for a first draft. Could it use tweaking? Sure, but most character can use a little tweaking to get them to a good place. But fine, if you want to make another character that is your right. I suggest in the future if you aren't prepared to hear what anyone else thinks of your character, then don't publicly post it. Link to comment Share on other sites More sharing options...
z-Nochlev Posted January 18, 2014 Share Posted January 18, 2014 Interested. Looking at building a man who's powers come from his boundless rage. Link to comment Share on other sites More sharing options...
Sailor OOC Posted January 18, 2014 Share Posted January 18, 2014 Well I did revise Maglev, Jordan. Based on your advice. ,, Not going into what happened last night. Putting it behind me. Link to comment Share on other sites More sharing options...
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