Millenniums Edge

Table of Contents

Project coordinator: Steven Otte


  1. SETTING
    1. Prelude fiction: Pandemonium
    2. Overview
      1. Intro essay; an overview of the game setting and basic principles
      2. The general structure of the game universe
      3. Overview of history from Trinity to here
    3. Specifics of the setting
      1. The 3 Million Worlds
        1. Social overview: what it's like in the different areas
          1. The Old Confederation: Decay and denial
          2. The Domains: Fiefdoms of the Autox
          3. The Protectorates: Alien zones (Qin, Chromatic, Coalition, other alien races)
          4. The Outer Worlds: Collapse and chaos
          5. The Fringe: Isolation and independence
          6. Beyond the Rim: Sinister rumors...
        2. History narrative
        3. Timeline
      2. Who's out there
        1. Humans
        2. Qin
        3. Chromatics
        4. The Phyles (formerly the Coalition)
        5. The Aquilans
        6. The Nautiloids
        7. The Kani
        8. Aberrants
      3. The current major players in the game universe
        1. The Æon Institute
          1. The history of the Æon Society
          2. The Alexandria Project: Its purpose and implementation
          3. The Repository
          4. An essay on psychomorphism
          5. Æon Characters
        2. CIPAC
        3. The Old Confederation
        4. Cyan
        5. The Domains of the Autox
        6. FarHunt Blue
        7. The ISO
        8. Orange Star
        9. The Order of All-Space
        10. Spacefleet
        11. The Tribes
        12. Other groups
      4. Technology overview, including the varied tech levels of the worlds
        1. FTL travel
        2. Communications
        3. Computers and AIs
        4. Robotics (w/first-person essay from a synth)
        5. Cybernetics
        6. Medicine and Biotechnology
        7. -?? (any other tech we think merits Setting mention)

  2. RULES: PLAYER SECTION
    1. Overview: What this game's all about
    2. Basics of the game universe
      1. The state of civilization in The 3 Million
      2. What Aeon's up to, and the player characters' role
    3. Characters
      1. Phenotypes: Character-creation mechanics
      2. Bringing the character to life
      3. Explanation of character game terms
        1. Origin, Nature, etc
        2. Allegiances: the PC groups, and other ideas
        3. Attributes
        4. Abilities
        5. Backgrounds
        6. Merits and Flaws
    4. Powers
      1. Psi
      2. Alien extras, if appropriate
      3. Synth powers

  3. RULES: STORYTELLER SECTION
    1. Drama
      1. -?? Die rolling, conflict resolution, combat, spaceship rules, space combat... etc. etc.
    2. Storytelling
      1. The tone and mood of Millennium's Edge
      2. Telling the story
      3. Series concepts
      4. Scenario/plot ideas

  4. APPENDIX A: TECHNOLOGY
    Technology listings: weapons, spaceships, computers, other gadgets

  5. APPENDIX B: SAMPLE CHARACTERS

  6. APPENDIX C: WORLDS
    Galactic geography, maps 'n' charts, important worlds

  7. APPENDIX D: GLOSSARY

  8. APPENDIX E: INDEX


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