Table of Contents
- SETTING
- Prelude fiction: Pandemonium
- Overview
- Intro essay; an overview of the game setting and basic principles
- The general structure of the game universe
- Overview of history from Trinity to here
- Specifics of the setting
- The 3 Million Worlds
- Social overview: what it's like in the different areas
- The Old Confederation: Decay and denial
- The Domains: Fiefdoms of the Autox
- The Protectorates: Alien zones (Qin, Chromatic, Coalition, other alien races)
- The Outer Worlds: Collapse and chaos
- The Fringe: Isolation and independence
- Beyond the Rim: Sinister rumors...
- History narrative
- Timeline
- Who's out there
- Humans
- Qin
- Chromatics
- The Phyles (formerly the Coalition)
- The Aquilans
- The Nautiloids
- The Kani
- Aberrants
- The current major players in the game universe
- The Æon Institute
- The history of the Æon Society
- The Alexandria Project: Its purpose and implementation
- The Repository
- An essay on psychomorphism
- Æon Characters
- CIPAC
- The Old Confederation
- Cyan
- The Domains of the Autox
- FarHunt Blue
- The ISO
- Orange Star
- The Order of All-Space
- Spacefleet
- The Tribes
- Other groups
- Technology overview, including the varied tech levels of the worlds
- FTL travel
- Communications
- Computers and AIs
- Robotics (w/first-person essay from a synth)
- Cybernetics
- Medicine and Biotechnology
- -?? (any other tech we think merits Setting mention)
- RULES: PLAYER SECTION
- Overview: What this game's all about
- Basics of the game universe
- The state of civilization in The 3 Million
- What Aeon's up to, and the player characters' role
- Characters
- Phenotypes: Character-creation mechanics
- Bringing the character to life
- Explanation of character game terms
- Origin, Nature, etc
- Allegiances: the PC groups, and other ideas
- Attributes
- Abilities
- Backgrounds
- Merits and Flaws
- Powers
- Psi
- Alien extras, if appropriate
- Synth powers
- RULES: STORYTELLER SECTION
- Drama
- -?? Die rolling, conflict resolution, combat, spaceship rules, space combat... etc. etc.
- Storytelling
- The tone and mood of Millennium's Edge
- Telling the story
- Series concepts
- Scenario/plot ideas
- APPENDIX A: TECHNOLOGY
Technology listings: weapons, spaceships, computers, other gadgets
- APPENDIX B: SAMPLE CHARACTERS
- APPENDIX C: WORLDS
Galactic geography, maps 'n' charts, important worlds
- APPENDIX D: GLOSSARY
- APPENDIX E: INDEX
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